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Diffstat (limited to 'extern/bullet2/LinearMath/btTransform.h')
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-/*
-Copyright (c) 2003-2006 Gino van den Bergen / Erwin Coumans http://continuousphysics.com/Bullet/
-
-This software is provided 'as-is', without any express or implied warranty.
-In no event will the authors be held liable for any damages arising from the use of this software.
-Permission is granted to anyone to use this software for any purpose,
-including commercial applications, and to alter it and redistribute it freely,
-subject to the following restrictions:
-
-1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
-2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
-3. This notice may not be removed or altered from any source distribution.
-*/
-
-
-
-#ifndef btTransform_H
-#define btTransform_H
-
-
-#include "btMatrix3x3.h"
-
-#ifdef BT_USE_DOUBLE_PRECISION
-#define btTransformData btTransformDoubleData
-#else
-#define btTransformData btTransformFloatData
-#endif
-
-
-
-
-/**@brief The btTransform class supports rigid transforms with only translation and rotation and no scaling/shear.
- *It can be used in combination with btVector3, btQuaternion and btMatrix3x3 linear algebra classes. */
-class btTransform {
-
- ///Storage for the rotation
- btMatrix3x3 m_basis;
- ///Storage for the translation
- btVector3 m_origin;
-
-public:
-
- /**@brief No initialization constructor */
- btTransform() {}
- /**@brief Constructor from btQuaternion (optional btVector3 )
- * @param q Rotation from quaternion
- * @param c Translation from Vector (default 0,0,0) */
- explicit SIMD_FORCE_INLINE btTransform(const btQuaternion& q,
- const btVector3& c = btVector3(btScalar(0), btScalar(0), btScalar(0)))
- : m_basis(q),
- m_origin(c)
- {}
-
- /**@brief Constructor from btMatrix3x3 (optional btVector3)
- * @param b Rotation from Matrix
- * @param c Translation from Vector default (0,0,0)*/
- explicit SIMD_FORCE_INLINE btTransform(const btMatrix3x3& b,
- const btVector3& c = btVector3(btScalar(0), btScalar(0), btScalar(0)))
- : m_basis(b),
- m_origin(c)
- {}
- /**@brief Copy constructor */
- SIMD_FORCE_INLINE btTransform (const btTransform& other)
- : m_basis(other.m_basis),
- m_origin(other.m_origin)
- {
- }
- /**@brief Assignment Operator */
- SIMD_FORCE_INLINE btTransform& operator=(const btTransform& other)
- {
- m_basis = other.m_basis;
- m_origin = other.m_origin;
- return *this;
- }
-
-
- /**@brief Set the current transform as the value of the product of two transforms
- * @param t1 Transform 1
- * @param t2 Transform 2
- * This = Transform1 * Transform2 */
- SIMD_FORCE_INLINE void mult(const btTransform& t1, const btTransform& t2) {
- m_basis = t1.m_basis * t2.m_basis;
- m_origin = t1(t2.m_origin);
- }
-
-/* void multInverseLeft(const btTransform& t1, const btTransform& t2) {
- btVector3 v = t2.m_origin - t1.m_origin;
- m_basis = btMultTransposeLeft(t1.m_basis, t2.m_basis);
- m_origin = v * t1.m_basis;
- }
- */
-
-/**@brief Return the transform of the vector */
- SIMD_FORCE_INLINE btVector3 operator()(const btVector3& x) const
- {
- return btVector3(m_basis[0].dot(x) + m_origin.x(),
- m_basis[1].dot(x) + m_origin.y(),
- m_basis[2].dot(x) + m_origin.z());
- }
-
- /**@brief Return the transform of the vector */
- SIMD_FORCE_INLINE btVector3 operator*(const btVector3& x) const
- {
- return (*this)(x);
- }
-
- /**@brief Return the transform of the btQuaternion */
- SIMD_FORCE_INLINE btQuaternion operator*(const btQuaternion& q) const
- {
- return getRotation() * q;
- }
-
- /**@brief Return the basis matrix for the rotation */
- SIMD_FORCE_INLINE btMatrix3x3& getBasis() { return m_basis; }
- /**@brief Return the basis matrix for the rotation */
- SIMD_FORCE_INLINE const btMatrix3x3& getBasis() const { return m_basis; }
-
- /**@brief Return the origin vector translation */
- SIMD_FORCE_INLINE btVector3& getOrigin() { return m_origin; }
- /**@brief Return the origin vector translation */
- SIMD_FORCE_INLINE const btVector3& getOrigin() const { return m_origin; }
-
- /**@brief Return a quaternion representing the rotation */
- btQuaternion getRotation() const {
- btQuaternion q;
- m_basis.getRotation(q);
- return q;
- }
-
-
- /**@brief Set from an array
- * @param m A pointer to a 15 element array (12 rotation(row major padded on the right by 1), and 3 translation */
- void setFromOpenGLMatrix(const btScalar *m)
- {
- m_basis.setFromOpenGLSubMatrix(m);
- m_origin.setValue(m[12],m[13],m[14]);
- }
-
- /**@brief Fill an array representation
- * @param m A pointer to a 15 element array (12 rotation(row major padded on the right by 1), and 3 translation */
- void getOpenGLMatrix(btScalar *m) const
- {
- m_basis.getOpenGLSubMatrix(m);
- m[12] = m_origin.x();
- m[13] = m_origin.y();
- m[14] = m_origin.z();
- m[15] = btScalar(1.0);
- }
-
- /**@brief Set the translational element
- * @param origin The vector to set the translation to */
- SIMD_FORCE_INLINE void setOrigin(const btVector3& origin)
- {
- m_origin = origin;
- }
-
- SIMD_FORCE_INLINE btVector3 invXform(const btVector3& inVec) const;
-
-
- /**@brief Set the rotational element by btMatrix3x3 */
- SIMD_FORCE_INLINE void setBasis(const btMatrix3x3& basis)
- {
- m_basis = basis;
- }
-
- /**@brief Set the rotational element by btQuaternion */
- SIMD_FORCE_INLINE void setRotation(const btQuaternion& q)
- {
- m_basis.setRotation(q);
- }
-
-
- /**@brief Set this transformation to the identity */
- void setIdentity()
- {
- m_basis.setIdentity();
- m_origin.setValue(btScalar(0.0), btScalar(0.0), btScalar(0.0));
- }
-
- /**@brief Multiply this Transform by another(this = this * another)
- * @param t The other transform */
- btTransform& operator*=(const btTransform& t)
- {
- m_origin += m_basis * t.m_origin;
- m_basis *= t.m_basis;
- return *this;
- }
-
- /**@brief Return the inverse of this transform */
- btTransform inverse() const
- {
- btMatrix3x3 inv = m_basis.transpose();
- return btTransform(inv, inv * -m_origin);
- }
-
- /**@brief Return the inverse of this transform times the other transform
- * @param t The other transform
- * return this.inverse() * the other */
- btTransform inverseTimes(const btTransform& t) const;
-
- /**@brief Return the product of this transform and the other */
- btTransform operator*(const btTransform& t) const;
-
- /**@brief Return an identity transform */
- static const btTransform& getIdentity()
- {
- static const btTransform identityTransform(btMatrix3x3::getIdentity());
- return identityTransform;
- }
-
- void serialize(struct btTransformData& dataOut) const;
-
- void serializeFloat(struct btTransformFloatData& dataOut) const;
-
- void deSerialize(const struct btTransformData& dataIn);
-
- void deSerializeDouble(const struct btTransformDoubleData& dataIn);
-
- void deSerializeFloat(const struct btTransformFloatData& dataIn);
-
-};
-
-
-SIMD_FORCE_INLINE btVector3
-btTransform::invXform(const btVector3& inVec) const
-{
- btVector3 v = inVec - m_origin;
- return (m_basis.transpose() * v);
-}
-
-SIMD_FORCE_INLINE btTransform
-btTransform::inverseTimes(const btTransform& t) const
-{
- btVector3 v = t.getOrigin() - m_origin;
- return btTransform(m_basis.transposeTimes(t.m_basis),
- v * m_basis);
-}
-
-SIMD_FORCE_INLINE btTransform
-btTransform::operator*(const btTransform& t) const
-{
- return btTransform(m_basis * t.m_basis,
- (*this)(t.m_origin));
-}
-
-/**@brief Test if two transforms have all elements equal */
-SIMD_FORCE_INLINE bool operator==(const btTransform& t1, const btTransform& t2)
-{
- return ( t1.getBasis() == t2.getBasis() &&
- t1.getOrigin() == t2.getOrigin() );
-}
-
-
-///for serialization
-struct btTransformFloatData
-{
- btMatrix3x3FloatData m_basis;
- btVector3FloatData m_origin;
-};
-
-struct btTransformDoubleData
-{
- btMatrix3x3DoubleData m_basis;
- btVector3DoubleData m_origin;
-};
-
-
-
-SIMD_FORCE_INLINE void btTransform::serialize(btTransformData& dataOut) const
-{
- m_basis.serialize(dataOut.m_basis);
- m_origin.serialize(dataOut.m_origin);
-}
-
-SIMD_FORCE_INLINE void btTransform::serializeFloat(btTransformFloatData& dataOut) const
-{
- m_basis.serializeFloat(dataOut.m_basis);
- m_origin.serializeFloat(dataOut.m_origin);
-}
-
-
-SIMD_FORCE_INLINE void btTransform::deSerialize(const btTransformData& dataIn)
-{
- m_basis.deSerialize(dataIn.m_basis);
- m_origin.deSerialize(dataIn.m_origin);
-}
-
-SIMD_FORCE_INLINE void btTransform::deSerializeFloat(const btTransformFloatData& dataIn)
-{
- m_basis.deSerializeFloat(dataIn.m_basis);
- m_origin.deSerializeFloat(dataIn.m_origin);
-}
-
-SIMD_FORCE_INLINE void btTransform::deSerializeDouble(const btTransformDoubleData& dataIn)
-{
- m_basis.deSerializeDouble(dataIn.m_basis);
- m_origin.deSerializeDouble(dataIn.m_origin);
-}
-
-
-#endif
-
-
-
-
-
-