diff options
Diffstat (limited to 'extern/bullet2/src/BulletCollision/CollisionShapes/btTriangleMesh.h')
-rw-r--r-- | extern/bullet2/src/BulletCollision/CollisionShapes/btTriangleMesh.h | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/extern/bullet2/src/BulletCollision/CollisionShapes/btTriangleMesh.h b/extern/bullet2/src/BulletCollision/CollisionShapes/btTriangleMesh.h index f06fbb7c22d..d2624fe18e1 100644 --- a/extern/bullet2/src/BulletCollision/CollisionShapes/btTriangleMesh.h +++ b/extern/bullet2/src/BulletCollision/CollisionShapes/btTriangleMesh.h @@ -1,6 +1,6 @@ /* Bullet Continuous Collision Detection and Physics Library -Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/ +Copyright (c) 2003-2009 Erwin Coumans http://bulletphysics.org This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software. @@ -13,7 +13,6 @@ subject to the following restrictions: 3. This notice may not be removed or altered from any source distribution. */ - #ifndef TRIANGLE_MESH_H #define TRIANGLE_MESH_H @@ -41,9 +40,6 @@ class btTriangleMesh : public btTriangleIndexVertexArray btTriangleMesh (bool use32bitIndices=true,bool use4componentVertices=true); - int findOrAddVertex(const btVector3& vertex, bool removeDuplicateVertices); - void addIndex(int index); - bool getUse32bitIndices() const { return m_use32bitIndices; @@ -62,6 +58,10 @@ class btTriangleMesh : public btTriangleIndexVertexArray virtual void preallocateVertices(int numverts){(void) numverts;} virtual void preallocateIndices(int numindices){(void) numindices;} + ///findOrAddVertex is an internal method, use addTriangle instead + int findOrAddVertex(const btVector3& vertex, bool removeDuplicateVertices); + ///addIndex is an internal method, use addTriangle instead + void addIndex(int index); }; |