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Diffstat (limited to 'extern/bullet2/src/BulletCollision/CollisionDispatch/btInternalEdgeUtility.h')
-rw-r--r--extern/bullet2/src/BulletCollision/CollisionDispatch/btInternalEdgeUtility.h19
1 files changed, 8 insertions, 11 deletions
diff --git a/extern/bullet2/src/BulletCollision/CollisionDispatch/btInternalEdgeUtility.h b/extern/bullet2/src/BulletCollision/CollisionDispatch/btInternalEdgeUtility.h
index 7d9aafeee69..cc6d11c2418 100644
--- a/extern/bullet2/src/BulletCollision/CollisionDispatch/btInternalEdgeUtility.h
+++ b/extern/bullet2/src/BulletCollision/CollisionDispatch/btInternalEdgeUtility.h
@@ -15,33 +15,30 @@ class btCollisionObject;
struct btCollisionObjectWrapper;
class btManifoldPoint;
class btIDebugDraw;
-
-
+class btHeightfieldTerrainShape;
enum btInternalEdgeAdjustFlags
{
BT_TRIANGLE_CONVEX_BACKFACE_MODE = 1,
- BT_TRIANGLE_CONCAVE_DOUBLE_SIDED = 2, //double sided options are experimental, single sided is recommended
+ BT_TRIANGLE_CONCAVE_DOUBLE_SIDED = 2, //double sided options are experimental, single sided is recommended
BT_TRIANGLE_CONVEX_DOUBLE_SIDED = 4
};
-
///Call btGenerateInternalEdgeInfo to create triangle info, store in the shape 'userInfo'
-void btGenerateInternalEdgeInfo (btBvhTriangleMeshShape*trimeshShape, btTriangleInfoMap* triangleInfoMap);
+void btGenerateInternalEdgeInfo(btBvhTriangleMeshShape* trimeshShape, btTriangleInfoMap* triangleInfoMap);
+void btGenerateInternalEdgeInfo(btHeightfieldTerrainShape* trimeshShape, btTriangleInfoMap* triangleInfoMap);
///Call the btFixMeshNormal to adjust the collision normal, using the triangle info map (generated using btGenerateInternalEdgeInfo)
///If this info map is missing, or the triangle is not store in this map, nothing will be done
-void btAdjustInternalEdgeContacts(btManifoldPoint& cp, const btCollisionObjectWrapper* trimeshColObj0Wrap,const btCollisionObjectWrapper* otherColObj1Wrap, int partId0, int index0, int normalAdjustFlags = 0);
+void btAdjustInternalEdgeContacts(btManifoldPoint& cp, const btCollisionObjectWrapper* trimeshColObj0Wrap, const btCollisionObjectWrapper* otherColObj1Wrap, int partId0, int index0, int normalAdjustFlags = 0);
///Enable the BT_INTERNAL_EDGE_DEBUG_DRAW define and call btSetDebugDrawer, to get visual info to see if the internal edge utility works properly.
///If the utility doesn't work properly, you might have to adjust the threshold values in btTriangleInfoMap
//#define BT_INTERNAL_EDGE_DEBUG_DRAW
#ifdef BT_INTERNAL_EDGE_DEBUG_DRAW
-void btSetDebugDrawer(btIDebugDraw* debugDrawer);
-#endif //BT_INTERNAL_EDGE_DEBUG_DRAW
-
-
-#endif //BT_INTERNAL_EDGE_UTILITY_H
+void btSetDebugDrawer(btIDebugDraw* debugDrawer);
+#endif //BT_INTERNAL_EDGE_DEBUG_DRAW
+#endif //BT_INTERNAL_EDGE_UTILITY_H