diff options
Diffstat (limited to 'extern/bullet2/BulletDynamics/ConstraintSolver/btSolverConstraint.h')
-rw-r--r-- | extern/bullet2/BulletDynamics/ConstraintSolver/btSolverConstraint.h | 96 |
1 files changed, 0 insertions, 96 deletions
diff --git a/extern/bullet2/BulletDynamics/ConstraintSolver/btSolverConstraint.h b/extern/bullet2/BulletDynamics/ConstraintSolver/btSolverConstraint.h deleted file mode 100644 index 929cf6d3ee3..00000000000 --- a/extern/bullet2/BulletDynamics/ConstraintSolver/btSolverConstraint.h +++ /dev/null @@ -1,96 +0,0 @@ -/* -Bullet Continuous Collision Detection and Physics Library -Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/ - -This software is provided 'as-is', without any express or implied warranty. -In no event will the authors be held liable for any damages arising from the use of this software. -Permission is granted to anyone to use this software for any purpose, -including commercial applications, and to alter it and redistribute it freely, -subject to the following restrictions: - -1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. -2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. -3. This notice may not be removed or altered from any source distribution. -*/ - -#ifndef BT_SOLVER_CONSTRAINT_H -#define BT_SOLVER_CONSTRAINT_H - -class btRigidBody; -#include "LinearMath/btVector3.h" -#include "LinearMath/btMatrix3x3.h" -#include "btJacobianEntry.h" - -//#define NO_FRICTION_TANGENTIALS 1 -#include "btSolverBody.h" - - -///1D constraint along a normal axis between bodyA and bodyB. It can be combined to solve contact and friction constraints. -ATTRIBUTE_ALIGNED64 (struct) btSolverConstraint -{ - BT_DECLARE_ALIGNED_ALLOCATOR(); - - btVector3 m_relpos1CrossNormal; - btVector3 m_contactNormal; - - btVector3 m_relpos2CrossNormal; - //btVector3 m_contactNormal2;//usually m_contactNormal2 == -m_contactNormal - - btVector3 m_angularComponentA; - btVector3 m_angularComponentB; - - mutable btSimdScalar m_appliedPushImpulse; - mutable btSimdScalar m_appliedImpulse; - - - btScalar m_friction; - btScalar m_jacDiagABInv; - union - { - int m_numConsecutiveRowsPerKernel; - btScalar m_unusedPadding0; - }; - - union - { - int m_frictionIndex; - btScalar m_unusedPadding1; - }; - union - { - btRigidBody* m_solverBodyA; - btScalar m_unusedPadding2; - }; - union - { - btRigidBody* m_solverBodyB; - btScalar m_unusedPadding3; - }; - - union - { - void* m_originalContactPoint; - btScalar m_unusedPadding4; - }; - - btScalar m_rhs; - btScalar m_cfm; - btScalar m_lowerLimit; - btScalar m_upperLimit; - - btScalar m_rhsPenetration; - - enum btSolverConstraintType - { - BT_SOLVER_CONTACT_1D = 0, - BT_SOLVER_FRICTION_1D - }; -}; - -typedef btAlignedObjectArray<btSolverConstraint> btConstraintArray; - - -#endif //BT_SOLVER_CONSTRAINT_H - - - |