Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
Diffstat (limited to 'extern/bullet2/src/BulletDynamics/ConstraintSolver/btGeneric6DofConstraint.h')
-rw-r--r--extern/bullet2/src/BulletDynamics/ConstraintSolver/btGeneric6DofConstraint.h664
1 files changed, 316 insertions, 348 deletions
diff --git a/extern/bullet2/src/BulletDynamics/ConstraintSolver/btGeneric6DofConstraint.h b/extern/bullet2/src/BulletDynamics/ConstraintSolver/btGeneric6DofConstraint.h
index bea8629c325..b9e762e175f 100644
--- a/extern/bullet2/src/BulletDynamics/ConstraintSolver/btGeneric6DofConstraint.h
+++ b/extern/bullet2/src/BulletDynamics/ConstraintSolver/btGeneric6DofConstraint.h
@@ -23,7 +23,6 @@ email: projectileman@yahoo.com
http://gimpact.sf.net
*/
-
#ifndef BT_GENERIC_6DOF_CONSTRAINT_H
#define BT_GENERIC_6DOF_CONSTRAINT_H
@@ -33,96 +32,91 @@ http://gimpact.sf.net
class btRigidBody;
-
-
#ifdef BT_USE_DOUBLE_PRECISION
-#define btGeneric6DofConstraintData2 btGeneric6DofConstraintDoubleData2
-#define btGeneric6DofConstraintDataName "btGeneric6DofConstraintDoubleData2"
+#define btGeneric6DofConstraintData2 btGeneric6DofConstraintDoubleData2
+#define btGeneric6DofConstraintDataName "btGeneric6DofConstraintDoubleData2"
#else
-#define btGeneric6DofConstraintData2 btGeneric6DofConstraintData
-#define btGeneric6DofConstraintDataName "btGeneric6DofConstraintData"
-#endif //BT_USE_DOUBLE_PRECISION
-
+#define btGeneric6DofConstraintData2 btGeneric6DofConstraintData
+#define btGeneric6DofConstraintDataName "btGeneric6DofConstraintData"
+#endif //BT_USE_DOUBLE_PRECISION
//! Rotation Limit structure for generic joints
class btRotationalLimitMotor
{
public:
- //! limit_parameters
- //!@{
- btScalar m_loLimit;//!< joint limit
- btScalar m_hiLimit;//!< joint limit
- btScalar m_targetVelocity;//!< target motor velocity
- btScalar m_maxMotorForce;//!< max force on motor
- btScalar m_maxLimitForce;//!< max force on limit
- btScalar m_damping;//!< Damping.
- btScalar m_limitSoftness;//! Relaxation factor
- btScalar m_normalCFM;//!< Constraint force mixing factor
- btScalar m_stopERP;//!< Error tolerance factor when joint is at limit
- btScalar m_stopCFM;//!< Constraint force mixing factor when joint is at limit
- btScalar m_bounce;//!< restitution factor
- bool m_enableMotor;
-
- //!@}
-
- //! temp_variables
- //!@{
- btScalar m_currentLimitError;//! How much is violated this limit
- btScalar m_currentPosition; //! current value of angle
- int m_currentLimit;//!< 0=free, 1=at lo limit, 2=at hi limit
- btScalar m_accumulatedImpulse;
- //!@}
-
- btRotationalLimitMotor()
- {
- m_accumulatedImpulse = 0.f;
- m_targetVelocity = 0;
- m_maxMotorForce = 0.1f;
- m_maxLimitForce = 300.0f;
- m_loLimit = 1.0f;
- m_hiLimit = -1.0f;
+ //! limit_parameters
+ //!@{
+ btScalar m_loLimit; //!< joint limit
+ btScalar m_hiLimit; //!< joint limit
+ btScalar m_targetVelocity; //!< target motor velocity
+ btScalar m_maxMotorForce; //!< max force on motor
+ btScalar m_maxLimitForce; //!< max force on limit
+ btScalar m_damping; //!< Damping.
+ btScalar m_limitSoftness; //! Relaxation factor
+ btScalar m_normalCFM; //!< Constraint force mixing factor
+ btScalar m_stopERP; //!< Error tolerance factor when joint is at limit
+ btScalar m_stopCFM; //!< Constraint force mixing factor when joint is at limit
+ btScalar m_bounce; //!< restitution factor
+ bool m_enableMotor;
+
+ //!@}
+
+ //! temp_variables
+ //!@{
+ btScalar m_currentLimitError; //! How much is violated this limit
+ btScalar m_currentPosition; //! current value of angle
+ int m_currentLimit; //!< 0=free, 1=at lo limit, 2=at hi limit
+ btScalar m_accumulatedImpulse;
+ //!@}
+
+ btRotationalLimitMotor()
+ {
+ m_accumulatedImpulse = 0.f;
+ m_targetVelocity = 0;
+ m_maxMotorForce = 6.0f;
+ m_maxLimitForce = 300.0f;
+ m_loLimit = 1.0f;
+ m_hiLimit = -1.0f;
m_normalCFM = 0.f;
m_stopERP = 0.2f;
m_stopCFM = 0.f;
- m_bounce = 0.0f;
- m_damping = 1.0f;
- m_limitSoftness = 0.5f;
- m_currentLimit = 0;
- m_currentLimitError = 0;
- m_enableMotor = false;
- }
-
- btRotationalLimitMotor(const btRotationalLimitMotor & limot)
- {
- m_targetVelocity = limot.m_targetVelocity;
- m_maxMotorForce = limot.m_maxMotorForce;
- m_limitSoftness = limot.m_limitSoftness;
- m_loLimit = limot.m_loLimit;
- m_hiLimit = limot.m_hiLimit;
+ m_bounce = 0.0f;
+ m_damping = 1.0f;
+ m_limitSoftness = 0.5f;
+ m_currentLimit = 0;
+ m_currentLimitError = 0;
+ m_enableMotor = false;
+ }
+
+ btRotationalLimitMotor(const btRotationalLimitMotor& limot)
+ {
+ m_targetVelocity = limot.m_targetVelocity;
+ m_maxMotorForce = limot.m_maxMotorForce;
+ m_limitSoftness = limot.m_limitSoftness;
+ m_loLimit = limot.m_loLimit;
+ m_hiLimit = limot.m_hiLimit;
m_normalCFM = limot.m_normalCFM;
m_stopERP = limot.m_stopERP;
- m_stopCFM = limot.m_stopCFM;
- m_bounce = limot.m_bounce;
- m_currentLimit = limot.m_currentLimit;
- m_currentLimitError = limot.m_currentLimitError;
- m_enableMotor = limot.m_enableMotor;
- }
-
-
+ m_stopCFM = limot.m_stopCFM;
+ m_bounce = limot.m_bounce;
+ m_currentLimit = limot.m_currentLimit;
+ m_currentLimitError = limot.m_currentLimitError;
+ m_enableMotor = limot.m_enableMotor;
+ }
//! Is limited
- bool isLimited() const
- {
- if(m_loLimit > m_hiLimit) return false;
- return true;
- }
+ bool isLimited() const
+ {
+ if (m_loLimit > m_hiLimit) return false;
+ return true;
+ }
//! Need apply correction
- bool needApplyTorques() const
- {
- if(m_currentLimit == 0 && m_enableMotor == false) return false;
- return true;
- }
+ bool needApplyTorques() const
+ {
+ if (m_currentLimit == 0 && m_enableMotor == false) return false;
+ return true;
+ }
//! calculates error
/*!
@@ -131,104 +125,98 @@ public:
int testLimitValue(btScalar test_value);
//! apply the correction impulses for two bodies
- btScalar solveAngularLimits(btScalar timeStep,btVector3& axis, btScalar jacDiagABInv,btRigidBody * body0, btRigidBody * body1);
-
+ btScalar solveAngularLimits(btScalar timeStep, btVector3& axis, btScalar jacDiagABInv, btRigidBody* body0, btRigidBody* body1);
};
-
-
class btTranslationalLimitMotor
{
public:
- btVector3 m_lowerLimit;//!< the constraint lower limits
- btVector3 m_upperLimit;//!< the constraint upper limits
- btVector3 m_accumulatedImpulse;
- //! Linear_Limit_parameters
- //!@{
- btScalar m_limitSoftness;//!< Softness for linear limit
- btScalar m_damping;//!< Damping for linear limit
- btScalar m_restitution;//! Bounce parameter for linear limit
- btVector3 m_normalCFM;//!< Constraint force mixing factor
- btVector3 m_stopERP;//!< Error tolerance factor when joint is at limit
- btVector3 m_stopCFM;//!< Constraint force mixing factor when joint is at limit
- //!@}
- bool m_enableMotor[3];
- btVector3 m_targetVelocity;//!< target motor velocity
- btVector3 m_maxMotorForce;//!< max force on motor
- btVector3 m_currentLimitError;//! How much is violated this limit
- btVector3 m_currentLinearDiff;//! Current relative offset of constraint frames
- int m_currentLimit[3];//!< 0=free, 1=at lower limit, 2=at upper limit
-
- btTranslationalLimitMotor()
- {
- m_lowerLimit.setValue(0.f,0.f,0.f);
- m_upperLimit.setValue(0.f,0.f,0.f);
- m_accumulatedImpulse.setValue(0.f,0.f,0.f);
+ btVector3 m_lowerLimit; //!< the constraint lower limits
+ btVector3 m_upperLimit; //!< the constraint upper limits
+ btVector3 m_accumulatedImpulse;
+ //! Linear_Limit_parameters
+ //!@{
+ btScalar m_limitSoftness; //!< Softness for linear limit
+ btScalar m_damping; //!< Damping for linear limit
+ btScalar m_restitution; //! Bounce parameter for linear limit
+ btVector3 m_normalCFM; //!< Constraint force mixing factor
+ btVector3 m_stopERP; //!< Error tolerance factor when joint is at limit
+ btVector3 m_stopCFM; //!< Constraint force mixing factor when joint is at limit
+ //!@}
+ bool m_enableMotor[3];
+ btVector3 m_targetVelocity; //!< target motor velocity
+ btVector3 m_maxMotorForce; //!< max force on motor
+ btVector3 m_currentLimitError; //! How much is violated this limit
+ btVector3 m_currentLinearDiff; //! Current relative offset of constraint frames
+ int m_currentLimit[3]; //!< 0=free, 1=at lower limit, 2=at upper limit
+
+ btTranslationalLimitMotor()
+ {
+ m_lowerLimit.setValue(0.f, 0.f, 0.f);
+ m_upperLimit.setValue(0.f, 0.f, 0.f);
+ m_accumulatedImpulse.setValue(0.f, 0.f, 0.f);
m_normalCFM.setValue(0.f, 0.f, 0.f);
m_stopERP.setValue(0.2f, 0.2f, 0.2f);
m_stopCFM.setValue(0.f, 0.f, 0.f);
- m_limitSoftness = 0.7f;
- m_damping = btScalar(1.0f);
- m_restitution = btScalar(0.5f);
- for(int i=0; i < 3; i++)
+ m_limitSoftness = 0.7f;
+ m_damping = btScalar(1.0f);
+ m_restitution = btScalar(0.5f);
+ for (int i = 0; i < 3; i++)
{
m_enableMotor[i] = false;
m_targetVelocity[i] = btScalar(0.f);
m_maxMotorForce[i] = btScalar(0.f);
}
- }
+ }
- btTranslationalLimitMotor(const btTranslationalLimitMotor & other )
- {
- m_lowerLimit = other.m_lowerLimit;
- m_upperLimit = other.m_upperLimit;
- m_accumulatedImpulse = other.m_accumulatedImpulse;
+ btTranslationalLimitMotor(const btTranslationalLimitMotor& other)
+ {
+ m_lowerLimit = other.m_lowerLimit;
+ m_upperLimit = other.m_upperLimit;
+ m_accumulatedImpulse = other.m_accumulatedImpulse;
- m_limitSoftness = other.m_limitSoftness ;
- m_damping = other.m_damping;
- m_restitution = other.m_restitution;
+ m_limitSoftness = other.m_limitSoftness;
+ m_damping = other.m_damping;
+ m_restitution = other.m_restitution;
m_normalCFM = other.m_normalCFM;
m_stopERP = other.m_stopERP;
m_stopCFM = other.m_stopCFM;
- for(int i=0; i < 3; i++)
+ for (int i = 0; i < 3; i++)
{
m_enableMotor[i] = other.m_enableMotor[i];
m_targetVelocity[i] = other.m_targetVelocity[i];
m_maxMotorForce[i] = other.m_maxMotorForce[i];
}
- }
+ }
- //! Test limit
+ //! Test limit
/*!
- free means upper < lower,
- locked means upper == lower
- limited means upper > lower
- limitIndex: first 3 are linear, next 3 are angular
*/
- inline bool isLimited(int limitIndex) const
- {
- return (m_upperLimit[limitIndex] >= m_lowerLimit[limitIndex]);
- }
- inline bool needApplyForce(int limitIndex) const
- {
- if(m_currentLimit[limitIndex] == 0 && m_enableMotor[limitIndex] == false) return false;
- return true;
- }
+ inline bool isLimited(int limitIndex) const
+ {
+ return (m_upperLimit[limitIndex] >= m_lowerLimit[limitIndex]);
+ }
+ inline bool needApplyForce(int limitIndex) const
+ {
+ if (m_currentLimit[limitIndex] == 0 && m_enableMotor[limitIndex] == false) return false;
+ return true;
+ }
int testLimitValue(int limitIndex, btScalar test_value);
-
- btScalar solveLinearAxis(
- btScalar timeStep,
- btScalar jacDiagABInv,
- btRigidBody& body1,const btVector3 &pointInA,
- btRigidBody& body2,const btVector3 &pointInB,
- int limit_index,
- const btVector3 & axis_normal_on_a,
- const btVector3 & anchorPos);
-
-
+ btScalar solveLinearAxis(
+ btScalar timeStep,
+ btScalar jacDiagABInv,
+ btRigidBody& body1, const btVector3& pointInA,
+ btRigidBody& body2, const btVector3& pointInB,
+ int limit_index,
+ const btVector3& axis_normal_on_a,
+ const btVector3& anchorPos);
};
enum bt6DofFlags
@@ -237,8 +225,7 @@ enum bt6DofFlags
BT_6DOF_FLAGS_CFM_STOP = 2,
BT_6DOF_FLAGS_ERP_STOP = 4
};
-#define BT_6DOF_FLAGS_AXIS_SHIFT 3 // bits per axis
-
+#define BT_6DOF_FLAGS_AXIS_SHIFT 3 // bits per axis
/// btGeneric6DofConstraint between two rigidbodies each with a pivotpoint that descibes the axis location in local space
/*!
@@ -276,254 +263,245 @@ This brings support for limit parameters and motors. </li>
</ul>
*/
-ATTRIBUTE_ALIGNED16(class) btGeneric6DofConstraint : public btTypedConstraint
+ATTRIBUTE_ALIGNED16(class)
+btGeneric6DofConstraint : public btTypedConstraint
{
protected:
-
//! relative_frames
- //!@{
- btTransform m_frameInA;//!< the constraint space w.r.t body A
- btTransform m_frameInB;//!< the constraint space w.r.t body B
- //!@}
+ //!@{
+ btTransform m_frameInA; //!< the constraint space w.r.t body A
+ btTransform m_frameInB; //!< the constraint space w.r.t body B
+ //!@}
- //! Jacobians
- //!@{
- btJacobianEntry m_jacLinear[3];//!< 3 orthogonal linear constraints
- btJacobianEntry m_jacAng[3];//!< 3 orthogonal angular constraints
- //!@}
+ //! Jacobians
+ //!@{
+ btJacobianEntry m_jacLinear[3]; //!< 3 orthogonal linear constraints
+ btJacobianEntry m_jacAng[3]; //!< 3 orthogonal angular constraints
+ //!@}
//! Linear_Limit_parameters
- //!@{
- btTranslationalLimitMotor m_linearLimits;
- //!@}
-
-
- //! hinge_parameters
- //!@{
- btRotationalLimitMotor m_angularLimits[3];
+ //!@{
+ btTranslationalLimitMotor m_linearLimits;
//!@}
+ //! hinge_parameters
+ //!@{
+ btRotationalLimitMotor m_angularLimits[3];
+ //!@}
protected:
- //! temporal variables
- //!@{
- btScalar m_timeStep;
- btTransform m_calculatedTransformA;
- btTransform m_calculatedTransformB;
- btVector3 m_calculatedAxisAngleDiff;
- btVector3 m_calculatedAxis[3];
- btVector3 m_calculatedLinearDiff;
- btScalar m_factA;
- btScalar m_factB;
- bool m_hasStaticBody;
-
- btVector3 m_AnchorPos; // point betwen pivots of bodies A and B to solve linear axes
+ //! temporal variables
+ //!@{
+ btScalar m_timeStep;
+ btTransform m_calculatedTransformA;
+ btTransform m_calculatedTransformB;
+ btVector3 m_calculatedAxisAngleDiff;
+ btVector3 m_calculatedAxis[3];
+ btVector3 m_calculatedLinearDiff;
+ btScalar m_factA;
+ btScalar m_factB;
+ bool m_hasStaticBody;
- bool m_useLinearReferenceFrameA;
- bool m_useOffsetForConstraintFrame;
-
- int m_flags;
+ btVector3 m_AnchorPos; // point betwen pivots of bodies A and B to solve linear axes
- //!@}
+ bool m_useLinearReferenceFrameA;
+ bool m_useOffsetForConstraintFrame;
- btGeneric6DofConstraint& operator=(btGeneric6DofConstraint& other)
- {
- btAssert(0);
- (void) other;
- return *this;
- }
+ int m_flags;
+ //!@}
- int setAngularLimits(btConstraintInfo2 *info, int row_offset,const btTransform& transA,const btTransform& transB,const btVector3& linVelA,const btVector3& linVelB,const btVector3& angVelA,const btVector3& angVelB);
+ btGeneric6DofConstraint& operator=(btGeneric6DofConstraint& other)
+ {
+ btAssert(0);
+ (void)other;
+ return *this;
+ }
- int setLinearLimits(btConstraintInfo2 *info, int row, const btTransform& transA,const btTransform& transB,const btVector3& linVelA,const btVector3& linVelB,const btVector3& angVelA,const btVector3& angVelB);
+ int setAngularLimits(btConstraintInfo2 * info, int row_offset, const btTransform& transA, const btTransform& transB, const btVector3& linVelA, const btVector3& linVelB, const btVector3& angVelA, const btVector3& angVelB);
- void buildLinearJacobian(
- btJacobianEntry & jacLinear,const btVector3 & normalWorld,
- const btVector3 & pivotAInW,const btVector3 & pivotBInW);
+ int setLinearLimits(btConstraintInfo2 * info, int row, const btTransform& transA, const btTransform& transB, const btVector3& linVelA, const btVector3& linVelB, const btVector3& angVelA, const btVector3& angVelB);
- void buildAngularJacobian(btJacobianEntry & jacAngular,const btVector3 & jointAxisW);
+ void buildLinearJacobian(
+ btJacobianEntry & jacLinear, const btVector3& normalWorld,
+ const btVector3& pivotAInW, const btVector3& pivotBInW);
+
+ void buildAngularJacobian(btJacobianEntry & jacAngular, const btVector3& jointAxisW);
// tests linear limits
void calculateLinearInfo();
//! calcs the euler angles between the two bodies.
- void calculateAngleInfo();
-
-
+ void calculateAngleInfo();
public:
-
BT_DECLARE_ALIGNED_ALLOCATOR();
-
+
///for backwards compatibility during the transition to 'getInfo/getInfo2'
- bool m_useSolveConstraintObsolete;
+ bool m_useSolveConstraintObsolete;
+
+ btGeneric6DofConstraint(btRigidBody & rbA, btRigidBody & rbB, const btTransform& frameInA, const btTransform& frameInB, bool useLinearReferenceFrameA);
+ btGeneric6DofConstraint(btRigidBody & rbB, const btTransform& frameInB, bool useLinearReferenceFrameB);
- btGeneric6DofConstraint(btRigidBody& rbA, btRigidBody& rbB, const btTransform& frameInA, const btTransform& frameInB ,bool useLinearReferenceFrameA);
- btGeneric6DofConstraint(btRigidBody& rbB, const btTransform& frameInB, bool useLinearReferenceFrameB);
-
//! Calcs global transform of the offsets
/*!
Calcs the global transform for the joint offset for body A an B, and also calcs the agle differences between the bodies.
\sa btGeneric6DofConstraint.getCalculatedTransformA , btGeneric6DofConstraint.getCalculatedTransformB, btGeneric6DofConstraint.calculateAngleInfo
*/
- void calculateTransforms(const btTransform& transA,const btTransform& transB);
+ void calculateTransforms(const btTransform& transA, const btTransform& transB);
void calculateTransforms();
//! Gets the global transform of the offset for body A
- /*!
+ /*!
\sa btGeneric6DofConstraint.getFrameOffsetA, btGeneric6DofConstraint.getFrameOffsetB, btGeneric6DofConstraint.calculateAngleInfo.
*/
- const btTransform & getCalculatedTransformA() const
- {
- return m_calculatedTransformA;
- }
+ const btTransform& getCalculatedTransformA() const
+ {
+ return m_calculatedTransformA;
+ }
- //! Gets the global transform of the offset for body B
- /*!
+ //! Gets the global transform of the offset for body B
+ /*!
\sa btGeneric6DofConstraint.getFrameOffsetA, btGeneric6DofConstraint.getFrameOffsetB, btGeneric6DofConstraint.calculateAngleInfo.
*/
- const btTransform & getCalculatedTransformB() const
- {
- return m_calculatedTransformB;
- }
-
- const btTransform & getFrameOffsetA() const
- {
- return m_frameInA;
- }
-
- const btTransform & getFrameOffsetB() const
- {
- return m_frameInB;
- }
+ const btTransform& getCalculatedTransformB() const
+ {
+ return m_calculatedTransformB;
+ }
+ const btTransform& getFrameOffsetA() const
+ {
+ return m_frameInA;
+ }
- btTransform & getFrameOffsetA()
- {
- return m_frameInA;
- }
+ const btTransform& getFrameOffsetB() const
+ {
+ return m_frameInB;
+ }
- btTransform & getFrameOffsetB()
- {
- return m_frameInB;
- }
+ btTransform& getFrameOffsetA()
+ {
+ return m_frameInA;
+ }
+ btTransform& getFrameOffsetB()
+ {
+ return m_frameInB;
+ }
//! performs Jacobian calculation, and also calculates angle differences and axis
- virtual void buildJacobian();
-
- virtual void getInfo1 (btConstraintInfo1* info);
+ virtual void buildJacobian();
- void getInfo1NonVirtual (btConstraintInfo1* info);
+ virtual void getInfo1(btConstraintInfo1 * info);
- virtual void getInfo2 (btConstraintInfo2* info);
+ void getInfo1NonVirtual(btConstraintInfo1 * info);
- void getInfo2NonVirtual (btConstraintInfo2* info,const btTransform& transA,const btTransform& transB,const btVector3& linVelA,const btVector3& linVelB,const btVector3& angVelA,const btVector3& angVelB);
+ virtual void getInfo2(btConstraintInfo2 * info);
+ void getInfo2NonVirtual(btConstraintInfo2 * info, const btTransform& transA, const btTransform& transB, const btVector3& linVelA, const btVector3& linVelB, const btVector3& angVelA, const btVector3& angVelB);
- void updateRHS(btScalar timeStep);
+ void updateRHS(btScalar timeStep);
//! Get the rotation axis in global coordinates
/*!
\pre btGeneric6DofConstraint.buildJacobian must be called previously.
*/
- btVector3 getAxis(int axis_index) const;
+ btVector3 getAxis(int axis_index) const;
- //! Get the relative Euler angle
- /*!
+ //! Get the relative Euler angle
+ /*!
\pre btGeneric6DofConstraint::calculateTransforms() must be called previously.
*/
- btScalar getAngle(int axis_index) const;
+ btScalar getAngle(int axis_index) const;
//! Get the relative position of the constraint pivot
- /*!
+ /*!
\pre btGeneric6DofConstraint::calculateTransforms() must be called previously.
*/
btScalar getRelativePivotPosition(int axis_index) const;
- void setFrames(const btTransform & frameA, const btTransform & frameB);
+ void setFrames(const btTransform& frameA, const btTransform& frameB);
//! Test angular limit.
/*!
Calculates angular correction and returns true if limit needs to be corrected.
\pre btGeneric6DofConstraint::calculateTransforms() must be called previously.
*/
- bool testAngularLimitMotor(int axis_index);
+ bool testAngularLimitMotor(int axis_index);
- void setLinearLowerLimit(const btVector3& linearLower)
- {
- m_linearLimits.m_lowerLimit = linearLower;
- }
+ void setLinearLowerLimit(const btVector3& linearLower)
+ {
+ m_linearLimits.m_lowerLimit = linearLower;
+ }
- void getLinearLowerLimit(btVector3& linearLower) const
+ void getLinearLowerLimit(btVector3 & linearLower) const
{
linearLower = m_linearLimits.m_lowerLimit;
}
- void setLinearUpperLimit(const btVector3& linearUpper)
+ void setLinearUpperLimit(const btVector3& linearUpper)
{
m_linearLimits.m_upperLimit = linearUpper;
}
- void getLinearUpperLimit(btVector3& linearUpper) const
+ void getLinearUpperLimit(btVector3 & linearUpper) const
{
linearUpper = m_linearLimits.m_upperLimit;
}
- void setAngularLowerLimit(const btVector3& angularLower)
- {
- for(int i = 0; i < 3; i++)
+ void setAngularLowerLimit(const btVector3& angularLower)
+ {
+ for (int i = 0; i < 3; i++)
m_angularLimits[i].m_loLimit = btNormalizeAngle(angularLower[i]);
- }
+ }
- void getAngularLowerLimit(btVector3& angularLower) const
+ void getAngularLowerLimit(btVector3 & angularLower) const
{
- for(int i = 0; i < 3; i++)
+ for (int i = 0; i < 3; i++)
angularLower[i] = m_angularLimits[i].m_loLimit;
}
- void setAngularUpperLimit(const btVector3& angularUpper)
- {
- for(int i = 0; i < 3; i++)
+ void setAngularUpperLimit(const btVector3& angularUpper)
+ {
+ for (int i = 0; i < 3; i++)
m_angularLimits[i].m_hiLimit = btNormalizeAngle(angularUpper[i]);
- }
+ }
- void getAngularUpperLimit(btVector3& angularUpper) const
+ void getAngularUpperLimit(btVector3 & angularUpper) const
{
- for(int i = 0; i < 3; i++)
+ for (int i = 0; i < 3; i++)
angularUpper[i] = m_angularLimits[i].m_hiLimit;
}
//! Retrieves the angular limit informacion
- btRotationalLimitMotor * getRotationalLimitMotor(int index)
- {
- return &m_angularLimits[index];
- }
-
- //! Retrieves the limit informacion
- btTranslationalLimitMotor * getTranslationalLimitMotor()
- {
- return &m_linearLimits;
- }
-
- //first 3 are linear, next 3 are angular
- void setLimit(int axis, btScalar lo, btScalar hi)
- {
- if(axis<3)
- {
- m_linearLimits.m_lowerLimit[axis] = lo;
- m_linearLimits.m_upperLimit[axis] = hi;
- }
- else
- {
+ btRotationalLimitMotor* getRotationalLimitMotor(int index)
+ {
+ return &m_angularLimits[index];
+ }
+
+ //! Retrieves the limit informacion
+ btTranslationalLimitMotor* getTranslationalLimitMotor()
+ {
+ return &m_linearLimits;
+ }
+
+ //first 3 are linear, next 3 are angular
+ void setLimit(int axis, btScalar lo, btScalar hi)
+ {
+ if (axis < 3)
+ {
+ m_linearLimits.m_lowerLimit[axis] = lo;
+ m_linearLimits.m_upperLimit[axis] = hi;
+ }
+ else
+ {
lo = btNormalizeAngle(lo);
hi = btNormalizeAngle(hi);
- m_angularLimits[axis-3].m_loLimit = lo;
- m_angularLimits[axis-3].m_hiLimit = hi;
- }
- }
+ m_angularLimits[axis - 3].m_loLimit = lo;
+ m_angularLimits[axis - 3].m_hiLimit = hi;
+ }
+ }
//! Test limit
/*!
@@ -532,116 +510,106 @@ public:
- limited means upper > lower
- limitIndex: first 3 are linear, next 3 are angular
*/
- bool isLimited(int limitIndex) const
- {
- if(limitIndex<3)
- {
+ bool isLimited(int limitIndex) const
+ {
+ if (limitIndex < 3)
+ {
return m_linearLimits.isLimited(limitIndex);
+ }
+ return m_angularLimits[limitIndex - 3].isLimited();
+ }
- }
- return m_angularLimits[limitIndex-3].isLimited();
- }
-
- virtual void calcAnchorPos(void); // overridable
+ virtual void calcAnchorPos(void); // overridable
- int get_limit_motor_info2( btRotationalLimitMotor * limot,
- const btTransform& transA,const btTransform& transB,const btVector3& linVelA,const btVector3& linVelB,const btVector3& angVelA,const btVector3& angVelB,
- btConstraintInfo2 *info, int row, btVector3& ax1, int rotational, int rotAllowed = false);
+ int get_limit_motor_info2(btRotationalLimitMotor * limot,
+ const btTransform& transA, const btTransform& transB, const btVector3& linVelA, const btVector3& linVelB, const btVector3& angVelA, const btVector3& angVelB,
+ btConstraintInfo2* info, int row, btVector3& ax1, int rotational, int rotAllowed = false);
// access for UseFrameOffset
bool getUseFrameOffset() const { return m_useOffsetForConstraintFrame; }
void setUseFrameOffset(bool frameOffsetOnOff) { m_useOffsetForConstraintFrame = frameOffsetOnOff; }
-
+
bool getUseLinearReferenceFrameA() const { return m_useLinearReferenceFrameA; }
void setUseLinearReferenceFrameA(bool linearReferenceFrameA) { m_useLinearReferenceFrameA = linearReferenceFrameA; }
- ///override the default global value of a parameter (such as ERP or CFM), optionally provide the axis (0..5).
+ ///override the default global value of a parameter (such as ERP or CFM), optionally provide the axis (0..5).
///If no axis is provided, it uses the default axis for this constraint.
- virtual void setParam(int num, btScalar value, int axis = -1);
+ virtual void setParam(int num, btScalar value, int axis = -1);
///return the local value of parameter
- virtual btScalar getParam(int num, int axis = -1) const;
+ virtual btScalar getParam(int num, int axis = -1) const;
- void setAxis( const btVector3& axis1, const btVector3& axis2);
+ void setAxis(const btVector3& axis1, const btVector3& axis2);
- virtual int getFlags() const
- {
- return m_flags;
+ virtual int getFlags() const
+ {
+ return m_flags;
}
- virtual int calculateSerializeBufferSize() const;
+ virtual int calculateSerializeBufferSize() const;
///fills the dataBuffer and returns the struct name (and 0 on failure)
- virtual const char* serialize(void* dataBuffer, btSerializer* serializer) const;
-
-
+ virtual const char* serialize(void* dataBuffer, btSerializer* serializer) const;
};
-
struct btGeneric6DofConstraintData
{
- btTypedConstraintData m_typeConstraintData;
- btTransformFloatData m_rbAFrame; // constraint axii. Assumes z is hinge axis.
+ btTypedConstraintData m_typeConstraintData;
+ btTransformFloatData m_rbAFrame; // constraint axii. Assumes z is hinge axis.
btTransformFloatData m_rbBFrame;
-
- btVector3FloatData m_linearUpperLimit;
- btVector3FloatData m_linearLowerLimit;
-
- btVector3FloatData m_angularUpperLimit;
- btVector3FloatData m_angularLowerLimit;
-
- int m_useLinearReferenceFrameA;
+
+ btVector3FloatData m_linearUpperLimit;
+ btVector3FloatData m_linearLowerLimit;
+
+ btVector3FloatData m_angularUpperLimit;
+ btVector3FloatData m_angularLowerLimit;
+
+ int m_useLinearReferenceFrameA;
int m_useOffsetForConstraintFrame;
};
struct btGeneric6DofConstraintDoubleData2
{
- btTypedConstraintDoubleData m_typeConstraintData;
- btTransformDoubleData m_rbAFrame; // constraint axii. Assumes z is hinge axis.
+ btTypedConstraintDoubleData m_typeConstraintData;
+ btTransformDoubleData m_rbAFrame; // constraint axii. Assumes z is hinge axis.
btTransformDoubleData m_rbBFrame;
-
- btVector3DoubleData m_linearUpperLimit;
- btVector3DoubleData m_linearLowerLimit;
-
- btVector3DoubleData m_angularUpperLimit;
- btVector3DoubleData m_angularLowerLimit;
-
- int m_useLinearReferenceFrameA;
+
+ btVector3DoubleData m_linearUpperLimit;
+ btVector3DoubleData m_linearLowerLimit;
+
+ btVector3DoubleData m_angularUpperLimit;
+ btVector3DoubleData m_angularLowerLimit;
+
+ int m_useLinearReferenceFrameA;
int m_useOffsetForConstraintFrame;
};
-SIMD_FORCE_INLINE int btGeneric6DofConstraint::calculateSerializeBufferSize() const
+SIMD_FORCE_INLINE int btGeneric6DofConstraint::calculateSerializeBufferSize() const
{
return sizeof(btGeneric6DofConstraintData2);
}
- ///fills the dataBuffer and returns the struct name (and 0 on failure)
-SIMD_FORCE_INLINE const char* btGeneric6DofConstraint::serialize(void* dataBuffer, btSerializer* serializer) const
+///fills the dataBuffer and returns the struct name (and 0 on failure)
+SIMD_FORCE_INLINE const char* btGeneric6DofConstraint::serialize(void* dataBuffer, btSerializer* serializer) const
{
-
btGeneric6DofConstraintData2* dof = (btGeneric6DofConstraintData2*)dataBuffer;
- btTypedConstraint::serialize(&dof->m_typeConstraintData,serializer);
+ btTypedConstraint::serialize(&dof->m_typeConstraintData, serializer);
m_frameInA.serialize(dof->m_rbAFrame);
m_frameInB.serialize(dof->m_rbBFrame);
-
int i;
- for (i=0;i<3;i++)
+ for (i = 0; i < 3; i++)
{
- dof->m_angularLowerLimit.m_floats[i] = m_angularLimits[i].m_loLimit;
- dof->m_angularUpperLimit.m_floats[i] = m_angularLimits[i].m_hiLimit;
+ dof->m_angularLowerLimit.m_floats[i] = m_angularLimits[i].m_loLimit;
+ dof->m_angularUpperLimit.m_floats[i] = m_angularLimits[i].m_hiLimit;
dof->m_linearLowerLimit.m_floats[i] = m_linearLimits.m_lowerLimit[i];
dof->m_linearUpperLimit.m_floats[i] = m_linearLimits.m_upperLimit[i];
}
-
- dof->m_useLinearReferenceFrameA = m_useLinearReferenceFrameA? 1 : 0;
+
+ dof->m_useLinearReferenceFrameA = m_useLinearReferenceFrameA ? 1 : 0;
dof->m_useOffsetForConstraintFrame = m_useOffsetForConstraintFrame ? 1 : 0;
return btGeneric6DofConstraintDataName;
}
-
-
-
-
-#endif //BT_GENERIC_6DOF_CONSTRAINT_H
+#endif //BT_GENERIC_6DOF_CONSTRAINT_H