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Diffstat (limited to 'extern/bullet2/BulletCollision/Gimpact/btGImpactMassUtil.h')
-rw-r--r--extern/bullet2/BulletCollision/Gimpact/btGImpactMassUtil.h60
1 files changed, 0 insertions, 60 deletions
diff --git a/extern/bullet2/BulletCollision/Gimpact/btGImpactMassUtil.h b/extern/bullet2/BulletCollision/Gimpact/btGImpactMassUtil.h
deleted file mode 100644
index 0a10f3cdb7b..00000000000
--- a/extern/bullet2/BulletCollision/Gimpact/btGImpactMassUtil.h
+++ /dev/null
@@ -1,60 +0,0 @@
-/*! \file btGImpactMassUtil.h
-\author Francisco Len Nßjera
-*/
-/*
-This source file is part of GIMPACT Library.
-
-For the latest info, see http://gimpact.sourceforge.net/
-
-Copyright (c) 2007 Francisco Leon Najera. C.C. 80087371.
-email: projectileman@yahoo.com
-
-
-This software is provided 'as-is', without any express or implied warranty.
-In no event will the authors be held liable for any damages arising from the use of this software.
-Permission is granted to anyone to use this software for any purpose,
-including commercial applications, and to alter it and redistribute it freely,
-subject to the following restrictions:
-
-1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
-2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
-3. This notice may not be removed or altered from any source distribution.
-*/
-
-
-#ifndef GIMPACT_MASS_UTIL_H
-#define GIMPACT_MASS_UTIL_H
-
-#include "LinearMath/btTransform.h"
-
-
-
-SIMD_FORCE_INLINE btVector3 gim_inertia_add_transformed(
- const btVector3 & source_inertia, const btVector3 & added_inertia, const btTransform & transform)
-{
- btMatrix3x3 rotatedTensor = transform.getBasis().scaled(added_inertia) * transform.getBasis().transpose();
-
- btScalar x2 = transform.getOrigin()[0];
- x2*= x2;
- btScalar y2 = transform.getOrigin()[1];
- y2*= y2;
- btScalar z2 = transform.getOrigin()[2];
- z2*= z2;
-
- btScalar ix = rotatedTensor[0][0]*(y2+z2);
- btScalar iy = rotatedTensor[1][1]*(x2+z2);
- btScalar iz = rotatedTensor[2][2]*(x2+y2);
-
- return btVector3(source_inertia[0]+ix,source_inertia[1]+iy,source_inertia[2] + iz);
-}
-
-SIMD_FORCE_INLINE btVector3 gim_get_point_inertia(const btVector3 & point, btScalar mass)
-{
- btScalar x2 = point[0]*point[0];
- btScalar y2 = point[1]*point[1];
- btScalar z2 = point[2]*point[2];
- return btVector3(mass*(y2+z2),mass*(x2+z2),mass*(x2+y2));
-}
-
-
-#endif //GIMPACT_MESH_SHAPE_H