Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
Diffstat (limited to 'extern/bullet2/BulletCollision/Gimpact/btClipPolygon.h')
-rw-r--r--extern/bullet2/BulletCollision/Gimpact/btClipPolygon.h182
1 files changed, 182 insertions, 0 deletions
diff --git a/extern/bullet2/BulletCollision/Gimpact/btClipPolygon.h b/extern/bullet2/BulletCollision/Gimpact/btClipPolygon.h
new file mode 100644
index 00000000000..5de391a7561
--- /dev/null
+++ b/extern/bullet2/BulletCollision/Gimpact/btClipPolygon.h
@@ -0,0 +1,182 @@
+#ifndef BT_CLIP_POLYGON_H_INCLUDED
+#define BT_CLIP_POLYGON_H_INCLUDED
+
+/*! \file btClipPolygon.h
+\author Francisco Len Nßjera
+*/
+/*
+This source file is part of GIMPACT Library.
+
+For the latest info, see http://gimpact.sourceforge.net/
+
+Copyright (c) 2007 Francisco Leon Najera. C.C. 80087371.
+email: projectileman@yahoo.com
+
+
+This software is provided 'as-is', without any express or implied warranty.
+In no event will the authors be held liable for any damages arising from the use of this software.
+Permission is granted to anyone to use this software for any purpose,
+including commercial applications, and to alter it and redistribute it freely,
+subject to the following restrictions:
+
+1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
+2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
+3. This notice may not be removed or altered from any source distribution.
+*/
+
+#include "LinearMath/btTransform.h"
+#include "LinearMath/btGeometryUtil.h"
+
+
+SIMD_FORCE_INLINE btScalar bt_distance_point_plane(const btVector4 & plane,const btVector3 &point)
+{
+ return point.dot(plane) - plane[3];
+}
+
+/*! Vector blending
+Takes two vectors a, b, blends them together*/
+SIMD_FORCE_INLINE void bt_vec_blend(btVector3 &vr, const btVector3 &va,const btVector3 &vb, btScalar blend_factor)
+{
+ vr = (1-blend_factor)*va + blend_factor*vb;
+}
+
+//! This function calcs the distance from a 3D plane
+SIMD_FORCE_INLINE void bt_plane_clip_polygon_collect(
+ const btVector3 & point0,
+ const btVector3 & point1,
+ btScalar dist0,
+ btScalar dist1,
+ btVector3 * clipped,
+ int & clipped_count)
+{
+ bool _prevclassif = (dist0>SIMD_EPSILON);
+ bool _classif = (dist1>SIMD_EPSILON);
+ if(_classif!=_prevclassif)
+ {
+ btScalar blendfactor = -dist0/(dist1-dist0);
+ bt_vec_blend(clipped[clipped_count],point0,point1,blendfactor);
+ clipped_count++;
+ }
+ if(!_classif)
+ {
+ clipped[clipped_count] = point1;
+ clipped_count++;
+ }
+}
+
+
+//! Clips a polygon by a plane
+/*!
+*\return The count of the clipped counts
+*/
+SIMD_FORCE_INLINE int bt_plane_clip_polygon(
+ const btVector4 & plane,
+ const btVector3 * polygon_points,
+ int polygon_point_count,
+ btVector3 * clipped)
+{
+ int clipped_count = 0;
+
+
+ //clip first point
+ btScalar firstdist = bt_distance_point_plane(plane,polygon_points[0]);;
+ if(!(firstdist>SIMD_EPSILON))
+ {
+ clipped[clipped_count] = polygon_points[0];
+ clipped_count++;
+ }
+
+ btScalar olddist = firstdist;
+ for(int i=1;i<polygon_point_count;i++)
+ {
+ btScalar dist = bt_distance_point_plane(plane,polygon_points[i]);
+
+ bt_plane_clip_polygon_collect(
+ polygon_points[i-1],polygon_points[i],
+ olddist,
+ dist,
+ clipped,
+ clipped_count);
+
+
+ olddist = dist;
+ }
+
+ //RETURN TO FIRST point
+
+ bt_plane_clip_polygon_collect(
+ polygon_points[polygon_point_count-1],polygon_points[0],
+ olddist,
+ firstdist,
+ clipped,
+ clipped_count);
+
+ return clipped_count;
+}
+
+//! Clips a polygon by a plane
+/*!
+*\param clipped must be an array of 16 points.
+*\return The count of the clipped counts
+*/
+SIMD_FORCE_INLINE int bt_plane_clip_triangle(
+ const btVector4 & plane,
+ const btVector3 & point0,
+ const btVector3 & point1,
+ const btVector3& point2,
+ btVector3 * clipped // an allocated array of 16 points at least
+ )
+{
+ int clipped_count = 0;
+
+ //clip first point0
+ btScalar firstdist = bt_distance_point_plane(plane,point0);;
+ if(!(firstdist>SIMD_EPSILON))
+ {
+ clipped[clipped_count] = point0;
+ clipped_count++;
+ }
+
+ // point 1
+ btScalar olddist = firstdist;
+ btScalar dist = bt_distance_point_plane(plane,point1);
+
+ bt_plane_clip_polygon_collect(
+ point0,point1,
+ olddist,
+ dist,
+ clipped,
+ clipped_count);
+
+ olddist = dist;
+
+
+ // point 2
+ dist = bt_distance_point_plane(plane,point2);
+
+ bt_plane_clip_polygon_collect(
+ point1,point2,
+ olddist,
+ dist,
+ clipped,
+ clipped_count);
+ olddist = dist;
+
+
+
+ //RETURN TO FIRST point0
+ bt_plane_clip_polygon_collect(
+ point2,point0,
+ olddist,
+ firstdist,
+ clipped,
+ clipped_count);
+
+ return clipped_count;
+}
+
+
+
+
+
+#endif // GIM_TRI_COLLISION_H_INCLUDED