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Diffstat (limited to 'extern/bullet2/src/BulletCollision/BroadphaseCollision/btQuantizedBvh.h')
-rw-r--r--extern/bullet2/src/BulletCollision/BroadphaseCollision/btQuantizedBvh.h338
1 files changed, 150 insertions, 188 deletions
diff --git a/extern/bullet2/src/BulletCollision/BroadphaseCollision/btQuantizedBvh.h b/extern/bullet2/src/BulletCollision/BroadphaseCollision/btQuantizedBvh.h
index 78382da79f0..1c47b9ccf29 100644
--- a/extern/bullet2/src/BulletCollision/BroadphaseCollision/btQuantizedBvh.h
+++ b/extern/bullet2/src/BulletCollision/BroadphaseCollision/btQuantizedBvh.h
@@ -22,11 +22,11 @@ class btSerializer;
#ifdef DEBUG_CHECK_DEQUANTIZATION
#ifdef __SPU__
#define printf spu_printf
-#endif //__SPU__
+#endif //__SPU__
#include <stdio.h>
#include <stdlib.h>
-#endif //DEBUG_CHECK_DEQUANTIZATION
+#endif //DEBUG_CHECK_DEQUANTIZATION
#include "LinearMath/btVector3.h"
#include "LinearMath/btAlignedAllocator.h"
@@ -41,13 +41,10 @@ class btSerializer;
#define btQuantizedBvhDataName "btQuantizedBvhFloatData"
#endif
-
-
//http://msdn.microsoft.com/library/default.asp?url=/library/en-us/vclang/html/vclrf__m128.asp
-
//Note: currently we have 16 bytes per quantized node
-#define MAX_SUBTREE_SIZE_IN_BYTES 2048
+#define MAX_SUBTREE_SIZE_IN_BYTES 2048
// 10 gives the potential for 1024 parts, with at most 2^21 (2097152) (minus one
// actually) triangles each (since the sign bit is reserved
@@ -55,15 +52,16 @@ class btSerializer;
///btQuantizedBvhNode is a compressed aabb node, 16 bytes.
///Node can be used for leafnode or internal node. Leafnodes can point to 32-bit triangle index (non-negative range).
-ATTRIBUTE_ALIGNED16 (struct) btQuantizedBvhNode
+ATTRIBUTE_ALIGNED16(struct)
+btQuantizedBvhNode
{
BT_DECLARE_ALIGNED_ALLOCATOR();
//12 bytes
- unsigned short int m_quantizedAabbMin[3];
- unsigned short int m_quantizedAabbMax[3];
+ unsigned short int m_quantizedAabbMin[3];
+ unsigned short int m_quantizedAabbMax[3];
//4 bytes
- int m_escapeIndexOrTriangleIndex;
+ int m_escapeIndexOrTriangleIndex;
bool isLeafNode() const
{
@@ -75,68 +73,67 @@ ATTRIBUTE_ALIGNED16 (struct) btQuantizedBvhNode
btAssert(!isLeafNode());
return -m_escapeIndexOrTriangleIndex;
}
- int getTriangleIndex() const
+ int getTriangleIndex() const
{
btAssert(isLeafNode());
- unsigned int x=0;
- unsigned int y = (~(x&0))<<(31-MAX_NUM_PARTS_IN_BITS);
+ unsigned int x = 0;
+ unsigned int y = (~(x & 0)) << (31 - MAX_NUM_PARTS_IN_BITS);
// Get only the lower bits where the triangle index is stored
- return (m_escapeIndexOrTriangleIndex&~(y));
+ return (m_escapeIndexOrTriangleIndex & ~(y));
}
- int getPartId() const
+ int getPartId() const
{
btAssert(isLeafNode());
// Get only the highest bits where the part index is stored
- return (m_escapeIndexOrTriangleIndex>>(31-MAX_NUM_PARTS_IN_BITS));
+ return (m_escapeIndexOrTriangleIndex >> (31 - MAX_NUM_PARTS_IN_BITS));
}
-}
-;
+};
/// btOptimizedBvhNode contains both internal and leaf node information.
/// Total node size is 44 bytes / node. You can use the compressed version of 16 bytes.
-ATTRIBUTE_ALIGNED16 (struct) btOptimizedBvhNode
+ATTRIBUTE_ALIGNED16(struct)
+btOptimizedBvhNode
{
BT_DECLARE_ALIGNED_ALLOCATOR();
//32 bytes
- btVector3 m_aabbMinOrg;
- btVector3 m_aabbMaxOrg;
+ btVector3 m_aabbMinOrg;
+ btVector3 m_aabbMaxOrg;
//4
- int m_escapeIndex;
+ int m_escapeIndex;
//8
//for child nodes
- int m_subPart;
- int m_triangleIndex;
+ int m_subPart;
+ int m_triangleIndex;
-//pad the size to 64 bytes
- char m_padding[20];
+ //pad the size to 64 bytes
+ char m_padding[20];
};
-
///btBvhSubtreeInfo provides info to gather a subtree of limited size
-ATTRIBUTE_ALIGNED16(class) btBvhSubtreeInfo
+ATTRIBUTE_ALIGNED16(class)
+btBvhSubtreeInfo
{
public:
BT_DECLARE_ALIGNED_ALLOCATOR();
//12 bytes
- unsigned short int m_quantizedAabbMin[3];
- unsigned short int m_quantizedAabbMax[3];
+ unsigned short int m_quantizedAabbMin[3];
+ unsigned short int m_quantizedAabbMax[3];
//4 bytes, points to the root of the subtree
- int m_rootNodeIndex;
+ int m_rootNodeIndex;
//4 bytes
- int m_subtreeSize;
- int m_padding[3];
+ int m_subtreeSize;
+ int m_padding[3];
btBvhSubtreeInfo()
{
//memset(&m_padding[0], 0, sizeof(m_padding));
}
-
- void setAabbFromQuantizeNode(const btQuantizedBvhNode& quantizedNode)
+ void setAabbFromQuantizeNode(const btQuantizedBvhNode& quantizedNode)
{
m_quantizedAabbMin[0] = quantizedNode.m_quantizedAabbMin[0];
m_quantizedAabbMin[1] = quantizedNode.m_quantizedAabbMin[1];
@@ -145,14 +142,12 @@ public:
m_quantizedAabbMax[1] = quantizedNode.m_quantizedAabbMax[1];
m_quantizedAabbMax[2] = quantizedNode.m_quantizedAabbMax[2];
}
-}
-;
-
+};
class btNodeOverlapCallback
{
public:
- virtual ~btNodeOverlapCallback() {};
+ virtual ~btNodeOverlapCallback(){};
virtual void processNode(int subPart, int triangleIndex) = 0;
};
@@ -160,18 +155,16 @@ public:
#include "LinearMath/btAlignedAllocator.h"
#include "LinearMath/btAlignedObjectArray.h"
-
-
///for code readability:
-typedef btAlignedObjectArray<btOptimizedBvhNode> NodeArray;
-typedef btAlignedObjectArray<btQuantizedBvhNode> QuantizedNodeArray;
-typedef btAlignedObjectArray<btBvhSubtreeInfo> BvhSubtreeInfoArray;
-
+typedef btAlignedObjectArray<btOptimizedBvhNode> NodeArray;
+typedef btAlignedObjectArray<btQuantizedBvhNode> QuantizedNodeArray;
+typedef btAlignedObjectArray<btBvhSubtreeInfo> BvhSubtreeInfoArray;
///The btQuantizedBvh class stores an AABB tree that can be quickly traversed on CPU and Cell SPU.
-///It is used by the btBvhTriangleMeshShape as midphase, and by the btMultiSapBroadphase.
+///It is used by the btBvhTriangleMeshShape as midphase.
///It is recommended to use quantization for better performance and lower memory requirements.
-ATTRIBUTE_ALIGNED16(class) btQuantizedBvh
+ATTRIBUTE_ALIGNED16(class)
+btQuantizedBvh
{
public:
enum btTraversalMode
@@ -182,54 +175,47 @@ public:
};
protected:
+ btVector3 m_bvhAabbMin;
+ btVector3 m_bvhAabbMax;
+ btVector3 m_bvhQuantization;
+ int m_bulletVersion; //for serialization versioning. It could also be used to detect endianess.
- btVector3 m_bvhAabbMin;
- btVector3 m_bvhAabbMax;
- btVector3 m_bvhQuantization;
-
- int m_bulletVersion; //for serialization versioning. It could also be used to detect endianess.
-
- int m_curNodeIndex;
+ int m_curNodeIndex;
//quantization data
- bool m_useQuantization;
+ bool m_useQuantization;
+ NodeArray m_leafNodes;
+ NodeArray m_contiguousNodes;
+ QuantizedNodeArray m_quantizedLeafNodes;
+ QuantizedNodeArray m_quantizedContiguousNodes;
-
- NodeArray m_leafNodes;
- NodeArray m_contiguousNodes;
- QuantizedNodeArray m_quantizedLeafNodes;
- QuantizedNodeArray m_quantizedContiguousNodes;
-
- btTraversalMode m_traversalMode;
- BvhSubtreeInfoArray m_SubtreeHeaders;
+ btTraversalMode m_traversalMode;
+ BvhSubtreeInfoArray m_SubtreeHeaders;
//This is only used for serialization so we don't have to add serialization directly to btAlignedObjectArray
mutable int m_subtreeHeaderCount;
-
-
-
-
///two versions, one for quantized and normal nodes. This allows code-reuse while maintaining readability (no template/macro!)
///this might be refactored into a virtual, it is usually not calculated at run-time
- void setInternalNodeAabbMin(int nodeIndex, const btVector3& aabbMin)
+ void setInternalNodeAabbMin(int nodeIndex, const btVector3& aabbMin)
{
if (m_useQuantization)
{
- quantize(&m_quantizedContiguousNodes[nodeIndex].m_quantizedAabbMin[0] ,aabbMin,0);
- } else
+ quantize(&m_quantizedContiguousNodes[nodeIndex].m_quantizedAabbMin[0], aabbMin, 0);
+ }
+ else
{
m_contiguousNodes[nodeIndex].m_aabbMinOrg = aabbMin;
-
}
}
- void setInternalNodeAabbMax(int nodeIndex,const btVector3& aabbMax)
+ void setInternalNodeAabbMax(int nodeIndex, const btVector3& aabbMax)
{
if (m_useQuantization)
{
- quantize(&m_quantizedContiguousNodes[nodeIndex].m_quantizedAabbMax[0],aabbMax,1);
- } else
+ quantize(&m_quantizedContiguousNodes[nodeIndex].m_quantizedAabbMax[0], aabbMax, 1);
+ }
+ else
{
m_contiguousNodes[nodeIndex].m_aabbMaxOrg = aabbMax;
}
@@ -243,115 +229,102 @@ protected:
}
//non-quantized
return m_leafNodes[nodeIndex].m_aabbMinOrg;
-
}
btVector3 getAabbMax(int nodeIndex) const
{
if (m_useQuantization)
{
return unQuantize(&m_quantizedLeafNodes[nodeIndex].m_quantizedAabbMax[0]);
- }
+ }
//non-quantized
return m_leafNodes[nodeIndex].m_aabbMaxOrg;
-
}
-
- void setInternalNodeEscapeIndex(int nodeIndex, int escapeIndex)
+ void setInternalNodeEscapeIndex(int nodeIndex, int escapeIndex)
{
if (m_useQuantization)
{
m_quantizedContiguousNodes[nodeIndex].m_escapeIndexOrTriangleIndex = -escapeIndex;
- }
+ }
else
{
m_contiguousNodes[nodeIndex].m_escapeIndex = escapeIndex;
}
-
}
- void mergeInternalNodeAabb(int nodeIndex,const btVector3& newAabbMin,const btVector3& newAabbMax)
+ void mergeInternalNodeAabb(int nodeIndex, const btVector3& newAabbMin, const btVector3& newAabbMax)
{
if (m_useQuantization)
{
unsigned short int quantizedAabbMin[3];
unsigned short int quantizedAabbMax[3];
- quantize(quantizedAabbMin,newAabbMin,0);
- quantize(quantizedAabbMax,newAabbMax,1);
- for (int i=0;i<3;i++)
+ quantize(quantizedAabbMin, newAabbMin, 0);
+ quantize(quantizedAabbMax, newAabbMax, 1);
+ for (int i = 0; i < 3; i++)
{
if (m_quantizedContiguousNodes[nodeIndex].m_quantizedAabbMin[i] > quantizedAabbMin[i])
m_quantizedContiguousNodes[nodeIndex].m_quantizedAabbMin[i] = quantizedAabbMin[i];
if (m_quantizedContiguousNodes[nodeIndex].m_quantizedAabbMax[i] < quantizedAabbMax[i])
m_quantizedContiguousNodes[nodeIndex].m_quantizedAabbMax[i] = quantizedAabbMax[i];
-
}
- } else
+ }
+ else
{
//non-quantized
m_contiguousNodes[nodeIndex].m_aabbMinOrg.setMin(newAabbMin);
- m_contiguousNodes[nodeIndex].m_aabbMaxOrg.setMax(newAabbMax);
+ m_contiguousNodes[nodeIndex].m_aabbMaxOrg.setMax(newAabbMax);
}
}
- void swapLeafNodes(int firstIndex,int secondIndex);
+ void swapLeafNodes(int firstIndex, int secondIndex);
- void assignInternalNodeFromLeafNode(int internalNode,int leafNodeIndex);
+ void assignInternalNodeFromLeafNode(int internalNode, int leafNodeIndex);
protected:
+ void buildTree(int startIndex, int endIndex);
-
+ int calcSplittingAxis(int startIndex, int endIndex);
- void buildTree (int startIndex,int endIndex);
+ int sortAndCalcSplittingIndex(int startIndex, int endIndex, int splitAxis);
- int calcSplittingAxis(int startIndex,int endIndex);
+ void walkStacklessTree(btNodeOverlapCallback * nodeCallback, const btVector3& aabbMin, const btVector3& aabbMax) const;
- int sortAndCalcSplittingIndex(int startIndex,int endIndex,int splitAxis);
-
- void walkStacklessTree(btNodeOverlapCallback* nodeCallback,const btVector3& aabbMin,const btVector3& aabbMax) const;
-
- void walkStacklessQuantizedTreeAgainstRay(btNodeOverlapCallback* nodeCallback, const btVector3& raySource, const btVector3& rayTarget, const btVector3& aabbMin, const btVector3& aabbMax, int startNodeIndex,int endNodeIndex) const;
- void walkStacklessQuantizedTree(btNodeOverlapCallback* nodeCallback,unsigned short int* quantizedQueryAabbMin,unsigned short int* quantizedQueryAabbMax,int startNodeIndex,int endNodeIndex) const;
- void walkStacklessTreeAgainstRay(btNodeOverlapCallback* nodeCallback, const btVector3& raySource, const btVector3& rayTarget, const btVector3& aabbMin, const btVector3& aabbMax, int startNodeIndex,int endNodeIndex) const;
+ void walkStacklessQuantizedTreeAgainstRay(btNodeOverlapCallback * nodeCallback, const btVector3& raySource, const btVector3& rayTarget, const btVector3& aabbMin, const btVector3& aabbMax, int startNodeIndex, int endNodeIndex) const;
+ void walkStacklessQuantizedTree(btNodeOverlapCallback * nodeCallback, unsigned short int* quantizedQueryAabbMin, unsigned short int* quantizedQueryAabbMax, int startNodeIndex, int endNodeIndex) const;
+ void walkStacklessTreeAgainstRay(btNodeOverlapCallback * nodeCallback, const btVector3& raySource, const btVector3& rayTarget, const btVector3& aabbMin, const btVector3& aabbMax, int startNodeIndex, int endNodeIndex) const;
///tree traversal designed for small-memory processors like PS3 SPU
- void walkStacklessQuantizedTreeCacheFriendly(btNodeOverlapCallback* nodeCallback,unsigned short int* quantizedQueryAabbMin,unsigned short int* quantizedQueryAabbMax) const;
+ void walkStacklessQuantizedTreeCacheFriendly(btNodeOverlapCallback * nodeCallback, unsigned short int* quantizedQueryAabbMin, unsigned short int* quantizedQueryAabbMax) const;
///use the 16-byte stackless 'skipindex' node tree to do a recursive traversal
- void walkRecursiveQuantizedTreeAgainstQueryAabb(const btQuantizedBvhNode* currentNode,btNodeOverlapCallback* nodeCallback,unsigned short int* quantizedQueryAabbMin,unsigned short int* quantizedQueryAabbMax) const;
+ void walkRecursiveQuantizedTreeAgainstQueryAabb(const btQuantizedBvhNode* currentNode, btNodeOverlapCallback* nodeCallback, unsigned short int* quantizedQueryAabbMin, unsigned short int* quantizedQueryAabbMax) const;
///use the 16-byte stackless 'skipindex' node tree to do a recursive traversal
- void walkRecursiveQuantizedTreeAgainstQuantizedTree(const btQuantizedBvhNode* treeNodeA,const btQuantizedBvhNode* treeNodeB,btNodeOverlapCallback* nodeCallback) const;
-
+ void walkRecursiveQuantizedTreeAgainstQuantizedTree(const btQuantizedBvhNode* treeNodeA, const btQuantizedBvhNode* treeNodeB, btNodeOverlapCallback* nodeCallback) const;
-
-
- void updateSubtreeHeaders(int leftChildNodexIndex,int rightChildNodexIndex);
+ void updateSubtreeHeaders(int leftChildNodexIndex, int rightChildNodexIndex);
public:
-
BT_DECLARE_ALIGNED_ALLOCATOR();
btQuantizedBvh();
virtual ~btQuantizedBvh();
-
///***************************************** expert/internal use only *************************
- void setQuantizationValues(const btVector3& bvhAabbMin,const btVector3& bvhAabbMax,btScalar quantizationMargin=btScalar(1.0));
- QuantizedNodeArray& getLeafNodeArray() { return m_quantizedLeafNodes; }
+ void setQuantizationValues(const btVector3& bvhAabbMin, const btVector3& bvhAabbMax, btScalar quantizationMargin = btScalar(1.0));
+ QuantizedNodeArray& getLeafNodeArray() { return m_quantizedLeafNodes; }
///buildInternal is expert use only: assumes that setQuantizationValues and LeafNodeArray are initialized
- void buildInternal();
+ void buildInternal();
///***************************************** expert/internal use only *************************
- void reportAabbOverlappingNodex(btNodeOverlapCallback* nodeCallback,const btVector3& aabbMin,const btVector3& aabbMax) const;
- void reportRayOverlappingNodex (btNodeOverlapCallback* nodeCallback, const btVector3& raySource, const btVector3& rayTarget) const;
- void reportBoxCastOverlappingNodex(btNodeOverlapCallback* nodeCallback, const btVector3& raySource, const btVector3& rayTarget, const btVector3& aabbMin,const btVector3& aabbMax) const;
+ void reportAabbOverlappingNodex(btNodeOverlapCallback * nodeCallback, const btVector3& aabbMin, const btVector3& aabbMax) const;
+ void reportRayOverlappingNodex(btNodeOverlapCallback * nodeCallback, const btVector3& raySource, const btVector3& rayTarget) const;
+ void reportBoxCastOverlappingNodex(btNodeOverlapCallback * nodeCallback, const btVector3& raySource, const btVector3& rayTarget, const btVector3& aabbMin, const btVector3& aabbMax) const;
- SIMD_FORCE_INLINE void quantize(unsigned short* out, const btVector3& point,int isMax) const
+ SIMD_FORCE_INLINE void quantize(unsigned short* out, const btVector3& point, int isMax) const
{
-
btAssert(m_useQuantization);
btAssert(point.getX() <= m_bvhAabbMax.getX());
@@ -368,122 +341,114 @@ public:
///@todo: double-check this
if (isMax)
{
- out[0] = (unsigned short) (((unsigned short)(v.getX()+btScalar(1.)) | 1));
- out[1] = (unsigned short) (((unsigned short)(v.getY()+btScalar(1.)) | 1));
- out[2] = (unsigned short) (((unsigned short)(v.getZ()+btScalar(1.)) | 1));
- } else
+ out[0] = (unsigned short)(((unsigned short)(v.getX() + btScalar(1.)) | 1));
+ out[1] = (unsigned short)(((unsigned short)(v.getY() + btScalar(1.)) | 1));
+ out[2] = (unsigned short)(((unsigned short)(v.getZ() + btScalar(1.)) | 1));
+ }
+ else
{
- out[0] = (unsigned short) (((unsigned short)(v.getX()) & 0xfffe));
- out[1] = (unsigned short) (((unsigned short)(v.getY()) & 0xfffe));
- out[2] = (unsigned short) (((unsigned short)(v.getZ()) & 0xfffe));
+ out[0] = (unsigned short)(((unsigned short)(v.getX()) & 0xfffe));
+ out[1] = (unsigned short)(((unsigned short)(v.getY()) & 0xfffe));
+ out[2] = (unsigned short)(((unsigned short)(v.getZ()) & 0xfffe));
}
-
#ifdef DEBUG_CHECK_DEQUANTIZATION
btVector3 newPoint = unQuantize(out);
if (isMax)
{
if (newPoint.getX() < point.getX())
{
- printf("unconservative X, diffX = %f, oldX=%f,newX=%f\n",newPoint.getX()-point.getX(), newPoint.getX(),point.getX());
+ printf("unconservative X, diffX = %f, oldX=%f,newX=%f\n", newPoint.getX() - point.getX(), newPoint.getX(), point.getX());
}
if (newPoint.getY() < point.getY())
{
- printf("unconservative Y, diffY = %f, oldY=%f,newY=%f\n",newPoint.getY()-point.getY(), newPoint.getY(),point.getY());
+ printf("unconservative Y, diffY = %f, oldY=%f,newY=%f\n", newPoint.getY() - point.getY(), newPoint.getY(), point.getY());
}
if (newPoint.getZ() < point.getZ())
{
-
- printf("unconservative Z, diffZ = %f, oldZ=%f,newZ=%f\n",newPoint.getZ()-point.getZ(), newPoint.getZ(),point.getZ());
+ printf("unconservative Z, diffZ = %f, oldZ=%f,newZ=%f\n", newPoint.getZ() - point.getZ(), newPoint.getZ(), point.getZ());
}
- } else
+ }
+ else
{
if (newPoint.getX() > point.getX())
{
- printf("unconservative X, diffX = %f, oldX=%f,newX=%f\n",newPoint.getX()-point.getX(), newPoint.getX(),point.getX());
+ printf("unconservative X, diffX = %f, oldX=%f,newX=%f\n", newPoint.getX() - point.getX(), newPoint.getX(), point.getX());
}
if (newPoint.getY() > point.getY())
{
- printf("unconservative Y, diffY = %f, oldY=%f,newY=%f\n",newPoint.getY()-point.getY(), newPoint.getY(),point.getY());
+ printf("unconservative Y, diffY = %f, oldY=%f,newY=%f\n", newPoint.getY() - point.getY(), newPoint.getY(), point.getY());
}
if (newPoint.getZ() > point.getZ())
{
- printf("unconservative Z, diffZ = %f, oldZ=%f,newZ=%f\n",newPoint.getZ()-point.getZ(), newPoint.getZ(),point.getZ());
+ printf("unconservative Z, diffZ = %f, oldZ=%f,newZ=%f\n", newPoint.getZ() - point.getZ(), newPoint.getZ(), point.getZ());
}
}
-#endif //DEBUG_CHECK_DEQUANTIZATION
-
+#endif //DEBUG_CHECK_DEQUANTIZATION
}
-
- SIMD_FORCE_INLINE void quantizeWithClamp(unsigned short* out, const btVector3& point2,int isMax) const
+ SIMD_FORCE_INLINE void quantizeWithClamp(unsigned short* out, const btVector3& point2, int isMax) const
{
-
btAssert(m_useQuantization);
btVector3 clampedPoint(point2);
clampedPoint.setMax(m_bvhAabbMin);
clampedPoint.setMin(m_bvhAabbMax);
- quantize(out,clampedPoint,isMax);
-
+ quantize(out, clampedPoint, isMax);
}
-
- SIMD_FORCE_INLINE btVector3 unQuantize(const unsigned short* vecIn) const
+
+ SIMD_FORCE_INLINE btVector3 unQuantize(const unsigned short* vecIn) const
{
- btVector3 vecOut;
- vecOut.setValue(
+ btVector3 vecOut;
+ vecOut.setValue(
(btScalar)(vecIn[0]) / (m_bvhQuantization.getX()),
(btScalar)(vecIn[1]) / (m_bvhQuantization.getY()),
(btScalar)(vecIn[2]) / (m_bvhQuantization.getZ()));
- vecOut += m_bvhAabbMin;
- return vecOut;
+ vecOut += m_bvhAabbMin;
+ return vecOut;
}
///setTraversalMode let's you choose between stackless, recursive or stackless cache friendly tree traversal. Note this is only implemented for quantized trees.
- void setTraversalMode(btTraversalMode traversalMode)
+ void setTraversalMode(btTraversalMode traversalMode)
{
m_traversalMode = traversalMode;
}
-
- SIMD_FORCE_INLINE QuantizedNodeArray& getQuantizedNodeArray()
- {
- return m_quantizedContiguousNodes;
+ SIMD_FORCE_INLINE QuantizedNodeArray& getQuantizedNodeArray()
+ {
+ return m_quantizedContiguousNodes;
}
-
- SIMD_FORCE_INLINE BvhSubtreeInfoArray& getSubtreeInfoArray()
+ SIMD_FORCE_INLINE BvhSubtreeInfoArray& getSubtreeInfoArray()
{
return m_SubtreeHeaders;
}
-////////////////////////////////////////////////////////////////////
+ ////////////////////////////////////////////////////////////////////
/////Calculate space needed to store BVH for serialization
unsigned calculateSerializeBufferSize() const;
/// Data buffer MUST be 16 byte aligned
- virtual bool serialize(void *o_alignedDataBuffer, unsigned i_dataBufferSize, bool i_swapEndian) const;
+ virtual bool serialize(void* o_alignedDataBuffer, unsigned i_dataBufferSize, bool i_swapEndian) const;
///deSerializeInPlace loads and initializes a BVH from a buffer in memory 'in place'
- static btQuantizedBvh *deSerializeInPlace(void *i_alignedDataBuffer, unsigned int i_dataBufferSize, bool i_swapEndian);
+ static btQuantizedBvh* deSerializeInPlace(void* i_alignedDataBuffer, unsigned int i_dataBufferSize, bool i_swapEndian);
static unsigned int getAlignmentSerializationPadding();
-//////////////////////////////////////////////////////////////////////
+ //////////////////////////////////////////////////////////////////////
-
- virtual int calculateSerializeBufferSizeNew() const;
+ virtual int calculateSerializeBufferSizeNew() const;
///fills the dataBuffer and returns the struct name (and 0 on failure)
- virtual const char* serialize(void* dataBuffer, btSerializer* serializer) const;
-
- virtual void deSerializeFloat(struct btQuantizedBvhFloatData& quantizedBvhFloatData);
+ virtual const char* serialize(void* dataBuffer, btSerializer* serializer) const;
- virtual void deSerializeDouble(struct btQuantizedBvhDoubleData& quantizedBvhDoubleData);
+ virtual void deSerializeFloat(struct btQuantizedBvhFloatData & quantizedBvhFloatData);
+ virtual void deSerializeDouble(struct btQuantizedBvhDoubleData & quantizedBvhDoubleData);
-////////////////////////////////////////////////////////////////////
+ ////////////////////////////////////////////////////////////////////
SIMD_FORCE_INLINE bool isQuantized()
{
@@ -494,38 +459,37 @@ private:
// Special "copy" constructor that allows for in-place deserialization
// Prevents btVector3's default constructor from being called, but doesn't inialize much else
// ownsMemory should most likely be false if deserializing, and if you are not, don't call this (it also changes the function signature, which we need)
- btQuantizedBvh(btQuantizedBvh &other, bool ownsMemory);
-
-}
-;
-
+ btQuantizedBvh(btQuantizedBvh & other, bool ownsMemory);
+};
-struct btBvhSubtreeInfoData
+// clang-format off
+// parser needs * with the name
+struct btBvhSubtreeInfoData
{
- int m_rootNodeIndex;
- int m_subtreeSize;
+ int m_rootNodeIndex;
+ int m_subtreeSize;
unsigned short m_quantizedAabbMin[3];
unsigned short m_quantizedAabbMax[3];
};
struct btOptimizedBvhNodeFloatData
{
- btVector3FloatData m_aabbMinOrg;
- btVector3FloatData m_aabbMaxOrg;
- int m_escapeIndex;
- int m_subPart;
- int m_triangleIndex;
+ btVector3FloatData m_aabbMinOrg;
+ btVector3FloatData m_aabbMaxOrg;
+ int m_escapeIndex;
+ int m_subPart;
+ int m_triangleIndex;
char m_pad[4];
};
struct btOptimizedBvhNodeDoubleData
{
- btVector3DoubleData m_aabbMinOrg;
- btVector3DoubleData m_aabbMaxOrg;
- int m_escapeIndex;
- int m_subPart;
- int m_triangleIndex;
- char m_pad[4];
+ btVector3DoubleData m_aabbMinOrg;
+ btVector3DoubleData m_aabbMaxOrg;
+ int m_escapeIndex;
+ int m_subPart;
+ int m_triangleIndex;
+ char m_pad[4];
};
@@ -569,13 +533,11 @@ struct btQuantizedBvhDoubleData
int m_numSubtreeHeaders;
btBvhSubtreeInfoData *m_subTreeInfoPtr;
};
+// clang-format on
-
-SIMD_FORCE_INLINE int btQuantizedBvh::calculateSerializeBufferSizeNew() const
+SIMD_FORCE_INLINE int btQuantizedBvh::calculateSerializeBufferSizeNew() const
{
return sizeof(btQuantizedBvhData);
}
-
-
-#endif //BT_QUANTIZED_BVH_H
+#endif //BT_QUANTIZED_BVH_H