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Diffstat (limited to 'extern/bullet2/src/BulletCollision/CollisionShapes/btCylinderShape.h')
-rw-r--r--extern/bullet2/src/BulletCollision/CollisionShapes/btCylinderShape.h15
1 files changed, 14 insertions, 1 deletions
diff --git a/extern/bullet2/src/BulletCollision/CollisionShapes/btCylinderShape.h b/extern/bullet2/src/BulletCollision/CollisionShapes/btCylinderShape.h
index 125bfc78a77..6f796950e1d 100644
--- a/extern/bullet2/src/BulletCollision/CollisionShapes/btCylinderShape.h
+++ b/extern/bullet2/src/BulletCollision/CollisionShapes/btCylinderShape.h
@@ -21,7 +21,7 @@ subject to the following restrictions:
#include "LinearMath/btVector3.h"
/// The btCylinderShape class implements a cylinder shape primitive, centered around the origin. Its central axis aligned with the Y axis. btCylinderShapeX is aligned with the X axis and btCylinderShapeZ around the Z axis.
-class btCylinderShape : public btConvexInternalShape
+ATTRIBUTE_ALIGNED16(class) btCylinderShape : public btConvexInternalShape
{
@@ -31,6 +31,8 @@ protected:
public:
+BT_DECLARE_ALIGNED_ALLOCATOR();
+
btVector3 getHalfExtentsWithMargin() const
{
btVector3 halfExtents = getHalfExtentsWithoutMargin();
@@ -95,6 +97,13 @@ public:
return m_upAxis;
}
+ virtual btVector3 getAnisotropicRollingFrictionDirection() const
+ {
+ btVector3 aniDir(0,0,0);
+ aniDir[getUpAxis()]=1;
+ return aniDir;
+ }
+
virtual btScalar getRadius() const
{
return getHalfExtentsWithMargin().getX();
@@ -128,6 +137,8 @@ public:
class btCylinderShapeX : public btCylinderShape
{
public:
+ BT_DECLARE_ALIGNED_ALLOCATOR();
+
btCylinderShapeX (const btVector3& halfExtents);
virtual btVector3 localGetSupportingVertexWithoutMargin(const btVector3& vec)const;
@@ -149,6 +160,8 @@ public:
class btCylinderShapeZ : public btCylinderShape
{
public:
+ BT_DECLARE_ALIGNED_ALLOCATOR();
+
btCylinderShapeZ (const btVector3& halfExtents);
virtual btVector3 localGetSupportingVertexWithoutMargin(const btVector3& vec)const;