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Diffstat (limited to 'extern/bullet2/src/BulletCollision/CollisionShapes/btScaledBvhTriangleMeshShape.h')
-rw-r--r--extern/bullet2/src/BulletCollision/CollisionShapes/btScaledBvhTriangleMeshShape.h57
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diff --git a/extern/bullet2/src/BulletCollision/CollisionShapes/btScaledBvhTriangleMeshShape.h b/extern/bullet2/src/BulletCollision/CollisionShapes/btScaledBvhTriangleMeshShape.h
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+++ b/extern/bullet2/src/BulletCollision/CollisionShapes/btScaledBvhTriangleMeshShape.h
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+/*
+Bullet Continuous Collision Detection and Physics Library
+Copyright (c) 2003-2008 Erwin Coumans http://continuousphysics.com/Bullet/
+
+This software is provided 'as-is', without any express or implied warranty.
+In no event will the authors be held liable for any damages arising from the use of this software.
+Permission is granted to anyone to use this software for any purpose,
+including commercial applications, and to alter it and redistribute it freely,
+subject to the following restrictions:
+
+1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
+2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
+3. This notice may not be removed or altered from any source distribution.
+*/
+
+#ifndef SCALED_BVH_TRIANGLE_MESH_SHAPE_H
+#define SCALED_BVH_TRIANGLE_MESH_SHAPE_H
+
+#include "BulletCollision/CollisionShapes/btBvhTriangleMeshShape.h"
+
+
+///The btScaledBvhTriangleMeshShape allows to instance a scaled version of an existing btBvhTriangleMeshShape.
+///Note that each btBvhTriangleMeshShape still can have its own local scaling, independent from this btScaledBvhTriangleMeshShape 'localScaling'
+ATTRIBUTE_ALIGNED16(class) btScaledBvhTriangleMeshShape : public btConcaveShape
+{
+
+
+ btVector3 m_localScaling;
+
+ btBvhTriangleMeshShape* m_bvhTriMeshShape;
+
+public:
+
+
+ btScaledBvhTriangleMeshShape(btBvhTriangleMeshShape* childShape,btVector3 localScaling);
+
+ virtual ~btScaledBvhTriangleMeshShape();
+
+ virtual int getShapeType() const
+ {
+ //use un-used 'FAST_CONCAVE_MESH_PROXYTYPE' for now, later add SCALED_TRIANGLE_MESH_SHAPE_PROXYTYPE to btBroadphaseProxy.h
+ return FAST_CONCAVE_MESH_PROXYTYPE;
+ }
+
+ virtual void getAabb(const btTransform& t,btVector3& aabbMin,btVector3& aabbMax) const;
+ virtual void setLocalScaling(const btVector3& scaling);
+ virtual const btVector3& getLocalScaling() const;
+ virtual void calculateLocalInertia(btScalar mass,btVector3& inertia) const;
+
+ virtual void processAllTriangles(btTriangleCallback* callback,const btVector3& aabbMin,const btVector3& aabbMax) const;
+
+ //debugging
+ virtual const char* getName()const {return "SCALEDBVHTRIANGLEMESH";}
+
+};
+
+#endif //BVH_TRIANGLE_MESH_SHAPE_H