Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
Diffstat (limited to 'extern/bullet2/src/BulletCollision/CollisionDispatch/btCollisionObject.cpp')
-rw-r--r--extern/bullet2/src/BulletCollision/CollisionDispatch/btCollisionObject.cpp53
1 files changed, 53 insertions, 0 deletions
diff --git a/extern/bullet2/src/BulletCollision/CollisionDispatch/btCollisionObject.cpp b/extern/bullet2/src/BulletCollision/CollisionDispatch/btCollisionObject.cpp
new file mode 100644
index 00000000000..881a8c0042a
--- /dev/null
+++ b/extern/bullet2/src/BulletCollision/CollisionDispatch/btCollisionObject.cpp
@@ -0,0 +1,53 @@
+/*
+Bullet Continuous Collision Detection and Physics Library
+Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/
+
+This software is provided 'as-is', without any express or implied warranty.
+In no event will the authors be held liable for any damages arising from the use of this software.
+Permission is granted to anyone to use this software for any purpose,
+including commercial applications, and to alter it and redistribute it freely,
+subject to the following restrictions:
+
+1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
+2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
+3. This notice may not be removed or altered from any source distribution.
+*/
+
+#include "btCollisionObject.h"
+
+btCollisionObject::btCollisionObject()
+ : m_broadphaseHandle(0),
+ m_collisionShape(0),
+ m_collisionFlags(0),
+ m_activationState1(1),
+ m_deactivationTime(0.f),
+ m_userObjectPointer(0),
+ m_hitFraction(1.f),
+ m_ccdSweptSphereRadius(0.f),
+ m_ccdSquareMotionTreshold(0.f)
+{
+
+}
+
+
+void btCollisionObject::SetActivationState(int newState)
+{
+ if ( (m_activationState1 != DISABLE_DEACTIVATION) && (m_activationState1 != DISABLE_SIMULATION))
+ m_activationState1 = newState;
+}
+
+void btCollisionObject::ForceActivationState(int newState)
+{
+ m_activationState1 = newState;
+}
+
+void btCollisionObject::activate()
+{
+ if (!(m_collisionFlags & (CF_STATIC_OBJECT|CF_KINEMATIC_OJBECT)))
+ {
+ SetActivationState(ACTIVE_TAG);
+ m_deactivationTime = 0.f;
+ }
+}
+
+