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Diffstat (limited to 'extern/bullet2/src/BulletDynamics/Dynamics/btDiscreteDynamicsWorld.cpp')
-rw-r--r--extern/bullet2/src/BulletDynamics/Dynamics/btDiscreteDynamicsWorld.cpp102
1 files changed, 31 insertions, 71 deletions
diff --git a/extern/bullet2/src/BulletDynamics/Dynamics/btDiscreteDynamicsWorld.cpp b/extern/bullet2/src/BulletDynamics/Dynamics/btDiscreteDynamicsWorld.cpp
index ec803df06f7..ea2e0ad2a2b 100644
--- a/extern/bullet2/src/BulletDynamics/Dynamics/btDiscreteDynamicsWorld.cpp
+++ b/extern/bullet2/src/BulletDynamics/Dynamics/btDiscreteDynamicsWorld.cpp
@@ -51,17 +51,7 @@ subject to the following restrictions:
#include "LinearMath/btIDebugDraw.h"
-
-//vehicle
-#include "BulletDynamics/Vehicle/btRaycastVehicle.h"
-#include "BulletDynamics/Vehicle/btVehicleRaycaster.h"
-#include "BulletDynamics/Vehicle/btWheelInfo.h"
-#ifdef USE_CHARACTER
-//character
-#include "BulletDynamics/Character/btCharacterControllerInterface.h"
-#endif //USE_CHARACTER
-
-#include "LinearMath/btIDebugDraw.h"
+#include "BulletDynamics/Dynamics/btActionInterface.h"
#include "LinearMath/btQuickprof.h"
#include "LinearMath/btMotionState.h"
@@ -214,32 +204,11 @@ void btDiscreteDynamicsWorld::debugDrawWorld()
}
- for ( i=0;i<this->m_vehicles.size();i++)
+ if (getDebugDrawer() && getDebugDrawer()->getDebugMode())
{
- for (int v=0;v<m_vehicles[i]->getNumWheels();v++)
+ for (i=0;i<m_actions.size();i++)
{
- btVector3 wheelColor(0,255,255);
- if (m_vehicles[i]->getWheelInfo(v).m_raycastInfo.m_isInContact)
- {
- wheelColor.setValue(0,0,255);
- } else
- {
- wheelColor.setValue(255,0,255);
- }
-
- btVector3 wheelPosWS = m_vehicles[i]->getWheelInfo(v).m_worldTransform.getOrigin();
-
- btVector3 axle = btVector3(
- m_vehicles[i]->getWheelInfo(v).m_worldTransform.getBasis()[0][m_vehicles[i]->getRightAxis()],
- m_vehicles[i]->getWheelInfo(v).m_worldTransform.getBasis()[1][m_vehicles[i]->getRightAxis()],
- m_vehicles[i]->getWheelInfo(v).m_worldTransform.getBasis()[2][m_vehicles[i]->getRightAxis()]);
-
-
- //m_vehicles[i]->getWheelInfo(v).m_raycastInfo.m_wheelAxleWS
- //debug wheels (cylinders)
- m_debugDrawer->drawLine(wheelPosWS,wheelPosWS+axle,wheelColor);
- m_debugDrawer->drawLine(wheelPosWS,m_vehicles[i]->getWheelInfo(v).m_raycastInfo.m_contactPointWS,wheelColor);
-
+ m_actions[i]->debugDraw(m_debugDrawer);
}
}
}
@@ -311,7 +280,7 @@ void btDiscreteDynamicsWorld::synchronizeMotionStates()
synchronizeSingleMotionState(body);
}
}
-
+/*
if (getDebugDrawer() && getDebugDrawer()->getDebugMode() & btIDebugDraw::DBG_DrawWireframe)
{
for ( int i=0;i<this->m_vehicles.size();i++)
@@ -323,6 +292,8 @@ void btDiscreteDynamicsWorld::synchronizeMotionStates()
}
}
}
+ */
+
}
@@ -428,10 +399,8 @@ void btDiscreteDynamicsWorld::internalSingleStepSimulation(btScalar timeStep)
integrateTransforms(timeStep);
///update vehicle simulation
- updateVehicles(timeStep);
+ updateActions(timeStep);
- updateCharacters(timeStep);
-
updateActivationState( timeStep );
if(0 != m_internalTickCallback) {
@@ -495,31 +464,15 @@ void btDiscreteDynamicsWorld::addRigidBody(btRigidBody* body, short group, short
}
-void btDiscreteDynamicsWorld::updateVehicles(btScalar timeStep)
-{
- BT_PROFILE("updateVehicles");
-
- for ( int i=0;i<m_vehicles.size();i++)
- {
- btRaycastVehicle* vehicle = m_vehicles[i];
- vehicle->updateVehicle( timeStep);
- }
-}
-
-void btDiscreteDynamicsWorld::updateCharacters(btScalar timeStep)
+void btDiscreteDynamicsWorld::updateActions(btScalar timeStep)
{
-#ifdef USE_CHARACTER
- BT_PROFILE("updateCharacters");
+ BT_PROFILE("updateActions");
- for ( int i=0;i<m_characters.size();i++)
+ for ( int i=0;i<m_actions.size();i++)
{
- btCharacterControllerInterface* character = m_characters[i];
- character->preStep (this);
- character->playerStep (this,timeStep);
+ m_actions[i]->updateAction( this, timeStep);
}
-#endif //USE_CHARACTER
}
-
void btDiscreteDynamicsWorld::updateActivationState(btScalar timeStep)
@@ -576,28 +529,35 @@ void btDiscreteDynamicsWorld::removeConstraint(btTypedConstraint* constraint)
constraint->getRigidBodyB().removeConstraintRef(constraint);
}
-void btDiscreteDynamicsWorld::addVehicle(btRaycastVehicle* vehicle)
+void btDiscreteDynamicsWorld::addAction(btActionInterface* action)
+{
+ m_actions.push_back(action);
+}
+
+void btDiscreteDynamicsWorld::removeAction(btActionInterface* action)
+{
+ m_actions.remove(action);
+}
+
+
+void btDiscreteDynamicsWorld::addVehicle(btActionInterface* vehicle)
{
- m_vehicles.push_back(vehicle);
+ addAction(vehicle);
}
-void btDiscreteDynamicsWorld::removeVehicle(btRaycastVehicle* vehicle)
+void btDiscreteDynamicsWorld::removeVehicle(btActionInterface* vehicle)
{
- m_vehicles.remove(vehicle);
+ removeAction(vehicle);
}
-void btDiscreteDynamicsWorld::addCharacter(btCharacterControllerInterface* character)
+void btDiscreteDynamicsWorld::addCharacter(btActionInterface* character)
{
-#ifdef USE_CHARACTER
- m_characters.push_back(character);
-#endif //USE_CHARACTER
+ addAction(character);
}
-void btDiscreteDynamicsWorld::removeCharacter(btCharacterControllerInterface* character)
+void btDiscreteDynamicsWorld::removeCharacter(btActionInterface* character)
{
-#ifdef USE_CHARACTER
- m_characters.remove(character);
-#endif //USE_CHARACTER
+ removeAction(character);
}