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Diffstat (limited to 'extern/bullet2/src/BulletDynamics/Dynamics/btDynamicsWorld.h')
-rw-r--r--extern/bullet2/src/BulletDynamics/Dynamics/btDynamicsWorld.h8
1 files changed, 8 insertions, 0 deletions
diff --git a/extern/bullet2/src/BulletDynamics/Dynamics/btDynamicsWorld.h b/extern/bullet2/src/BulletDynamics/Dynamics/btDynamicsWorld.h
index 929e24d337c..2d90e212f7a 100644
--- a/extern/bullet2/src/BulletDynamics/Dynamics/btDynamicsWorld.h
+++ b/extern/bullet2/src/BulletDynamics/Dynamics/btDynamicsWorld.h
@@ -23,6 +23,7 @@ class btTypedConstraint;
class btRaycastVehicle;
class btConstraintSolver;
class btDynamicsWorld;
+class btCharacterControllerInterface;
/// Type for the callback for each tick
typedef void (*btInternalTickCallback)(btDynamicsWorld *world, btScalar timeStep);
@@ -75,11 +76,18 @@ public:
virtual void removeVehicle(btRaycastVehicle* vehicle) {(void)vehicle;}
+ virtual void addCharacter(btCharacterControllerInterface* character) {(void)character;}
+
+ virtual void removeCharacter(btCharacterControllerInterface* character) {(void)character;}
+
+
//once a rigidbody is added to the dynamics world, it will get this gravity assigned
//existing rigidbodies in the world get gravity assigned too, during this method
virtual void setGravity(const btVector3& gravity) = 0;
virtual btVector3 getGravity () const = 0;
+ virtual void synchronizeMotionStates() = 0;
+
virtual void addRigidBody(btRigidBody* body) = 0;
virtual void removeRigidBody(btRigidBody* body) = 0;