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Diffstat (limited to 'extern/bullet2/src/BulletDynamics/Featherstone/btMultiBodyDynamicsWorld.h')
-rw-r--r--extern/bullet2/src/BulletDynamics/Featherstone/btMultiBodyDynamicsWorld.h51
1 files changed, 47 insertions, 4 deletions
diff --git a/extern/bullet2/src/BulletDynamics/Featherstone/btMultiBodyDynamicsWorld.h b/extern/bullet2/src/BulletDynamics/Featherstone/btMultiBodyDynamicsWorld.h
index ad57a346dcc..03ef3335c22 100644
--- a/extern/bullet2/src/BulletDynamics/Featherstone/btMultiBodyDynamicsWorld.h
+++ b/extern/bullet2/src/BulletDynamics/Featherstone/btMultiBodyDynamicsWorld.h
@@ -4,8 +4,8 @@ Copyright (c) 2013 Erwin Coumans http://bulletphysics.org
This software is provided 'as-is', without any express or implied warranty.
In no event will the authors be held liable for any damages arising from the use of this software.
-Permission is granted to anyone to use this software for any purpose,
-including commercial applications, and to alter it and redistribute it freely,
+Permission is granted to anyone to use this software for any purpose,
+including commercial applications, and to alter it and redistribute it freely,
subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
@@ -18,6 +18,7 @@ subject to the following restrictions:
#include "BulletDynamics/Dynamics/btDiscreteDynamicsWorld.h"
+#define BT_USE_VIRTUAL_CLEARFORCES_AND_GRAVITY
class btMultiBody;
class btMultiBodyConstraint;
@@ -38,19 +39,61 @@ protected:
virtual void calculateSimulationIslands();
virtual void updateActivationState(btScalar timeStep);
virtual void solveConstraints(btContactSolverInfo& solverInfo);
- virtual void integrateTransforms(btScalar timeStep);
+
+ virtual void serializeMultiBodies(btSerializer* serializer);
+
public:
btMultiBodyDynamicsWorld(btDispatcher* dispatcher,btBroadphaseInterface* pairCache,btMultiBodyConstraintSolver* constraintSolver,btCollisionConfiguration* collisionConfiguration);
-
+
virtual ~btMultiBodyDynamicsWorld ();
virtual void addMultiBody(btMultiBody* body, short group= btBroadphaseProxy::DefaultFilter, short mask=btBroadphaseProxy::AllFilter);
virtual void removeMultiBody(btMultiBody* body);
+ virtual int getNumMultibodies() const
+ {
+ return m_multiBodies.size();
+ }
+
+ btMultiBody* getMultiBody(int mbIndex)
+ {
+ return m_multiBodies[mbIndex];
+ }
+
virtual void addMultiBodyConstraint( btMultiBodyConstraint* constraint);
+ virtual int getNumMultiBodyConstraints() const
+ {
+ return m_multiBodyConstraints.size();
+ }
+
+ virtual btMultiBodyConstraint* getMultiBodyConstraint( int constraintIndex)
+ {
+ return m_multiBodyConstraints[constraintIndex];
+ }
+
+ virtual const btMultiBodyConstraint* getMultiBodyConstraint( int constraintIndex) const
+ {
+ return m_multiBodyConstraints[constraintIndex];
+ }
+
virtual void removeMultiBodyConstraint( btMultiBodyConstraint* constraint);
+
+ virtual void integrateTransforms(btScalar timeStep);
+
+ virtual void debugDrawWorld();
+
+ virtual void debugDrawMultiBodyConstraint(btMultiBodyConstraint* constraint);
+
+ void forwardKinematics();
+ virtual void clearForces();
+ virtual void clearMultiBodyConstraintForces();
+ virtual void clearMultiBodyForces();
+ virtual void applyGravity();
+
+ virtual void serialize(btSerializer* serializer);
+
};
#endif //BT_MULTIBODY_DYNAMICS_WORLD_H