diff options
Diffstat (limited to 'extern/bullet2/src/BulletCollision/NarrowPhaseCollision/btManifoldPoint.h')
-rw-r--r-- | extern/bullet2/src/BulletCollision/NarrowPhaseCollision/btManifoldPoint.h | 27 |
1 files changed, 14 insertions, 13 deletions
diff --git a/extern/bullet2/src/BulletCollision/NarrowPhaseCollision/btManifoldPoint.h b/extern/bullet2/src/BulletCollision/NarrowPhaseCollision/btManifoldPoint.h index 00a9206fef0..f6a893151da 100644 --- a/extern/bullet2/src/BulletCollision/NarrowPhaseCollision/btManifoldPoint.h +++ b/extern/bullet2/src/BulletCollision/NarrowPhaseCollision/btManifoldPoint.h @@ -16,8 +16,8 @@ subject to the following restrictions: #ifndef MANIFOLD_CONTACT_POINT_H #define MANIFOLD_CONTACT_POINT_H -#include "LinearMath/btVector3.h" -#include "LinearMath/btTransformUtil.h" +#include "../../LinearMath/btVector3.h" +#include "../../LinearMath/btTransformUtil.h" @@ -29,7 +29,8 @@ class btManifoldPoint { public: btManifoldPoint() - :m_userPersistentData(0) + :m_userPersistentData(0), + m_lifeTime(0) { } @@ -40,8 +41,8 @@ class btManifoldPoint m_localPointB( pointB ), m_normalWorldOnB( normal ), m_distance1( distance ), - m_combinedFriction(0.f), - m_combinedRestitution(0.f), + m_combinedFriction(btScalar(0.)), + m_combinedRestitution(btScalar(0.)), m_userPersistentData(0), m_lifeTime(0) { @@ -58,16 +59,16 @@ class btManifoldPoint btVector3 m_positionWorldOnA; btVector3 m_normalWorldOnB; - float m_distance1; - float m_combinedFriction; - float m_combinedRestitution; + btScalar m_distance1; + btScalar m_combinedFriction; + btScalar m_combinedRestitution; - void* m_userPersistentData; + mutable void* m_userPersistentData; int m_lifeTime;//lifetime of the contactpoint in frames - float getDistance() const + btScalar getDistance() const { return m_distance1; } @@ -76,17 +77,17 @@ class btManifoldPoint return m_lifeTime; } - btVector3 getPositionWorldOnA() { + const btVector3& getPositionWorldOnA() const { return m_positionWorldOnA; // return m_positionWorldOnB + m_normalWorldOnB * m_distance1; } - const btVector3& getPositionWorldOnB() + const btVector3& getPositionWorldOnB() const { return m_positionWorldOnB; } - void setDistance(float dist) + void setDistance(btScalar dist) { m_distance1 = dist; } |