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Diffstat (limited to 'extern/bullet2/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuContactResult.h')
-rw-r--r--extern/bullet2/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuContactResult.h106
1 files changed, 106 insertions, 0 deletions
diff --git a/extern/bullet2/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuContactResult.h b/extern/bullet2/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuContactResult.h
new file mode 100644
index 00000000000..394f56dcbd1
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+++ b/extern/bullet2/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuContactResult.h
@@ -0,0 +1,106 @@
+/*
+Bullet Continuous Collision Detection and Physics Library
+Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/
+
+This software is provided 'as-is', without any express or implied warranty.
+In no event will the authors be held liable for any damages arising from the use of this software.
+Permission is granted to anyone to use this software for any purpose,
+including commercial applications, and to alter it and redistribute it freely,
+subject to the following restrictions:
+
+1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
+2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
+3. This notice may not be removed or altered from any source distribution.
+*/
+
+#ifndef SPU_CONTACT_RESULT2_H
+#define SPU_CONTACT_RESULT2_H
+
+
+#ifndef _WIN32
+#include <stdint.h>
+#endif
+
+
+
+#include "../SpuDoubleBuffer.h"
+
+
+#include "LinearMath/btTransform.h"
+
+
+#include "BulletCollision/NarrowPhaseCollision/btPersistentManifold.h"
+#include "BulletCollision/NarrowPhaseCollision/btDiscreteCollisionDetectorInterface.h"
+
+class btCollisionShape;
+
+
+struct SpuCollisionPairInput
+{
+ ppu_address_t m_collisionShapes[2];
+ btCollisionShape* m_spuCollisionShapes[2];
+
+ ppu_address_t m_persistentManifoldPtr;
+ btVector3 m_primitiveDimensions0;
+ btVector3 m_primitiveDimensions1;
+ int m_shapeType0;
+ int m_shapeType1;
+ float m_collisionMargin0;
+ float m_collisionMargin1;
+
+ btTransform m_worldTransform0;
+ btTransform m_worldTransform1;
+
+ bool m_isSwapped;
+ bool m_useEpa;
+};
+
+
+struct SpuClosestPointInput : public btDiscreteCollisionDetectorInterface::ClosestPointInput
+{
+ struct SpuConvexPolyhedronVertexData* m_convexVertexData[2];
+};
+
+///SpuContactResult exports the contact points using double-buffered DMA transfers, only when needed
+///So when an existing contact point is duplicated, no transfer/refresh is performed.
+class SpuContactResult : public btDiscreteCollisionDetectorInterface::Result
+{
+ btTransform m_rootWorldTransform0;
+ btTransform m_rootWorldTransform1;
+ ppu_address_t m_manifoldAddress;
+
+ btPersistentManifold* m_spuManifold;
+ bool m_RequiresWriteBack;
+ btScalar m_combinedFriction;
+ btScalar m_combinedRestitution;
+
+ bool m_isSwapped;
+
+ DoubleBuffer<btPersistentManifold, 1> g_manifoldDmaExport;
+
+ public:
+ SpuContactResult();
+ virtual ~SpuContactResult();
+
+ btPersistentManifold* GetSpuManifold() const
+ {
+ return m_spuManifold;
+ }
+
+ virtual void setShapeIdentifiersA(int partId0,int index0);
+ virtual void setShapeIdentifiersB(int partId1,int index1);
+
+ void setContactInfo(btPersistentManifold* spuManifold, ppu_address_t manifoldAddress,const btTransform& worldTrans0,const btTransform& worldTrans1, btScalar restitution0,btScalar restitution1, btScalar friction0,btScalar friction01, bool isSwapped);
+
+
+ void writeDoubleBufferedManifold(btPersistentManifold* lsManifold, btPersistentManifold* mmManifold);
+
+ virtual void addContactPoint(const btVector3& normalOnBInWorld,const btVector3& pointInWorld,btScalar depth);
+
+ void flush();
+};
+
+
+
+#endif //SPU_CONTACT_RESULT2_H
+