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Diffstat (limited to 'extern/bullet2/src/BulletCollision/NarrowPhaseCollision/btManifoldPoint.h')
-rw-r--r--extern/bullet2/src/BulletCollision/NarrowPhaseCollision/btManifoldPoint.h27
1 files changed, 14 insertions, 13 deletions
diff --git a/extern/bullet2/src/BulletCollision/NarrowPhaseCollision/btManifoldPoint.h b/extern/bullet2/src/BulletCollision/NarrowPhaseCollision/btManifoldPoint.h
index 00a9206fef0..f6a893151da 100644
--- a/extern/bullet2/src/BulletCollision/NarrowPhaseCollision/btManifoldPoint.h
+++ b/extern/bullet2/src/BulletCollision/NarrowPhaseCollision/btManifoldPoint.h
@@ -16,8 +16,8 @@ subject to the following restrictions:
#ifndef MANIFOLD_CONTACT_POINT_H
#define MANIFOLD_CONTACT_POINT_H
-#include "LinearMath/btVector3.h"
-#include "LinearMath/btTransformUtil.h"
+#include "../../LinearMath/btVector3.h"
+#include "../../LinearMath/btTransformUtil.h"
@@ -29,7 +29,8 @@ class btManifoldPoint
{
public:
btManifoldPoint()
- :m_userPersistentData(0)
+ :m_userPersistentData(0),
+ m_lifeTime(0)
{
}
@@ -40,8 +41,8 @@ class btManifoldPoint
m_localPointB( pointB ),
m_normalWorldOnB( normal ),
m_distance1( distance ),
- m_combinedFriction(0.f),
- m_combinedRestitution(0.f),
+ m_combinedFriction(btScalar(0.)),
+ m_combinedRestitution(btScalar(0.)),
m_userPersistentData(0),
m_lifeTime(0)
{
@@ -58,16 +59,16 @@ class btManifoldPoint
btVector3 m_positionWorldOnA;
btVector3 m_normalWorldOnB;
- float m_distance1;
- float m_combinedFriction;
- float m_combinedRestitution;
+ btScalar m_distance1;
+ btScalar m_combinedFriction;
+ btScalar m_combinedRestitution;
- void* m_userPersistentData;
+ mutable void* m_userPersistentData;
int m_lifeTime;//lifetime of the contactpoint in frames
- float getDistance() const
+ btScalar getDistance() const
{
return m_distance1;
}
@@ -76,17 +77,17 @@ class btManifoldPoint
return m_lifeTime;
}
- btVector3 getPositionWorldOnA() {
+ const btVector3& getPositionWorldOnA() const {
return m_positionWorldOnA;
// return m_positionWorldOnB + m_normalWorldOnB * m_distance1;
}
- const btVector3& getPositionWorldOnB()
+ const btVector3& getPositionWorldOnB() const
{
return m_positionWorldOnB;
}
- void setDistance(float dist)
+ void setDistance(btScalar dist)
{
m_distance1 = dist;
}