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Diffstat (limited to 'extern/bullet2/BulletCollision/NarrowPhaseCollision/btRaycastCallback.h')
-rw-r--r--extern/bullet2/BulletCollision/NarrowPhaseCollision/btRaycastCallback.h71
1 files changed, 71 insertions, 0 deletions
diff --git a/extern/bullet2/BulletCollision/NarrowPhaseCollision/btRaycastCallback.h b/extern/bullet2/BulletCollision/NarrowPhaseCollision/btRaycastCallback.h
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index 00000000000..3a1ab388c13
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+++ b/extern/bullet2/BulletCollision/NarrowPhaseCollision/btRaycastCallback.h
@@ -0,0 +1,71 @@
+/*
+Bullet Continuous Collision Detection and Physics Library
+Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/
+
+This software is provided 'as-is', without any express or implied warranty.
+In no event will the authors be held liable for any damages arising from the use of this software.
+Permission is granted to anyone to use this software for any purpose,
+including commercial applications, and to alter it and redistribute it freely,
+subject to the following restrictions:
+
+1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
+2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
+3. This notice may not be removed or altered from any source distribution.
+*/
+
+#ifndef RAYCAST_TRI_CALLBACK_H
+#define RAYCAST_TRI_CALLBACK_H
+
+#include "BulletCollision/CollisionShapes/btTriangleCallback.h"
+#include "LinearMath/btTransform.h"
+struct btBroadphaseProxy;
+class btConvexShape;
+
+class btTriangleRaycastCallback: public btTriangleCallback
+{
+public:
+
+ //input
+ btVector3 m_from;
+ btVector3 m_to;
+
+ //@BP Mod - allow backface filtering and unflipped normals
+ enum EFlags
+ {
+ kF_None = 0,
+ kF_FilterBackfaces = 1 << 0,
+ kF_KeepUnflippedNormal = 1 << 1, // Prevents returned face normal getting flipped when a ray hits a back-facing triangle
+
+ kF_Terminator = 0xFFFFFFFF
+ };
+ unsigned int m_flags;
+
+ btScalar m_hitFraction;
+
+ btTriangleRaycastCallback(const btVector3& from,const btVector3& to, unsigned int flags=0);
+
+ virtual void processTriangle(btVector3* triangle, int partId, int triangleIndex);
+
+ virtual btScalar reportHit(const btVector3& hitNormalLocal, btScalar hitFraction, int partId, int triangleIndex ) = 0;
+
+};
+
+class btTriangleConvexcastCallback : public btTriangleCallback
+{
+public:
+ const btConvexShape* m_convexShape;
+ btTransform m_convexShapeFrom;
+ btTransform m_convexShapeTo;
+ btTransform m_triangleToWorld;
+ btScalar m_hitFraction;
+ btScalar m_triangleCollisionMargin;
+
+ btTriangleConvexcastCallback (const btConvexShape* convexShape, const btTransform& convexShapeFrom, const btTransform& convexShapeTo, const btTransform& triangleToWorld, const btScalar triangleCollisionMargin);
+
+ virtual void processTriangle (btVector3* triangle, int partId, int triangleIndex);
+
+ virtual btScalar reportHit (const btVector3& hitNormalLocal, const btVector3& hitPointLocal, btScalar hitFraction, int partId, int triangleIndex) = 0;
+};
+
+#endif //RAYCAST_TRI_CALLBACK_H
+