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Diffstat (limited to 'extern/bullet2/src/BulletSoftBody/btDeformableContactProjection.cpp')
-rw-r--r--extern/bullet2/src/BulletSoftBody/btDeformableContactProjection.cpp639
1 files changed, 639 insertions, 0 deletions
diff --git a/extern/bullet2/src/BulletSoftBody/btDeformableContactProjection.cpp b/extern/bullet2/src/BulletSoftBody/btDeformableContactProjection.cpp
new file mode 100644
index 00000000000..7f67260ce6c
--- /dev/null
+++ b/extern/bullet2/src/BulletSoftBody/btDeformableContactProjection.cpp
@@ -0,0 +1,639 @@
+/*
+ Written by Xuchen Han <xuchenhan2015@u.northwestern.edu>
+
+ Bullet Continuous Collision Detection and Physics Library
+ Copyright (c) 2019 Google Inc. http://bulletphysics.org
+ This software is provided 'as-is', without any express or implied warranty.
+ In no event will the authors be held liable for any damages arising from the use of this software.
+ Permission is granted to anyone to use this software for any purpose,
+ including commercial applications, and to alter it and redistribute it freely,
+ subject to the following restrictions:
+ 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
+ 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
+ 3. This notice may not be removed or altered from any source distribution.
+ */
+
+#include "btDeformableContactProjection.h"
+#include "btDeformableMultiBodyDynamicsWorld.h"
+#include <algorithm>
+#include <cmath>
+btScalar btDeformableContactProjection::update(btCollisionObject** deformableBodies, int numDeformableBodies, const btContactSolverInfo& infoGlobal)
+{
+ btScalar residualSquare = 0;
+ for (int i = 0; i < numDeformableBodies; ++i)
+ {
+ for (int j = 0; j < m_softBodies.size(); ++j)
+ {
+ btCollisionObject* psb = m_softBodies[j];
+ if (psb != deformableBodies[i])
+ {
+ continue;
+ }
+ for (int k = 0; k < m_nodeRigidConstraints[j].size(); ++k)
+ {
+ btDeformableNodeRigidContactConstraint& constraint = m_nodeRigidConstraints[j][k];
+ btScalar localResidualSquare = constraint.solveConstraint(infoGlobal);
+ residualSquare = btMax(residualSquare, localResidualSquare);
+ }
+ for (int k = 0; k < m_nodeAnchorConstraints[j].size(); ++k)
+ {
+ btDeformableNodeAnchorConstraint& constraint = m_nodeAnchorConstraints[j][k];
+ btScalar localResidualSquare = constraint.solveConstraint(infoGlobal);
+ residualSquare = btMax(residualSquare, localResidualSquare);
+ }
+ for (int k = 0; k < m_faceRigidConstraints[j].size(); ++k)
+ {
+ btDeformableFaceRigidContactConstraint& constraint = m_faceRigidConstraints[j][k];
+ btScalar localResidualSquare = constraint.solveConstraint(infoGlobal);
+ residualSquare = btMax(residualSquare, localResidualSquare);
+ }
+ for (int k = 0; k < m_deformableConstraints[j].size(); ++k)
+ {
+ btDeformableFaceNodeContactConstraint& constraint = m_deformableConstraints[j][k];
+ btScalar localResidualSquare = constraint.solveConstraint(infoGlobal);
+ residualSquare = btMax(residualSquare, localResidualSquare);
+ }
+ }
+ }
+ return residualSquare;
+}
+
+btScalar btDeformableContactProjection::solveSplitImpulse(btCollisionObject** deformableBodies, int numDeformableBodies, const btContactSolverInfo& infoGlobal)
+{
+ btScalar residualSquare = 0;
+ for (int i = 0; i < numDeformableBodies; ++i)
+ {
+ for (int j = 0; j < m_softBodies.size(); ++j)
+ {
+ btCollisionObject* psb = m_softBodies[j];
+ if (psb != deformableBodies[i])
+ {
+ continue;
+ }
+ for (int k = 0; k < m_nodeRigidConstraints[j].size(); ++k)
+ {
+ btDeformableNodeRigidContactConstraint& constraint = m_nodeRigidConstraints[j][k];
+ btScalar localResidualSquare = constraint.solveSplitImpulse(infoGlobal);
+ residualSquare = btMax(residualSquare, localResidualSquare);
+ }
+ for (int k = 0; k < m_faceRigidConstraints[j].size(); ++k)
+ {
+ btDeformableFaceRigidContactConstraint& constraint = m_faceRigidConstraints[j][k];
+ btScalar localResidualSquare = constraint.solveSplitImpulse(infoGlobal);
+ residualSquare = btMax(residualSquare, localResidualSquare);
+ }
+ }
+ }
+ return residualSquare;
+}
+
+void btDeformableContactProjection::setConstraints(const btContactSolverInfo& infoGlobal)
+{
+ BT_PROFILE("setConstraints");
+ for (int i = 0; i < m_softBodies.size(); ++i)
+ {
+ btSoftBody* psb = m_softBodies[i];
+ if (!psb->isActive())
+ {
+ continue;
+ }
+
+ // set Dirichlet constraint
+ for (int j = 0; j < psb->m_nodes.size(); ++j)
+ {
+ if (psb->m_nodes[j].m_im == 0)
+ {
+ btDeformableStaticConstraint static_constraint(&psb->m_nodes[j], infoGlobal);
+ m_staticConstraints[i].push_back(static_constraint);
+ }
+ }
+
+ // set up deformable anchors
+ for (int j = 0; j < psb->m_deformableAnchors.size(); ++j)
+ {
+ btSoftBody::DeformableNodeRigidAnchor& anchor = psb->m_deformableAnchors[j];
+ // skip fixed points
+ if (anchor.m_node->m_im == 0)
+ {
+ continue;
+ }
+ anchor.m_c1 = anchor.m_cti.m_colObj->getWorldTransform().getBasis() * anchor.m_local;
+ btDeformableNodeAnchorConstraint constraint(anchor, infoGlobal);
+ m_nodeAnchorConstraints[i].push_back(constraint);
+ }
+
+ // set Deformable Node vs. Rigid constraint
+ for (int j = 0; j < psb->m_nodeRigidContacts.size(); ++j)
+ {
+ const btSoftBody::DeformableNodeRigidContact& contact = psb->m_nodeRigidContacts[j];
+ // skip fixed points
+ if (contact.m_node->m_im == 0)
+ {
+ continue;
+ }
+ btDeformableNodeRigidContactConstraint constraint(contact, infoGlobal);
+ m_nodeRigidConstraints[i].push_back(constraint);
+ }
+
+ // set Deformable Face vs. Rigid constraint
+ for (int j = 0; j < psb->m_faceRigidContacts.size(); ++j)
+ {
+ const btSoftBody::DeformableFaceRigidContact& contact = psb->m_faceRigidContacts[j];
+ // skip fixed faces
+ if (contact.m_c2 == 0)
+ {
+ continue;
+ }
+ btDeformableFaceRigidContactConstraint constraint(contact, infoGlobal, m_useStrainLimiting);
+ m_faceRigidConstraints[i].push_back(constraint);
+ }
+ }
+}
+
+void btDeformableContactProjection::project(TVStack& x)
+{
+#ifndef USE_MGS
+ const int dim = 3;
+ for (int index = 0; index < m_projectionsDict.size(); ++index)
+ {
+ btAlignedObjectArray<btVector3>& projectionDirs = *m_projectionsDict.getAtIndex(index);
+ size_t i = m_projectionsDict.getKeyAtIndex(index).getUid1();
+ if (projectionDirs.size() >= dim)
+ {
+ // static node
+ x[i].setZero();
+ continue;
+ }
+ else if (projectionDirs.size() == 2)
+ {
+ btVector3 dir0 = projectionDirs[0];
+ btVector3 dir1 = projectionDirs[1];
+ btVector3 free_dir = btCross(dir0, dir1);
+ if (free_dir.safeNorm() < SIMD_EPSILON)
+ {
+ x[i] -= x[i].dot(dir0) * dir0;
+ }
+ else
+ {
+ free_dir.normalize();
+ x[i] = x[i].dot(free_dir) * free_dir;
+ }
+ }
+ else
+ {
+ btAssert(projectionDirs.size() == 1);
+ btVector3 dir0 = projectionDirs[0];
+ x[i] -= x[i].dot(dir0) * dir0;
+ }
+ }
+#else
+ btReducedVector p(x.size());
+ for (int i = 0; i < m_projections.size(); ++i)
+ {
+ p += (m_projections[i].dot(x) * m_projections[i]);
+ }
+ for (int i = 0; i < p.m_indices.size(); ++i)
+ {
+ x[p.m_indices[i]] -= p.m_vecs[i];
+ }
+#endif
+}
+
+void btDeformableContactProjection::setProjection()
+{
+#ifndef USE_MGS
+ BT_PROFILE("btDeformableContactProjection::setProjection");
+ btAlignedObjectArray<btVector3> units;
+ units.push_back(btVector3(1, 0, 0));
+ units.push_back(btVector3(0, 1, 0));
+ units.push_back(btVector3(0, 0, 1));
+ for (int i = 0; i < m_softBodies.size(); ++i)
+ {
+ btSoftBody* psb = m_softBodies[i];
+ if (!psb->isActive())
+ {
+ continue;
+ }
+ for (int j = 0; j < m_staticConstraints[i].size(); ++j)
+ {
+ int index = m_staticConstraints[i][j].m_node->index;
+ m_staticConstraints[i][j].m_node->m_constrained = true;
+ if (m_projectionsDict.find(index) == NULL)
+ {
+ m_projectionsDict.insert(index, units);
+ }
+ else
+ {
+ btAlignedObjectArray<btVector3>& projections = *m_projectionsDict[index];
+ for (int k = 0; k < 3; ++k)
+ {
+ projections.push_back(units[k]);
+ }
+ }
+ }
+ for (int j = 0; j < m_nodeAnchorConstraints[i].size(); ++j)
+ {
+ int index = m_nodeAnchorConstraints[i][j].m_anchor->m_node->index;
+ m_nodeAnchorConstraints[i][j].m_anchor->m_node->m_constrained = true;
+ if (m_projectionsDict.find(index) == NULL)
+ {
+ m_projectionsDict.insert(index, units);
+ }
+ else
+ {
+ btAlignedObjectArray<btVector3>& projections = *m_projectionsDict[index];
+ for (int k = 0; k < 3; ++k)
+ {
+ projections.push_back(units[k]);
+ }
+ }
+ }
+ for (int j = 0; j < m_nodeRigidConstraints[i].size(); ++j)
+ {
+ int index = m_nodeRigidConstraints[i][j].m_node->index;
+ m_nodeRigidConstraints[i][j].m_node->m_constrained = true;
+ if (m_nodeRigidConstraints[i][j].m_binding)
+ {
+ if (m_nodeRigidConstraints[i][j].m_static)
+ {
+ if (m_projectionsDict.find(index) == NULL)
+ {
+ m_projectionsDict.insert(index, units);
+ }
+ else
+ {
+ btAlignedObjectArray<btVector3>& projections = *m_projectionsDict[index];
+ for (int k = 0; k < 3; ++k)
+ {
+ projections.push_back(units[k]);
+ }
+ }
+ }
+ else
+ {
+ if (m_projectionsDict.find(index) == NULL)
+ {
+ btAlignedObjectArray<btVector3> projections;
+ projections.push_back(m_nodeRigidConstraints[i][j].m_normal);
+ m_projectionsDict.insert(index, projections);
+ }
+ else
+ {
+ btAlignedObjectArray<btVector3>& projections = *m_projectionsDict[index];
+ projections.push_back(m_nodeRigidConstraints[i][j].m_normal);
+ }
+ }
+ }
+ }
+ for (int j = 0; j < m_faceRigidConstraints[i].size(); ++j)
+ {
+ const btSoftBody::Face* face = m_faceRigidConstraints[i][j].m_face;
+ if (m_faceRigidConstraints[i][j].m_binding)
+ {
+ for (int k = 0; k < 3; ++k)
+ {
+ face->m_n[k]->m_constrained = true;
+ }
+ }
+ for (int k = 0; k < 3; ++k)
+ {
+ btSoftBody::Node* node = face->m_n[k];
+ int index = node->index;
+ if (m_faceRigidConstraints[i][j].m_static)
+ {
+ if (m_projectionsDict.find(index) == NULL)
+ {
+ m_projectionsDict.insert(index, units);
+ }
+ else
+ {
+ btAlignedObjectArray<btVector3>& projections = *m_projectionsDict[index];
+ for (int l = 0; l < 3; ++l)
+ {
+ projections.push_back(units[l]);
+ }
+ }
+ }
+ else
+ {
+ if (m_projectionsDict.find(index) == NULL)
+ {
+ btAlignedObjectArray<btVector3> projections;
+ projections.push_back(m_faceRigidConstraints[i][j].m_normal);
+ m_projectionsDict.insert(index, projections);
+ }
+ else
+ {
+ btAlignedObjectArray<btVector3>& projections = *m_projectionsDict[index];
+ projections.push_back(m_faceRigidConstraints[i][j].m_normal);
+ }
+ }
+ }
+ }
+ }
+#else
+ int dof = 0;
+ for (int i = 0; i < m_softBodies.size(); ++i)
+ {
+ dof += m_softBodies[i]->m_nodes.size();
+ }
+ for (int i = 0; i < m_softBodies.size(); ++i)
+ {
+ btSoftBody* psb = m_softBodies[i];
+ if (!psb->isActive())
+ {
+ continue;
+ }
+ for (int j = 0; j < m_staticConstraints[i].size(); ++j)
+ {
+ int index = m_staticConstraints[i][j].m_node->index;
+ m_staticConstraints[i][j].m_node->m_penetration = SIMD_INFINITY;
+ btAlignedObjectArray<int> indices;
+ btAlignedObjectArray<btVector3> vecs1, vecs2, vecs3;
+ indices.push_back(index);
+ vecs1.push_back(btVector3(1, 0, 0));
+ vecs2.push_back(btVector3(0, 1, 0));
+ vecs3.push_back(btVector3(0, 0, 1));
+ m_projections.push_back(btReducedVector(dof, indices, vecs1));
+ m_projections.push_back(btReducedVector(dof, indices, vecs2));
+ m_projections.push_back(btReducedVector(dof, indices, vecs3));
+ }
+
+ for (int j = 0; j < m_nodeAnchorConstraints[i].size(); ++j)
+ {
+ int index = m_nodeAnchorConstraints[i][j].m_anchor->m_node->index;
+ m_nodeAnchorConstraints[i][j].m_anchor->m_node->m_penetration = SIMD_INFINITY;
+ btAlignedObjectArray<int> indices;
+ btAlignedObjectArray<btVector3> vecs1, vecs2, vecs3;
+ indices.push_back(index);
+ vecs1.push_back(btVector3(1, 0, 0));
+ vecs2.push_back(btVector3(0, 1, 0));
+ vecs3.push_back(btVector3(0, 0, 1));
+ m_projections.push_back(btReducedVector(dof, indices, vecs1));
+ m_projections.push_back(btReducedVector(dof, indices, vecs2));
+ m_projections.push_back(btReducedVector(dof, indices, vecs3));
+ }
+ for (int j = 0; j < m_nodeRigidConstraints[i].size(); ++j)
+ {
+ int index = m_nodeRigidConstraints[i][j].m_node->index;
+ m_nodeRigidConstraints[i][j].m_node->m_penetration = -m_nodeRigidConstraints[i][j].getContact()->m_cti.m_offset;
+ btAlignedObjectArray<int> indices;
+ indices.push_back(index);
+ btAlignedObjectArray<btVector3> vecs1, vecs2, vecs3;
+ if (m_nodeRigidConstraints[i][j].m_static)
+ {
+ vecs1.push_back(btVector3(1, 0, 0));
+ vecs2.push_back(btVector3(0, 1, 0));
+ vecs3.push_back(btVector3(0, 0, 1));
+ m_projections.push_back(btReducedVector(dof, indices, vecs1));
+ m_projections.push_back(btReducedVector(dof, indices, vecs2));
+ m_projections.push_back(btReducedVector(dof, indices, vecs3));
+ }
+ else
+ {
+ vecs1.push_back(m_nodeRigidConstraints[i][j].m_normal);
+ m_projections.push_back(btReducedVector(dof, indices, vecs1));
+ }
+ }
+ for (int j = 0; j < m_faceRigidConstraints[i].size(); ++j)
+ {
+ const btSoftBody::Face* face = m_faceRigidConstraints[i][j].m_face;
+ btVector3 bary = m_faceRigidConstraints[i][j].getContact()->m_bary;
+ btScalar penetration = -m_faceRigidConstraints[i][j].getContact()->m_cti.m_offset;
+ for (int k = 0; k < 3; ++k)
+ {
+ face->m_n[k]->m_penetration = btMax(face->m_n[k]->m_penetration, penetration);
+ }
+ if (m_faceRigidConstraints[i][j].m_static)
+ {
+ for (int l = 0; l < 3; ++l)
+ {
+ btReducedVector rv(dof);
+ for (int k = 0; k < 3; ++k)
+ {
+ rv.m_indices.push_back(face->m_n[k]->index);
+ btVector3 v(0, 0, 0);
+ v[l] = bary[k];
+ rv.m_vecs.push_back(v);
+ rv.sort();
+ }
+ m_projections.push_back(rv);
+ }
+ }
+ else
+ {
+ btReducedVector rv(dof);
+ for (int k = 0; k < 3; ++k)
+ {
+ rv.m_indices.push_back(face->m_n[k]->index);
+ rv.m_vecs.push_back(bary[k] * m_faceRigidConstraints[i][j].m_normal);
+ rv.sort();
+ }
+ m_projections.push_back(rv);
+ }
+ }
+ }
+ btModifiedGramSchmidt<btReducedVector> mgs(m_projections);
+ mgs.solve();
+ m_projections = mgs.m_out;
+#endif
+}
+
+void btDeformableContactProjection::checkConstraints(const TVStack& x)
+{
+ for (int i = 0; i < m_lagrangeMultipliers.size(); ++i)
+ {
+ btVector3 d(0, 0, 0);
+ const LagrangeMultiplier& lm = m_lagrangeMultipliers[i];
+ for (int j = 0; j < lm.m_num_constraints; ++j)
+ {
+ for (int k = 0; k < lm.m_num_nodes; ++k)
+ {
+ d[j] += lm.m_weights[k] * x[lm.m_indices[k]].dot(lm.m_dirs[j]);
+ }
+ }
+ // printf("d = %f, %f, %f\n", d[0], d[1], d[2]);
+ // printf("val = %f, %f, %f\n", lm.m_vals[0], lm.m_vals[1], lm.m_vals[2]);
+ }
+}
+
+void btDeformableContactProjection::setLagrangeMultiplier()
+{
+ for (int i = 0; i < m_softBodies.size(); ++i)
+ {
+ btSoftBody* psb = m_softBodies[i];
+ if (!psb->isActive())
+ {
+ continue;
+ }
+ for (int j = 0; j < m_staticConstraints[i].size(); ++j)
+ {
+ int index = m_staticConstraints[i][j].m_node->index;
+ m_staticConstraints[i][j].m_node->m_constrained = true;
+ LagrangeMultiplier lm;
+ lm.m_num_nodes = 1;
+ lm.m_indices[0] = index;
+ lm.m_weights[0] = 1.0;
+ lm.m_num_constraints = 3;
+ lm.m_dirs[0] = btVector3(1, 0, 0);
+ lm.m_dirs[1] = btVector3(0, 1, 0);
+ lm.m_dirs[2] = btVector3(0, 0, 1);
+ m_lagrangeMultipliers.push_back(lm);
+ }
+ for (int j = 0; j < m_nodeAnchorConstraints[i].size(); ++j)
+ {
+ int index = m_nodeAnchorConstraints[i][j].m_anchor->m_node->index;
+ m_nodeAnchorConstraints[i][j].m_anchor->m_node->m_constrained = true;
+ LagrangeMultiplier lm;
+ lm.m_num_nodes = 1;
+ lm.m_indices[0] = index;
+ lm.m_weights[0] = 1.0;
+ lm.m_num_constraints = 3;
+ lm.m_dirs[0] = btVector3(1, 0, 0);
+ lm.m_dirs[1] = btVector3(0, 1, 0);
+ lm.m_dirs[2] = btVector3(0, 0, 1);
+ m_lagrangeMultipliers.push_back(lm);
+ }
+
+ for (int j = 0; j < m_nodeRigidConstraints[i].size(); ++j)
+ {
+ if (!m_nodeRigidConstraints[i][j].m_binding)
+ {
+ continue;
+ }
+ int index = m_nodeRigidConstraints[i][j].m_node->index;
+ m_nodeRigidConstraints[i][j].m_node->m_constrained = true;
+ LagrangeMultiplier lm;
+ lm.m_num_nodes = 1;
+ lm.m_indices[0] = index;
+ lm.m_weights[0] = 1.0;
+ if (m_nodeRigidConstraints[i][j].m_static)
+ {
+ lm.m_num_constraints = 3;
+ lm.m_dirs[0] = btVector3(1, 0, 0);
+ lm.m_dirs[1] = btVector3(0, 1, 0);
+ lm.m_dirs[2] = btVector3(0, 0, 1);
+ }
+ else
+ {
+ lm.m_num_constraints = 1;
+ lm.m_dirs[0] = m_nodeRigidConstraints[i][j].m_normal;
+ }
+ m_lagrangeMultipliers.push_back(lm);
+ }
+
+ for (int j = 0; j < m_faceRigidConstraints[i].size(); ++j)
+ {
+ if (!m_faceRigidConstraints[i][j].m_binding)
+ {
+ continue;
+ }
+ btSoftBody::Face* face = m_faceRigidConstraints[i][j].m_face;
+
+ btVector3 bary = m_faceRigidConstraints[i][j].getContact()->m_bary;
+ LagrangeMultiplier lm;
+ lm.m_num_nodes = 3;
+
+ for (int k = 0; k < 3; ++k)
+ {
+ face->m_n[k]->m_constrained = true;
+ lm.m_indices[k] = face->m_n[k]->index;
+ lm.m_weights[k] = bary[k];
+ }
+ if (m_faceRigidConstraints[i][j].m_static)
+ {
+ face->m_pcontact[3] = 1;
+ lm.m_num_constraints = 3;
+ lm.m_dirs[0] = btVector3(1, 0, 0);
+ lm.m_dirs[1] = btVector3(0, 1, 0);
+ lm.m_dirs[2] = btVector3(0, 0, 1);
+ }
+ else
+ {
+ face->m_pcontact[3] = 0;
+ lm.m_num_constraints = 1;
+ lm.m_dirs[0] = m_faceRigidConstraints[i][j].m_normal;
+ }
+ m_lagrangeMultipliers.push_back(lm);
+ }
+ }
+}
+
+//
+void btDeformableContactProjection::applyDynamicFriction(TVStack& f)
+{
+ for (int i = 0; i < m_softBodies.size(); ++i)
+ {
+ for (int j = 0; j < m_nodeRigidConstraints[i].size(); ++j)
+ {
+ const btDeformableNodeRigidContactConstraint& constraint = m_nodeRigidConstraints[i][j];
+ const btSoftBody::Node* node = constraint.m_node;
+ if (node->m_im != 0)
+ {
+ int index = node->index;
+ f[index] += constraint.getDv(node) * (1. / node->m_im);
+ }
+ }
+ for (int j = 0; j < m_faceRigidConstraints[i].size(); ++j)
+ {
+ const btDeformableFaceRigidContactConstraint& constraint = m_faceRigidConstraints[i][j];
+ const btSoftBody::Face* face = constraint.getContact()->m_face;
+ for (int k = 0; k < 3; ++k)
+ {
+ const btSoftBody::Node* node = face->m_n[k];
+ if (node->m_im != 0)
+ {
+ int index = node->index;
+ f[index] += constraint.getDv(node) * (1. / node->m_im);
+ }
+ }
+ }
+ for (int j = 0; j < m_deformableConstraints[i].size(); ++j)
+ {
+ const btDeformableFaceNodeContactConstraint& constraint = m_deformableConstraints[i][j];
+ const btSoftBody::Face* face = constraint.getContact()->m_face;
+ const btSoftBody::Node* node = constraint.getContact()->m_node;
+ if (node->m_im != 0)
+ {
+ int index = node->index;
+ f[index] += constraint.getDv(node) * (1. / node->m_im);
+ }
+ for (int k = 0; k < 3; ++k)
+ {
+ const btSoftBody::Node* node = face->m_n[k];
+ if (node->m_im != 0)
+ {
+ int index = node->index;
+ f[index] += constraint.getDv(node) * (1. / node->m_im);
+ }
+ }
+ }
+ }
+}
+
+void btDeformableContactProjection::reinitialize(bool nodeUpdated)
+{
+ int N = m_softBodies.size();
+ if (nodeUpdated)
+ {
+ m_staticConstraints.resize(N);
+ m_nodeAnchorConstraints.resize(N);
+ m_nodeRigidConstraints.resize(N);
+ m_faceRigidConstraints.resize(N);
+ m_deformableConstraints.resize(N);
+ }
+ for (int i = 0; i < N; ++i)
+ {
+ m_staticConstraints[i].clear();
+ m_nodeAnchorConstraints[i].clear();
+ m_nodeRigidConstraints[i].clear();
+ m_faceRigidConstraints[i].clear();
+ m_deformableConstraints[i].clear();
+ }
+#ifndef USE_MGS
+ m_projectionsDict.clear();
+#else
+ m_projections.clear();
+#endif
+ m_lagrangeMultipliers.clear();
+}