diff options
Diffstat (limited to 'extern/bullet2/src/BulletCollision/CollisionDispatch/btManifoldResult.h')
-rw-r--r-- | extern/bullet2/src/BulletCollision/CollisionDispatch/btManifoldResult.h | 29 |
1 files changed, 27 insertions, 2 deletions
diff --git a/extern/bullet2/src/BulletCollision/CollisionDispatch/btManifoldResult.h b/extern/bullet2/src/BulletCollision/CollisionDispatch/btManifoldResult.h index 77192625513..5aac9a46f6a 100644 --- a/extern/bullet2/src/BulletCollision/CollisionDispatch/btManifoldResult.h +++ b/extern/bullet2/src/BulletCollision/CollisionDispatch/btManifoldResult.h @@ -18,12 +18,12 @@ subject to the following restrictions: #define MANIFOLD_RESULT_H class btCollisionObject; -class btPersistentManifold; +#include "BulletCollision/NarrowPhaseCollision/btPersistentManifold.h" class btManifoldPoint; #include "BulletCollision/NarrowPhaseCollision/btDiscreteCollisionDetectorInterface.h" -#include "../../LinearMath/btTransform.h" +#include "LinearMath/btTransform.h" typedef bool (*ContactAddedCallback)(btManifoldPoint& cp, const btCollisionObject* colObj0,int partId0,int index0,const btCollisionObject* colObj1,int partId1,int index1); extern ContactAddedCallback gContactAddedCallback; @@ -60,6 +60,15 @@ public: m_manifoldPtr = manifoldPtr; } + const btPersistentManifold* getPersistentManifold() const + { + return m_manifoldPtr; + } + btPersistentManifold* getPersistentManifold() + { + return m_manifoldPtr; + } + virtual void setShapeIdentifiers(int partId0,int index0, int partId1,int index1) { m_partId0=partId0; @@ -70,6 +79,22 @@ public: virtual void addContactPoint(const btVector3& normalOnBInWorld,const btVector3& pointInWorld,btScalar depth); + SIMD_FORCE_INLINE void refreshContactPoints() + { + btAssert(m_manifoldPtr); + if (!m_manifoldPtr->getNumContacts()) + return; + + bool isSwapped = m_manifoldPtr->getBody0() != m_body0; + + if (isSwapped) + { + m_manifoldPtr->refreshContactPoints(m_rootTransB,m_rootTransA); + } else + { + m_manifoldPtr->refreshContactPoints(m_rootTransA,m_rootTransB); + } + } }; |