diff options
Diffstat (limited to 'extern/bullet2/src/BulletCollision/CollisionShapes/btTriangleMeshShape.cpp')
-rw-r--r-- | extern/bullet2/src/BulletCollision/CollisionShapes/btTriangleMeshShape.cpp | 26 |
1 files changed, 14 insertions, 12 deletions
diff --git a/extern/bullet2/src/BulletCollision/CollisionShapes/btTriangleMeshShape.cpp b/extern/bullet2/src/BulletCollision/CollisionShapes/btTriangleMeshShape.cpp index cd2bf7261d1..ed81897b515 100644 --- a/extern/bullet2/src/BulletCollision/CollisionShapes/btTriangleMeshShape.cpp +++ b/extern/bullet2/src/BulletCollision/CollisionShapes/btTriangleMeshShape.cpp @@ -40,8 +40,8 @@ btTriangleMeshShape::~btTriangleMeshShape() void btTriangleMeshShape::getAabb(const btTransform& trans,btVector3& aabbMin,btVector3& aabbMax) const { - btVector3 localHalfExtents = 0.5f*(m_localAabbMax-m_localAabbMin); - btVector3 localCenter = 0.5f*(m_localAabbMax+m_localAabbMin); + btVector3 localHalfExtents = btScalar(0.5)*(m_localAabbMax-m_localAabbMin); + btVector3 localCenter = btScalar(0.5)*(m_localAabbMax+m_localAabbMin); btMatrix3x3 abs_b = trans.getBasis().absolute(); @@ -62,11 +62,11 @@ void btTriangleMeshShape::recalcLocalAabb() { for (int i=0;i<3;i++) { - btVector3 vec(0.f,0.f,0.f); - vec[i] = 1.f; + btVector3 vec(btScalar(0.),btScalar(0.),btScalar(0.)); + vec[i] = btScalar(1.); btVector3 tmp = localGetSupportingVertex(vec); m_localAabbMax[i] = tmp[i]+m_collisionMargin; - vec[i] = -1.f; + vec[i] = btScalar(-1.); tmp = localGetSupportingVertex(vec); m_localAabbMin[i] = tmp[i]-m_collisionMargin; } @@ -85,7 +85,7 @@ public: btVector3 m_supportVecLocal; SupportVertexCallback(const btVector3& supportVecWorld,const btTransform& trans) - : m_supportVertexLocal(0.f,0.f,0.f), m_worldTrans(trans) ,m_maxDot(-1e30f) + : m_supportVertexLocal(btScalar(0.),btScalar(0.),btScalar(0.)), m_worldTrans(trans) ,m_maxDot(btScalar(-1e30)) { m_supportVecLocal = supportVecWorld * m_worldTrans.getBasis(); @@ -93,6 +93,8 @@ public: virtual void processTriangle( btVector3* triangle,int partId, int triangleIndex) { + (void)partId; + (void)triangleIndex; for (int i=0;i<3;i++) { btScalar dot = m_supportVecLocal.dot(triangle[i]); @@ -138,8 +140,7 @@ const btVector3& btTriangleMeshShape::getLocalScaling() const void btTriangleMeshShape::processAllTriangles(btTriangleCallback* callback,const btVector3& aabbMin,const btVector3& aabbMax) const { - - struct FilteredCallback : public btInternalTriangleIndexCallback + struct FilteredCallback : public btInternalTriangleIndexCallback { btTriangleCallback* m_callback; btVector3 m_aabbMin; @@ -167,18 +168,19 @@ void btTriangleMeshShape::processAllTriangles(btTriangleCallback* callback,const FilteredCallback filterCallback(callback,aabbMin,aabbMax); m_meshInterface->InternalProcessAllTriangles(&filterCallback,aabbMin,aabbMax); - } + void btTriangleMeshShape::calculateLocalInertia(btScalar mass,btVector3& inertia) { + (void)mass; //moving concave objects not supported - assert(0); - inertia.setValue(0.f,0.f,0.f); + btAssert(0); + inertia.setValue(btScalar(0.),btScalar(0.),btScalar(0.)); } @@ -191,7 +193,7 @@ btVector3 btTriangleMeshShape::localGetSupportingVertex(const btVector3& vec) co SupportVertexCallback supportCallback(vec,ident); - btVector3 aabbMax(1e30f,1e30f,1e30f); + btVector3 aabbMax(btScalar(1e30),btScalar(1e30),btScalar(1e30)); processAllTriangles(&supportCallback,-aabbMax,aabbMax); |