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Diffstat (limited to 'extern/bullet2/src/BulletDynamics/ConstraintSolver/btOdeSolverBody.h')
-rw-r--r-- | extern/bullet2/src/BulletDynamics/ConstraintSolver/btOdeSolverBody.h | 48 |
1 files changed, 0 insertions, 48 deletions
diff --git a/extern/bullet2/src/BulletDynamics/ConstraintSolver/btOdeSolverBody.h b/extern/bullet2/src/BulletDynamics/ConstraintSolver/btOdeSolverBody.h deleted file mode 100644 index 0c936971b79..00000000000 --- a/extern/bullet2/src/BulletDynamics/ConstraintSolver/btOdeSolverBody.h +++ /dev/null @@ -1,48 +0,0 @@ -/* -Bullet Continuous Collision Detection and Physics Library -Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/ - -This software is provided 'as-is', without any express or implied warranty. -In no event will the authors be held liable for any damages arising from the use of this software. -Permission is granted to anyone to use this software for any purpose, -including commercial applications, and to alter it and redistribute it freely, -subject to the following restrictions: - -1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. -2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. -3. This notice may not be removed or altered from any source distribution. -*/ - -#ifndef ODE_SOLVER_BODY_H -#define ODE_SOLVER_BODY_H - -class btRigidBody; -#include "LinearMath/btVector3.h" -typedef btScalar dMatrix3[4*3]; - -///ODE's quickstep needs just a subset of the rigidbody data in its own layout, so make a temp copy -struct btOdeSolverBody -{ - btRigidBody* m_originalBody; - - btVector3 m_centerOfMassPosition; - /// for ode solver-binding - dMatrix3 m_R;//temp - dMatrix3 m_I; - dMatrix3 m_invI; - - int m_odeTag; - float m_invMass; - float m_friction; - - btVector3 m_tacc;//temp - btVector3 m_facc; - - btVector3 m_linearVelocity; - btVector3 m_angularVelocity; - -}; - - -#endif //#ifndef ODE_SOLVER_BODY_H - |