diff options
Diffstat (limited to 'extern/bullet2/src/BulletCollision/CollisionShapes/btTetrahedronShape.h')
-rw-r--r-- | extern/bullet2/src/BulletCollision/CollisionShapes/btTetrahedronShape.h | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/extern/bullet2/src/BulletCollision/CollisionShapes/btTetrahedronShape.h b/extern/bullet2/src/BulletCollision/CollisionShapes/btTetrahedronShape.h index 114ae288bb0..72e9f232876 100644 --- a/extern/bullet2/src/BulletCollision/CollisionShapes/btTetrahedronShape.h +++ b/extern/bullet2/src/BulletCollision/CollisionShapes/btTetrahedronShape.h @@ -1,6 +1,6 @@ /* Bullet Continuous Collision Detection and Physics Library -Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/ +Copyright (c) 2003-2009 Erwin Coumans http://bulletphysics.org This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software. @@ -22,7 +22,7 @@ subject to the following restrictions: ///The btBU_Simplex1to4 implements tetrahedron, triangle, line, vertex collision shapes. In most cases it is better to use btConvexHullShape instead. -class btBU_Simplex1to4 : public btPolyhedralConvexShape +class btBU_Simplex1to4 : public btPolyhedralConvexAabbCachingShape { protected: @@ -43,7 +43,7 @@ public: m_numVertices = 0; } - + virtual void getAabb(const btTransform& t,btVector3& aabbMin,btVector3& aabbMax) const; void addVertex(const btVector3& pt); |