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Diffstat (limited to 'extern/bullet2/src/BulletDynamics/ConstraintSolver/btGeneric6DofConstraint.cpp')
-rw-r--r--extern/bullet2/src/BulletDynamics/ConstraintSolver/btGeneric6DofConstraint.cpp865
1 files changed, 583 insertions, 282 deletions
diff --git a/extern/bullet2/src/BulletDynamics/ConstraintSolver/btGeneric6DofConstraint.cpp b/extern/bullet2/src/BulletDynamics/ConstraintSolver/btGeneric6DofConstraint.cpp
index 077b326d13a..6cbfe61f700 100644
--- a/extern/bullet2/src/BulletDynamics/ConstraintSolver/btGeneric6DofConstraint.cpp
+++ b/extern/bullet2/src/BulletDynamics/ConstraintSolver/btGeneric6DofConstraint.cpp
@@ -19,18 +19,40 @@ email: projectileman@yahoo.com
http://gimpact.sf.net
*/
-
#include "btGeneric6DofConstraint.h"
#include "BulletDynamics/Dynamics/btRigidBody.h"
#include "LinearMath/btTransformUtil.h"
#include <new>
-static const btScalar kSign[] = { btScalar(1.0), btScalar(-1.0), btScalar(1.0) };
-static const int kAxisA[] = { 1, 0, 0 };
-static const int kAxisB[] = { 2, 2, 1 };
+#define D6_USE_OBSOLETE_METHOD false
+//-----------------------------------------------------------------------------
+
+btGeneric6DofConstraint::btGeneric6DofConstraint()
+:btTypedConstraint(D6_CONSTRAINT_TYPE),
+m_useLinearReferenceFrameA(true),
+m_useSolveConstraintObsolete(D6_USE_OBSOLETE_METHOD)
+{
+}
+
+//-----------------------------------------------------------------------------
+
+btGeneric6DofConstraint::btGeneric6DofConstraint(btRigidBody& rbA, btRigidBody& rbB, const btTransform& frameInA, const btTransform& frameInB, bool useLinearReferenceFrameA)
+: btTypedConstraint(D6_CONSTRAINT_TYPE, rbA, rbB)
+, m_frameInA(frameInA)
+, m_frameInB(frameInB),
+m_useLinearReferenceFrameA(useLinearReferenceFrameA),
+m_useSolveConstraintObsolete(D6_USE_OBSOLETE_METHOD)
+{
+
+}
+//-----------------------------------------------------------------------------
+
+
#define GENERIC_D6_DISABLE_WARMSTARTING 1
+//-----------------------------------------------------------------------------
+
btScalar btGetMatrixElem(const btMatrix3x3& mat, int index);
btScalar btGetMatrixElem(const btMatrix3x3& mat, int index)
{
@@ -39,51 +61,48 @@ btScalar btGetMatrixElem(const btMatrix3x3& mat, int index)
return mat[i][j];
}
+//-----------------------------------------------------------------------------
+
///MatrixToEulerXYZ from http://www.geometrictools.com/LibFoundation/Mathematics/Wm4Matrix3.inl.html
bool matrixToEulerXYZ(const btMatrix3x3& mat,btVector3& xyz);
bool matrixToEulerXYZ(const btMatrix3x3& mat,btVector3& xyz)
{
-// // rot = cy*cz -cy*sz sy
-// // cz*sx*sy+cx*sz cx*cz-sx*sy*sz -cy*sx
-// // -cx*cz*sy+sx*sz cz*sx+cx*sy*sz cx*cy
-//
+ // // rot = cy*cz -cy*sz sy
+ // // cz*sx*sy+cx*sz cx*cz-sx*sy*sz -cy*sx
+ // // -cx*cz*sy+sx*sz cz*sx+cx*sy*sz cx*cy
+ //
- if (btGetMatrixElem(mat,2) < btScalar(1.0))
+ btScalar fi = btGetMatrixElem(mat,2);
+ if (fi < btScalar(1.0f))
+ {
+ if (fi > btScalar(-1.0f))
{
- if (btGetMatrixElem(mat,2) > btScalar(-1.0))
- {
- xyz[0] = btAtan2(-btGetMatrixElem(mat,5),btGetMatrixElem(mat,8));
- xyz[1] = btAsin(btGetMatrixElem(mat,2));
- xyz[2] = btAtan2(-btGetMatrixElem(mat,1),btGetMatrixElem(mat,0));
- return true;
- }
- else
- {
- // WARNING. Not unique. XA - ZA = -atan2(r10,r11)
- xyz[0] = -btAtan2(btGetMatrixElem(mat,3),btGetMatrixElem(mat,4));
- xyz[1] = -SIMD_HALF_PI;
- xyz[2] = btScalar(0.0);
- return false;
- }
+ xyz[0] = btAtan2(-btGetMatrixElem(mat,5),btGetMatrixElem(mat,8));
+ xyz[1] = btAsin(btGetMatrixElem(mat,2));
+ xyz[2] = btAtan2(-btGetMatrixElem(mat,1),btGetMatrixElem(mat,0));
+ return true;
}
else
{
- // WARNING. Not unique. XAngle + ZAngle = atan2(r10,r11)
- xyz[0] = btAtan2(btGetMatrixElem(mat,3),btGetMatrixElem(mat,4));
- xyz[1] = SIMD_HALF_PI;
- xyz[2] = 0.0;
-
+ // WARNING. Not unique. XA - ZA = -atan2(r10,r11)
+ xyz[0] = -btAtan2(btGetMatrixElem(mat,3),btGetMatrixElem(mat,4));
+ xyz[1] = -SIMD_HALF_PI;
+ xyz[2] = btScalar(0.0);
+ return false;
}
-
-
+ }
+ else
+ {
+ // WARNING. Not unique. XAngle + ZAngle = atan2(r10,r11)
+ xyz[0] = btAtan2(btGetMatrixElem(mat,3),btGetMatrixElem(mat,4));
+ xyz[1] = SIMD_HALF_PI;
+ xyz[2] = 0.0;
+ }
return false;
}
-
-
//////////////////////////// btRotationalLimitMotor ////////////////////////////////////
-
int btRotationalLimitMotor::testLimitValue(btScalar test_value)
{
if(m_loLimit>m_hiLimit)
@@ -107,212 +126,239 @@ int btRotationalLimitMotor::testLimitValue(btScalar test_value)
m_currentLimit = 0;//Free from violation
return 0;
-
+
}
+//-----------------------------------------------------------------------------
btScalar btRotationalLimitMotor::solveAngularLimits(
- btScalar timeStep,btVector3& axis,btScalar jacDiagABInv,
- btRigidBody * body0, btRigidBody * body1)
+ btScalar timeStep,btVector3& axis,btScalar jacDiagABInv,
+ btRigidBody * body0, btSolverBody& bodyA, btRigidBody * body1, btSolverBody& bodyB)
{
- if (needApplyTorques()==false) return 0.0f;
+ if (needApplyTorques()==false) return 0.0f;
- btScalar target_velocity = m_targetVelocity;
- btScalar maxMotorForce = m_maxMotorForce;
+ btScalar target_velocity = m_targetVelocity;
+ btScalar maxMotorForce = m_maxMotorForce;
//current error correction
- if (m_currentLimit!=0)
- {
- target_velocity = -m_ERP*m_currentLimitError/(timeStep);
- maxMotorForce = m_maxLimitForce;
- }
+ if (m_currentLimit!=0)
+ {
+ target_velocity = -m_ERP*m_currentLimitError/(timeStep);
+ maxMotorForce = m_maxLimitForce;
+ }
- maxMotorForce *= timeStep;
+ maxMotorForce *= timeStep;
- // current velocity difference
- btVector3 vel_diff = body0->getAngularVelocity();
- if (body1)
- {
- vel_diff -= body1->getAngularVelocity();
- }
+ // current velocity difference
+ btVector3 angVelA;
+ bodyA.getAngularVelocity(angVelA);
+ btVector3 angVelB;
+ bodyB.getAngularVelocity(angVelB);
+ btVector3 vel_diff;
+ vel_diff = angVelA-angVelB;
- btScalar rel_vel = axis.dot(vel_diff);
+
+
+ btScalar rel_vel = axis.dot(vel_diff);
// correction velocity
- btScalar motor_relvel = m_limitSoftness*(target_velocity - m_damping*rel_vel);
+ btScalar motor_relvel = m_limitSoftness*(target_velocity - m_damping*rel_vel);
- if ( motor_relvel < SIMD_EPSILON && motor_relvel > -SIMD_EPSILON )
- {
- return 0.0f;//no need for applying force
- }
+ if ( motor_relvel < SIMD_EPSILON && motor_relvel > -SIMD_EPSILON )
+ {
+ return 0.0f;//no need for applying force
+ }
// correction impulse
- btScalar unclippedMotorImpulse = (1+m_bounce)*motor_relvel*jacDiagABInv;
+ btScalar unclippedMotorImpulse = (1+m_bounce)*motor_relvel*jacDiagABInv;
// clip correction impulse
- btScalar clippedMotorImpulse;
+ btScalar clippedMotorImpulse;
- //todo: should clip against accumulated impulse
- if (unclippedMotorImpulse>0.0f)
- {
- clippedMotorImpulse = unclippedMotorImpulse > maxMotorForce? maxMotorForce: unclippedMotorImpulse;
- }
- else
- {
- clippedMotorImpulse = unclippedMotorImpulse < -maxMotorForce ? -maxMotorForce: unclippedMotorImpulse;
- }
+ ///@todo: should clip against accumulated impulse
+ if (unclippedMotorImpulse>0.0f)
+ {
+ clippedMotorImpulse = unclippedMotorImpulse > maxMotorForce? maxMotorForce: unclippedMotorImpulse;
+ }
+ else
+ {
+ clippedMotorImpulse = unclippedMotorImpulse < -maxMotorForce ? -maxMotorForce: unclippedMotorImpulse;
+ }
// sort with accumulated impulses
- btScalar lo = btScalar(-1e30);
- btScalar hi = btScalar(1e30);
-
- btScalar oldaccumImpulse = m_accumulatedImpulse;
- btScalar sum = oldaccumImpulse + clippedMotorImpulse;
- m_accumulatedImpulse = sum > hi ? btScalar(0.) : sum < lo ? btScalar(0.) : sum;
+ btScalar lo = btScalar(-1e30);
+ btScalar hi = btScalar(1e30);
- clippedMotorImpulse = m_accumulatedImpulse - oldaccumImpulse;
+ btScalar oldaccumImpulse = m_accumulatedImpulse;
+ btScalar sum = oldaccumImpulse + clippedMotorImpulse;
+ m_accumulatedImpulse = sum > hi ? btScalar(0.) : sum < lo ? btScalar(0.) : sum;
+ clippedMotorImpulse = m_accumulatedImpulse - oldaccumImpulse;
+ btVector3 motorImp = clippedMotorImpulse * axis;
- btVector3 motorImp = clippedMotorImpulse * axis;
+ //body0->applyTorqueImpulse(motorImp);
+ //body1->applyTorqueImpulse(-motorImp);
+ bodyA.applyImpulse(btVector3(0,0,0), body0->getInvInertiaTensorWorld()*axis,clippedMotorImpulse);
+ bodyB.applyImpulse(btVector3(0,0,0), body1->getInvInertiaTensorWorld()*axis,-clippedMotorImpulse);
- body0->applyTorqueImpulse(motorImp);
- if (body1) body1->applyTorqueImpulse(-motorImp);
- return clippedMotorImpulse;
+ return clippedMotorImpulse;
}
//////////////////////////// End btRotationalLimitMotor ////////////////////////////////////
+
+
+
//////////////////////////// btTranslationalLimitMotor ////////////////////////////////////
-btScalar btTranslationalLimitMotor::solveLinearAxis(
- btScalar timeStep,
- btScalar jacDiagABInv,
- btRigidBody& body1,const btVector3 &pointInA,
- btRigidBody& body2,const btVector3 &pointInB,
- int limit_index,
- const btVector3 & axis_normal_on_a,
- const btVector3 & anchorPos)
+
+
+int btTranslationalLimitMotor::testLimitValue(int limitIndex, btScalar test_value)
{
+ btScalar loLimit = m_lowerLimit[limitIndex];
+ btScalar hiLimit = m_upperLimit[limitIndex];
+ if(loLimit > hiLimit)
+ {
+ m_currentLimit[limitIndex] = 0;//Free from violation
+ m_currentLimitError[limitIndex] = btScalar(0.f);
+ return 0;
+ }
-///find relative velocity
-// btVector3 rel_pos1 = pointInA - body1.getCenterOfMassPosition();
-// btVector3 rel_pos2 = pointInB - body2.getCenterOfMassPosition();
- btVector3 rel_pos1 = anchorPos - body1.getCenterOfMassPosition();
- btVector3 rel_pos2 = anchorPos - body2.getCenterOfMassPosition();
+ if (test_value < loLimit)
+ {
+ m_currentLimit[limitIndex] = 2;//low limit violation
+ m_currentLimitError[limitIndex] = test_value - loLimit;
+ return 2;
+ }
+ else if (test_value> hiLimit)
+ {
+ m_currentLimit[limitIndex] = 1;//High limit violation
+ m_currentLimitError[limitIndex] = test_value - hiLimit;
+ return 1;
+ };
- btVector3 vel1 = body1.getVelocityInLocalPoint(rel_pos1);
- btVector3 vel2 = body2.getVelocityInLocalPoint(rel_pos2);
- btVector3 vel = vel1 - vel2;
+ m_currentLimit[limitIndex] = 0;//Free from violation
+ m_currentLimitError[limitIndex] = btScalar(0.f);
+ return 0;
+} // btTranslationalLimitMotor::testLimitValue()
- btScalar rel_vel = axis_normal_on_a.dot(vel);
+//-----------------------------------------------------------------------------
+btScalar btTranslationalLimitMotor::solveLinearAxis(
+ btScalar timeStep,
+ btScalar jacDiagABInv,
+ btRigidBody& body1,btSolverBody& bodyA,const btVector3 &pointInA,
+ btRigidBody& body2,btSolverBody& bodyB,const btVector3 &pointInB,
+ int limit_index,
+ const btVector3 & axis_normal_on_a,
+ const btVector3 & anchorPos)
+{
+ ///find relative velocity
+ // btVector3 rel_pos1 = pointInA - body1.getCenterOfMassPosition();
+ // btVector3 rel_pos2 = pointInB - body2.getCenterOfMassPosition();
+ btVector3 rel_pos1 = anchorPos - body1.getCenterOfMassPosition();
+ btVector3 rel_pos2 = anchorPos - body2.getCenterOfMassPosition();
-/// apply displacement correction
+ btVector3 vel1;
+ bodyA.getVelocityInLocalPointObsolete(rel_pos1,vel1);
+ btVector3 vel2;
+ bodyB.getVelocityInLocalPointObsolete(rel_pos2,vel2);
+ btVector3 vel = vel1 - vel2;
-//positional error (zeroth order error)
- btScalar depth = -(pointInA - pointInB).dot(axis_normal_on_a);
- btScalar lo = btScalar(-1e30);
- btScalar hi = btScalar(1e30);
+ btScalar rel_vel = axis_normal_on_a.dot(vel);
- btScalar minLimit = m_lowerLimit[limit_index];
- btScalar maxLimit = m_upperLimit[limit_index];
- //handle the limits
- if (minLimit < maxLimit)
- {
- {
- if (depth > maxLimit)
- {
- depth -= maxLimit;
- lo = btScalar(0.);
- }
- else
- {
- if (depth < minLimit)
- {
- depth -= minLimit;
- hi = btScalar(0.);
- }
- else
- {
- return 0.0f;
- }
- }
- }
- }
+ /// apply displacement correction
- btScalar normalImpulse= m_limitSoftness*(m_restitution*depth/timeStep - m_damping*rel_vel) * jacDiagABInv;
+ //positional error (zeroth order error)
+ btScalar depth = -(pointInA - pointInB).dot(axis_normal_on_a);
+ btScalar lo = btScalar(-1e30);
+ btScalar hi = btScalar(1e30);
+ btScalar minLimit = m_lowerLimit[limit_index];
+ btScalar maxLimit = m_upperLimit[limit_index];
+ //handle the limits
+ if (minLimit < maxLimit)
+ {
+ {
+ if (depth > maxLimit)
+ {
+ depth -= maxLimit;
+ lo = btScalar(0.);
+
+ }
+ else
+ {
+ if (depth < minLimit)
+ {
+ depth -= minLimit;
+ hi = btScalar(0.);
+ }
+ else
+ {
+ return 0.0f;
+ }
+ }
+ }
+ }
+ btScalar normalImpulse= m_limitSoftness*(m_restitution*depth/timeStep - m_damping*rel_vel) * jacDiagABInv;
- btScalar oldNormalImpulse = m_accumulatedImpulse[limit_index];
- btScalar sum = oldNormalImpulse + normalImpulse;
- m_accumulatedImpulse[limit_index] = sum > hi ? btScalar(0.) : sum < lo ? btScalar(0.) : sum;
- normalImpulse = m_accumulatedImpulse[limit_index] - oldNormalImpulse;
- btVector3 impulse_vector = axis_normal_on_a * normalImpulse;
- body1.applyImpulse( impulse_vector, rel_pos1);
- body2.applyImpulse(-impulse_vector, rel_pos2);
- return normalImpulse;
-}
-//////////////////////////// btTranslationalLimitMotor ////////////////////////////////////
+ btScalar oldNormalImpulse = m_accumulatedImpulse[limit_index];
+ btScalar sum = oldNormalImpulse + normalImpulse;
+ m_accumulatedImpulse[limit_index] = sum > hi ? btScalar(0.) : sum < lo ? btScalar(0.) : sum;
+ normalImpulse = m_accumulatedImpulse[limit_index] - oldNormalImpulse;
-btGeneric6DofConstraint::btGeneric6DofConstraint()
- :btTypedConstraint(D6_CONSTRAINT_TYPE),
- m_useLinearReferenceFrameA(true)
-{
-}
+ btVector3 impulse_vector = axis_normal_on_a * normalImpulse;
+ //body1.applyImpulse( impulse_vector, rel_pos1);
+ //body2.applyImpulse(-impulse_vector, rel_pos2);
-btGeneric6DofConstraint::btGeneric6DofConstraint(btRigidBody& rbA, btRigidBody& rbB, const btTransform& frameInA, const btTransform& frameInB, bool useLinearReferenceFrameA)
- : btTypedConstraint(D6_CONSTRAINT_TYPE, rbA, rbB)
- , m_frameInA(frameInA)
- , m_frameInB(frameInB),
- m_useLinearReferenceFrameA(useLinearReferenceFrameA)
-{
+ btVector3 ftorqueAxis1 = rel_pos1.cross(axis_normal_on_a);
+ btVector3 ftorqueAxis2 = rel_pos2.cross(axis_normal_on_a);
+ bodyA.applyImpulse(axis_normal_on_a*body1.getInvMass(), body1.getInvInertiaTensorWorld()*ftorqueAxis1,normalImpulse);
+ bodyB.applyImpulse(axis_normal_on_a*body2.getInvMass(), body2.getInvInertiaTensorWorld()*ftorqueAxis2,-normalImpulse);
-}
+ return normalImpulse;
+}
+//////////////////////////// btTranslationalLimitMotor ////////////////////////////////////
void btGeneric6DofConstraint::calculateAngleInfo()
{
btMatrix3x3 relative_frame = m_calculatedTransformA.getBasis().inverse()*m_calculatedTransformB.getBasis();
-
matrixToEulerXYZ(relative_frame,m_calculatedAxisAngleDiff);
-
-
-
// in euler angle mode we do not actually constrain the angular velocity
- // along the axes axis[0] and axis[2] (although we do use axis[1]) :
- //
- // to get constrain w2-w1 along ...not
- // ------ --------------------- ------
- // d(angle[0])/dt = 0 ax[1] x ax[2] ax[0]
- // d(angle[1])/dt = 0 ax[1]
- // d(angle[2])/dt = 0 ax[0] x ax[1] ax[2]
- //
- // constraining w2-w1 along an axis 'a' means that a'*(w2-w1)=0.
- // to prove the result for angle[0], write the expression for angle[0] from
- // GetInfo1 then take the derivative. to prove this for angle[2] it is
- // easier to take the euler rate expression for d(angle[2])/dt with respect
- // to the components of w and set that to 0.
-
+ // along the axes axis[0] and axis[2] (although we do use axis[1]) :
+ //
+ // to get constrain w2-w1 along ...not
+ // ------ --------------------- ------
+ // d(angle[0])/dt = 0 ax[1] x ax[2] ax[0]
+ // d(angle[1])/dt = 0 ax[1]
+ // d(angle[2])/dt = 0 ax[0] x ax[1] ax[2]
+ //
+ // constraining w2-w1 along an axis 'a' means that a'*(w2-w1)=0.
+ // to prove the result for angle[0], write the expression for angle[0] from
+ // GetInfo1 then take the derivative. to prove this for angle[2] it is
+ // easier to take the euler rate expression for d(angle[2])/dt with respect
+ // to the components of w and set that to 0.
btVector3 axis0 = m_calculatedTransformB.getBasis().getColumn(0);
btVector3 axis2 = m_calculatedTransformA.getBasis().getColumn(2);
@@ -320,34 +366,29 @@ void btGeneric6DofConstraint::calculateAngleInfo()
m_calculatedAxis[0] = m_calculatedAxis[1].cross(axis2);
m_calculatedAxis[2] = axis0.cross(m_calculatedAxis[1]);
-
-// if(m_debugDrawer)
-// {
-//
-// char buff[300];
-// sprintf(buff,"\n X: %.2f ; Y: %.2f ; Z: %.2f ",
-// m_calculatedAxisAngleDiff[0],
-// m_calculatedAxisAngleDiff[1],
-// m_calculatedAxisAngleDiff[2]);
-// m_debugDrawer->reportErrorWarning(buff);
-// }
+ m_calculatedAxis[0].normalize();
+ m_calculatedAxis[1].normalize();
+ m_calculatedAxis[2].normalize();
}
+//-----------------------------------------------------------------------------
+
void btGeneric6DofConstraint::calculateTransforms()
{
- m_calculatedTransformA = m_rbA.getCenterOfMassTransform() * m_frameInA;
- m_calculatedTransformB = m_rbB.getCenterOfMassTransform() * m_frameInB;
-
- calculateAngleInfo();
+ m_calculatedTransformA = m_rbA.getCenterOfMassTransform() * m_frameInA;
+ m_calculatedTransformB = m_rbB.getCenterOfMassTransform() * m_frameInB;
+ calculateLinearInfo();
+ calculateAngleInfo();
}
+//-----------------------------------------------------------------------------
void btGeneric6DofConstraint::buildLinearJacobian(
- btJacobianEntry & jacLinear,const btVector3 & normalWorld,
- const btVector3 & pivotAInW,const btVector3 & pivotBInW)
+ btJacobianEntry & jacLinear,const btVector3 & normalWorld,
+ const btVector3 & pivotAInW,const btVector3 & pivotBInW)
{
- new (&jacLinear) btJacobianEntry(
+ new (&jacLinear) btJacobianEntry(
m_rbA.getCenterOfMassTransform().getBasis().transpose(),
m_rbB.getCenterOfMassTransform().getBasis().transpose(),
pivotAInW - m_rbA.getCenterOfMassPosition(),
@@ -357,13 +398,14 @@ void btGeneric6DofConstraint::buildLinearJacobian(
m_rbA.getInvMass(),
m_rbB.getInvInertiaDiagLocal(),
m_rbB.getInvMass());
-
}
+//-----------------------------------------------------------------------------
+
void btGeneric6DofConstraint::buildAngularJacobian(
- btJacobianEntry & jacAngular,const btVector3 & jointAxisW)
+ btJacobianEntry & jacAngular,const btVector3 & jointAxisW)
{
- new (&jacAngular) btJacobianEntry(jointAxisW,
+ new (&jacAngular) btJacobianEntry(jointAxisW,
m_rbA.getCenterOfMassTransform().getBasis().transpose(),
m_rbB.getCenterOfMassTransform().getBasis().transpose(),
m_rbA.getInvInertiaDiagLocal(),
@@ -371,142 +413,260 @@ void btGeneric6DofConstraint::buildAngularJacobian(
}
+//-----------------------------------------------------------------------------
+
bool btGeneric6DofConstraint::testAngularLimitMotor(int axis_index)
{
- btScalar angle = m_calculatedAxisAngleDiff[axis_index];
-
- //test limits
- m_angularLimits[axis_index].testLimitValue(angle);
- return m_angularLimits[axis_index].needApplyTorques();
+ btScalar angle = m_calculatedAxisAngleDiff[axis_index];
+ //test limits
+ m_angularLimits[axis_index].testLimitValue(angle);
+ return m_angularLimits[axis_index].needApplyTorques();
}
+//-----------------------------------------------------------------------------
+
void btGeneric6DofConstraint::buildJacobian()
{
+ if (m_useSolveConstraintObsolete)
+ {
- // Clear accumulated impulses for the next simulation step
- m_linearLimits.m_accumulatedImpulse.setValue(btScalar(0.), btScalar(0.), btScalar(0.));
- int i;
- for(i = 0; i < 3; i++)
- {
- m_angularLimits[i].m_accumulatedImpulse = btScalar(0.);
- }
- //calculates transform
- calculateTransforms();
-
-// const btVector3& pivotAInW = m_calculatedTransformA.getOrigin();
-// const btVector3& pivotBInW = m_calculatedTransformB.getOrigin();
- calcAnchorPos();
- btVector3 pivotAInW = m_AnchorPos;
- btVector3 pivotBInW = m_AnchorPos;
-
-// not used here
-// btVector3 rel_pos1 = pivotAInW - m_rbA.getCenterOfMassPosition();
-// btVector3 rel_pos2 = pivotBInW - m_rbB.getCenterOfMassPosition();
-
- btVector3 normalWorld;
- //linear part
- for (i=0;i<3;i++)
- {
- if (m_linearLimits.isLimited(i))
- {
- if (m_useLinearReferenceFrameA)
- normalWorld = m_calculatedTransformA.getBasis().getColumn(i);
- else
- normalWorld = m_calculatedTransformB.getBasis().getColumn(i);
+ // Clear accumulated impulses for the next simulation step
+ m_linearLimits.m_accumulatedImpulse.setValue(btScalar(0.), btScalar(0.), btScalar(0.));
+ int i;
+ for(i = 0; i < 3; i++)
+ {
+ m_angularLimits[i].m_accumulatedImpulse = btScalar(0.);
+ }
+ //calculates transform
+ calculateTransforms();
+
+ // const btVector3& pivotAInW = m_calculatedTransformA.getOrigin();
+ // const btVector3& pivotBInW = m_calculatedTransformB.getOrigin();
+ calcAnchorPos();
+ btVector3 pivotAInW = m_AnchorPos;
+ btVector3 pivotBInW = m_AnchorPos;
+
+ // not used here
+ // btVector3 rel_pos1 = pivotAInW - m_rbA.getCenterOfMassPosition();
+ // btVector3 rel_pos2 = pivotBInW - m_rbB.getCenterOfMassPosition();
+
+ btVector3 normalWorld;
+ //linear part
+ for (i=0;i<3;i++)
+ {
+ if (m_linearLimits.isLimited(i))
+ {
+ if (m_useLinearReferenceFrameA)
+ normalWorld = m_calculatedTransformA.getBasis().getColumn(i);
+ else
+ normalWorld = m_calculatedTransformB.getBasis().getColumn(i);
- buildLinearJacobian(
- m_jacLinear[i],normalWorld ,
- pivotAInW,pivotBInW);
+ buildLinearJacobian(
+ m_jacLinear[i],normalWorld ,
+ pivotAInW,pivotBInW);
- }
- }
+ }
+ }
- // angular part
- for (i=0;i<3;i++)
- {
- //calculates error angle
- if (testAngularLimitMotor(i))
- {
- normalWorld = this->getAxis(i);
- // Create angular atom
- buildAngularJacobian(m_jacAng[i],normalWorld);
- }
- }
+ // angular part
+ for (i=0;i<3;i++)
+ {
+ //calculates error angle
+ if (testAngularLimitMotor(i))
+ {
+ normalWorld = this->getAxis(i);
+ // Create angular atom
+ buildAngularJacobian(m_jacAng[i],normalWorld);
+ }
+ }
+
+ }
+}
+//-----------------------------------------------------------------------------
+void btGeneric6DofConstraint::getInfo1 (btConstraintInfo1* info)
+{
+ if (m_useSolveConstraintObsolete)
+ {
+ info->m_numConstraintRows = 0;
+ info->nub = 0;
+ } else
+ {
+ //prepare constraint
+ calculateTransforms();
+ info->m_numConstraintRows = 0;
+ info->nub = 6;
+ int i;
+ //test linear limits
+ for(i = 0; i < 3; i++)
+ {
+ if(m_linearLimits.needApplyForce(i))
+ {
+ info->m_numConstraintRows++;
+ info->nub--;
+ }
+ }
+ //test angular limits
+ for (i=0;i<3 ;i++ )
+ {
+ if(testAngularLimitMotor(i))
+ {
+ info->m_numConstraintRows++;
+ info->nub--;
+ }
+ }
+ }
+}
+
+//-----------------------------------------------------------------------------
+
+void btGeneric6DofConstraint::getInfo2 (btConstraintInfo2* info)
+{
+ btAssert(!m_useSolveConstraintObsolete);
+ int row = setLinearLimits(info);
+ setAngularLimits(info, row);
}
+//-----------------------------------------------------------------------------
-void btGeneric6DofConstraint::solveConstraint(btScalar timeStep)
+int btGeneric6DofConstraint::setLinearLimits(btConstraintInfo2* info)
{
- m_timeStep = timeStep;
+ btGeneric6DofConstraint * d6constraint = this;
+ int row = 0;
+ //solve linear limits
+ btRotationalLimitMotor limot;
+ for (int i=0;i<3 ;i++ )
+ {
+ if(m_linearLimits.needApplyForce(i))
+ { // re-use rotational motor code
+ limot.m_bounce = btScalar(0.f);
+ limot.m_currentLimit = m_linearLimits.m_currentLimit[i];
+ limot.m_currentLimitError = m_linearLimits.m_currentLimitError[i];
+ limot.m_damping = m_linearLimits.m_damping;
+ limot.m_enableMotor = m_linearLimits.m_enableMotor[i];
+ limot.m_ERP = m_linearLimits.m_restitution;
+ limot.m_hiLimit = m_linearLimits.m_upperLimit[i];
+ limot.m_limitSoftness = m_linearLimits.m_limitSoftness;
+ limot.m_loLimit = m_linearLimits.m_lowerLimit[i];
+ limot.m_maxLimitForce = btScalar(0.f);
+ limot.m_maxMotorForce = m_linearLimits.m_maxMotorForce[i];
+ limot.m_targetVelocity = m_linearLimits.m_targetVelocity[i];
+ btVector3 axis = m_calculatedTransformA.getBasis().getColumn(i);
+ row += get_limit_motor_info2(&limot, &m_rbA, &m_rbB, info, row, axis, 0);
+ }
+ }
+ return row;
+}
- //calculateTransforms();
+//-----------------------------------------------------------------------------
- int i;
+int btGeneric6DofConstraint::setAngularLimits(btConstraintInfo2 *info, int row_offset)
+{
+ btGeneric6DofConstraint * d6constraint = this;
+ int row = row_offset;
+ //solve angular limits
+ for (int i=0;i<3 ;i++ )
+ {
+ if(d6constraint->getRotationalLimitMotor(i)->needApplyTorques())
+ {
+ btVector3 axis = d6constraint->getAxis(i);
+ row += get_limit_motor_info2(
+ d6constraint->getRotationalLimitMotor(i),
+ &m_rbA,
+ &m_rbB,
+ info,row,axis,1);
+ }
+ }
- // linear
+ return row;
+}
- btVector3 pointInA = m_calculatedTransformA.getOrigin();
- btVector3 pointInB = m_calculatedTransformB.getOrigin();
+//-----------------------------------------------------------------------------
- btScalar jacDiagABInv;
- btVector3 linear_axis;
- for (i=0;i<3;i++)
- {
- if (m_linearLimits.isLimited(i))
- {
- jacDiagABInv = btScalar(1.) / m_jacLinear[i].getDiagonal();
+void btGeneric6DofConstraint::solveConstraintObsolete(btSolverBody& bodyA,btSolverBody& bodyB,btScalar timeStep)
+{
+ if (m_useSolveConstraintObsolete)
+ {
- if (m_useLinearReferenceFrameA)
- linear_axis = m_calculatedTransformA.getBasis().getColumn(i);
- else
- linear_axis = m_calculatedTransformB.getBasis().getColumn(i);
- m_linearLimits.solveLinearAxis(
- m_timeStep,
- jacDiagABInv,
- m_rbA,pointInA,
- m_rbB,pointInB,
- i,linear_axis, m_AnchorPos);
+ m_timeStep = timeStep;
- }
- }
+ //calculateTransforms();
- // angular
- btVector3 angular_axis;
- btScalar angularJacDiagABInv;
- for (i=0;i<3;i++)
- {
- if (m_angularLimits[i].needApplyTorques())
- {
+ int i;
- // get axis
- angular_axis = getAxis(i);
+ // linear
- angularJacDiagABInv = btScalar(1.) / m_jacAng[i].getDiagonal();
+ btVector3 pointInA = m_calculatedTransformA.getOrigin();
+ btVector3 pointInB = m_calculatedTransformB.getOrigin();
- m_angularLimits[i].solveAngularLimits(m_timeStep,angular_axis,angularJacDiagABInv, &m_rbA,&m_rbB);
- }
- }
+ btScalar jacDiagABInv;
+ btVector3 linear_axis;
+ for (i=0;i<3;i++)
+ {
+ if (m_linearLimits.isLimited(i))
+ {
+ jacDiagABInv = btScalar(1.) / m_jacLinear[i].getDiagonal();
+
+ if (m_useLinearReferenceFrameA)
+ linear_axis = m_calculatedTransformA.getBasis().getColumn(i);
+ else
+ linear_axis = m_calculatedTransformB.getBasis().getColumn(i);
+
+ m_linearLimits.solveLinearAxis(
+ m_timeStep,
+ jacDiagABInv,
+ m_rbA,bodyA,pointInA,
+ m_rbB,bodyB,pointInB,
+ i,linear_axis, m_AnchorPos);
+
+ }
+ }
+
+ // angular
+ btVector3 angular_axis;
+ btScalar angularJacDiagABInv;
+ for (i=0;i<3;i++)
+ {
+ if (m_angularLimits[i].needApplyTorques())
+ {
+
+ // get axis
+ angular_axis = getAxis(i);
+
+ angularJacDiagABInv = btScalar(1.) / m_jacAng[i].getDiagonal();
+
+ m_angularLimits[i].solveAngularLimits(m_timeStep,angular_axis,angularJacDiagABInv, &m_rbA,bodyA,&m_rbB,bodyB);
+ }
+ }
+ }
}
+//-----------------------------------------------------------------------------
+
void btGeneric6DofConstraint::updateRHS(btScalar timeStep)
{
- (void)timeStep;
+ (void)timeStep;
}
+//-----------------------------------------------------------------------------
+
btVector3 btGeneric6DofConstraint::getAxis(int axis_index) const
{
- return m_calculatedAxis[axis_index];
+ return m_calculatedAxis[axis_index];
}
+//-----------------------------------------------------------------------------
+
btScalar btGeneric6DofConstraint::getAngle(int axis_index) const
{
- return m_calculatedAxisAngleDiff[axis_index];
+ return m_calculatedAxisAngleDiff[axis_index];
}
+//-----------------------------------------------------------------------------
+
void btGeneric6DofConstraint::calcAnchorPos(void)
{
btScalar imA = m_rbA.getInvMass();
@@ -526,3 +686,144 @@ void btGeneric6DofConstraint::calcAnchorPos(void)
return;
} // btGeneric6DofConstraint::calcAnchorPos()
+//-----------------------------------------------------------------------------
+
+void btGeneric6DofConstraint::calculateLinearInfo()
+{
+ m_calculatedLinearDiff = m_calculatedTransformB.getOrigin() - m_calculatedTransformA.getOrigin();
+ m_calculatedLinearDiff = m_calculatedTransformA.getBasis().inverse() * m_calculatedLinearDiff;
+ for(int i = 0; i < 3; i++)
+ {
+ m_linearLimits.testLimitValue(i, m_calculatedLinearDiff[i]);
+ }
+} // btGeneric6DofConstraint::calculateLinearInfo()
+
+//-----------------------------------------------------------------------------
+
+int btGeneric6DofConstraint::get_limit_motor_info2(
+ btRotationalLimitMotor * limot,
+ btRigidBody * body0, btRigidBody * body1,
+ btConstraintInfo2 *info, int row, btVector3& ax1, int rotational)
+{
+ int srow = row * info->rowskip;
+ int powered = limot->m_enableMotor;
+ int limit = limot->m_currentLimit;
+ if (powered || limit)
+ { // if the joint is powered, or has joint limits, add in the extra row
+ btScalar *J1 = rotational ? info->m_J1angularAxis : info->m_J1linearAxis;
+ btScalar *J2 = rotational ? info->m_J2angularAxis : 0;
+ J1[srow+0] = ax1[0];
+ J1[srow+1] = ax1[1];
+ J1[srow+2] = ax1[2];
+ if(rotational)
+ {
+ J2[srow+0] = -ax1[0];
+ J2[srow+1] = -ax1[1];
+ J2[srow+2] = -ax1[2];
+ }
+ if((!rotational) && limit)
+ {
+ btVector3 ltd; // Linear Torque Decoupling vector
+ btVector3 c = m_calculatedTransformB.getOrigin() - body0->getCenterOfMassPosition();
+ ltd = c.cross(ax1);
+ info->m_J1angularAxis[srow+0] = ltd[0];
+ info->m_J1angularAxis[srow+1] = ltd[1];
+ info->m_J1angularAxis[srow+2] = ltd[2];
+
+ c = m_calculatedTransformB.getOrigin() - body1->getCenterOfMassPosition();
+ ltd = -c.cross(ax1);
+ info->m_J2angularAxis[srow+0] = ltd[0];
+ info->m_J2angularAxis[srow+1] = ltd[1];
+ info->m_J2angularAxis[srow+2] = ltd[2];
+ }
+ // if we're limited low and high simultaneously, the joint motor is
+ // ineffective
+ if (limit && (limot->m_loLimit == limot->m_hiLimit)) powered = 0;
+ info->m_constraintError[srow] = btScalar(0.f);
+ if (powered)
+ {
+ info->cfm[srow] = 0.0f;
+ if(!limit)
+ {
+ info->m_constraintError[srow] += limot->m_targetVelocity;
+ info->m_lowerLimit[srow] = -limot->m_maxMotorForce;
+ info->m_upperLimit[srow] = limot->m_maxMotorForce;
+ }
+ }
+ if(limit)
+ {
+ btScalar k = info->fps * limot->m_ERP;
+ if(!rotational)
+ {
+ info->m_constraintError[srow] += k * limot->m_currentLimitError;
+ }
+ else
+ {
+ info->m_constraintError[srow] += -k * limot->m_currentLimitError;
+ }
+ info->cfm[srow] = 0.0f;
+ if (limot->m_loLimit == limot->m_hiLimit)
+ { // limited low and high simultaneously
+ info->m_lowerLimit[srow] = -SIMD_INFINITY;
+ info->m_upperLimit[srow] = SIMD_INFINITY;
+ }
+ else
+ {
+ if (limit == 1)
+ {
+ info->m_lowerLimit[srow] = 0;
+ info->m_upperLimit[srow] = SIMD_INFINITY;
+ }
+ else
+ {
+ info->m_lowerLimit[srow] = -SIMD_INFINITY;
+ info->m_upperLimit[srow] = 0;
+ }
+ // deal with bounce
+ if (limot->m_bounce > 0)
+ {
+ // calculate joint velocity
+ btScalar vel;
+ if (rotational)
+ {
+ vel = body0->getAngularVelocity().dot(ax1);
+ if (body1)
+ vel -= body1->getAngularVelocity().dot(ax1);
+ }
+ else
+ {
+ vel = body0->getLinearVelocity().dot(ax1);
+ if (body1)
+ vel -= body1->getLinearVelocity().dot(ax1);
+ }
+ // only apply bounce if the velocity is incoming, and if the
+ // resulting c[] exceeds what we already have.
+ if (limit == 1)
+ {
+ if (vel < 0)
+ {
+ btScalar newc = -limot->m_bounce* vel;
+ if (newc > info->m_constraintError[srow])
+ info->m_constraintError[srow] = newc;
+ }
+ }
+ else
+ {
+ if (vel > 0)
+ {
+ btScalar newc = -limot->m_bounce * vel;
+ if (newc < info->m_constraintError[srow])
+ info->m_constraintError[srow] = newc;
+ }
+ }
+ }
+ }
+ }
+ return 1;
+ }
+ else return 0;
+}
+
+//-----------------------------------------------------------------------------
+//-----------------------------------------------------------------------------
+//-----------------------------------------------------------------------------