diff options
Diffstat (limited to 'extern/bullet2/src/BulletCollision/CollisionDispatch/btConvexConcaveCollisionAlgorithm.h')
-rw-r--r-- | extern/bullet2/src/BulletCollision/CollisionDispatch/btConvexConcaveCollisionAlgorithm.h | 7 |
1 files changed, 4 insertions, 3 deletions
diff --git a/extern/bullet2/src/BulletCollision/CollisionDispatch/btConvexConcaveCollisionAlgorithm.h b/extern/bullet2/src/BulletCollision/CollisionDispatch/btConvexConcaveCollisionAlgorithm.h index 34b9a107be9..984a4c39e8e 100644 --- a/extern/bullet2/src/BulletCollision/CollisionDispatch/btConvexConcaveCollisionAlgorithm.h +++ b/extern/bullet2/src/BulletCollision/CollisionDispatch/btConvexConcaveCollisionAlgorithm.h @@ -16,7 +16,7 @@ subject to the following restrictions: #ifndef CONVEX_CONCAVE_COLLISION_ALGORITHM_H #define CONVEX_CONCAVE_COLLISION_ALGORITHM_H -#include "BulletCollision/BroadphaseCollision/btCollisionAlgorithm.h" +#include "btActivatingCollisionAlgorithm.h" #include "BulletCollision/BroadphaseCollision/btDispatcher.h" #include "BulletCollision/BroadphaseCollision/btBroadphaseInterface.h" #include "BulletCollision/CollisionShapes/btTriangleCallback.h" @@ -34,8 +34,8 @@ class btConvexTriangleCallback : public btTriangleCallback btVector3 m_aabbMin; btVector3 m_aabbMax ; - btManifoldResult* m_resultOut; + btManifoldResult* m_resultOut; btDispatcher* m_dispatcher; const btDispatcherInfo* m_dispatchInfoPtr; btScalar m_collisionMarginTriangle; @@ -70,7 +70,7 @@ int m_triangleCount; /// btConvexConcaveCollisionAlgorithm supports collision between convex shapes and (concave) trianges meshes. -class btConvexConcaveCollisionAlgorithm : public btCollisionAlgorithm +class btConvexConcaveCollisionAlgorithm : public btActivatingCollisionAlgorithm { bool m_isSwapped; @@ -78,6 +78,7 @@ class btConvexConcaveCollisionAlgorithm : public btCollisionAlgorithm btConvexTriangleCallback m_btConvexTriangleCallback; + public: btConvexConcaveCollisionAlgorithm( const btCollisionAlgorithmConstructionInfo& ci,btCollisionObject* body0,btCollisionObject* body1,bool isSwapped); |