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Diffstat (limited to 'extern/bullet2/BulletMultiThreaded/SpuCollisionObjectWrapper.h')
-rw-r--r-- | extern/bullet2/BulletMultiThreaded/SpuCollisionObjectWrapper.h | 40 |
1 files changed, 40 insertions, 0 deletions
diff --git a/extern/bullet2/BulletMultiThreaded/SpuCollisionObjectWrapper.h b/extern/bullet2/BulletMultiThreaded/SpuCollisionObjectWrapper.h new file mode 100644 index 00000000000..36ea49209e2 --- /dev/null +++ b/extern/bullet2/BulletMultiThreaded/SpuCollisionObjectWrapper.h @@ -0,0 +1,40 @@ +/* +Bullet Continuous Collision Detection and Physics Library +Copyright (c) 2003-2007 Erwin Coumans http://bulletphysics.com + +This software is provided 'as-is', without any express or implied warranty. +In no event will the authors be held liable for any damages arising from the use of this software. +Permission is granted to anyone to use this software for any purpose, +including commercial applications, and to alter it and redistribute it freely, +subject to the following restrictions: + +1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. +2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. +3. This notice may not be removed or altered from any source distribution. +*/ + +#ifndef SPU_COLLISION_OBJECT_WRAPPER_H +#define SPU_COLLISION_OBJECT_WRAPPER_H + +#include "PlatformDefinitions.h" +#include "BulletCollision/CollisionDispatch/btCollisionObject.h" + +ATTRIBUTE_ALIGNED16(class) SpuCollisionObjectWrapper +{ +protected: + int m_shapeType; + float m_margin; + ppu_address_t m_collisionObjectPtr; + +public: + SpuCollisionObjectWrapper (); + + SpuCollisionObjectWrapper (const btCollisionObject* collisionObject); + + int getShapeType () const; + float getCollisionMargin () const; + ppu_address_t getCollisionObjectPtr () const; +}; + + +#endif //SPU_COLLISION_OBJECT_WRAPPER_H |