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Diffstat (limited to 'extern/bullet2/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuMinkowskiPenetrationDepthSolver.cpp')
-rw-r--r--extern/bullet2/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuMinkowskiPenetrationDepthSolver.cpp348
1 files changed, 348 insertions, 0 deletions
diff --git a/extern/bullet2/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuMinkowskiPenetrationDepthSolver.cpp b/extern/bullet2/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuMinkowskiPenetrationDepthSolver.cpp
new file mode 100644
index 00000000000..9f7e64dd1b3
--- /dev/null
+++ b/extern/bullet2/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuMinkowskiPenetrationDepthSolver.cpp
@@ -0,0 +1,348 @@
+/*
+Bullet Continuous Collision Detection and Physics Library
+Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/
+
+This software is provided 'as-is', without any express or implied warranty.
+In no event will the authors be held liable for any damages arising from the use of this software.
+Permission is granted to anyone to use this software for any purpose,
+including commercial applications, and to alter it and redistribute it freely,
+subject to the following restrictions:
+
+1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
+2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
+3. This notice may not be removed or altered from any source distribution.
+*/
+
+#include "SpuMinkowskiPenetrationDepthSolver.h"
+#include "SpuContactResult.h"
+#include "SpuPreferredPenetrationDirections.h"
+#include "BulletCollision/NarrowPhaseCollision/btVoronoiSimplexSolver.h"
+#include "BulletCollision/NarrowPhaseCollision/btGjkPairDetector.h"
+#include "SpuCollisionShapes.h"
+
+#define NUM_UNITSPHERE_POINTS 42
+static btVector3 sPenetrationDirections[NUM_UNITSPHERE_POINTS+MAX_PREFERRED_PENETRATION_DIRECTIONS*2] =
+{
+btVector3(btScalar(0.000000) , btScalar(-0.000000),btScalar(-1.000000)),
+btVector3(btScalar(0.723608) , btScalar(-0.525725),btScalar(-0.447219)),
+btVector3(btScalar(-0.276388) , btScalar(-0.850649),btScalar(-0.447219)),
+btVector3(btScalar(-0.894426) , btScalar(-0.000000),btScalar(-0.447216)),
+btVector3(btScalar(-0.276388) , btScalar(0.850649),btScalar(-0.447220)),
+btVector3(btScalar(0.723608) , btScalar(0.525725),btScalar(-0.447219)),
+btVector3(btScalar(0.276388) , btScalar(-0.850649),btScalar(0.447220)),
+btVector3(btScalar(-0.723608) , btScalar(-0.525725),btScalar(0.447219)),
+btVector3(btScalar(-0.723608) , btScalar(0.525725),btScalar(0.447219)),
+btVector3(btScalar(0.276388) , btScalar(0.850649),btScalar(0.447219)),
+btVector3(btScalar(0.894426) , btScalar(0.000000),btScalar(0.447216)),
+btVector3(btScalar(-0.000000) , btScalar(0.000000),btScalar(1.000000)),
+btVector3(btScalar(0.425323) , btScalar(-0.309011),btScalar(-0.850654)),
+btVector3(btScalar(-0.162456) , btScalar(-0.499995),btScalar(-0.850654)),
+btVector3(btScalar(0.262869) , btScalar(-0.809012),btScalar(-0.525738)),
+btVector3(btScalar(0.425323) , btScalar(0.309011),btScalar(-0.850654)),
+btVector3(btScalar(0.850648) , btScalar(-0.000000),btScalar(-0.525736)),
+btVector3(btScalar(-0.525730) , btScalar(-0.000000),btScalar(-0.850652)),
+btVector3(btScalar(-0.688190) , btScalar(-0.499997),btScalar(-0.525736)),
+btVector3(btScalar(-0.162456) , btScalar(0.499995),btScalar(-0.850654)),
+btVector3(btScalar(-0.688190) , btScalar(0.499997),btScalar(-0.525736)),
+btVector3(btScalar(0.262869) , btScalar(0.809012),btScalar(-0.525738)),
+btVector3(btScalar(0.951058) , btScalar(0.309013),btScalar(0.000000)),
+btVector3(btScalar(0.951058) , btScalar(-0.309013),btScalar(0.000000)),
+btVector3(btScalar(0.587786) , btScalar(-0.809017),btScalar(0.000000)),
+btVector3(btScalar(0.000000) , btScalar(-1.000000),btScalar(0.000000)),
+btVector3(btScalar(-0.587786) , btScalar(-0.809017),btScalar(0.000000)),
+btVector3(btScalar(-0.951058) , btScalar(-0.309013),btScalar(-0.000000)),
+btVector3(btScalar(-0.951058) , btScalar(0.309013),btScalar(-0.000000)),
+btVector3(btScalar(-0.587786) , btScalar(0.809017),btScalar(-0.000000)),
+btVector3(btScalar(-0.000000) , btScalar(1.000000),btScalar(-0.000000)),
+btVector3(btScalar(0.587786) , btScalar(0.809017),btScalar(-0.000000)),
+btVector3(btScalar(0.688190) , btScalar(-0.499997),btScalar(0.525736)),
+btVector3(btScalar(-0.262869) , btScalar(-0.809012),btScalar(0.525738)),
+btVector3(btScalar(-0.850648) , btScalar(0.000000),btScalar(0.525736)),
+btVector3(btScalar(-0.262869) , btScalar(0.809012),btScalar(0.525738)),
+btVector3(btScalar(0.688190) , btScalar(0.499997),btScalar(0.525736)),
+btVector3(btScalar(0.525730) , btScalar(0.000000),btScalar(0.850652)),
+btVector3(btScalar(0.162456) , btScalar(-0.499995),btScalar(0.850654)),
+btVector3(btScalar(-0.425323) , btScalar(-0.309011),btScalar(0.850654)),
+btVector3(btScalar(-0.425323) , btScalar(0.309011),btScalar(0.850654)),
+btVector3(btScalar(0.162456) , btScalar(0.499995),btScalar(0.850654))
+};
+
+
+bool SpuMinkowskiPenetrationDepthSolver::calcPenDepth( btSimplexSolverInterface& simplexSolver,
+ const btConvexShape* convexA,const btConvexShape* convexB,
+ const btTransform& transA,const btTransform& transB,
+ btVector3& v, btVector3& pa, btVector3& pb,
+ class btIDebugDraw* debugDraw,btStackAlloc* stackAlloc)
+{
+#if 0
+ (void)stackAlloc;
+ (void)v;
+
+
+ struct btIntermediateResult : public SpuContactResult
+ {
+
+ btIntermediateResult():m_hasResult(false)
+ {
+ }
+
+ btVector3 m_normalOnBInWorld;
+ btVector3 m_pointInWorld;
+ btScalar m_depth;
+ bool m_hasResult;
+
+ virtual void setShapeIdentifiersA(int partId0,int index0)
+ {
+ (void)partId0;
+ (void)index0;
+ }
+
+ virtual void setShapeIdentifiersB(int partId1,int index1)
+ {
+ (void)partId1;
+ (void)index1;
+ }
+ void addContactPoint(const btVector3& normalOnBInWorld,const btVector3& pointInWorld,btScalar depth)
+ {
+ m_normalOnBInWorld = normalOnBInWorld;
+ m_pointInWorld = pointInWorld;
+ m_depth = depth;
+ m_hasResult = true;
+ }
+ };
+
+ //just take fixed number of orientation, and sample the penetration depth in that direction
+ btScalar minProj = btScalar(BT_LARGE_FLOAT);
+ btVector3 minNorm(0.f,0.f,0.f);
+ btVector3 minVertex;
+ btVector3 minA,minB;
+ btVector3 seperatingAxisInA,seperatingAxisInB;
+ btVector3 pInA,qInB,pWorld,qWorld,w;
+
+//#define USE_BATCHED_SUPPORT 1
+#ifdef USE_BATCHED_SUPPORT
+
+ btVector3 supportVerticesABatch[NUM_UNITSPHERE_POINTS+MAX_PREFERRED_PENETRATION_DIRECTIONS*2];
+ btVector3 supportVerticesBBatch[NUM_UNITSPHERE_POINTS+MAX_PREFERRED_PENETRATION_DIRECTIONS*2];
+ btVector3 seperatingAxisInABatch[NUM_UNITSPHERE_POINTS+MAX_PREFERRED_PENETRATION_DIRECTIONS*2];
+ btVector3 seperatingAxisInBBatch[NUM_UNITSPHERE_POINTS+MAX_PREFERRED_PENETRATION_DIRECTIONS*2];
+ int i;
+
+ int numSampleDirections = NUM_UNITSPHERE_POINTS;
+
+ for (i=0;i<numSampleDirections;i++)
+ {
+ const btVector3& norm = sPenetrationDirections[i];
+ seperatingAxisInABatch[i] = (-norm) * transA.getBasis() ;
+ seperatingAxisInBBatch[i] = norm * transB.getBasis() ;
+ }
+
+ {
+ int numPDA = convexA->getNumPreferredPenetrationDirections();
+ if (numPDA)
+ {
+ for (int i=0;i<numPDA;i++)
+ {
+ btVector3 norm;
+ convexA->getPreferredPenetrationDirection(i,norm);
+ norm = transA.getBasis() * norm;
+ sPenetrationDirections[numSampleDirections] = norm;
+ seperatingAxisInABatch[numSampleDirections] = (-norm) * transA.getBasis();
+ seperatingAxisInBBatch[numSampleDirections] = norm * transB.getBasis();
+ numSampleDirections++;
+ }
+ }
+ }
+
+ {
+ int numPDB = convexB->getNumPreferredPenetrationDirections();
+ if (numPDB)
+ {
+ for (int i=0;i<numPDB;i++)
+ {
+ btVector3 norm;
+ convexB->getPreferredPenetrationDirection(i,norm);
+ norm = transB.getBasis() * norm;
+ sPenetrationDirections[numSampleDirections] = norm;
+ seperatingAxisInABatch[numSampleDirections] = (-norm) * transA.getBasis();
+ seperatingAxisInBBatch[numSampleDirections] = norm * transB.getBasis();
+ numSampleDirections++;
+ }
+ }
+ }
+
+
+
+ convexA->batchedUnitVectorGetSupportingVertexWithoutMargin(seperatingAxisInABatch,supportVerticesABatch,numSampleDirections);
+ convexB->batchedUnitVectorGetSupportingVertexWithoutMargin(seperatingAxisInBBatch,supportVerticesBBatch,numSampleDirections);
+
+ for (i=0;i<numSampleDirections;i++)
+ {
+ const btVector3& norm = sPenetrationDirections[i];
+ seperatingAxisInA = seperatingAxisInABatch[i];
+ seperatingAxisInB = seperatingAxisInBBatch[i];
+
+ pInA = supportVerticesABatch[i];
+ qInB = supportVerticesBBatch[i];
+
+ pWorld = transA(pInA);
+ qWorld = transB(qInB);
+ w = qWorld - pWorld;
+ btScalar delta = norm.dot(w);
+ //find smallest delta
+ if (delta < minProj)
+ {
+ minProj = delta;
+ minNorm = norm;
+ minA = pWorld;
+ minB = qWorld;
+ }
+ }
+#else
+
+ int numSampleDirections = NUM_UNITSPHERE_POINTS;
+
+///this is necessary, otherwise the normal is not correct, and sphere will rotate forever on a sloped triangle mesh
+#define DO_PREFERRED_DIRECTIONS 1
+#ifdef DO_PREFERRED_DIRECTIONS
+ {
+ int numPDA = spuGetNumPreferredPenetrationDirections(shapeTypeA,convexA);
+ if (numPDA)
+ {
+ for (int i=0;i<numPDA;i++)
+ {
+ btVector3 norm;
+ spuGetPreferredPenetrationDirection(shapeTypeA,convexA,i,norm);
+ norm = transA.getBasis() * norm;
+ sPenetrationDirections[numSampleDirections] = norm;
+ numSampleDirections++;
+ }
+ }
+ }
+
+ {
+ int numPDB = spuGetNumPreferredPenetrationDirections(shapeTypeB,convexB);
+ if (numPDB)
+ {
+ for (int i=0;i<numPDB;i++)
+ {
+ btVector3 norm;
+ spuGetPreferredPenetrationDirection(shapeTypeB,convexB,i,norm);
+ norm = transB.getBasis() * norm;
+ sPenetrationDirections[numSampleDirections] = norm;
+ numSampleDirections++;
+ }
+ }
+ }
+#endif //DO_PREFERRED_DIRECTIONS
+
+ for (int i=0;i<numSampleDirections;i++)
+ {
+ const btVector3& norm = sPenetrationDirections[i];
+ seperatingAxisInA = (-norm)* transA.getBasis();
+ seperatingAxisInB = norm* transB.getBasis();
+
+ pInA = convexA->localGetSupportVertexWithoutMarginNonVirtual( seperatingAxisInA);//, NULL);
+ qInB = convexB->localGetSupportVertexWithoutMarginNonVirtual(seperatingAxisInB);//, NULL);
+
+ // pInA = convexA->localGetSupportingVertexWithoutMargin(seperatingAxisInA);
+ // qInB = convexB->localGetSupportingVertexWithoutMargin(seperatingAxisInB);
+
+ pWorld = transA(pInA);
+ qWorld = transB(qInB);
+ w = qWorld - pWorld;
+ btScalar delta = norm.dot(w);
+ //find smallest delta
+ if (delta < minProj)
+ {
+ minProj = delta;
+ minNorm = norm;
+ minA = pWorld;
+ minB = qWorld;
+ }
+ }
+#endif //USE_BATCHED_SUPPORT
+
+ //add the margins
+
+ minA += minNorm*marginA;
+ minB -= minNorm*marginB;
+ //no penetration
+ if (minProj < btScalar(0.))
+ return false;
+
+ minProj += (marginA + marginB) + btScalar(1.00);
+
+
+
+
+
+//#define DEBUG_DRAW 1
+#ifdef DEBUG_DRAW
+ if (debugDraw)
+ {
+ btVector3 color(0,1,0);
+ debugDraw->drawLine(minA,minB,color);
+ color = btVector3 (1,1,1);
+ btVector3 vec = minB-minA;
+ btScalar prj2 = minNorm.dot(vec);
+ debugDraw->drawLine(minA,minA+(minNorm*minProj),color);
+
+ }
+#endif //DEBUG_DRAW
+
+
+ btGjkPairDetector gjkdet(convexA,convexB,&simplexSolver,0);
+
+ btScalar offsetDist = minProj;
+ btVector3 offset = minNorm * offsetDist;
+
+
+ SpuClosestPointInput input;
+ input.m_convexVertexData[0] = convexVertexDataA;
+ input.m_convexVertexData[1] = convexVertexDataB;
+ btVector3 newOrg = transA.getOrigin() + offset;
+
+ btTransform displacedTrans = transA;
+ displacedTrans.setOrigin(newOrg);
+
+ input.m_transformA = displacedTrans;
+ input.m_transformB = transB;
+ input.m_maximumDistanceSquared = btScalar(BT_LARGE_FLOAT);//minProj;
+
+ btIntermediateResult res;
+ gjkdet.getClosestPoints(input,res,0);
+
+ btScalar correctedMinNorm = minProj - res.m_depth;
+
+
+ //the penetration depth is over-estimated, relax it
+ btScalar penetration_relaxation= btScalar(1.);
+ minNorm*=penetration_relaxation;
+
+ if (res.m_hasResult)
+ {
+
+ pa = res.m_pointInWorld - minNorm * correctedMinNorm;
+ pb = res.m_pointInWorld;
+
+#ifdef DEBUG_DRAW
+ if (debugDraw)
+ {
+ btVector3 color(1,0,0);
+ debugDraw->drawLine(pa,pb,color);
+ }
+#endif//DEBUG_DRAW
+
+
+ } else {
+ // could not seperate shapes
+ //btAssert (false);
+ }
+ return res.m_hasResult;
+#endif
+ return false;
+}
+
+
+