diff options
Diffstat (limited to 'extern/bullet2/src/BulletCollision/CollisionShapes/btTriangleMeshShape.h')
-rw-r--r-- | extern/bullet2/src/BulletCollision/CollisionShapes/btTriangleMeshShape.h | 27 |
1 files changed, 17 insertions, 10 deletions
diff --git a/extern/bullet2/src/BulletCollision/CollisionShapes/btTriangleMeshShape.h b/extern/bullet2/src/BulletCollision/CollisionShapes/btTriangleMeshShape.h index e6173e47640..c9eabafe290 100644 --- a/extern/bullet2/src/BulletCollision/CollisionShapes/btTriangleMeshShape.h +++ b/extern/bullet2/src/BulletCollision/CollisionShapes/btTriangleMeshShape.h @@ -20,18 +20,20 @@ subject to the following restrictions: #include "btStridingMeshInterface.h" -///Concave triangle mesh. Uses an interface to access the triangles to allow for sharing graphics/physics triangles. +///The btTriangleMeshShape is an internal concave triangle mesh interface. Don't use this class directly, use btBvhTriangleMeshShape instead. class btTriangleMeshShape : public btConcaveShape { protected: btVector3 m_localAabbMin; btVector3 m_localAabbMax; btStridingMeshInterface* m_meshInterface; - -public: + ///btTriangleMeshShape constructor has been disabled/protected, so that users will not mistakenly use this class. + ///Don't use btTriangleMeshShape but use btBvhTriangleMeshShape instead! btTriangleMeshShape(btStridingMeshInterface* meshInterface); +public: + virtual ~btTriangleMeshShape(); virtual btVector3 localGetSupportingVertex(const btVector3& vec) const; @@ -44,16 +46,11 @@ public: void recalcLocalAabb(); - virtual int getShapeType() const - { - return TRIANGLE_MESH_SHAPE_PROXYTYPE; - } - virtual void getAabb(const btTransform& t,btVector3& aabbMin,btVector3& aabbMax) const; virtual void processAllTriangles(btTriangleCallback* callback,const btVector3& aabbMin,const btVector3& aabbMax) const; - virtual void calculateLocalInertia(btScalar mass,btVector3& inertia); + virtual void calculateLocalInertia(btScalar mass,btVector3& inertia) const; virtual void setLocalScaling(const btVector3& scaling); virtual const btVector3& getLocalScaling() const; @@ -68,9 +65,19 @@ public: return m_meshInterface; } + const btVector3& getLocalAabbMin() const + { + return m_localAabbMin; + } + const btVector3& getLocalAabbMax() const + { + return m_localAabbMax; + } + + //debugging - virtual char* getName()const {return "TRIANGLEMESH";} + virtual const char* getName()const {return "TRIANGLEMESH";} }; |