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Diffstat (limited to 'extern/bullet2/src/BulletCollision/BroadphaseCollision/btQuantizedBvh.cpp')
-rw-r--r--extern/bullet2/src/BulletCollision/BroadphaseCollision/btQuantizedBvh.cpp1025
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diff --git a/extern/bullet2/src/BulletCollision/BroadphaseCollision/btQuantizedBvh.cpp b/extern/bullet2/src/BulletCollision/BroadphaseCollision/btQuantizedBvh.cpp
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index 00000000000..a30bd1fd9e1
--- /dev/null
+++ b/extern/bullet2/src/BulletCollision/BroadphaseCollision/btQuantizedBvh.cpp
@@ -0,0 +1,1025 @@
+/*
+Bullet Continuous Collision Detection and Physics Library
+Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/
+
+This software is provided 'as-is', without any express or implied warranty.
+In no event will the authors be held liable for any damages arising from the use of this software.
+Permission is granted to anyone to use this software for any purpose,
+including commercial applications, and to alter it and redistribute it freely,
+subject to the following restrictions:
+
+1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
+2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
+3. This notice may not be removed or altered from any source distribution.
+*/
+
+#include "btQuantizedBvh.h"
+
+#include "LinearMath/btAabbUtil2.h"
+#include "LinearMath/btIDebugDraw.h"
+
+
+btQuantizedBvh::btQuantizedBvh() : m_useQuantization(false),
+ //m_traversalMode(TRAVERSAL_STACKLESS_CACHE_FRIENDLY)
+ m_traversalMode(TRAVERSAL_STACKLESS)
+ //m_traversalMode(TRAVERSAL_RECURSIVE)
+ ,m_subtreeHeaderCount(0) //PCK: add this line
+{
+
+}
+
+
+
+
+
+void btQuantizedBvh::buildInternal()
+{
+ ///assumes that caller filled in the m_quantizedLeafNodes
+ m_useQuantization = true;
+ int numLeafNodes = 0;
+
+ if (m_useQuantization)
+ {
+ //now we have an array of leafnodes in m_leafNodes
+ numLeafNodes = m_quantizedLeafNodes.size();
+
+ m_quantizedContiguousNodes.resize(2*numLeafNodes);
+
+ }
+
+ m_curNodeIndex = 0;
+
+ buildTree(0,numLeafNodes);
+
+ ///if the entire tree is small then subtree size, we need to create a header info for the tree
+ if(m_useQuantization && !m_SubtreeHeaders.size())
+ {
+ btBvhSubtreeInfo& subtree = m_SubtreeHeaders.expand();
+ subtree.setAabbFromQuantizeNode(m_quantizedContiguousNodes[0]);
+ subtree.m_rootNodeIndex = 0;
+ subtree.m_subtreeSize = m_quantizedContiguousNodes[0].isLeafNode() ? 1 : m_quantizedContiguousNodes[0].getEscapeIndex();
+ }
+
+ //PCK: update the copy of the size
+ m_subtreeHeaderCount = m_SubtreeHeaders.size();
+
+ //PCK: clear m_quantizedLeafNodes and m_leafNodes, they are temporary
+ m_quantizedLeafNodes.clear();
+ m_leafNodes.clear();
+}
+
+
+
+///just for debugging, to visualize the individual patches/subtrees
+#ifdef DEBUG_PATCH_COLORS
+btVector3 color[4]=
+{
+ btVector3(255,0,0),
+ btVector3(0,255,0),
+ btVector3(0,0,255),
+ btVector3(0,255,255)
+};
+#endif //DEBUG_PATCH_COLORS
+
+
+
+void btQuantizedBvh::setQuantizationValues(const btVector3& bvhAabbMin,const btVector3& bvhAabbMax,btScalar quantizationMargin)
+{
+ //enlarge the AABB to avoid division by zero when initializing the quantization values
+ btVector3 clampValue(quantizationMargin,quantizationMargin,quantizationMargin);
+ m_bvhAabbMin = bvhAabbMin - clampValue;
+ m_bvhAabbMax = bvhAabbMax + clampValue;
+ btVector3 aabbSize = m_bvhAabbMax - m_bvhAabbMin;
+ m_bvhQuantization = btVector3(btScalar(65533.0),btScalar(65533.0),btScalar(65533.0)) / aabbSize;
+ m_useQuantization = true;
+}
+
+
+
+
+btQuantizedBvh::~btQuantizedBvh()
+{
+}
+
+#ifdef DEBUG_TREE_BUILDING
+int gStackDepth = 0;
+int gMaxStackDepth = 0;
+#endif //DEBUG_TREE_BUILDING
+
+void btQuantizedBvh::buildTree (int startIndex,int endIndex)
+{
+#ifdef DEBUG_TREE_BUILDING
+ gStackDepth++;
+ if (gStackDepth > gMaxStackDepth)
+ gMaxStackDepth = gStackDepth;
+#endif //DEBUG_TREE_BUILDING
+
+
+ int splitAxis, splitIndex, i;
+ int numIndices =endIndex-startIndex;
+ int curIndex = m_curNodeIndex;
+
+ assert(numIndices>0);
+
+ if (numIndices==1)
+ {
+#ifdef DEBUG_TREE_BUILDING
+ gStackDepth--;
+#endif //DEBUG_TREE_BUILDING
+
+ assignInternalNodeFromLeafNode(m_curNodeIndex,startIndex);
+
+ m_curNodeIndex++;
+ return;
+ }
+ //calculate Best Splitting Axis and where to split it. Sort the incoming 'leafNodes' array within range 'startIndex/endIndex'.
+
+ splitAxis = calcSplittingAxis(startIndex,endIndex);
+
+ splitIndex = sortAndCalcSplittingIndex(startIndex,endIndex,splitAxis);
+
+ int internalNodeIndex = m_curNodeIndex;
+
+ setInternalNodeAabbMax(m_curNodeIndex,m_bvhAabbMin);
+ setInternalNodeAabbMin(m_curNodeIndex,m_bvhAabbMax);
+
+ for (i=startIndex;i<endIndex;i++)
+ {
+ mergeInternalNodeAabb(m_curNodeIndex,getAabbMin(i),getAabbMax(i));
+ }
+
+ m_curNodeIndex++;
+
+
+ //internalNode->m_escapeIndex;
+
+ int leftChildNodexIndex = m_curNodeIndex;
+
+ //build left child tree
+ buildTree(startIndex,splitIndex);
+
+ int rightChildNodexIndex = m_curNodeIndex;
+ //build right child tree
+ buildTree(splitIndex,endIndex);
+
+#ifdef DEBUG_TREE_BUILDING
+ gStackDepth--;
+#endif //DEBUG_TREE_BUILDING
+
+ int escapeIndex = m_curNodeIndex - curIndex;
+
+ if (m_useQuantization)
+ {
+ //escapeIndex is the number of nodes of this subtree
+ const int sizeQuantizedNode =sizeof(btQuantizedBvhNode);
+ const int treeSizeInBytes = escapeIndex * sizeQuantizedNode;
+ if (treeSizeInBytes > MAX_SUBTREE_SIZE_IN_BYTES)
+ {
+ updateSubtreeHeaders(leftChildNodexIndex,rightChildNodexIndex);
+ }
+ }
+
+ setInternalNodeEscapeIndex(internalNodeIndex,escapeIndex);
+
+}
+
+void btQuantizedBvh::updateSubtreeHeaders(int leftChildNodexIndex,int rightChildNodexIndex)
+{
+ btAssert(m_useQuantization);
+
+ btQuantizedBvhNode& leftChildNode = m_quantizedContiguousNodes[leftChildNodexIndex];
+ int leftSubTreeSize = leftChildNode.isLeafNode() ? 1 : leftChildNode.getEscapeIndex();
+ int leftSubTreeSizeInBytes = leftSubTreeSize * static_cast<int>(sizeof(btQuantizedBvhNode));
+
+ btQuantizedBvhNode& rightChildNode = m_quantizedContiguousNodes[rightChildNodexIndex];
+ int rightSubTreeSize = rightChildNode.isLeafNode() ? 1 : rightChildNode.getEscapeIndex();
+ int rightSubTreeSizeInBytes = rightSubTreeSize * static_cast<int>(sizeof(btQuantizedBvhNode));
+
+ if(leftSubTreeSizeInBytes <= MAX_SUBTREE_SIZE_IN_BYTES)
+ {
+ btBvhSubtreeInfo& subtree = m_SubtreeHeaders.expand();
+ subtree.setAabbFromQuantizeNode(leftChildNode);
+ subtree.m_rootNodeIndex = leftChildNodexIndex;
+ subtree.m_subtreeSize = leftSubTreeSize;
+ }
+
+ if(rightSubTreeSizeInBytes <= MAX_SUBTREE_SIZE_IN_BYTES)
+ {
+ btBvhSubtreeInfo& subtree = m_SubtreeHeaders.expand();
+ subtree.setAabbFromQuantizeNode(rightChildNode);
+ subtree.m_rootNodeIndex = rightChildNodexIndex;
+ subtree.m_subtreeSize = rightSubTreeSize;
+ }
+
+ //PCK: update the copy of the size
+ m_subtreeHeaderCount = m_SubtreeHeaders.size();
+}
+
+
+int btQuantizedBvh::sortAndCalcSplittingIndex(int startIndex,int endIndex,int splitAxis)
+{
+ int i;
+ int splitIndex =startIndex;
+ int numIndices = endIndex - startIndex;
+ btScalar splitValue;
+
+ btVector3 means(btScalar(0.),btScalar(0.),btScalar(0.));
+ for (i=startIndex;i<endIndex;i++)
+ {
+ btVector3 center = btScalar(0.5)*(getAabbMax(i)+getAabbMin(i));
+ means+=center;
+ }
+ means *= (btScalar(1.)/(btScalar)numIndices);
+
+ splitValue = means[splitAxis];
+
+ //sort leafNodes so all values larger then splitValue comes first, and smaller values start from 'splitIndex'.
+ for (i=startIndex;i<endIndex;i++)
+ {
+ btVector3 center = btScalar(0.5)*(getAabbMax(i)+getAabbMin(i));
+ if (center[splitAxis] > splitValue)
+ {
+ //swap
+ swapLeafNodes(i,splitIndex);
+ splitIndex++;
+ }
+ }
+
+ //if the splitIndex causes unbalanced trees, fix this by using the center in between startIndex and endIndex
+ //otherwise the tree-building might fail due to stack-overflows in certain cases.
+ //unbalanced1 is unsafe: it can cause stack overflows
+ //bool unbalanced1 = ((splitIndex==startIndex) || (splitIndex == (endIndex-1)));
+
+ //unbalanced2 should work too: always use center (perfect balanced trees)
+ //bool unbalanced2 = true;
+
+ //this should be safe too:
+ int rangeBalancedIndices = numIndices/3;
+ bool unbalanced = ((splitIndex<=(startIndex+rangeBalancedIndices)) || (splitIndex >=(endIndex-1-rangeBalancedIndices)));
+
+ if (unbalanced)
+ {
+ splitIndex = startIndex+ (numIndices>>1);
+ }
+
+ bool unbal = (splitIndex==startIndex) || (splitIndex == (endIndex));
+ (void)unbal;
+ btAssert(!unbal);
+
+ return splitIndex;
+}
+
+
+int btQuantizedBvh::calcSplittingAxis(int startIndex,int endIndex)
+{
+ int i;
+
+ btVector3 means(btScalar(0.),btScalar(0.),btScalar(0.));
+ btVector3 variance(btScalar(0.),btScalar(0.),btScalar(0.));
+ int numIndices = endIndex-startIndex;
+
+ for (i=startIndex;i<endIndex;i++)
+ {
+ btVector3 center = btScalar(0.5)*(getAabbMax(i)+getAabbMin(i));
+ means+=center;
+ }
+ means *= (btScalar(1.)/(btScalar)numIndices);
+
+ for (i=startIndex;i<endIndex;i++)
+ {
+ btVector3 center = btScalar(0.5)*(getAabbMax(i)+getAabbMin(i));
+ btVector3 diff2 = center-means;
+ diff2 = diff2 * diff2;
+ variance += diff2;
+ }
+ variance *= (btScalar(1.)/ ((btScalar)numIndices-1) );
+
+ return variance.maxAxis();
+}
+
+
+
+void btQuantizedBvh::reportAabbOverlappingNodex(btNodeOverlapCallback* nodeCallback,const btVector3& aabbMin,const btVector3& aabbMax) const
+{
+ //either choose recursive traversal (walkTree) or stackless (walkStacklessTree)
+
+ if (m_useQuantization)
+ {
+ ///quantize query AABB
+ unsigned short int quantizedQueryAabbMin[3];
+ unsigned short int quantizedQueryAabbMax[3];
+ quantizeWithClamp(quantizedQueryAabbMin,aabbMin,0);
+ quantizeWithClamp(quantizedQueryAabbMax,aabbMax,1);
+
+ switch (m_traversalMode)
+ {
+ case TRAVERSAL_STACKLESS:
+ walkStacklessQuantizedTree(nodeCallback,quantizedQueryAabbMin,quantizedQueryAabbMax,0,m_curNodeIndex);
+ break;
+ case TRAVERSAL_STACKLESS_CACHE_FRIENDLY:
+ walkStacklessQuantizedTreeCacheFriendly(nodeCallback,quantizedQueryAabbMin,quantizedQueryAabbMax);
+ break;
+ case TRAVERSAL_RECURSIVE:
+ {
+ const btQuantizedBvhNode* rootNode = &m_quantizedContiguousNodes[0];
+ walkRecursiveQuantizedTreeAgainstQueryAabb(rootNode,nodeCallback,quantizedQueryAabbMin,quantizedQueryAabbMax);
+ }
+ break;
+ default:
+ //unsupported
+ btAssert(0);
+ }
+ } else
+ {
+ walkStacklessTree(nodeCallback,aabbMin,aabbMax);
+ }
+}
+
+
+int maxIterations = 0;
+
+void btQuantizedBvh::walkStacklessTree(btNodeOverlapCallback* nodeCallback,const btVector3& aabbMin,const btVector3& aabbMax) const
+{
+ btAssert(!m_useQuantization);
+
+ const btOptimizedBvhNode* rootNode = &m_contiguousNodes[0];
+ int escapeIndex, curIndex = 0;
+ int walkIterations = 0;
+ bool isLeafNode;
+ //PCK: unsigned instead of bool
+ unsigned aabbOverlap;
+
+ while (curIndex < m_curNodeIndex)
+ {
+ //catch bugs in tree data
+ assert (walkIterations < m_curNodeIndex);
+
+ walkIterations++;
+ aabbOverlap = TestAabbAgainstAabb2(aabbMin,aabbMax,rootNode->m_aabbMinOrg,rootNode->m_aabbMaxOrg);
+ isLeafNode = rootNode->m_escapeIndex == -1;
+
+ //PCK: unsigned instead of bool
+ if (isLeafNode && (aabbOverlap != 0))
+ {
+ nodeCallback->processNode(rootNode->m_subPart,rootNode->m_triangleIndex);
+ }
+
+ //PCK: unsigned instead of bool
+ if ((aabbOverlap != 0) || isLeafNode)
+ {
+ rootNode++;
+ curIndex++;
+ } else
+ {
+ escapeIndex = rootNode->m_escapeIndex;
+ rootNode += escapeIndex;
+ curIndex += escapeIndex;
+ }
+ }
+ if (maxIterations < walkIterations)
+ maxIterations = walkIterations;
+
+}
+
+/*
+///this was the original recursive traversal, before we optimized towards stackless traversal
+void btQuantizedBvh::walkTree(btOptimizedBvhNode* rootNode,btNodeOverlapCallback* nodeCallback,const btVector3& aabbMin,const btVector3& aabbMax) const
+{
+ bool isLeafNode, aabbOverlap = TestAabbAgainstAabb2(aabbMin,aabbMax,rootNode->m_aabbMin,rootNode->m_aabbMax);
+ if (aabbOverlap)
+ {
+ isLeafNode = (!rootNode->m_leftChild && !rootNode->m_rightChild);
+ if (isLeafNode)
+ {
+ nodeCallback->processNode(rootNode);
+ } else
+ {
+ walkTree(rootNode->m_leftChild,nodeCallback,aabbMin,aabbMax);
+ walkTree(rootNode->m_rightChild,nodeCallback,aabbMin,aabbMax);
+ }
+ }
+
+}
+*/
+
+void btQuantizedBvh::walkRecursiveQuantizedTreeAgainstQueryAabb(const btQuantizedBvhNode* currentNode,btNodeOverlapCallback* nodeCallback,unsigned short int* quantizedQueryAabbMin,unsigned short int* quantizedQueryAabbMax) const
+{
+ btAssert(m_useQuantization);
+
+ bool isLeafNode;
+ //PCK: unsigned instead of bool
+ unsigned aabbOverlap;
+
+ //PCK: unsigned instead of bool
+ aabbOverlap = testQuantizedAabbAgainstQuantizedAabb(quantizedQueryAabbMin,quantizedQueryAabbMax,currentNode->m_quantizedAabbMin,currentNode->m_quantizedAabbMax);
+ isLeafNode = currentNode->isLeafNode();
+
+ //PCK: unsigned instead of bool
+ if (aabbOverlap != 0)
+ {
+ if (isLeafNode)
+ {
+ nodeCallback->processNode(currentNode->getPartId(),currentNode->getTriangleIndex());
+ } else
+ {
+ //process left and right children
+ const btQuantizedBvhNode* leftChildNode = currentNode+1;
+ walkRecursiveQuantizedTreeAgainstQueryAabb(leftChildNode,nodeCallback,quantizedQueryAabbMin,quantizedQueryAabbMax);
+
+ const btQuantizedBvhNode* rightChildNode = leftChildNode->isLeafNode() ? leftChildNode+1:leftChildNode+leftChildNode->getEscapeIndex();
+ walkRecursiveQuantizedTreeAgainstQueryAabb(rightChildNode,nodeCallback,quantizedQueryAabbMin,quantizedQueryAabbMax);
+ }
+ }
+}
+
+
+
+
+
+void btQuantizedBvh::walkStacklessQuantizedTreeAgainstRay(btNodeOverlapCallback* nodeCallback, const btVector3& raySource, const btVector3& rayTarget, const btVector3& aabbMin, const btVector3& aabbMax, int startNodeIndex,int endNodeIndex) const
+{
+ btAssert(m_useQuantization);
+
+ int curIndex = startNodeIndex;
+ int walkIterations = 0;
+ int subTreeSize = endNodeIndex - startNodeIndex;
+ (void)subTreeSize;
+
+ const btQuantizedBvhNode* rootNode = &m_quantizedContiguousNodes[startNodeIndex];
+ int escapeIndex;
+
+ bool isLeafNode;
+ //PCK: unsigned instead of bool
+ unsigned boxBoxOverlap = 0;
+ unsigned rayBoxOverlap = 0;
+
+ btScalar lambda_max = 1.0;
+#define RAYAABB2
+#ifdef RAYAABB2
+ btVector3 rayFrom = raySource;
+ btVector3 rayDirection = (rayTarget-raySource);
+ rayDirection.normalize ();
+ lambda_max = rayDirection.dot(rayTarget-raySource);
+ ///what about division by zero? --> just set rayDirection[i] to 1.0
+ rayDirection[0] = rayDirection[0] == btScalar(0.0) ? btScalar(1e30) : btScalar(1.0) / rayDirection[0];
+ rayDirection[1] = rayDirection[1] == btScalar(0.0) ? btScalar(1e30) : btScalar(1.0) / rayDirection[1];
+ rayDirection[2] = rayDirection[2] == btScalar(0.0) ? btScalar(1e30) : btScalar(1.0) / rayDirection[2];
+ unsigned int sign[3] = { rayDirection[0] < 0.0, rayDirection[1] < 0.0, rayDirection[2] < 0.0};
+#endif
+
+ /* Quick pruning by quantized box */
+ btVector3 rayAabbMin = raySource;
+ btVector3 rayAabbMax = raySource;
+ rayAabbMin.setMin(rayTarget);
+ rayAabbMax.setMax(rayTarget);
+
+ /* Add box cast extents to bounding box */
+ rayAabbMin += aabbMin;
+ rayAabbMax += aabbMax;
+
+ unsigned short int quantizedQueryAabbMin[3];
+ unsigned short int quantizedQueryAabbMax[3];
+ quantizeWithClamp(quantizedQueryAabbMin,rayAabbMin,0);
+ quantizeWithClamp(quantizedQueryAabbMax,rayAabbMax,1);
+
+ while (curIndex < endNodeIndex)
+ {
+
+//#define VISUALLY_ANALYZE_BVH 1
+#ifdef VISUALLY_ANALYZE_BVH
+ //some code snippet to debugDraw aabb, to visually analyze bvh structure
+ static int drawPatch = 0;
+ //need some global access to a debugDrawer
+ extern btIDebugDraw* debugDrawerPtr;
+ if (curIndex==drawPatch)
+ {
+ btVector3 aabbMin,aabbMax;
+ aabbMin = unQuantize(rootNode->m_quantizedAabbMin);
+ aabbMax = unQuantize(rootNode->m_quantizedAabbMax);
+ btVector3 color(1,0,0);
+ debugDrawerPtr->drawAabb(aabbMin,aabbMax,color);
+ }
+#endif//VISUALLY_ANALYZE_BVH
+
+ //catch bugs in tree data
+ assert (walkIterations < subTreeSize);
+
+ walkIterations++;
+ //PCK: unsigned instead of bool
+ // only interested if this is closer than any previous hit
+ btScalar param = 1.0;
+ rayBoxOverlap = 0;
+ boxBoxOverlap = testQuantizedAabbAgainstQuantizedAabb(quantizedQueryAabbMin,quantizedQueryAabbMax,rootNode->m_quantizedAabbMin,rootNode->m_quantizedAabbMax);
+ isLeafNode = rootNode->isLeafNode();
+ if (boxBoxOverlap)
+ {
+ btVector3 bounds[2];
+ bounds[0] = unQuantize(rootNode->m_quantizedAabbMin);
+ bounds[1] = unQuantize(rootNode->m_quantizedAabbMax);
+ /* Add box cast extents */
+ bounds[0] += aabbMin;
+ bounds[1] += aabbMax;
+ btVector3 normal;
+#if 0
+ bool ra2 = btRayAabb2 (raySource, rayDirection, sign, bounds, param, 0.0, lambda_max);
+ bool ra = btRayAabb (raySource, rayTarget, bounds[0], bounds[1], param, normal);
+ if (ra2 != ra)
+ {
+ printf("functions don't match\n");
+ }
+#endif
+#ifdef RAYAABB2
+ ///careful with this check: need to check division by zero (above) and fix the unQuantize method
+ ///thanks Joerg/hiker for the reproduction case!
+ ///http://www.bulletphysics.com/Bullet/phpBB3/viewtopic.php?f=9&t=1858
+
+ rayBoxOverlap = btRayAabb2 (raySource, rayDirection, sign, bounds, param, 0.0f, lambda_max);
+#else
+ rayBoxOverlap = true;//btRayAabb(raySource, rayTarget, bounds[0], bounds[1], param, normal);
+#endif
+ }
+
+ if (isLeafNode && rayBoxOverlap)
+ {
+ nodeCallback->processNode(rootNode->getPartId(),rootNode->getTriangleIndex());
+ }
+
+ //PCK: unsigned instead of bool
+ if ((rayBoxOverlap != 0) || isLeafNode)
+ {
+ rootNode++;
+ curIndex++;
+ } else
+ {
+ escapeIndex = rootNode->getEscapeIndex();
+ rootNode += escapeIndex;
+ curIndex += escapeIndex;
+ }
+ }
+ if (maxIterations < walkIterations)
+ maxIterations = walkIterations;
+
+}
+
+void btQuantizedBvh::walkStacklessQuantizedTree(btNodeOverlapCallback* nodeCallback,unsigned short int* quantizedQueryAabbMin,unsigned short int* quantizedQueryAabbMax,int startNodeIndex,int endNodeIndex) const
+{
+ btAssert(m_useQuantization);
+
+ int curIndex = startNodeIndex;
+ int walkIterations = 0;
+ int subTreeSize = endNodeIndex - startNodeIndex;
+ (void)subTreeSize;
+
+ const btQuantizedBvhNode* rootNode = &m_quantizedContiguousNodes[startNodeIndex];
+ int escapeIndex;
+
+ bool isLeafNode;
+ //PCK: unsigned instead of bool
+ unsigned aabbOverlap;
+
+ while (curIndex < endNodeIndex)
+ {
+
+//#define VISUALLY_ANALYZE_BVH 1
+#ifdef VISUALLY_ANALYZE_BVH
+ //some code snippet to debugDraw aabb, to visually analyze bvh structure
+ static int drawPatch = 0;
+ //need some global access to a debugDrawer
+ extern btIDebugDraw* debugDrawerPtr;
+ if (curIndex==drawPatch)
+ {
+ btVector3 aabbMin,aabbMax;
+ aabbMin = unQuantize(rootNode->m_quantizedAabbMin);
+ aabbMax = unQuantize(rootNode->m_quantizedAabbMax);
+ btVector3 color(1,0,0);
+ debugDrawerPtr->drawAabb(aabbMin,aabbMax,color);
+ }
+#endif//VISUALLY_ANALYZE_BVH
+
+ //catch bugs in tree data
+ assert (walkIterations < subTreeSize);
+
+ walkIterations++;
+ //PCK: unsigned instead of bool
+ aabbOverlap = testQuantizedAabbAgainstQuantizedAabb(quantizedQueryAabbMin,quantizedQueryAabbMax,rootNode->m_quantizedAabbMin,rootNode->m_quantizedAabbMax);
+ isLeafNode = rootNode->isLeafNode();
+
+ if (isLeafNode && aabbOverlap)
+ {
+ nodeCallback->processNode(rootNode->getPartId(),rootNode->getTriangleIndex());
+ }
+
+ //PCK: unsigned instead of bool
+ if ((aabbOverlap != 0) || isLeafNode)
+ {
+ rootNode++;
+ curIndex++;
+ } else
+ {
+ escapeIndex = rootNode->getEscapeIndex();
+ rootNode += escapeIndex;
+ curIndex += escapeIndex;
+ }
+ }
+ if (maxIterations < walkIterations)
+ maxIterations = walkIterations;
+
+}
+
+//This traversal can be called from Playstation 3 SPU
+void btQuantizedBvh::walkStacklessQuantizedTreeCacheFriendly(btNodeOverlapCallback* nodeCallback,unsigned short int* quantizedQueryAabbMin,unsigned short int* quantizedQueryAabbMax) const
+{
+ btAssert(m_useQuantization);
+
+ int i;
+
+
+ for (i=0;i<this->m_SubtreeHeaders.size();i++)
+ {
+ const btBvhSubtreeInfo& subtree = m_SubtreeHeaders[i];
+
+ //PCK: unsigned instead of bool
+ unsigned overlap = testQuantizedAabbAgainstQuantizedAabb(quantizedQueryAabbMin,quantizedQueryAabbMax,subtree.m_quantizedAabbMin,subtree.m_quantizedAabbMax);
+ if (overlap != 0)
+ {
+ walkStacklessQuantizedTree(nodeCallback,quantizedQueryAabbMin,quantizedQueryAabbMax,
+ subtree.m_rootNodeIndex,
+ subtree.m_rootNodeIndex+subtree.m_subtreeSize);
+ }
+ }
+}
+
+
+void btQuantizedBvh::reportRayOverlappingNodex (btNodeOverlapCallback* nodeCallback, const btVector3& raySource, const btVector3& rayTarget) const
+{
+ bool fast_path = m_useQuantization && m_traversalMode == TRAVERSAL_STACKLESS;
+ if (fast_path)
+ {
+ walkStacklessQuantizedTreeAgainstRay(nodeCallback, raySource, rayTarget, btVector3(0, 0, 0), btVector3(0, 0, 0), 0, m_curNodeIndex);
+ } else {
+ /* Otherwise fallback to AABB overlap test */
+ btVector3 aabbMin = raySource;
+ btVector3 aabbMax = raySource;
+ aabbMin.setMin(rayTarget);
+ aabbMax.setMax(rayTarget);
+ reportAabbOverlappingNodex(nodeCallback,aabbMin,aabbMax);
+ }
+}
+
+
+void btQuantizedBvh::reportBoxCastOverlappingNodex(btNodeOverlapCallback* nodeCallback, const btVector3& raySource, const btVector3& rayTarget, const btVector3& aabbMin,const btVector3& aabbMax) const
+{
+ bool fast_path = m_useQuantization && m_traversalMode == TRAVERSAL_STACKLESS;
+ if (fast_path)
+ {
+ walkStacklessQuantizedTreeAgainstRay(nodeCallback, raySource, rayTarget, aabbMin, aabbMax, 0, m_curNodeIndex);
+ } else {
+ /* Slow path:
+ Construct the bounding box for the entire box cast and send that down the tree */
+ btVector3 qaabbMin = raySource;
+ btVector3 qaabbMax = raySource;
+ qaabbMin.setMin(rayTarget);
+ qaabbMax.setMax(rayTarget);
+ qaabbMin += aabbMin;
+ qaabbMax += aabbMax;
+ reportAabbOverlappingNodex(nodeCallback,qaabbMin,qaabbMax);
+ }
+}
+
+
+void btQuantizedBvh::swapLeafNodes(int i,int splitIndex)
+{
+ if (m_useQuantization)
+ {
+ btQuantizedBvhNode tmp = m_quantizedLeafNodes[i];
+ m_quantizedLeafNodes[i] = m_quantizedLeafNodes[splitIndex];
+ m_quantizedLeafNodes[splitIndex] = tmp;
+ } else
+ {
+ btOptimizedBvhNode tmp = m_leafNodes[i];
+ m_leafNodes[i] = m_leafNodes[splitIndex];
+ m_leafNodes[splitIndex] = tmp;
+ }
+}
+
+void btQuantizedBvh::assignInternalNodeFromLeafNode(int internalNode,int leafNodeIndex)
+{
+ if (m_useQuantization)
+ {
+ m_quantizedContiguousNodes[internalNode] = m_quantizedLeafNodes[leafNodeIndex];
+ } else
+ {
+ m_contiguousNodes[internalNode] = m_leafNodes[leafNodeIndex];
+ }
+}
+
+//PCK: include
+#include <new>
+
+//PCK: consts
+static const unsigned BVH_ALIGNMENT = 16;
+static const unsigned BVH_ALIGNMENT_MASK = BVH_ALIGNMENT-1;
+
+static const unsigned BVH_ALIGNMENT_BLOCKS = 2;
+
+
+
+unsigned int btQuantizedBvh::getAlignmentSerializationPadding()
+{
+ return BVH_ALIGNMENT_BLOCKS * BVH_ALIGNMENT;
+}
+
+unsigned btQuantizedBvh::calculateSerializeBufferSize()
+{
+ unsigned baseSize = sizeof(btQuantizedBvh) + getAlignmentSerializationPadding();
+ baseSize += sizeof(btBvhSubtreeInfo) * m_subtreeHeaderCount;
+ if (m_useQuantization)
+ {
+ return baseSize + m_curNodeIndex * sizeof(btQuantizedBvhNode);
+ }
+ return baseSize + m_curNodeIndex * sizeof(btOptimizedBvhNode);
+}
+
+bool btQuantizedBvh::serialize(void *o_alignedDataBuffer, unsigned /*i_dataBufferSize */, bool i_swapEndian)
+{
+ assert(m_subtreeHeaderCount == m_SubtreeHeaders.size());
+ m_subtreeHeaderCount = m_SubtreeHeaders.size();
+
+/* if (i_dataBufferSize < calculateSerializeBufferSize() || o_alignedDataBuffer == NULL || (((unsigned)o_alignedDataBuffer & BVH_ALIGNMENT_MASK) != 0))
+ {
+ ///check alignedment for buffer?
+ btAssert(0);
+ return false;
+ }
+*/
+
+ btQuantizedBvh *targetBvh = (btQuantizedBvh *)o_alignedDataBuffer;
+
+ // construct the class so the virtual function table, etc will be set up
+ // Also, m_leafNodes and m_quantizedLeafNodes will be initialized to default values by the constructor
+ new (targetBvh) btQuantizedBvh;
+
+ if (i_swapEndian)
+ {
+ targetBvh->m_curNodeIndex = static_cast<int>(btSwapEndian(m_curNodeIndex));
+
+
+ btSwapVector3Endian(m_bvhAabbMin,targetBvh->m_bvhAabbMin);
+ btSwapVector3Endian(m_bvhAabbMax,targetBvh->m_bvhAabbMax);
+ btSwapVector3Endian(m_bvhQuantization,targetBvh->m_bvhQuantization);
+
+ targetBvh->m_traversalMode = (btTraversalMode)btSwapEndian(m_traversalMode);
+ targetBvh->m_subtreeHeaderCount = static_cast<int>(btSwapEndian(m_subtreeHeaderCount));
+ }
+ else
+ {
+ targetBvh->m_curNodeIndex = m_curNodeIndex;
+ targetBvh->m_bvhAabbMin = m_bvhAabbMin;
+ targetBvh->m_bvhAabbMax = m_bvhAabbMax;
+ targetBvh->m_bvhQuantization = m_bvhQuantization;
+ targetBvh->m_traversalMode = m_traversalMode;
+ targetBvh->m_subtreeHeaderCount = m_subtreeHeaderCount;
+ }
+
+ targetBvh->m_useQuantization = m_useQuantization;
+
+ unsigned char *nodeData = (unsigned char *)targetBvh;
+ nodeData += sizeof(btQuantizedBvh);
+
+ unsigned sizeToAdd = 0;//(BVH_ALIGNMENT-((unsigned)nodeData & BVH_ALIGNMENT_MASK))&BVH_ALIGNMENT_MASK;
+ nodeData += sizeToAdd;
+
+ int nodeCount = m_curNodeIndex;
+
+ if (m_useQuantization)
+ {
+ targetBvh->m_quantizedContiguousNodes.initializeFromBuffer(nodeData, nodeCount, nodeCount);
+
+ if (i_swapEndian)
+ {
+ for (int nodeIndex = 0; nodeIndex < nodeCount; nodeIndex++)
+ {
+ targetBvh->m_quantizedContiguousNodes[nodeIndex].m_quantizedAabbMin[0] = btSwapEndian(m_quantizedContiguousNodes[nodeIndex].m_quantizedAabbMin[0]);
+ targetBvh->m_quantizedContiguousNodes[nodeIndex].m_quantizedAabbMin[1] = btSwapEndian(m_quantizedContiguousNodes[nodeIndex].m_quantizedAabbMin[1]);
+ targetBvh->m_quantizedContiguousNodes[nodeIndex].m_quantizedAabbMin[2] = btSwapEndian(m_quantizedContiguousNodes[nodeIndex].m_quantizedAabbMin[2]);
+
+ targetBvh->m_quantizedContiguousNodes[nodeIndex].m_quantizedAabbMax[0] = btSwapEndian(m_quantizedContiguousNodes[nodeIndex].m_quantizedAabbMax[0]);
+ targetBvh->m_quantizedContiguousNodes[nodeIndex].m_quantizedAabbMax[1] = btSwapEndian(m_quantizedContiguousNodes[nodeIndex].m_quantizedAabbMax[1]);
+ targetBvh->m_quantizedContiguousNodes[nodeIndex].m_quantizedAabbMax[2] = btSwapEndian(m_quantizedContiguousNodes[nodeIndex].m_quantizedAabbMax[2]);
+
+ targetBvh->m_quantizedContiguousNodes[nodeIndex].m_escapeIndexOrTriangleIndex = static_cast<int>(btSwapEndian(m_quantizedContiguousNodes[nodeIndex].m_escapeIndexOrTriangleIndex));
+ }
+ }
+ else
+ {
+ for (int nodeIndex = 0; nodeIndex < nodeCount; nodeIndex++)
+ {
+
+ targetBvh->m_quantizedContiguousNodes[nodeIndex].m_quantizedAabbMin[0] = m_quantizedContiguousNodes[nodeIndex].m_quantizedAabbMin[0];
+ targetBvh->m_quantizedContiguousNodes[nodeIndex].m_quantizedAabbMin[1] = m_quantizedContiguousNodes[nodeIndex].m_quantizedAabbMin[1];
+ targetBvh->m_quantizedContiguousNodes[nodeIndex].m_quantizedAabbMin[2] = m_quantizedContiguousNodes[nodeIndex].m_quantizedAabbMin[2];
+
+ targetBvh->m_quantizedContiguousNodes[nodeIndex].m_quantizedAabbMax[0] = m_quantizedContiguousNodes[nodeIndex].m_quantizedAabbMax[0];
+ targetBvh->m_quantizedContiguousNodes[nodeIndex].m_quantizedAabbMax[1] = m_quantizedContiguousNodes[nodeIndex].m_quantizedAabbMax[1];
+ targetBvh->m_quantizedContiguousNodes[nodeIndex].m_quantizedAabbMax[2] = m_quantizedContiguousNodes[nodeIndex].m_quantizedAabbMax[2];
+
+ targetBvh->m_quantizedContiguousNodes[nodeIndex].m_escapeIndexOrTriangleIndex = m_quantizedContiguousNodes[nodeIndex].m_escapeIndexOrTriangleIndex;
+
+
+ }
+ }
+ nodeData += sizeof(btQuantizedBvhNode) * nodeCount;
+ }
+ else
+ {
+ targetBvh->m_contiguousNodes.initializeFromBuffer(nodeData, nodeCount, nodeCount);
+
+ if (i_swapEndian)
+ {
+ for (int nodeIndex = 0; nodeIndex < nodeCount; nodeIndex++)
+ {
+ btSwapVector3Endian(m_contiguousNodes[nodeIndex].m_aabbMinOrg, targetBvh->m_contiguousNodes[nodeIndex].m_aabbMinOrg);
+ btSwapVector3Endian(m_contiguousNodes[nodeIndex].m_aabbMaxOrg, targetBvh->m_contiguousNodes[nodeIndex].m_aabbMaxOrg);
+
+ targetBvh->m_contiguousNodes[nodeIndex].m_escapeIndex = static_cast<int>(btSwapEndian(m_contiguousNodes[nodeIndex].m_escapeIndex));
+ targetBvh->m_contiguousNodes[nodeIndex].m_subPart = static_cast<int>(btSwapEndian(m_contiguousNodes[nodeIndex].m_subPart));
+ targetBvh->m_contiguousNodes[nodeIndex].m_triangleIndex = static_cast<int>(btSwapEndian(m_contiguousNodes[nodeIndex].m_triangleIndex));
+ }
+ }
+ else
+ {
+ for (int nodeIndex = 0; nodeIndex < nodeCount; nodeIndex++)
+ {
+ targetBvh->m_contiguousNodes[nodeIndex].m_aabbMinOrg = m_contiguousNodes[nodeIndex].m_aabbMinOrg;
+ targetBvh->m_contiguousNodes[nodeIndex].m_aabbMaxOrg = m_contiguousNodes[nodeIndex].m_aabbMaxOrg;
+
+ targetBvh->m_contiguousNodes[nodeIndex].m_escapeIndex = m_contiguousNodes[nodeIndex].m_escapeIndex;
+ targetBvh->m_contiguousNodes[nodeIndex].m_subPart = m_contiguousNodes[nodeIndex].m_subPart;
+ targetBvh->m_contiguousNodes[nodeIndex].m_triangleIndex = m_contiguousNodes[nodeIndex].m_triangleIndex;
+ }
+ }
+ nodeData += sizeof(btOptimizedBvhNode) * nodeCount;
+ }
+
+ sizeToAdd = 0;//(BVH_ALIGNMENT-((unsigned)nodeData & BVH_ALIGNMENT_MASK))&BVH_ALIGNMENT_MASK;
+ nodeData += sizeToAdd;
+
+ // Now serialize the subtree headers
+ targetBvh->m_SubtreeHeaders.initializeFromBuffer(nodeData, m_subtreeHeaderCount, m_subtreeHeaderCount);
+ if (i_swapEndian)
+ {
+ for (int i = 0; i < m_subtreeHeaderCount; i++)
+ {
+ targetBvh->m_SubtreeHeaders[i].m_quantizedAabbMin[0] = btSwapEndian(m_SubtreeHeaders[i].m_quantizedAabbMin[0]);
+ targetBvh->m_SubtreeHeaders[i].m_quantizedAabbMin[1] = btSwapEndian(m_SubtreeHeaders[i].m_quantizedAabbMin[1]);
+ targetBvh->m_SubtreeHeaders[i].m_quantizedAabbMin[2] = btSwapEndian(m_SubtreeHeaders[i].m_quantizedAabbMin[2]);
+
+ targetBvh->m_SubtreeHeaders[i].m_quantizedAabbMax[0] = btSwapEndian(m_SubtreeHeaders[i].m_quantizedAabbMax[0]);
+ targetBvh->m_SubtreeHeaders[i].m_quantizedAabbMax[1] = btSwapEndian(m_SubtreeHeaders[i].m_quantizedAabbMax[1]);
+ targetBvh->m_SubtreeHeaders[i].m_quantizedAabbMax[2] = btSwapEndian(m_SubtreeHeaders[i].m_quantizedAabbMax[2]);
+
+ targetBvh->m_SubtreeHeaders[i].m_rootNodeIndex = static_cast<int>(btSwapEndian(m_SubtreeHeaders[i].m_rootNodeIndex));
+ targetBvh->m_SubtreeHeaders[i].m_subtreeSize = static_cast<int>(btSwapEndian(m_SubtreeHeaders[i].m_subtreeSize));
+ }
+ }
+ else
+ {
+ for (int i = 0; i < m_subtreeHeaderCount; i++)
+ {
+ targetBvh->m_SubtreeHeaders[i].m_quantizedAabbMin[0] = (m_SubtreeHeaders[i].m_quantizedAabbMin[0]);
+ targetBvh->m_SubtreeHeaders[i].m_quantizedAabbMin[1] = (m_SubtreeHeaders[i].m_quantizedAabbMin[1]);
+ targetBvh->m_SubtreeHeaders[i].m_quantizedAabbMin[2] = (m_SubtreeHeaders[i].m_quantizedAabbMin[2]);
+
+ targetBvh->m_SubtreeHeaders[i].m_quantizedAabbMax[0] = (m_SubtreeHeaders[i].m_quantizedAabbMax[0]);
+ targetBvh->m_SubtreeHeaders[i].m_quantizedAabbMax[1] = (m_SubtreeHeaders[i].m_quantizedAabbMax[1]);
+ targetBvh->m_SubtreeHeaders[i].m_quantizedAabbMax[2] = (m_SubtreeHeaders[i].m_quantizedAabbMax[2]);
+
+ targetBvh->m_SubtreeHeaders[i].m_rootNodeIndex = (m_SubtreeHeaders[i].m_rootNodeIndex);
+ targetBvh->m_SubtreeHeaders[i].m_subtreeSize = (m_SubtreeHeaders[i].m_subtreeSize);
+ targetBvh->m_SubtreeHeaders[i] = m_SubtreeHeaders[i];
+ }
+ }
+
+ nodeData += sizeof(btBvhSubtreeInfo) * m_subtreeHeaderCount;
+
+ return true;
+}
+
+btQuantizedBvh *btQuantizedBvh::deSerializeInPlace(void *i_alignedDataBuffer, unsigned int i_dataBufferSize, bool i_swapEndian)
+{
+
+ if (i_alignedDataBuffer == NULL)// || (((unsigned)i_alignedDataBuffer & BVH_ALIGNMENT_MASK) != 0))
+ {
+ return NULL;
+ }
+ btQuantizedBvh *bvh = (btQuantizedBvh *)i_alignedDataBuffer;
+
+ if (i_swapEndian)
+ {
+ bvh->m_curNodeIndex = static_cast<int>(btSwapEndian(bvh->m_curNodeIndex));
+
+ btUnSwapVector3Endian(bvh->m_bvhAabbMin);
+ btUnSwapVector3Endian(bvh->m_bvhAabbMax);
+ btUnSwapVector3Endian(bvh->m_bvhQuantization);
+
+ bvh->m_traversalMode = (btTraversalMode)btSwapEndian(bvh->m_traversalMode);
+ bvh->m_subtreeHeaderCount = static_cast<int>(btSwapEndian(bvh->m_subtreeHeaderCount));
+ }
+
+ unsigned int calculatedBufSize = bvh->calculateSerializeBufferSize();
+ btAssert(calculatedBufSize <= i_dataBufferSize);
+
+ if (calculatedBufSize > i_dataBufferSize)
+ {
+ return NULL;
+ }
+
+ unsigned char *nodeData = (unsigned char *)bvh;
+ nodeData += sizeof(btQuantizedBvh);
+
+ unsigned sizeToAdd = 0;//(BVH_ALIGNMENT-((unsigned)nodeData & BVH_ALIGNMENT_MASK))&BVH_ALIGNMENT_MASK;
+ nodeData += sizeToAdd;
+
+ int nodeCount = bvh->m_curNodeIndex;
+
+ // Must call placement new to fill in virtual function table, etc, but we don't want to overwrite most data, so call a special version of the constructor
+ // Also, m_leafNodes and m_quantizedLeafNodes will be initialized to default values by the constructor
+ new (bvh) btQuantizedBvh(*bvh, false);
+
+ if (bvh->m_useQuantization)
+ {
+ bvh->m_quantizedContiguousNodes.initializeFromBuffer(nodeData, nodeCount, nodeCount);
+
+ if (i_swapEndian)
+ {
+ for (int nodeIndex = 0; nodeIndex < nodeCount; nodeIndex++)
+ {
+ bvh->m_quantizedContiguousNodes[nodeIndex].m_quantizedAabbMin[0] = btSwapEndian(bvh->m_quantizedContiguousNodes[nodeIndex].m_quantizedAabbMin[0]);
+ bvh->m_quantizedContiguousNodes[nodeIndex].m_quantizedAabbMin[1] = btSwapEndian(bvh->m_quantizedContiguousNodes[nodeIndex].m_quantizedAabbMin[1]);
+ bvh->m_quantizedContiguousNodes[nodeIndex].m_quantizedAabbMin[2] = btSwapEndian(bvh->m_quantizedContiguousNodes[nodeIndex].m_quantizedAabbMin[2]);
+
+ bvh->m_quantizedContiguousNodes[nodeIndex].m_quantizedAabbMax[0] = btSwapEndian(bvh->m_quantizedContiguousNodes[nodeIndex].m_quantizedAabbMax[0]);
+ bvh->m_quantizedContiguousNodes[nodeIndex].m_quantizedAabbMax[1] = btSwapEndian(bvh->m_quantizedContiguousNodes[nodeIndex].m_quantizedAabbMax[1]);
+ bvh->m_quantizedContiguousNodes[nodeIndex].m_quantizedAabbMax[2] = btSwapEndian(bvh->m_quantizedContiguousNodes[nodeIndex].m_quantizedAabbMax[2]);
+
+ bvh->m_quantizedContiguousNodes[nodeIndex].m_escapeIndexOrTriangleIndex = static_cast<int>(btSwapEndian(bvh->m_quantizedContiguousNodes[nodeIndex].m_escapeIndexOrTriangleIndex));
+ }
+ }
+ nodeData += sizeof(btQuantizedBvhNode) * nodeCount;
+ }
+ else
+ {
+ bvh->m_contiguousNodes.initializeFromBuffer(nodeData, nodeCount, nodeCount);
+
+ if (i_swapEndian)
+ {
+ for (int nodeIndex = 0; nodeIndex < nodeCount; nodeIndex++)
+ {
+ btUnSwapVector3Endian(bvh->m_contiguousNodes[nodeIndex].m_aabbMinOrg);
+ btUnSwapVector3Endian(bvh->m_contiguousNodes[nodeIndex].m_aabbMaxOrg);
+
+ bvh->m_contiguousNodes[nodeIndex].m_escapeIndex = static_cast<int>(btSwapEndian(bvh->m_contiguousNodes[nodeIndex].m_escapeIndex));
+ bvh->m_contiguousNodes[nodeIndex].m_subPart = static_cast<int>(btSwapEndian(bvh->m_contiguousNodes[nodeIndex].m_subPart));
+ bvh->m_contiguousNodes[nodeIndex].m_triangleIndex = static_cast<int>(btSwapEndian(bvh->m_contiguousNodes[nodeIndex].m_triangleIndex));
+ }
+ }
+ nodeData += sizeof(btOptimizedBvhNode) * nodeCount;
+ }
+
+ sizeToAdd = 0;//(BVH_ALIGNMENT-((unsigned)nodeData & BVH_ALIGNMENT_MASK))&BVH_ALIGNMENT_MASK;
+ nodeData += sizeToAdd;
+
+ // Now serialize the subtree headers
+ bvh->m_SubtreeHeaders.initializeFromBuffer(nodeData, bvh->m_subtreeHeaderCount, bvh->m_subtreeHeaderCount);
+ if (i_swapEndian)
+ {
+ for (int i = 0; i < bvh->m_subtreeHeaderCount; i++)
+ {
+ bvh->m_SubtreeHeaders[i].m_quantizedAabbMin[0] = btSwapEndian(bvh->m_SubtreeHeaders[i].m_quantizedAabbMin[0]);
+ bvh->m_SubtreeHeaders[i].m_quantizedAabbMin[1] = btSwapEndian(bvh->m_SubtreeHeaders[i].m_quantizedAabbMin[1]);
+ bvh->m_SubtreeHeaders[i].m_quantizedAabbMin[2] = btSwapEndian(bvh->m_SubtreeHeaders[i].m_quantizedAabbMin[2]);
+
+ bvh->m_SubtreeHeaders[i].m_quantizedAabbMax[0] = btSwapEndian(bvh->m_SubtreeHeaders[i].m_quantizedAabbMax[0]);
+ bvh->m_SubtreeHeaders[i].m_quantizedAabbMax[1] = btSwapEndian(bvh->m_SubtreeHeaders[i].m_quantizedAabbMax[1]);
+ bvh->m_SubtreeHeaders[i].m_quantizedAabbMax[2] = btSwapEndian(bvh->m_SubtreeHeaders[i].m_quantizedAabbMax[2]);
+
+ bvh->m_SubtreeHeaders[i].m_rootNodeIndex = static_cast<int>(btSwapEndian(bvh->m_SubtreeHeaders[i].m_rootNodeIndex));
+ bvh->m_SubtreeHeaders[i].m_subtreeSize = static_cast<int>(btSwapEndian(bvh->m_SubtreeHeaders[i].m_subtreeSize));
+ }
+ }
+
+ return bvh;
+}
+
+// Constructor that prevents btVector3's default constructor from being called
+btQuantizedBvh::btQuantizedBvh(btQuantizedBvh &self, bool /* ownsMemory */) :
+m_bvhAabbMin(self.m_bvhAabbMin),
+m_bvhAabbMax(self.m_bvhAabbMax),
+m_bvhQuantization(self.m_bvhQuantization)
+{
+
+
+}
+
+
+