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Diffstat (limited to 'extern/bullet2/src/BulletCollision/CollisionDispatch/btSimulationIslandManager.h')
-rw-r--r--extern/bullet2/src/BulletCollision/CollisionDispatch/btSimulationIslandManager.h42
1 files changed, 18 insertions, 24 deletions
diff --git a/extern/bullet2/src/BulletCollision/CollisionDispatch/btSimulationIslandManager.h b/extern/bullet2/src/BulletCollision/CollisionDispatch/btSimulationIslandManager.h
index e24c6afeca1..197bb457cf6 100644
--- a/extern/bullet2/src/BulletCollision/CollisionDispatch/btSimulationIslandManager.h
+++ b/extern/bullet2/src/BulletCollision/CollisionDispatch/btSimulationIslandManager.h
@@ -26,46 +26,42 @@ class btCollisionWorld;
class btDispatcher;
class btPersistentManifold;
-
///SimulationIslandManager creates and handles simulation islands, using btUnionFind
class btSimulationIslandManager
{
btUnionFind m_unionFind;
- btAlignedObjectArray<btPersistentManifold*> m_islandmanifold;
- btAlignedObjectArray<btCollisionObject* > m_islandBodies;
-
+ btAlignedObjectArray<btPersistentManifold*> m_islandmanifold;
+ btAlignedObjectArray<btCollisionObject*> m_islandBodies;
+
bool m_splitIslands;
-
+
public:
btSimulationIslandManager();
virtual ~btSimulationIslandManager();
+ void initUnionFind(int n);
- void initUnionFind(int n);
-
-
- btUnionFind& getUnionFind() { return m_unionFind;}
-
- virtual void updateActivationState(btCollisionWorld* colWorld,btDispatcher* dispatcher);
- virtual void storeIslandActivationState(btCollisionWorld* world);
+ btUnionFind& getUnionFind() { return m_unionFind; }
+ virtual void updateActivationState(btCollisionWorld* colWorld, btDispatcher* dispatcher);
+ virtual void storeIslandActivationState(btCollisionWorld* world);
- void findUnions(btDispatcher* dispatcher,btCollisionWorld* colWorld);
+ void findUnions(btDispatcher* dispatcher, btCollisionWorld* colWorld);
-
-
- struct IslandCallback
+ struct IslandCallback
{
- virtual ~IslandCallback() {};
+ virtual ~IslandCallback(){};
- virtual void processIsland(btCollisionObject** bodies,int numBodies,class btPersistentManifold** manifolds,int numManifolds, int islandId) = 0;
+ virtual void processIsland(btCollisionObject** bodies, int numBodies, class btPersistentManifold** manifolds, int numManifolds, int islandId) = 0;
};
- void buildAndProcessIslands(btDispatcher* dispatcher,btCollisionWorld* collisionWorld, IslandCallback* callback);
-
- void buildIslands(btDispatcher* dispatcher,btCollisionWorld* colWorld);
+ void buildAndProcessIslands(btDispatcher* dispatcher, btCollisionWorld* collisionWorld, IslandCallback* callback);
+
+ void buildIslands(btDispatcher* dispatcher, btCollisionWorld* colWorld);
+ void processIslands(btDispatcher* dispatcher, btCollisionWorld* collisionWorld, IslandCallback* callback);
+
bool getSplitIslands()
{
return m_splitIslands;
@@ -74,8 +70,6 @@ public:
{
m_splitIslands = doSplitIslands;
}
-
};
-#endif //BT_SIMULATION_ISLAND_MANAGER_H
-
+#endif //BT_SIMULATION_ISLAND_MANAGER_H