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Diffstat (limited to 'extern/bullet2/src/BulletDynamics/ConstraintSolver/btHingeConstraint.cpp')
-rw-r--r--extern/bullet2/src/BulletDynamics/ConstraintSolver/btHingeConstraint.cpp801
1 files changed, 584 insertions, 217 deletions
diff --git a/extern/bullet2/src/BulletDynamics/ConstraintSolver/btHingeConstraint.cpp b/extern/bullet2/src/BulletDynamics/ConstraintSolver/btHingeConstraint.cpp
index b6b34305804..144beef1cd6 100644
--- a/extern/bullet2/src/BulletDynamics/ConstraintSolver/btHingeConstraint.cpp
+++ b/extern/bullet2/src/BulletDynamics/ConstraintSolver/btHingeConstraint.cpp
@@ -21,31 +21,31 @@ subject to the following restrictions:
#include <new>
#include "btSolverBody.h"
-//-----------------------------------------------------------------------------
+
+//#define HINGE_USE_OBSOLETE_SOLVER false
#define HINGE_USE_OBSOLETE_SOLVER false
-//-----------------------------------------------------------------------------
+#define HINGE_USE_FRAME_OFFSET true
+
+#ifndef __SPU__
+
-btHingeConstraint::btHingeConstraint()
-: btTypedConstraint (HINGE_CONSTRAINT_TYPE),
-m_enableAngularMotor(false),
-m_useSolveConstraintObsolete(HINGE_USE_OBSOLETE_SOLVER),
-m_useReferenceFrameA(false)
-{
- m_referenceSign = m_useReferenceFrameA ? btScalar(-1.f) : btScalar(1.f);
-}
-//-----------------------------------------------------------------------------
btHingeConstraint::btHingeConstraint(btRigidBody& rbA,btRigidBody& rbB, const btVector3& pivotInA,const btVector3& pivotInB,
- btVector3& axisInA,btVector3& axisInB, bool useReferenceFrameA)
+ const btVector3& axisInA,const btVector3& axisInB, bool useReferenceFrameA)
:btTypedConstraint(HINGE_CONSTRAINT_TYPE, rbA,rbB),
m_angularOnly(false),
m_enableAngularMotor(false),
m_useSolveConstraintObsolete(HINGE_USE_OBSOLETE_SOLVER),
- m_useReferenceFrameA(useReferenceFrameA)
+ m_useOffsetForConstraintFrame(HINGE_USE_FRAME_OFFSET),
+ m_useReferenceFrameA(useReferenceFrameA),
+ m_flags(0)
+#ifdef _BT_USE_CENTER_LIMIT_
+ ,m_limit()
+#endif
{
m_rbAFrame.getOrigin() = pivotInA;
@@ -78,22 +78,29 @@ btHingeConstraint::btHingeConstraint(btRigidBody& rbA,btRigidBody& rbB, const bt
rbAxisB1.getY(),rbAxisB2.getY(),axisInB.getY(),
rbAxisB1.getZ(),rbAxisB2.getZ(),axisInB.getZ() );
+#ifndef _BT_USE_CENTER_LIMIT_
//start with free
- m_lowerLimit = btScalar(1e30);
- m_upperLimit = btScalar(-1e30);
+ m_lowerLimit = btScalar(1.0f);
+ m_upperLimit = btScalar(-1.0f);
m_biasFactor = 0.3f;
m_relaxationFactor = 1.0f;
m_limitSoftness = 0.9f;
m_solveLimit = false;
+#endif
m_referenceSign = m_useReferenceFrameA ? btScalar(-1.f) : btScalar(1.f);
}
-//-----------------------------------------------------------------------------
-btHingeConstraint::btHingeConstraint(btRigidBody& rbA,const btVector3& pivotInA,btVector3& axisInA, bool useReferenceFrameA)
+
+btHingeConstraint::btHingeConstraint(btRigidBody& rbA,const btVector3& pivotInA,const btVector3& axisInA, bool useReferenceFrameA)
:btTypedConstraint(HINGE_CONSTRAINT_TYPE, rbA), m_angularOnly(false), m_enableAngularMotor(false),
m_useSolveConstraintObsolete(HINGE_USE_OBSOLETE_SOLVER),
-m_useReferenceFrameA(useReferenceFrameA)
+m_useOffsetForConstraintFrame(HINGE_USE_FRAME_OFFSET),
+m_useReferenceFrameA(useReferenceFrameA),
+m_flags(0)
+#ifdef _BT_USE_CENTER_LIMIT_
+,m_limit()
+#endif
{
// since no frame is given, assume this to be zero angle and just pick rb transform axis
@@ -118,17 +125,19 @@ m_useReferenceFrameA(useReferenceFrameA)
rbAxisB1.getY(),rbAxisB2.getY(),axisInB.getY(),
rbAxisB1.getZ(),rbAxisB2.getZ(),axisInB.getZ() );
+#ifndef _BT_USE_CENTER_LIMIT_
//start with free
- m_lowerLimit = btScalar(1e30);
- m_upperLimit = btScalar(-1e30);
+ m_lowerLimit = btScalar(1.0f);
+ m_upperLimit = btScalar(-1.0f);
m_biasFactor = 0.3f;
m_relaxationFactor = 1.0f;
m_limitSoftness = 0.9f;
m_solveLimit = false;
+#endif
m_referenceSign = m_useReferenceFrameA ? btScalar(-1.f) : btScalar(1.f);
}
-//-----------------------------------------------------------------------------
+
btHingeConstraint::btHingeConstraint(btRigidBody& rbA,btRigidBody& rbB,
const btTransform& rbAFrame, const btTransform& rbBFrame, bool useReferenceFrameA)
@@ -136,48 +145,62 @@ btHingeConstraint::btHingeConstraint(btRigidBody& rbA,btRigidBody& rbB,
m_angularOnly(false),
m_enableAngularMotor(false),
m_useSolveConstraintObsolete(HINGE_USE_OBSOLETE_SOLVER),
-m_useReferenceFrameA(useReferenceFrameA)
+m_useOffsetForConstraintFrame(HINGE_USE_FRAME_OFFSET),
+m_useReferenceFrameA(useReferenceFrameA),
+m_flags(0)
+#ifdef _BT_USE_CENTER_LIMIT_
+,m_limit()
+#endif
{
+#ifndef _BT_USE_CENTER_LIMIT_
//start with free
- m_lowerLimit = btScalar(1e30);
- m_upperLimit = btScalar(-1e30);
+ m_lowerLimit = btScalar(1.0f);
+ m_upperLimit = btScalar(-1.0f);
m_biasFactor = 0.3f;
m_relaxationFactor = 1.0f;
m_limitSoftness = 0.9f;
m_solveLimit = false;
+#endif
m_referenceSign = m_useReferenceFrameA ? btScalar(-1.f) : btScalar(1.f);
}
-//-----------------------------------------------------------------------------
+
btHingeConstraint::btHingeConstraint(btRigidBody& rbA, const btTransform& rbAFrame, bool useReferenceFrameA)
:btTypedConstraint(HINGE_CONSTRAINT_TYPE, rbA),m_rbAFrame(rbAFrame),m_rbBFrame(rbAFrame),
m_angularOnly(false),
m_enableAngularMotor(false),
m_useSolveConstraintObsolete(HINGE_USE_OBSOLETE_SOLVER),
-m_useReferenceFrameA(useReferenceFrameA)
+m_useOffsetForConstraintFrame(HINGE_USE_FRAME_OFFSET),
+m_useReferenceFrameA(useReferenceFrameA),
+m_flags(0)
+#ifdef _BT_USE_CENTER_LIMIT_
+,m_limit()
+#endif
{
///not providing rigidbody B means implicitly using worldspace for body B
m_rbBFrame.getOrigin() = m_rbA.getCenterOfMassTransform()(m_rbAFrame.getOrigin());
-
+#ifndef _BT_USE_CENTER_LIMIT_
//start with free
- m_lowerLimit = btScalar(1e30);
- m_upperLimit = btScalar(-1e30);
+ m_lowerLimit = btScalar(1.0f);
+ m_upperLimit = btScalar(-1.0f);
m_biasFactor = 0.3f;
m_relaxationFactor = 1.0f;
m_limitSoftness = 0.9f;
m_solveLimit = false;
+#endif
m_referenceSign = m_useReferenceFrameA ? btScalar(-1.f) : btScalar(1.f);
}
-//-----------------------------------------------------------------------------
+
void btHingeConstraint::buildJacobian()
{
if (m_useSolveConstraintObsolete)
{
m_appliedImpulse = btScalar(0.);
+ m_accMotorImpulse = btScalar(0.);
if (!m_angularOnly)
{
@@ -221,7 +244,6 @@ void btHingeConstraint::buildJacobian()
btPlaneSpace1(m_rbAFrame.getBasis().getColumn(2),jointAxis0local,jointAxis1local);
- getRigidBodyA().getCenterOfMassTransform().getBasis() * m_rbAFrame.getBasis().getColumn(2);
btVector3 jointAxis0 = getRigidBodyA().getCenterOfMassTransform().getBasis() * jointAxis0local;
btVector3 jointAxis1 = getRigidBodyA().getCenterOfMassTransform().getBasis() * jointAxis1local;
btVector3 hingeAxisWorld = getRigidBodyA().getCenterOfMassTransform().getBasis() * m_rbAFrame.getBasis().getColumn(2);
@@ -248,7 +270,7 @@ void btHingeConstraint::buildJacobian()
m_accLimitImpulse = btScalar(0.);
// test angular limit
- testLimit();
+ testLimit(m_rbA.getCenterOfMassTransform(),m_rbB.getCenterOfMassTransform());
//Compute K = J*W*J' for hinge axis
btVector3 axisA = getRigidBodyA().getCenterOfMassTransform().getBasis() * m_rbAFrame.getBasis().getColumn(2);
@@ -258,7 +280,9 @@ void btHingeConstraint::buildJacobian()
}
}
-//-----------------------------------------------------------------------------
+
+#endif //__SPU__
+
void btHingeConstraint::getInfo1(btConstraintInfo1* info)
{
@@ -271,53 +295,123 @@ void btHingeConstraint::getInfo1(btConstraintInfo1* info)
{
info->m_numConstraintRows = 5; // Fixed 3 linear + 2 angular
info->nub = 1;
+ //always add the row, to avoid computation (data is not available yet)
//prepare constraint
- testLimit();
+ testLimit(m_rbA.getCenterOfMassTransform(),m_rbB.getCenterOfMassTransform());
if(getSolveLimit() || getEnableAngularMotor())
{
info->m_numConstraintRows++; // limit 3rd anguar as well
info->nub--;
}
+
}
-} // btHingeConstraint::getInfo1 ()
+}
-//-----------------------------------------------------------------------------
+void btHingeConstraint::getInfo1NonVirtual(btConstraintInfo1* info)
+{
+ if (m_useSolveConstraintObsolete)
+ {
+ info->m_numConstraintRows = 0;
+ info->nub = 0;
+ }
+ else
+ {
+ //always add the 'limit' row, to avoid computation (data is not available yet)
+ info->m_numConstraintRows = 6; // Fixed 3 linear + 2 angular
+ info->nub = 0;
+ }
+}
void btHingeConstraint::getInfo2 (btConstraintInfo2* info)
{
+ if(m_useOffsetForConstraintFrame)
+ {
+ getInfo2InternalUsingFrameOffset(info, m_rbA.getCenterOfMassTransform(),m_rbB.getCenterOfMassTransform(),m_rbA.getAngularVelocity(),m_rbB.getAngularVelocity());
+ }
+ else
+ {
+ getInfo2Internal(info, m_rbA.getCenterOfMassTransform(),m_rbB.getCenterOfMassTransform(),m_rbA.getAngularVelocity(),m_rbB.getAngularVelocity());
+ }
+}
+
+
+void btHingeConstraint::getInfo2NonVirtual (btConstraintInfo2* info,const btTransform& transA,const btTransform& transB,const btVector3& angVelA,const btVector3& angVelB)
+{
+ ///the regular (virtual) implementation getInfo2 already performs 'testLimit' during getInfo1, so we need to do it now
+ testLimit(transA,transB);
+
+ getInfo2Internal(info,transA,transB,angVelA,angVelB);
+}
+
+
+void btHingeConstraint::getInfo2Internal(btConstraintInfo2* info, const btTransform& transA,const btTransform& transB,const btVector3& angVelA,const btVector3& angVelB)
+{
+
btAssert(!m_useSolveConstraintObsolete);
- int i, s = info->rowskip;
+ int i, skip = info->rowskip;
// transforms in world space
- btTransform trA = m_rbA.getCenterOfMassTransform()*m_rbAFrame;
- btTransform trB = m_rbB.getCenterOfMassTransform()*m_rbBFrame;
+ btTransform trA = transA*m_rbAFrame;
+ btTransform trB = transB*m_rbBFrame;
// pivot point
btVector3 pivotAInW = trA.getOrigin();
btVector3 pivotBInW = trB.getOrigin();
+#if 0
+ if (0)
+ {
+ for (i=0;i<6;i++)
+ {
+ info->m_J1linearAxis[i*skip]=0;
+ info->m_J1linearAxis[i*skip+1]=0;
+ info->m_J1linearAxis[i*skip+2]=0;
+
+ info->m_J1angularAxis[i*skip]=0;
+ info->m_J1angularAxis[i*skip+1]=0;
+ info->m_J1angularAxis[i*skip+2]=0;
+
+ info->m_J2angularAxis[i*skip]=0;
+ info->m_J2angularAxis[i*skip+1]=0;
+ info->m_J2angularAxis[i*skip+2]=0;
+
+ info->m_constraintError[i*skip]=0.f;
+ }
+ }
+#endif //#if 0
// linear (all fixed)
- info->m_J1linearAxis[0] = 1;
- info->m_J1linearAxis[s + 1] = 1;
- info->m_J1linearAxis[2 * s + 2] = 1;
- btVector3 a1 = pivotAInW - m_rbA.getCenterOfMassTransform().getOrigin();
+
+ if (!m_angularOnly)
+ {
+ info->m_J1linearAxis[0] = 1;
+ info->m_J1linearAxis[skip + 1] = 1;
+ info->m_J1linearAxis[2 * skip + 2] = 1;
+ }
+
+
+
+
+ btVector3 a1 = pivotAInW - transA.getOrigin();
{
btVector3* angular0 = (btVector3*)(info->m_J1angularAxis);
- btVector3* angular1 = (btVector3*)(info->m_J1angularAxis + s);
- btVector3* angular2 = (btVector3*)(info->m_J1angularAxis + 2 * s);
+ btVector3* angular1 = (btVector3*)(info->m_J1angularAxis + skip);
+ btVector3* angular2 = (btVector3*)(info->m_J1angularAxis + 2 * skip);
btVector3 a1neg = -a1;
a1neg.getSkewSymmetricMatrix(angular0,angular1,angular2);
}
- btVector3 a2 = pivotBInW - m_rbB.getCenterOfMassTransform().getOrigin();
+ btVector3 a2 = pivotBInW - transB.getOrigin();
{
btVector3* angular0 = (btVector3*)(info->m_J2angularAxis);
- btVector3* angular1 = (btVector3*)(info->m_J2angularAxis + s);
- btVector3* angular2 = (btVector3*)(info->m_J2angularAxis + 2 * s);
+ btVector3* angular1 = (btVector3*)(info->m_J2angularAxis + skip);
+ btVector3* angular2 = (btVector3*)(info->m_J2angularAxis + 2 * skip);
a2.getSkewSymmetricMatrix(angular0,angular1,angular2);
}
// linear RHS
btScalar k = info->fps * info->erp;
- for(i = 0; i < 3; i++)
- {
- info->m_constraintError[i * s] = k * (pivotBInW[i] - pivotAInW[i]);
- }
+ if (!m_angularOnly)
+ {
+ for(i = 0; i < 3; i++)
+ {
+ info->m_constraintError[i * skip] = k * (pivotBInW[i] - pivotAInW[i]);
+ }
+ }
// make rotations around X and Y equal
// the hinge axis should be the only unconstrained
// rotational axis, the angular velocity of the two bodies perpendicular to
@@ -374,8 +468,13 @@ void btHingeConstraint::getInfo2 (btConstraintInfo2* info)
int limit = 0;
if(getSolveLimit())
{
- limit_err = m_correction * m_referenceSign;
- limit = (limit_err > btScalar(0.0)) ? 1 : 2;
+#ifdef _BT_USE_CENTER_LIMIT_
+ limit_err = m_limit.getCorrection() * m_referenceSign;
+#else
+ limit_err = m_correction * m_referenceSign;
+#endif
+ limit = (limit_err > btScalar(0.0)) ? 1 : 2;
+
}
// if the hinge has joint limits or motor, add in the extra row
int powered = 0;
@@ -402,19 +501,26 @@ void btHingeConstraint::getInfo2 (btConstraintInfo2* info)
powered = 0;
}
info->m_constraintError[srow] = btScalar(0.0f);
+ btScalar currERP = (m_flags & BT_HINGE_FLAGS_ERP_STOP) ? m_stopERP : info->erp;
if(powered)
{
- info->cfm[srow] = btScalar(0.0);
- btScalar mot_fact = getMotorFactor(m_hingeAngle, lostop, histop, m_motorTargetVelocity, info->fps * info->erp);
+ if(m_flags & BT_HINGE_FLAGS_CFM_NORM)
+ {
+ info->cfm[srow] = m_normalCFM;
+ }
+ btScalar mot_fact = getMotorFactor(m_hingeAngle, lostop, histop, m_motorTargetVelocity, info->fps * currERP);
info->m_constraintError[srow] += mot_fact * m_motorTargetVelocity * m_referenceSign;
info->m_lowerLimit[srow] = - m_maxMotorImpulse;
info->m_upperLimit[srow] = m_maxMotorImpulse;
}
if(limit)
{
- k = info->fps * info->erp;
+ k = info->fps * currERP;
info->m_constraintError[srow] += k * limit_err;
- info->cfm[srow] = btScalar(0.0);
+ if(m_flags & BT_HINGE_FLAGS_CFM_STOP)
+ {
+ info->cfm[srow] = m_stopCFM;
+ }
if(lostop == histop)
{
// limited low and high simultaneously
@@ -432,11 +538,15 @@ void btHingeConstraint::getInfo2 (btConstraintInfo2* info)
info->m_upperLimit[srow] = 0;
}
// bounce (we'll use slider parameter abs(1.0 - m_dampingLimAng) for that)
+#ifdef _BT_USE_CENTER_LIMIT_
+ btScalar bounce = m_limit.getRelaxationFactor();
+#else
btScalar bounce = m_relaxationFactor;
+#endif
if(bounce > btScalar(0.0))
{
- btScalar vel = m_rbA.getAngularVelocity().dot(ax1);
- vel -= m_rbB.getAngularVelocity().dot(ax1);
+ btScalar vel = angVelA.dot(ax1);
+ vel -= angVelB.dot(ax1);
// only apply bounce if the velocity is incoming, and if the
// resulting c[] exceeds what we already have.
if(limit == 1)
@@ -462,160 +572,23 @@ void btHingeConstraint::getInfo2 (btConstraintInfo2* info)
}
}
}
+#ifdef _BT_USE_CENTER_LIMIT_
+ info->m_constraintError[srow] *= m_limit.getBiasFactor();
+#else
info->m_constraintError[srow] *= m_biasFactor;
+#endif
} // if(limit)
} // if angular limit or powered
}
-//-----------------------------------------------------------------------------
-void btHingeConstraint::solveConstraintObsolete(btSolverBody& bodyA,btSolverBody& bodyB,btScalar timeStep)
+void btHingeConstraint::setFrames(const btTransform & frameA, const btTransform & frameB)
{
-
- ///for backwards compatibility during the transition to 'getInfo/getInfo2'
- if (m_useSolveConstraintObsolete)
- {
-
- btVector3 pivotAInW = m_rbA.getCenterOfMassTransform()*m_rbAFrame.getOrigin();
- btVector3 pivotBInW = m_rbB.getCenterOfMassTransform()*m_rbBFrame.getOrigin();
-
- btScalar tau = btScalar(0.3);
-
- //linear part
- if (!m_angularOnly)
- {
- btVector3 rel_pos1 = pivotAInW - m_rbA.getCenterOfMassPosition();
- btVector3 rel_pos2 = pivotBInW - m_rbB.getCenterOfMassPosition();
-
- btVector3 vel1,vel2;
- bodyA.getVelocityInLocalPointObsolete(rel_pos1,vel1);
- bodyB.getVelocityInLocalPointObsolete(rel_pos2,vel2);
- btVector3 vel = vel1 - vel2;
-
- for (int i=0;i<3;i++)
- {
- const btVector3& normal = m_jac[i].m_linearJointAxis;
- btScalar jacDiagABInv = btScalar(1.) / m_jac[i].getDiagonal();
-
- btScalar rel_vel;
- rel_vel = normal.dot(vel);
- //positional error (zeroth order error)
- btScalar depth = -(pivotAInW - pivotBInW).dot(normal); //this is the error projected on the normal
- btScalar impulse = depth*tau/timeStep * jacDiagABInv - rel_vel * jacDiagABInv;
- m_appliedImpulse += impulse;
- btVector3 impulse_vector = normal * impulse;
- btVector3 ftorqueAxis1 = rel_pos1.cross(normal);
- btVector3 ftorqueAxis2 = rel_pos2.cross(normal);
- bodyA.applyImpulse(normal*m_rbA.getInvMass(), m_rbA.getInvInertiaTensorWorld()*ftorqueAxis1,impulse);
- bodyB.applyImpulse(normal*m_rbB.getInvMass(), m_rbB.getInvInertiaTensorWorld()*ftorqueAxis2,-impulse);
- }
- }
-
-
- {
- ///solve angular part
-
- // get axes in world space
- btVector3 axisA = getRigidBodyA().getCenterOfMassTransform().getBasis() * m_rbAFrame.getBasis().getColumn(2);
- btVector3 axisB = getRigidBodyB().getCenterOfMassTransform().getBasis() * m_rbBFrame.getBasis().getColumn(2);
-
- btVector3 angVelA;
- bodyA.getAngularVelocity(angVelA);
- btVector3 angVelB;
- bodyB.getAngularVelocity(angVelB);
-
- btVector3 angVelAroundHingeAxisA = axisA * axisA.dot(angVelA);
- btVector3 angVelAroundHingeAxisB = axisB * axisB.dot(angVelB);
-
- btVector3 angAorthog = angVelA - angVelAroundHingeAxisA;
- btVector3 angBorthog = angVelB - angVelAroundHingeAxisB;
- btVector3 velrelOrthog = angAorthog-angBorthog;
- {
-
-
- //solve orthogonal angular velocity correction
- btScalar relaxation = btScalar(1.);
- btScalar len = velrelOrthog.length();
- if (len > btScalar(0.00001))
- {
- btVector3 normal = velrelOrthog.normalized();
- btScalar denom = getRigidBodyA().computeAngularImpulseDenominator(normal) +
- getRigidBodyB().computeAngularImpulseDenominator(normal);
- // scale for mass and relaxation
- //velrelOrthog *= (btScalar(1.)/denom) * m_relaxationFactor;
-
- bodyA.applyImpulse(btVector3(0,0,0), m_rbA.getInvInertiaTensorWorld()*velrelOrthog,-(btScalar(1.)/denom));
- bodyB.applyImpulse(btVector3(0,0,0), m_rbB.getInvInertiaTensorWorld()*velrelOrthog,(btScalar(1.)/denom));
-
- }
-
- //solve angular positional correction
- btVector3 angularError = axisA.cross(axisB) *(btScalar(1.)/timeStep);
- btScalar len2 = angularError.length();
- if (len2>btScalar(0.00001))
- {
- btVector3 normal2 = angularError.normalized();
- btScalar denom2 = getRigidBodyA().computeAngularImpulseDenominator(normal2) +
- getRigidBodyB().computeAngularImpulseDenominator(normal2);
- //angularError *= (btScalar(1.)/denom2) * relaxation;
-
- bodyA.applyImpulse(btVector3(0,0,0), m_rbA.getInvInertiaTensorWorld()*angularError,(btScalar(1.)/denom2));
- bodyB.applyImpulse(btVector3(0,0,0), m_rbB.getInvInertiaTensorWorld()*angularError,-(btScalar(1.)/denom2));
-
- }
-
-
-
-
-
- // solve limit
- if (m_solveLimit)
- {
- btScalar amplitude = ( (angVelB - angVelA).dot( axisA )*m_relaxationFactor + m_correction* (btScalar(1.)/timeStep)*m_biasFactor ) * m_limitSign;
-
- btScalar impulseMag = amplitude * m_kHinge;
-
- // Clamp the accumulated impulse
- btScalar temp = m_accLimitImpulse;
- m_accLimitImpulse = btMax(m_accLimitImpulse + impulseMag, btScalar(0) );
- impulseMag = m_accLimitImpulse - temp;
-
-
-
- bodyA.applyImpulse(btVector3(0,0,0), m_rbA.getInvInertiaTensorWorld()*axisA,impulseMag * m_limitSign);
- bodyB.applyImpulse(btVector3(0,0,0), m_rbB.getInvInertiaTensorWorld()*axisA,-(impulseMag * m_limitSign));
-
- }
- }
-
- //apply motor
- if (m_enableAngularMotor)
- {
- //todo: add limits too
- btVector3 angularLimit(0,0,0);
-
- btVector3 velrel = angVelAroundHingeAxisA - angVelAroundHingeAxisB;
- btScalar projRelVel = velrel.dot(axisA);
-
- btScalar desiredMotorVel = m_motorTargetVelocity;
- btScalar motor_relvel = desiredMotorVel - projRelVel;
-
- btScalar unclippedMotorImpulse = m_kHinge * motor_relvel;;
- //todo: should clip against accumulated impulse
- btScalar clippedMotorImpulse = unclippedMotorImpulse > m_maxMotorImpulse ? m_maxMotorImpulse : unclippedMotorImpulse;
- clippedMotorImpulse = clippedMotorImpulse < -m_maxMotorImpulse ? -m_maxMotorImpulse : clippedMotorImpulse;
- btVector3 motorImp = clippedMotorImpulse * axisA;
-
- bodyA.applyImpulse(btVector3(0,0,0), m_rbA.getInvInertiaTensorWorld()*axisA,clippedMotorImpulse);
- bodyB.applyImpulse(btVector3(0,0,0), m_rbB.getInvInertiaTensorWorld()*axisA,-clippedMotorImpulse);
-
- }
- }
- }
-
+ m_rbAFrame = frameA;
+ m_rbBFrame = frameB;
+ buildJacobian();
}
-//-----------------------------------------------------------------------------
void btHingeConstraint::updateRHS(btScalar timeStep)
{
@@ -623,28 +596,37 @@ void btHingeConstraint::updateRHS(btScalar timeStep)
}
-//-----------------------------------------------------------------------------
btScalar btHingeConstraint::getHingeAngle()
{
- const btVector3 refAxis0 = getRigidBodyA().getCenterOfMassTransform().getBasis() * m_rbAFrame.getBasis().getColumn(0);
- const btVector3 refAxis1 = getRigidBodyA().getCenterOfMassTransform().getBasis() * m_rbAFrame.getBasis().getColumn(1);
- const btVector3 swingAxis = getRigidBodyB().getCenterOfMassTransform().getBasis() * m_rbBFrame.getBasis().getColumn(1);
- btScalar angle = btAtan2Fast(swingAxis.dot(refAxis0), swingAxis.dot(refAxis1));
+ return getHingeAngle(m_rbA.getCenterOfMassTransform(),m_rbB.getCenterOfMassTransform());
+}
+
+btScalar btHingeConstraint::getHingeAngle(const btTransform& transA,const btTransform& transB)
+{
+ const btVector3 refAxis0 = transA.getBasis() * m_rbAFrame.getBasis().getColumn(0);
+ const btVector3 refAxis1 = transA.getBasis() * m_rbAFrame.getBasis().getColumn(1);
+ const btVector3 swingAxis = transB.getBasis() * m_rbBFrame.getBasis().getColumn(1);
+// btScalar angle = btAtan2Fast(swingAxis.dot(refAxis0), swingAxis.dot(refAxis1));
+ btScalar angle = btAtan2(swingAxis.dot(refAxis0), swingAxis.dot(refAxis1));
return m_referenceSign * angle;
}
-//-----------------------------------------------------------------------------
-void btHingeConstraint::testLimit()
+
+void btHingeConstraint::testLimit(const btTransform& transA,const btTransform& transB)
{
// Compute limit information
- m_hingeAngle = getHingeAngle();
+ m_hingeAngle = getHingeAngle(transA,transB);
+#ifdef _BT_USE_CENTER_LIMIT_
+ m_limit.test(m_hingeAngle);
+#else
m_correction = btScalar(0.);
m_limitSign = btScalar(0.);
m_solveLimit = false;
if (m_lowerLimit <= m_upperLimit)
{
+ m_hingeAngle = btAdjustAngleToLimits(m_hingeAngle, m_lowerLimit, m_upperLimit);
if (m_hingeAngle <= m_lowerLimit)
{
m_correction = (m_lowerLimit - m_hingeAngle);
@@ -658,9 +640,394 @@ void btHingeConstraint::testLimit()
m_solveLimit = true;
}
}
+#endif
return;
-} // btHingeConstraint::testLimit()
+}
+
+
+static btVector3 vHinge(0, 0, btScalar(1));
+
+void btHingeConstraint::setMotorTarget(const btQuaternion& qAinB, btScalar dt)
+{
+ // convert target from body to constraint space
+ btQuaternion qConstraint = m_rbBFrame.getRotation().inverse() * qAinB * m_rbAFrame.getRotation();
+ qConstraint.normalize();
+
+ // extract "pure" hinge component
+ btVector3 vNoHinge = quatRotate(qConstraint, vHinge); vNoHinge.normalize();
+ btQuaternion qNoHinge = shortestArcQuat(vHinge, vNoHinge);
+ btQuaternion qHinge = qNoHinge.inverse() * qConstraint;
+ qHinge.normalize();
+
+ // compute angular target, clamped to limits
+ btScalar targetAngle = qHinge.getAngle();
+ if (targetAngle > SIMD_PI) // long way around. flip quat and recalculate.
+ {
+ qHinge = operator-(qHinge);
+ targetAngle = qHinge.getAngle();
+ }
+ if (qHinge.getZ() < 0)
+ targetAngle = -targetAngle;
+
+ setMotorTarget(targetAngle, dt);
+}
+
+void btHingeConstraint::setMotorTarget(btScalar targetAngle, btScalar dt)
+{
+#ifdef _BT_USE_CENTER_LIMIT_
+ m_limit.fit(targetAngle);
+#else
+ if (m_lowerLimit < m_upperLimit)
+ {
+ if (targetAngle < m_lowerLimit)
+ targetAngle = m_lowerLimit;
+ else if (targetAngle > m_upperLimit)
+ targetAngle = m_upperLimit;
+ }
+#endif
+ // compute angular velocity
+ btScalar curAngle = getHingeAngle(m_rbA.getCenterOfMassTransform(),m_rbB.getCenterOfMassTransform());
+ btScalar dAngle = targetAngle - curAngle;
+ m_motorTargetVelocity = dAngle / dt;
+}
+
+
+
+void btHingeConstraint::getInfo2InternalUsingFrameOffset(btConstraintInfo2* info, const btTransform& transA,const btTransform& transB,const btVector3& angVelA,const btVector3& angVelB)
+{
+ btAssert(!m_useSolveConstraintObsolete);
+ int i, s = info->rowskip;
+ // transforms in world space
+ btTransform trA = transA*m_rbAFrame;
+ btTransform trB = transB*m_rbBFrame;
+ // pivot point
+ btVector3 pivotAInW = trA.getOrigin();
+ btVector3 pivotBInW = trB.getOrigin();
+#if 1
+ // difference between frames in WCS
+ btVector3 ofs = trB.getOrigin() - trA.getOrigin();
+ // now get weight factors depending on masses
+ btScalar miA = getRigidBodyA().getInvMass();
+ btScalar miB = getRigidBodyB().getInvMass();
+ bool hasStaticBody = (miA < SIMD_EPSILON) || (miB < SIMD_EPSILON);
+ btScalar miS = miA + miB;
+ btScalar factA, factB;
+ if(miS > btScalar(0.f))
+ {
+ factA = miB / miS;
+ }
+ else
+ {
+ factA = btScalar(0.5f);
+ }
+ factB = btScalar(1.0f) - factA;
+ // get the desired direction of hinge axis
+ // as weighted sum of Z-orthos of frameA and frameB in WCS
+ btVector3 ax1A = trA.getBasis().getColumn(2);
+ btVector3 ax1B = trB.getBasis().getColumn(2);
+ btVector3 ax1 = ax1A * factA + ax1B * factB;
+ ax1.normalize();
+ // fill first 3 rows
+ // we want: velA + wA x relA == velB + wB x relB
+ btTransform bodyA_trans = transA;
+ btTransform bodyB_trans = transB;
+ int s0 = 0;
+ int s1 = s;
+ int s2 = s * 2;
+ int nrow = 2; // last filled row
+ btVector3 tmpA, tmpB, relA, relB, p, q;
+ // get vector from bodyB to frameB in WCS
+ relB = trB.getOrigin() - bodyB_trans.getOrigin();
+ // get its projection to hinge axis
+ btVector3 projB = ax1 * relB.dot(ax1);
+ // get vector directed from bodyB to hinge axis (and orthogonal to it)
+ btVector3 orthoB = relB - projB;
+ // same for bodyA
+ relA = trA.getOrigin() - bodyA_trans.getOrigin();
+ btVector3 projA = ax1 * relA.dot(ax1);
+ btVector3 orthoA = relA - projA;
+ btVector3 totalDist = projA - projB;
+ // get offset vectors relA and relB
+ relA = orthoA + totalDist * factA;
+ relB = orthoB - totalDist * factB;
+ // now choose average ortho to hinge axis
+ p = orthoB * factA + orthoA * factB;
+ btScalar len2 = p.length2();
+ if(len2 > SIMD_EPSILON)
+ {
+ p /= btSqrt(len2);
+ }
+ else
+ {
+ p = trA.getBasis().getColumn(1);
+ }
+ // make one more ortho
+ q = ax1.cross(p);
+ // fill three rows
+ tmpA = relA.cross(p);
+ tmpB = relB.cross(p);
+ for (i=0; i<3; i++) info->m_J1angularAxis[s0+i] = tmpA[i];
+ for (i=0; i<3; i++) info->m_J2angularAxis[s0+i] = -tmpB[i];
+ tmpA = relA.cross(q);
+ tmpB = relB.cross(q);
+ if(hasStaticBody && getSolveLimit())
+ { // to make constraint between static and dynamic objects more rigid
+ // remove wA (or wB) from equation if angular limit is hit
+ tmpB *= factB;
+ tmpA *= factA;
+ }
+ for (i=0; i<3; i++) info->m_J1angularAxis[s1+i] = tmpA[i];
+ for (i=0; i<3; i++) info->m_J2angularAxis[s1+i] = -tmpB[i];
+ tmpA = relA.cross(ax1);
+ tmpB = relB.cross(ax1);
+ if(hasStaticBody)
+ { // to make constraint between static and dynamic objects more rigid
+ // remove wA (or wB) from equation
+ tmpB *= factB;
+ tmpA *= factA;
+ }
+ for (i=0; i<3; i++) info->m_J1angularAxis[s2+i] = tmpA[i];
+ for (i=0; i<3; i++) info->m_J2angularAxis[s2+i] = -tmpB[i];
+
+ btScalar k = info->fps * info->erp;
+
+ if (!m_angularOnly)
+ {
+ for (i=0; i<3; i++) info->m_J1linearAxis[s0+i] = p[i];
+ for (i=0; i<3; i++) info->m_J1linearAxis[s1+i] = q[i];
+ for (i=0; i<3; i++) info->m_J1linearAxis[s2+i] = ax1[i];
+
+ // compute three elements of right hand side
+
+ btScalar rhs = k * p.dot(ofs);
+ info->m_constraintError[s0] = rhs;
+ rhs = k * q.dot(ofs);
+ info->m_constraintError[s1] = rhs;
+ rhs = k * ax1.dot(ofs);
+ info->m_constraintError[s2] = rhs;
+ }
+ // the hinge axis should be the only unconstrained
+ // rotational axis, the angular velocity of the two bodies perpendicular to
+ // the hinge axis should be equal. thus the constraint equations are
+ // p*w1 - p*w2 = 0
+ // q*w1 - q*w2 = 0
+ // where p and q are unit vectors normal to the hinge axis, and w1 and w2
+ // are the angular velocity vectors of the two bodies.
+ int s3 = 3 * s;
+ int s4 = 4 * s;
+ info->m_J1angularAxis[s3 + 0] = p[0];
+ info->m_J1angularAxis[s3 + 1] = p[1];
+ info->m_J1angularAxis[s3 + 2] = p[2];
+ info->m_J1angularAxis[s4 + 0] = q[0];
+ info->m_J1angularAxis[s4 + 1] = q[1];
+ info->m_J1angularAxis[s4 + 2] = q[2];
+
+ info->m_J2angularAxis[s3 + 0] = -p[0];
+ info->m_J2angularAxis[s3 + 1] = -p[1];
+ info->m_J2angularAxis[s3 + 2] = -p[2];
+ info->m_J2angularAxis[s4 + 0] = -q[0];
+ info->m_J2angularAxis[s4 + 1] = -q[1];
+ info->m_J2angularAxis[s4 + 2] = -q[2];
+ // compute the right hand side of the constraint equation. set relative
+ // body velocities along p and q to bring the hinge back into alignment.
+ // if ax1A,ax1B are the unit length hinge axes as computed from bodyA and
+ // bodyB, we need to rotate both bodies along the axis u = (ax1 x ax2).
+ // if "theta" is the angle between ax1 and ax2, we need an angular velocity
+ // along u to cover angle erp*theta in one step :
+ // |angular_velocity| = angle/time = erp*theta / stepsize
+ // = (erp*fps) * theta
+ // angular_velocity = |angular_velocity| * (ax1 x ax2) / |ax1 x ax2|
+ // = (erp*fps) * theta * (ax1 x ax2) / sin(theta)
+ // ...as ax1 and ax2 are unit length. if theta is smallish,
+ // theta ~= sin(theta), so
+ // angular_velocity = (erp*fps) * (ax1 x ax2)
+ // ax1 x ax2 is in the plane space of ax1, so we project the angular
+ // velocity to p and q to find the right hand side.
+ k = info->fps * info->erp;
+ btVector3 u = ax1A.cross(ax1B);
+ info->m_constraintError[s3] = k * u.dot(p);
+ info->m_constraintError[s4] = k * u.dot(q);
+#endif
+ // check angular limits
+ nrow = 4; // last filled row
+ int srow;
+ btScalar limit_err = btScalar(0.0);
+ int limit = 0;
+ if(getSolveLimit())
+ {
+#ifdef _BT_USE_CENTER_LIMIT_
+ limit_err = m_limit.getCorrection() * m_referenceSign;
+#else
+ limit_err = m_correction * m_referenceSign;
+#endif
+ limit = (limit_err > btScalar(0.0)) ? 1 : 2;
+
+ }
+ // if the hinge has joint limits or motor, add in the extra row
+ int powered = 0;
+ if(getEnableAngularMotor())
+ {
+ powered = 1;
+ }
+ if(limit || powered)
+ {
+ nrow++;
+ srow = nrow * info->rowskip;
+ info->m_J1angularAxis[srow+0] = ax1[0];
+ info->m_J1angularAxis[srow+1] = ax1[1];
+ info->m_J1angularAxis[srow+2] = ax1[2];
+
+ info->m_J2angularAxis[srow+0] = -ax1[0];
+ info->m_J2angularAxis[srow+1] = -ax1[1];
+ info->m_J2angularAxis[srow+2] = -ax1[2];
+
+ btScalar lostop = getLowerLimit();
+ btScalar histop = getUpperLimit();
+ if(limit && (lostop == histop))
+ { // the joint motor is ineffective
+ powered = 0;
+ }
+ info->m_constraintError[srow] = btScalar(0.0f);
+ btScalar currERP = (m_flags & BT_HINGE_FLAGS_ERP_STOP) ? m_stopERP : info->erp;
+ if(powered)
+ {
+ if(m_flags & BT_HINGE_FLAGS_CFM_NORM)
+ {
+ info->cfm[srow] = m_normalCFM;
+ }
+ btScalar mot_fact = getMotorFactor(m_hingeAngle, lostop, histop, m_motorTargetVelocity, info->fps * currERP);
+ info->m_constraintError[srow] += mot_fact * m_motorTargetVelocity * m_referenceSign;
+ info->m_lowerLimit[srow] = - m_maxMotorImpulse;
+ info->m_upperLimit[srow] = m_maxMotorImpulse;
+ }
+ if(limit)
+ {
+ k = info->fps * currERP;
+ info->m_constraintError[srow] += k * limit_err;
+ if(m_flags & BT_HINGE_FLAGS_CFM_STOP)
+ {
+ info->cfm[srow] = m_stopCFM;
+ }
+ if(lostop == histop)
+ {
+ // limited low and high simultaneously
+ info->m_lowerLimit[srow] = -SIMD_INFINITY;
+ info->m_upperLimit[srow] = SIMD_INFINITY;
+ }
+ else if(limit == 1)
+ { // low limit
+ info->m_lowerLimit[srow] = 0;
+ info->m_upperLimit[srow] = SIMD_INFINITY;
+ }
+ else
+ { // high limit
+ info->m_lowerLimit[srow] = -SIMD_INFINITY;
+ info->m_upperLimit[srow] = 0;
+ }
+ // bounce (we'll use slider parameter abs(1.0 - m_dampingLimAng) for that)
+#ifdef _BT_USE_CENTER_LIMIT_
+ btScalar bounce = m_limit.getRelaxationFactor();
+#else
+ btScalar bounce = m_relaxationFactor;
+#endif
+ if(bounce > btScalar(0.0))
+ {
+ btScalar vel = angVelA.dot(ax1);
+ vel -= angVelB.dot(ax1);
+ // only apply bounce if the velocity is incoming, and if the
+ // resulting c[] exceeds what we already have.
+ if(limit == 1)
+ { // low limit
+ if(vel < 0)
+ {
+ btScalar newc = -bounce * vel;
+ if(newc > info->m_constraintError[srow])
+ {
+ info->m_constraintError[srow] = newc;
+ }
+ }
+ }
+ else
+ { // high limit - all those computations are reversed
+ if(vel > 0)
+ {
+ btScalar newc = -bounce * vel;
+ if(newc < info->m_constraintError[srow])
+ {
+ info->m_constraintError[srow] = newc;
+ }
+ }
+ }
+ }
+#ifdef _BT_USE_CENTER_LIMIT_
+ info->m_constraintError[srow] *= m_limit.getBiasFactor();
+#else
+ info->m_constraintError[srow] *= m_biasFactor;
+#endif
+ } // if(limit)
+ } // if angular limit or powered
+}
+
+
+///override the default global value of a parameter (such as ERP or CFM), optionally provide the axis (0..5).
+///If no axis is provided, it uses the default axis for this constraint.
+void btHingeConstraint::setParam(int num, btScalar value, int axis)
+{
+ if((axis == -1) || (axis == 5))
+ {
+ switch(num)
+ {
+ case BT_CONSTRAINT_STOP_ERP :
+ m_stopERP = value;
+ m_flags |= BT_HINGE_FLAGS_ERP_STOP;
+ break;
+ case BT_CONSTRAINT_STOP_CFM :
+ m_stopCFM = value;
+ m_flags |= BT_HINGE_FLAGS_CFM_STOP;
+ break;
+ case BT_CONSTRAINT_CFM :
+ m_normalCFM = value;
+ m_flags |= BT_HINGE_FLAGS_CFM_NORM;
+ break;
+ default :
+ btAssertConstrParams(0);
+ }
+ }
+ else
+ {
+ btAssertConstrParams(0);
+ }
+}
+
+///return the local value of parameter
+btScalar btHingeConstraint::getParam(int num, int axis) const
+{
+ btScalar retVal = 0;
+ if((axis == -1) || (axis == 5))
+ {
+ switch(num)
+ {
+ case BT_CONSTRAINT_STOP_ERP :
+ btAssertConstrParams(m_flags & BT_HINGE_FLAGS_ERP_STOP);
+ retVal = m_stopERP;
+ break;
+ case BT_CONSTRAINT_STOP_CFM :
+ btAssertConstrParams(m_flags & BT_HINGE_FLAGS_CFM_STOP);
+ retVal = m_stopCFM;
+ break;
+ case BT_CONSTRAINT_CFM :
+ btAssertConstrParams(m_flags & BT_HINGE_FLAGS_CFM_NORM);
+ retVal = m_normalCFM;
+ break;
+ default :
+ btAssertConstrParams(0);
+ }
+ }
+ else
+ {
+ btAssertConstrParams(0);
+ }
+ return retVal;
+}
+
-//-----------------------------------------------------------------------------
-//-----------------------------------------------------------------------------
-//-----------------------------------------------------------------------------