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Diffstat (limited to 'extern/bullet2/src/BulletCollision/CollisionShapes/btUniformScalingShape.h')
-rw-r--r--extern/bullet2/src/BulletCollision/CollisionShapes/btUniformScalingShape.h61
1 files changed, 28 insertions, 33 deletions
diff --git a/extern/bullet2/src/BulletCollision/CollisionShapes/btUniformScalingShape.h b/extern/bullet2/src/BulletCollision/CollisionShapes/btUniformScalingShape.h
index a10f58d2429..4dfe34efbdc 100644
--- a/extern/bullet2/src/BulletCollision/CollisionShapes/btUniformScalingShape.h
+++ b/extern/bullet2/src/BulletCollision/CollisionShapes/btUniformScalingShape.h
@@ -17,73 +17,68 @@ subject to the following restrictions:
#define BT_UNIFORM_SCALING_SHAPE_H
#include "btConvexShape.h"
-#include "BulletCollision/BroadphaseCollision/btBroadphaseProxy.h" // for the types
+#include "BulletCollision/BroadphaseCollision/btBroadphaseProxy.h" // for the types
///The btUniformScalingShape allows to re-use uniform scaled instances of btConvexShape in a memory efficient way.
///Istead of using btUniformScalingShape, it is better to use the non-uniform setLocalScaling method on convex shapes that implement it.
-ATTRIBUTE_ALIGNED16(class) btUniformScalingShape : public btConvexShape
+ATTRIBUTE_ALIGNED16(class)
+btUniformScalingShape : public btConvexShape
{
- btConvexShape* m_childConvexShape;
+ btConvexShape* m_childConvexShape;
- btScalar m_uniformScalingFactor;
-
- public:
-
+ btScalar m_uniformScalingFactor;
+
+public:
BT_DECLARE_ALIGNED_ALLOCATOR();
-
- btUniformScalingShape( btConvexShape* convexChildShape, btScalar uniformScalingFactor);
-
+
+ btUniformScalingShape(btConvexShape * convexChildShape, btScalar uniformScalingFactor);
+
virtual ~btUniformScalingShape();
-
- virtual btVector3 localGetSupportingVertexWithoutMargin(const btVector3& vec)const;
- virtual btVector3 localGetSupportingVertex(const btVector3& vec)const;
+ virtual btVector3 localGetSupportingVertexWithoutMargin(const btVector3& vec) const;
+
+ virtual btVector3 localGetSupportingVertex(const btVector3& vec) const;
- virtual void batchedUnitVectorGetSupportingVertexWithoutMargin(const btVector3* vectors,btVector3* supportVerticesOut,int numVectors) const;
+ virtual void batchedUnitVectorGetSupportingVertexWithoutMargin(const btVector3* vectors, btVector3* supportVerticesOut, int numVectors) const;
- virtual void calculateLocalInertia(btScalar mass,btVector3& inertia) const;
+ virtual void calculateLocalInertia(btScalar mass, btVector3 & inertia) const;
- btScalar getUniformScalingFactor() const
+ btScalar getUniformScalingFactor() const
{
return m_uniformScalingFactor;
}
- btConvexShape* getChildShape()
+ btConvexShape* getChildShape()
{
return m_childConvexShape;
}
- const btConvexShape* getChildShape() const
+ const btConvexShape* getChildShape() const
{
return m_childConvexShape;
}
- virtual const char* getName()const
+ virtual const char* getName() const
{
return "UniformScalingShape";
}
-
-
///////////////////////////
-
///getAabb's default implementation is brute force, expected derived classes to implement a fast dedicated version
- void getAabb(const btTransform& t,btVector3& aabbMin,btVector3& aabbMax) const;
-
- virtual void getAabbSlow(const btTransform& t,btVector3& aabbMin,btVector3& aabbMax) const;
+ void getAabb(const btTransform& t, btVector3& aabbMin, btVector3& aabbMax) const;
- virtual void setLocalScaling(const btVector3& scaling) ;
- virtual const btVector3& getLocalScaling() const ;
+ virtual void getAabbSlow(const btTransform& t, btVector3& aabbMin, btVector3& aabbMax) const;
- virtual void setMargin(btScalar margin);
- virtual btScalar getMargin() const;
+ virtual void setLocalScaling(const btVector3& scaling);
+ virtual const btVector3& getLocalScaling() const;
- virtual int getNumPreferredPenetrationDirections() const;
-
- virtual void getPreferredPenetrationDirection(int index, btVector3& penetrationVector) const;
+ virtual void setMargin(btScalar margin);
+ virtual btScalar getMargin() const;
+ virtual int getNumPreferredPenetrationDirections() const;
+ virtual void getPreferredPenetrationDirection(int index, btVector3& penetrationVector) const;
};
-#endif //BT_UNIFORM_SCALING_SHAPE_H
+#endif //BT_UNIFORM_SCALING_SHAPE_H