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Diffstat (limited to 'extern/bullet2/src/BulletCollision/CollisionShapes/btBvhTriangleMeshShape.h')
-rw-r--r--extern/bullet2/src/BulletCollision/CollisionShapes/btBvhTriangleMeshShape.h7
1 files changed, 2 insertions, 5 deletions
diff --git a/extern/bullet2/src/BulletCollision/CollisionShapes/btBvhTriangleMeshShape.h b/extern/bullet2/src/BulletCollision/CollisionShapes/btBvhTriangleMeshShape.h
index 6e587340dc1..cb2c326574e 100644
--- a/extern/bullet2/src/BulletCollision/CollisionShapes/btBvhTriangleMeshShape.h
+++ b/extern/bullet2/src/BulletCollision/CollisionShapes/btBvhTriangleMeshShape.h
@@ -37,7 +37,7 @@ public:
BT_DECLARE_ALIGNED_ALLOCATOR();
- btBvhTriangleMeshShape() :btTriangleMeshShape(0),m_bvh(0),m_ownsBvh(false) {};
+ btBvhTriangleMeshShape() : btTriangleMeshShape(0),m_bvh(0),m_ownsBvh(false) {m_shapeType = TRIANGLE_MESH_SHAPE_PROXYTYPE;};
btBvhTriangleMeshShape(btStridingMeshInterface* meshInterface, bool useQuantizedAabbCompression, bool buildBvh = true);
///optionally pass in a larger bvh aabb, used for quantization. This allows for deformations within this aabb
@@ -50,10 +50,7 @@ public:
return m_ownsBvh;
}
- virtual int getShapeType() const
- {
- return TRIANGLE_MESH_SHAPE_PROXYTYPE;
- }
+
void performRaycast (btTriangleCallback* callback, const btVector3& raySource, const btVector3& rayTarget);
void performConvexcast (btTriangleCallback* callback, const btVector3& boxSource, const btVector3& boxTarget, const btVector3& boxMin, const btVector3& boxMax);