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Diffstat (limited to 'extern/bullet2/src/BulletCollision/CollisionShapes/btConvexShape.h')
-rw-r--r--extern/bullet2/src/BulletCollision/CollisionShapes/btConvexShape.h92
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diff --git a/extern/bullet2/src/BulletCollision/CollisionShapes/btConvexShape.h b/extern/bullet2/src/BulletCollision/CollisionShapes/btConvexShape.h
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+++ b/extern/bullet2/src/BulletCollision/CollisionShapes/btConvexShape.h
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+/*
+Bullet Continuous Collision Detection and Physics Library
+Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/
+
+This software is provided 'as-is', without any express or implied warranty.
+In no event will the authors be held liable for any damages arising from the use of this software.
+Permission is granted to anyone to use this software for any purpose,
+including commercial applications, and to alter it and redistribute it freely,
+subject to the following restrictions:
+
+1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
+2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
+3. This notice may not be removed or altered from any source distribution.
+*/
+
+#ifndef CONVEX_SHAPE_INTERFACE1
+#define CONVEX_SHAPE_INTERFACE1
+
+#include "btCollisionShape.h"
+
+#include "LinearMath/btVector3.h"
+#include "LinearMath/btTransform.h"
+#include "LinearMath/btMatrix3x3.h"
+#include <vector>
+#include "BulletCollision/CollisionShapes/btCollisionMargin.h"
+
+//todo: get rid of this btConvexCastResult thing!
+struct btConvexCastResult;
+
+
+/// btConvexShape is an abstract shape interface.
+/// The explicit part provides plane-equations, the implicit part provides GetClosestPoint interface.
+/// used in combination with GJK or btConvexCast
+class btConvexShape : public btCollisionShape
+{
+
+protected:
+
+ //local scaling. collisionMargin is not scaled !
+ btVector3 m_localScaling;
+
+ btVector3 m_implicitShapeDimensions;
+
+ btScalar m_collisionMargin;
+
+public:
+ btConvexShape();
+
+ virtual btVector3 localGetSupportingVertex(const btVector3& vec)const;
+ virtual btVector3 localGetSupportingVertexWithoutMargin(const btVector3& vec) const= 0;
+
+ //notice that the vectors should be unit length
+ virtual void batchedUnitVectorGetSupportingVertexWithoutMargin(const btVector3* vectors,btVector3* supportVerticesOut,int numVectors) const= 0;
+
+ const btVector3& getImplicitShapeDimensions() const
+ {
+ return m_implicitShapeDimensions;
+ }
+
+ ///getAabb's default implementation is brute force, expected derived classes to implement a fast dedicated version
+ void getAabb(const btTransform& t,btVector3& aabbMin,btVector3& aabbMax) const
+ {
+ getAabbSlow(t,aabbMin,aabbMax);
+ }
+
+
+
+ virtual void getAabbSlow(const btTransform& t,btVector3& aabbMin,btVector3& aabbMax) const;
+
+
+ virtual void setLocalScaling(const btVector3& scaling);
+ virtual const btVector3& getLocalScaling() const
+ {
+ return m_localScaling;
+ }
+
+
+ virtual void setMargin(float margin)
+ {
+ m_collisionMargin = margin;
+ }
+ virtual float getMargin() const
+ {
+ return m_collisionMargin;
+ }
+
+
+};
+
+
+
+#endif //CONVEX_SHAPE_INTERFACE1