Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
Diffstat (limited to 'extern/bullet2/src/BulletDynamics/ConstraintSolver/btTypedConstraint.h')
-rw-r--r--extern/bullet2/src/BulletDynamics/ConstraintSolver/btTypedConstraint.h264
1 files changed, 249 insertions, 15 deletions
diff --git a/extern/bullet2/src/BulletDynamics/ConstraintSolver/btTypedConstraint.h b/extern/bullet2/src/BulletDynamics/ConstraintSolver/btTypedConstraint.h
index 14cbe831b40..65e6d558300 100644
--- a/extern/bullet2/src/BulletDynamics/ConstraintSolver/btTypedConstraint.h
+++ b/extern/bullet2/src/BulletDynamics/ConstraintSolver/btTypedConstraint.h
@@ -1,6 +1,6 @@
/*
Bullet Continuous Collision Detection and Physics Library
-Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/
+Copyright (c) 2003-2010 Erwin Coumans http://continuousphysics.com/Bullet/
This software is provided 'as-is', without any express or implied warranty.
In no event will the authors be held liable for any damages arising from the use of this software.
@@ -19,27 +19,50 @@ subject to the following restrictions:
class btRigidBody;
#include "LinearMath/btScalar.h"
#include "btSolverConstraint.h"
-struct btSolverBody;
-
-
+class btSerializer;
+//Don't change any of the existing enum values, so add enum types at the end for serialization compatibility
enum btTypedConstraintType
{
- POINT2POINT_CONSTRAINT_TYPE,
+ POINT2POINT_CONSTRAINT_TYPE=3,
HINGE_CONSTRAINT_TYPE,
CONETWIST_CONSTRAINT_TYPE,
D6_CONSTRAINT_TYPE,
- SLIDER_CONSTRAINT_TYPE
+ SLIDER_CONSTRAINT_TYPE,
+ CONTACT_CONSTRAINT_TYPE,
+ D6_SPRING_CONSTRAINT_TYPE,
+ MAX_CONSTRAINT_TYPE
+};
+
+
+enum btConstraintParams
+{
+ BT_CONSTRAINT_ERP=1,
+ BT_CONSTRAINT_STOP_ERP,
+ BT_CONSTRAINT_CFM,
+ BT_CONSTRAINT_STOP_CFM
};
+#if 1
+ #define btAssertConstrParams(_par) btAssert(_par)
+#else
+ #define btAssertConstrParams(_par)
+#endif
+
+
///TypedConstraint is the baseclass for Bullet constraints and vehicles
-class btTypedConstraint
+class btTypedConstraint : public btTypedObject
{
int m_userConstraintType;
- int m_userConstraintId;
- btTypedConstraintType m_constraintType;
+ union
+ {
+ int m_userConstraintId;
+ void* m_userConstraintPtr;
+ };
+
+ bool m_needsFeedback;
btTypedConstraint& operator=(btTypedConstraint& other)
{
@@ -54,10 +77,13 @@ protected:
btScalar m_appliedImpulse;
btScalar m_dbgDrawSize;
+ ///internal method used by the constraint solver, don't use them directly
+ btScalar getMotorFactor(btScalar pos, btScalar lowLim, btScalar uppLim, btScalar vel, btScalar timeFact);
+
+ static btRigidBody& getFixedBody();
public:
- btTypedConstraint(btTypedConstraintType type);
virtual ~btTypedConstraint() {};
btTypedConstraint(btTypedConstraintType type, btRigidBody& rbA);
btTypedConstraint(btTypedConstraintType type, btRigidBody& rbA,btRigidBody& rbB);
@@ -93,21 +119,45 @@ public:
// note that the returned indexes are relative to the first index of
// the constraint.
int *findex;
- };
+ // number of solver iterations
+ int m_numIterations;
+ //damping of the velocity
+ btScalar m_damping;
+ };
- virtual void buildJacobian() = 0;
+ ///internal method used by the constraint solver, don't use them directly
+ virtual void buildJacobian() {};
+ ///internal method used by the constraint solver, don't use them directly
virtual void setupSolverConstraint(btConstraintArray& ca, int solverBodyA,int solverBodyB, btScalar timeStep)
{
+ (void)ca;
+ (void)solverBodyA;
+ (void)solverBodyB;
+ (void)timeStep;
}
+
+ ///internal method used by the constraint solver, don't use them directly
virtual void getInfo1 (btConstraintInfo1* info)=0;
+ ///internal method used by the constraint solver, don't use them directly
virtual void getInfo2 (btConstraintInfo2* info)=0;
- virtual void solveConstraintObsolete(btSolverBody& bodyA,btSolverBody& bodyB,btScalar timeStep) = 0;
+ ///internal method used by the constraint solver, don't use them directly
+ void internalSetAppliedImpulse(btScalar appliedImpulse)
+ {
+ m_appliedImpulse = appliedImpulse;
+ }
+ ///internal method used by the constraint solver, don't use them directly
+ btScalar internalGetAppliedImpulse()
+ {
+ return m_appliedImpulse;
+ }
+
+ ///internal method used by the constraint solver, don't use them directly
+ virtual void solveConstraintObsolete(btRigidBody& /*bodyA*/,btRigidBody& /*bodyB*/,btScalar /*timeStep*/) {};
- btScalar getMotorFactor(btScalar pos, btScalar lowLim, btScalar uppLim, btScalar vel, btScalar timeFact);
const btRigidBody& getRigidBodyA() const
{
@@ -147,19 +197,44 @@ public:
return m_userConstraintId;
}
+ void setUserConstraintPtr(void* ptr)
+ {
+ m_userConstraintPtr = ptr;
+ }
+
+ void* getUserConstraintPtr()
+ {
+ return m_userConstraintPtr;
+ }
+
int getUid() const
{
return m_userConstraintId;
}
+ bool needsFeedback() const
+ {
+ return m_needsFeedback;
+ }
+
+ ///enableFeedback will allow to read the applied linear and angular impulse
+ ///use getAppliedImpulse, getAppliedLinearImpulse and getAppliedAngularImpulse to read feedback information
+ void enableFeedback(bool needsFeedback)
+ {
+ m_needsFeedback = needsFeedback;
+ }
+
+ ///getAppliedImpulse is an estimated total applied impulse.
+ ///This feedback could be used to determine breaking constraints or playing sounds.
btScalar getAppliedImpulse() const
{
+ btAssert(m_needsFeedback);
return m_appliedImpulse;
}
btTypedConstraintType getConstraintType () const
{
- return m_constraintType;
+ return btTypedConstraintType(m_objectType);
}
void setDbgDrawSize(btScalar dbgDrawSize)
@@ -170,7 +245,166 @@ public:
{
return m_dbgDrawSize;
}
+
+ ///override the default global value of a parameter (such as ERP or CFM), optionally provide the axis (0..5).
+ ///If no axis is provided, it uses the default axis for this constraint.
+ virtual void setParam(int num, btScalar value, int axis = -1) = 0;
+
+ ///return the local value of parameter
+ virtual btScalar getParam(int num, int axis = -1) const = 0;
+ virtual int calculateSerializeBufferSize() const;
+
+ ///fills the dataBuffer and returns the struct name (and 0 on failure)
+ virtual const char* serialize(void* dataBuffer, btSerializer* serializer) const;
+
};
+// returns angle in range [-SIMD_2_PI, SIMD_2_PI], closest to one of the limits
+// all arguments should be normalized angles (i.e. in range [-SIMD_PI, SIMD_PI])
+SIMD_FORCE_INLINE btScalar btAdjustAngleToLimits(btScalar angleInRadians, btScalar angleLowerLimitInRadians, btScalar angleUpperLimitInRadians)
+{
+ if(angleLowerLimitInRadians >= angleUpperLimitInRadians)
+ {
+ return angleInRadians;
+ }
+ else if(angleInRadians < angleLowerLimitInRadians)
+ {
+ btScalar diffLo = btFabs(btNormalizeAngle(angleLowerLimitInRadians - angleInRadians));
+ btScalar diffHi = btFabs(btNormalizeAngle(angleUpperLimitInRadians - angleInRadians));
+ return (diffLo < diffHi) ? angleInRadians : (angleInRadians + SIMD_2_PI);
+ }
+ else if(angleInRadians > angleUpperLimitInRadians)
+ {
+ btScalar diffHi = btFabs(btNormalizeAngle(angleInRadians - angleUpperLimitInRadians));
+ btScalar diffLo = btFabs(btNormalizeAngle(angleInRadians - angleLowerLimitInRadians));
+ return (diffLo < diffHi) ? (angleInRadians - SIMD_2_PI) : angleInRadians;
+ }
+ else
+ {
+ return angleInRadians;
+ }
+}
+
+///do not change those serialization structures, it requires an updated sBulletDNAstr/sBulletDNAstr64
+struct btTypedConstraintData
+{
+ btRigidBodyData *m_rbA;
+ btRigidBodyData *m_rbB;
+ char *m_name;
+
+ int m_objectType;
+ int m_userConstraintType;
+ int m_userConstraintId;
+ int m_needsFeedback;
+
+ float m_appliedImpulse;
+ float m_dbgDrawSize;
+
+ int m_disableCollisionsBetweenLinkedBodies;
+ char m_pad4[4];
+
+};
+
+SIMD_FORCE_INLINE int btTypedConstraint::calculateSerializeBufferSize() const
+{
+ return sizeof(btTypedConstraintData);
+}
+
+
+
+class btAngularLimit
+{
+private:
+ btScalar
+ m_center,
+ m_halfRange,
+ m_softness,
+ m_biasFactor,
+ m_relaxationFactor,
+ m_correction,
+ m_sign;
+
+ bool
+ m_solveLimit;
+
+public:
+ /// Default constructor initializes limit as inactive, allowing free constraint movement
+ btAngularLimit()
+ :m_center(0.0f),
+ m_halfRange(-1.0f),
+ m_softness(0.9f),
+ m_biasFactor(0.3f),
+ m_relaxationFactor(1.0f),
+ m_correction(0.0f),
+ m_sign(0.0f),
+ m_solveLimit(false)
+ {}
+
+ /// Sets all limit's parameters.
+ /// When low > high limit becomes inactive.
+ /// When high - low > 2PI limit is ineffective too becouse no angle can exceed the limit
+ void set(btScalar low, btScalar high, btScalar _softness = 0.9f, btScalar _biasFactor = 0.3f, btScalar _relaxationFactor = 1.0f);
+
+ /// Checks conastaint angle against limit. If limit is active and the angle violates the limit
+ /// correction is calculated.
+ void test(const btScalar angle);
+
+ /// Returns limit's softness
+ inline btScalar getSoftness() const
+ {
+ return m_softness;
+ }
+
+ /// Returns limit's bias factor
+ inline btScalar getBiasFactor() const
+ {
+ return m_biasFactor;
+ }
+
+ /// Returns limit's relaxation factor
+ inline btScalar getRelaxationFactor() const
+ {
+ return m_relaxationFactor;
+ }
+
+ /// Returns correction value evaluated when test() was invoked
+ inline btScalar getCorrection() const
+ {
+ return m_correction;
+ }
+
+ /// Returns sign value evaluated when test() was invoked
+ inline btScalar getSign() const
+ {
+ return m_sign;
+ }
+
+ /// Gives half of the distance between min and max limit angle
+ inline btScalar getHalfRange() const
+ {
+ return m_halfRange;
+ }
+
+ /// Returns true when the last test() invocation recognized limit violation
+ inline bool isLimit() const
+ {
+ return m_solveLimit;
+ }
+
+ /// Checks given angle against limit. If limit is active and angle doesn't fit it, the angle
+ /// returned is modified so it equals to the limit closest to given angle.
+ void fit(btScalar& angle) const;
+
+ /// Returns correction value multiplied by sign value
+ btScalar getError() const;
+
+ btScalar getLow() const;
+
+ btScalar getHigh() const;
+
+};
+
+
+
#endif //TYPED_CONSTRAINT_H