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Diffstat (limited to 'extern/bullet2/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuContactResult.h')
-rw-r--r-- | extern/bullet2/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuContactResult.h | 106 |
1 files changed, 106 insertions, 0 deletions
diff --git a/extern/bullet2/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuContactResult.h b/extern/bullet2/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuContactResult.h new file mode 100644 index 00000000000..394f56dcbd1 --- /dev/null +++ b/extern/bullet2/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuContactResult.h @@ -0,0 +1,106 @@ +/* +Bullet Continuous Collision Detection and Physics Library +Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/ + +This software is provided 'as-is', without any express or implied warranty. +In no event will the authors be held liable for any damages arising from the use of this software. +Permission is granted to anyone to use this software for any purpose, +including commercial applications, and to alter it and redistribute it freely, +subject to the following restrictions: + +1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. +2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. +3. This notice may not be removed or altered from any source distribution. +*/ + +#ifndef SPU_CONTACT_RESULT2_H +#define SPU_CONTACT_RESULT2_H + + +#ifndef _WIN32 +#include <stdint.h> +#endif + + + +#include "../SpuDoubleBuffer.h" + + +#include "LinearMath/btTransform.h" + + +#include "BulletCollision/NarrowPhaseCollision/btPersistentManifold.h" +#include "BulletCollision/NarrowPhaseCollision/btDiscreteCollisionDetectorInterface.h" + +class btCollisionShape; + + +struct SpuCollisionPairInput +{ + ppu_address_t m_collisionShapes[2]; + btCollisionShape* m_spuCollisionShapes[2]; + + ppu_address_t m_persistentManifoldPtr; + btVector3 m_primitiveDimensions0; + btVector3 m_primitiveDimensions1; + int m_shapeType0; + int m_shapeType1; + float m_collisionMargin0; + float m_collisionMargin1; + + btTransform m_worldTransform0; + btTransform m_worldTransform1; + + bool m_isSwapped; + bool m_useEpa; +}; + + +struct SpuClosestPointInput : public btDiscreteCollisionDetectorInterface::ClosestPointInput +{ + struct SpuConvexPolyhedronVertexData* m_convexVertexData[2]; +}; + +///SpuContactResult exports the contact points using double-buffered DMA transfers, only when needed +///So when an existing contact point is duplicated, no transfer/refresh is performed. +class SpuContactResult : public btDiscreteCollisionDetectorInterface::Result +{ + btTransform m_rootWorldTransform0; + btTransform m_rootWorldTransform1; + ppu_address_t m_manifoldAddress; + + btPersistentManifold* m_spuManifold; + bool m_RequiresWriteBack; + btScalar m_combinedFriction; + btScalar m_combinedRestitution; + + bool m_isSwapped; + + DoubleBuffer<btPersistentManifold, 1> g_manifoldDmaExport; + + public: + SpuContactResult(); + virtual ~SpuContactResult(); + + btPersistentManifold* GetSpuManifold() const + { + return m_spuManifold; + } + + virtual void setShapeIdentifiersA(int partId0,int index0); + virtual void setShapeIdentifiersB(int partId1,int index1); + + void setContactInfo(btPersistentManifold* spuManifold, ppu_address_t manifoldAddress,const btTransform& worldTrans0,const btTransform& worldTrans1, btScalar restitution0,btScalar restitution1, btScalar friction0,btScalar friction01, bool isSwapped); + + + void writeDoubleBufferedManifold(btPersistentManifold* lsManifold, btPersistentManifold* mmManifold); + + virtual void addContactPoint(const btVector3& normalOnBInWorld,const btVector3& pointInWorld,btScalar depth); + + void flush(); +}; + + + +#endif //SPU_CONTACT_RESULT2_H + |