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Diffstat (limited to 'extern/bullet2/src/BulletSoftBody/btSoftBody.cpp')
-rw-r--r--extern/bullet2/src/BulletSoftBody/btSoftBody.cpp4761
1 files changed, 2914 insertions, 1847 deletions
diff --git a/extern/bullet2/src/BulletSoftBody/btSoftBody.cpp b/extern/bullet2/src/BulletSoftBody/btSoftBody.cpp
index 51f4b33d034..0597a8016cd 100644
--- a/extern/bullet2/src/BulletSoftBody/btSoftBody.cpp
+++ b/extern/bullet2/src/BulletSoftBody/btSoftBody.cpp
@@ -18,442 +18,690 @@ subject to the following restrictions:
#include "BulletSoftBody/btSoftBodySolvers.h"
#include "btSoftBodyData.h"
#include "LinearMath/btSerializer.h"
-
+#include "LinearMath/btImplicitQRSVD.h"
+#include "LinearMath/btAlignedAllocator.h"
+#include "BulletDynamics/Featherstone/btMultiBodyLinkCollider.h"
+#include "BulletDynamics/Featherstone/btMultiBodyConstraint.h"
+#include "BulletCollision/NarrowPhaseCollision/btGjkEpa2.h"
+#include "BulletCollision/CollisionShapes/btTriangleShape.h"
+#include <iostream>
+//
+static inline btDbvtNode* buildTreeBottomUp(btAlignedObjectArray<btDbvtNode*>& leafNodes, btAlignedObjectArray<btAlignedObjectArray<int> >& adj)
+{
+ int N = leafNodes.size();
+ if (N == 0)
+ {
+ return NULL;
+ }
+ while (N > 1)
+ {
+ btAlignedObjectArray<bool> marked;
+ btAlignedObjectArray<btDbvtNode*> newLeafNodes;
+ btAlignedObjectArray<std::pair<int, int> > childIds;
+ btAlignedObjectArray<btAlignedObjectArray<int> > newAdj;
+ marked.resize(N);
+ for (int i = 0; i < N; ++i)
+ marked[i] = false;
+
+ // pair adjacent nodes into new(parent) node
+ for (int i = 0; i < N; ++i)
+ {
+ if (marked[i])
+ continue;
+ bool merged = false;
+ for (int j = 0; j < adj[i].size(); ++j)
+ {
+ int n = adj[i][j];
+ if (!marked[adj[i][j]])
+ {
+ btDbvtNode* node = new (btAlignedAlloc(sizeof(btDbvtNode), 16)) btDbvtNode();
+ node->parent = NULL;
+ node->childs[0] = leafNodes[i];
+ node->childs[1] = leafNodes[n];
+ leafNodes[i]->parent = node;
+ leafNodes[n]->parent = node;
+ newLeafNodes.push_back(node);
+ childIds.push_back(std::make_pair(i, n));
+ merged = true;
+ marked[n] = true;
+ break;
+ }
+ }
+ if (!merged)
+ {
+ newLeafNodes.push_back(leafNodes[i]);
+ childIds.push_back(std::make_pair(i, -1));
+ }
+ marked[i] = true;
+ }
+ // update adjacency matrix
+ newAdj.resize(newLeafNodes.size());
+ for (int i = 0; i < newLeafNodes.size(); ++i)
+ {
+ for (int j = i + 1; j < newLeafNodes.size(); ++j)
+ {
+ bool neighbor = false;
+ const btAlignedObjectArray<int>& leftChildNeighbors = adj[childIds[i].first];
+ for (int k = 0; k < leftChildNeighbors.size(); ++k)
+ {
+ if (leftChildNeighbors[k] == childIds[j].first || leftChildNeighbors[k] == childIds[j].second)
+ {
+ neighbor = true;
+ break;
+ }
+ }
+ if (!neighbor && childIds[i].second != -1)
+ {
+ const btAlignedObjectArray<int>& rightChildNeighbors = adj[childIds[i].second];
+ for (int k = 0; k < rightChildNeighbors.size(); ++k)
+ {
+ if (rightChildNeighbors[k] == childIds[j].first || rightChildNeighbors[k] == childIds[j].second)
+ {
+ neighbor = true;
+ break;
+ }
+ }
+ }
+ if (neighbor)
+ {
+ newAdj[i].push_back(j);
+ newAdj[j].push_back(i);
+ }
+ }
+ }
+ leafNodes = newLeafNodes;
+ //this assignment leaks memory, the assignment doesn't do a deep copy, for now a manual copy
+ //adj = newAdj;
+ adj.clear();
+ adj.resize(newAdj.size());
+ for (int i = 0; i < newAdj.size(); i++)
+ {
+ for (int j = 0; j < newAdj[i].size(); j++)
+ {
+ adj[i].push_back(newAdj[i][j]);
+ }
+ }
+ N = leafNodes.size();
+ }
+ return leafNodes[0];
+}
//
-btSoftBody::btSoftBody(btSoftBodyWorldInfo* worldInfo,int node_count, const btVector3* x, const btScalar* m)
-:m_softBodySolver(0),m_worldInfo(worldInfo)
-{
- /* Init */
+btSoftBody::btSoftBody(btSoftBodyWorldInfo* worldInfo, int node_count, const btVector3* x, const btScalar* m)
+ : m_softBodySolver(0), m_worldInfo(worldInfo)
+{
+ /* Init */
initDefaults();
- /* Default material */
- Material* pm=appendMaterial();
- pm->m_kLST = 1;
- pm->m_kAST = 1;
- pm->m_kVST = 1;
- pm->m_flags = fMaterial::Default;
+ /* Default material */
+ Material* pm = appendMaterial();
+ pm->m_kLST = 1;
+ pm->m_kAST = 1;
+ pm->m_kVST = 1;
+ pm->m_flags = fMaterial::Default;
- /* Nodes */
- const btScalar margin=getCollisionShape()->getMargin();
+ /* Nodes */
+ const btScalar margin = getCollisionShape()->getMargin();
m_nodes.resize(node_count);
- for(int i=0,ni=node_count;i<ni;++i)
- {
- Node& n=m_nodes[i];
+ m_X.resize(node_count);
+ for (int i = 0, ni = node_count; i < ni; ++i)
+ {
+ Node& n = m_nodes[i];
ZeroInitialize(n);
- n.m_x = x?*x++:btVector3(0,0,0);
- n.m_q = n.m_x;
- n.m_im = m?*m++:1;
- n.m_im = n.m_im>0?1/n.m_im:0;
- n.m_leaf = m_ndbvt.insert(btDbvtVolume::FromCR(n.m_x,margin),&n);
- n.m_material= pm;
+ n.m_x = x ? *x++ : btVector3(0, 0, 0);
+ n.m_q = n.m_x;
+ n.m_im = m ? *m++ : 1;
+ n.m_im = n.m_im > 0 ? 1 / n.m_im : 0;
+ n.m_leaf = m_ndbvt.insert(btDbvtVolume::FromCR(n.m_x, margin), &n);
+ n.m_material = pm;
+ m_X[i] = n.m_x;
}
- updateBounds();
-
+ updateBounds();
+ setCollisionQuadrature(3);
+ m_fdbvnt = 0;
}
-btSoftBody::btSoftBody(btSoftBodyWorldInfo* worldInfo)
-:m_worldInfo(worldInfo)
+btSoftBody::btSoftBody(btSoftBodyWorldInfo* worldInfo)
+ : m_worldInfo(worldInfo)
{
initDefaults();
}
-
-void btSoftBody::initDefaults()
-{
- m_internalType = CO_SOFT_BODY;
- m_cfg.aeromodel = eAeroModel::V_Point;
- m_cfg.kVCF = 1;
- m_cfg.kDG = 0;
- m_cfg.kLF = 0;
- m_cfg.kDP = 0;
- m_cfg.kPR = 0;
- m_cfg.kVC = 0;
- m_cfg.kDF = (btScalar)0.2;
- m_cfg.kMT = 0;
- m_cfg.kCHR = (btScalar)1.0;
- m_cfg.kKHR = (btScalar)0.1;
- m_cfg.kSHR = (btScalar)1.0;
- m_cfg.kAHR = (btScalar)0.7;
- m_cfg.kSRHR_CL = (btScalar)0.1;
- m_cfg.kSKHR_CL = (btScalar)1;
- m_cfg.kSSHR_CL = (btScalar)0.5;
- m_cfg.kSR_SPLT_CL = (btScalar)0.5;
- m_cfg.kSK_SPLT_CL = (btScalar)0.5;
- m_cfg.kSS_SPLT_CL = (btScalar)0.5;
- m_cfg.maxvolume = (btScalar)1;
- m_cfg.timescale = 1;
- m_cfg.viterations = 0;
- m_cfg.piterations = 1;
- m_cfg.diterations = 0;
- m_cfg.citerations = 4;
- m_cfg.collisions = fCollision::Default;
- m_pose.m_bvolume = false;
- m_pose.m_bframe = false;
- m_pose.m_volume = 0;
- m_pose.m_com = btVector3(0,0,0);
+void btSoftBody::initDefaults()
+{
+ m_internalType = CO_SOFT_BODY;
+ m_cfg.aeromodel = eAeroModel::V_Point;
+ m_cfg.kVCF = 1;
+ m_cfg.kDG = 0;
+ m_cfg.kLF = 0;
+ m_cfg.kDP = 0;
+ m_cfg.kPR = 0;
+ m_cfg.kVC = 0;
+ m_cfg.kDF = (btScalar)0.2;
+ m_cfg.kMT = 0;
+ m_cfg.kCHR = (btScalar)1.0;
+ m_cfg.kKHR = (btScalar)0.1;
+ m_cfg.kSHR = (btScalar)1.0;
+ m_cfg.kAHR = (btScalar)0.7;
+ m_cfg.kSRHR_CL = (btScalar)0.1;
+ m_cfg.kSKHR_CL = (btScalar)1;
+ m_cfg.kSSHR_CL = (btScalar)0.5;
+ m_cfg.kSR_SPLT_CL = (btScalar)0.5;
+ m_cfg.kSK_SPLT_CL = (btScalar)0.5;
+ m_cfg.kSS_SPLT_CL = (btScalar)0.5;
+ m_cfg.maxvolume = (btScalar)1;
+ m_cfg.timescale = 1;
+ m_cfg.viterations = 0;
+ m_cfg.piterations = 1;
+ m_cfg.diterations = 0;
+ m_cfg.citerations = 4;
+ m_cfg.drag = 0;
+ m_cfg.m_maxStress = 0;
+ m_cfg.collisions = fCollision::Default;
+ m_pose.m_bvolume = false;
+ m_pose.m_bframe = false;
+ m_pose.m_volume = 0;
+ m_pose.m_com = btVector3(0, 0, 0);
m_pose.m_rot.setIdentity();
m_pose.m_scl.setIdentity();
- m_tag = 0;
- m_timeacc = 0;
- m_bUpdateRtCst = true;
- m_bounds[0] = btVector3(0,0,0);
- m_bounds[1] = btVector3(0,0,0);
+ m_tag = 0;
+ m_timeacc = 0;
+ m_bUpdateRtCst = true;
+ m_bounds[0] = btVector3(0, 0, 0);
+ m_bounds[1] = btVector3(0, 0, 0);
m_worldTransform.setIdentity();
setSolver(eSolverPresets::Positions);
-
- /* Collision shape */
+
+ /* Collision shape */
///for now, create a collision shape internally
m_collisionShape = new btSoftBodyCollisionShape(this);
m_collisionShape->setMargin(0.25f);
-
- m_initialWorldTransform.setIdentity();
- m_windVelocity = btVector3(0,0,0);
+ m_worldTransform.setIdentity();
+
+ m_windVelocity = btVector3(0, 0, 0);
m_restLengthScale = btScalar(1.0);
+ m_dampingCoefficient = 1.0;
+ m_sleepingThreshold = .04;
+ m_useSelfCollision = false;
+ m_collisionFlags = 0;
+ m_softSoftCollision = false;
+ m_maxSpeedSquared = 0;
+ m_repulsionStiffness = 0.5;
+ m_gravityFactor = 1;
+ m_fdbvnt = 0;
}
//
btSoftBody::~btSoftBody()
{
//for now, delete the internal shape
- delete m_collisionShape;
+ delete m_collisionShape;
int i;
releaseClusters();
- for(i=0;i<m_materials.size();++i)
+ for (i = 0; i < m_materials.size(); ++i)
btAlignedFree(m_materials[i]);
- for(i=0;i<m_joints.size();++i)
+ for (i = 0; i < m_joints.size(); ++i)
btAlignedFree(m_joints[i]);
+ if (m_fdbvnt)
+ delete m_fdbvnt;
}
//
-bool btSoftBody::checkLink(int node0,int node1) const
+bool btSoftBody::checkLink(int node0, int node1) const
{
- return(checkLink(&m_nodes[node0],&m_nodes[node1]));
+ return (checkLink(&m_nodes[node0], &m_nodes[node1]));
}
//
-bool btSoftBody::checkLink(const Node* node0,const Node* node1) const
+bool btSoftBody::checkLink(const Node* node0, const Node* node1) const
{
- const Node* n[]={node0,node1};
- for(int i=0,ni=m_links.size();i<ni;++i)
+ const Node* n[] = {node0, node1};
+ for (int i = 0, ni = m_links.size(); i < ni; ++i)
{
- const Link& l=m_links[i];
- if( (l.m_n[0]==n[0]&&l.m_n[1]==n[1])||
- (l.m_n[0]==n[1]&&l.m_n[1]==n[0]))
+ const Link& l = m_links[i];
+ if ((l.m_n[0] == n[0] && l.m_n[1] == n[1]) ||
+ (l.m_n[0] == n[1] && l.m_n[1] == n[0]))
{
- return(true);
+ return (true);
}
}
- return(false);
+ return (false);
}
//
-bool btSoftBody::checkFace(int node0,int node1,int node2) const
+bool btSoftBody::checkFace(int node0, int node1, int node2) const
{
- const Node* n[]={ &m_nodes[node0],
- &m_nodes[node1],
- &m_nodes[node2]};
- for(int i=0,ni=m_faces.size();i<ni;++i)
+ const Node* n[] = {&m_nodes[node0],
+ &m_nodes[node1],
+ &m_nodes[node2]};
+ for (int i = 0, ni = m_faces.size(); i < ni; ++i)
{
- const Face& f=m_faces[i];
- int c=0;
- for(int j=0;j<3;++j)
+ const Face& f = m_faces[i];
+ int c = 0;
+ for (int j = 0; j < 3; ++j)
{
- if( (f.m_n[j]==n[0])||
- (f.m_n[j]==n[1])||
- (f.m_n[j]==n[2])) c|=1<<j; else break;
+ if ((f.m_n[j] == n[0]) ||
+ (f.m_n[j] == n[1]) ||
+ (f.m_n[j] == n[2]))
+ c |= 1 << j;
+ else
+ break;
}
- if(c==7) return(true);
+ if (c == 7) return (true);
}
- return(false);
+ return (false);
}
//
-btSoftBody::Material* btSoftBody::appendMaterial()
+btSoftBody::Material* btSoftBody::appendMaterial()
{
- Material* pm=new(btAlignedAlloc(sizeof(Material),16)) Material();
- if(m_materials.size()>0)
- *pm=*m_materials[0];
+ Material* pm = new (btAlignedAlloc(sizeof(Material), 16)) Material();
+ if (m_materials.size() > 0)
+ *pm = *m_materials[0];
else
ZeroInitialize(*pm);
m_materials.push_back(pm);
- return(pm);
+ return (pm);
}
//
-void btSoftBody::appendNote( const char* text,
- const btVector3& o,
- const btVector4& c,
- Node* n0,
- Node* n1,
- Node* n2,
- Node* n3)
+void btSoftBody::appendNote(const char* text,
+ const btVector3& o,
+ const btVector4& c,
+ Node* n0,
+ Node* n1,
+ Node* n2,
+ Node* n3)
{
- Note n;
+ Note n;
ZeroInitialize(n);
- n.m_rank = 0;
- n.m_text = text;
- n.m_offset = o;
- n.m_coords[0] = c.x();
- n.m_coords[1] = c.y();
- n.m_coords[2] = c.z();
- n.m_coords[3] = c.w();
- n.m_nodes[0] = n0;n.m_rank+=n0?1:0;
- n.m_nodes[1] = n1;n.m_rank+=n1?1:0;
- n.m_nodes[2] = n2;n.m_rank+=n2?1:0;
- n.m_nodes[3] = n3;n.m_rank+=n3?1:0;
+ n.m_rank = 0;
+ n.m_text = text;
+ n.m_offset = o;
+ n.m_coords[0] = c.x();
+ n.m_coords[1] = c.y();
+ n.m_coords[2] = c.z();
+ n.m_coords[3] = c.w();
+ n.m_nodes[0] = n0;
+ n.m_rank += n0 ? 1 : 0;
+ n.m_nodes[1] = n1;
+ n.m_rank += n1 ? 1 : 0;
+ n.m_nodes[2] = n2;
+ n.m_rank += n2 ? 1 : 0;
+ n.m_nodes[3] = n3;
+ n.m_rank += n3 ? 1 : 0;
m_notes.push_back(n);
}
//
-void btSoftBody::appendNote( const char* text,
- const btVector3& o,
- Node* feature)
+void btSoftBody::appendNote(const char* text,
+ const btVector3& o,
+ Node* feature)
{
- appendNote(text,o,btVector4(1,0,0,0),feature);
+ appendNote(text, o, btVector4(1, 0, 0, 0), feature);
}
//
-void btSoftBody::appendNote( const char* text,
- const btVector3& o,
- Link* feature)
+void btSoftBody::appendNote(const char* text,
+ const btVector3& o,
+ Link* feature)
{
- static const btScalar w=1/(btScalar)2;
- appendNote(text,o,btVector4(w,w,0,0), feature->m_n[0],
- feature->m_n[1]);
+ static const btScalar w = 1 / (btScalar)2;
+ appendNote(text, o, btVector4(w, w, 0, 0), feature->m_n[0],
+ feature->m_n[1]);
}
//
-void btSoftBody::appendNote( const char* text,
- const btVector3& o,
- Face* feature)
+void btSoftBody::appendNote(const char* text,
+ const btVector3& o,
+ Face* feature)
{
- static const btScalar w=1/(btScalar)3;
- appendNote(text,o,btVector4(w,w,w,0), feature->m_n[0],
- feature->m_n[1],
- feature->m_n[2]);
+ static const btScalar w = 1 / (btScalar)3;
+ appendNote(text, o, btVector4(w, w, w, 0), feature->m_n[0],
+ feature->m_n[1],
+ feature->m_n[2]);
}
//
-void btSoftBody::appendNode( const btVector3& x,btScalar m)
+void btSoftBody::appendNode(const btVector3& x, btScalar m)
{
- if(m_nodes.capacity()==m_nodes.size())
+ if (m_nodes.capacity() == m_nodes.size())
{
pointersToIndices();
- m_nodes.reserve(m_nodes.size()*2+1);
+ m_nodes.reserve(m_nodes.size() * 2 + 1);
indicesToPointers();
}
- const btScalar margin=getCollisionShape()->getMargin();
+ const btScalar margin = getCollisionShape()->getMargin();
m_nodes.push_back(Node());
- Node& n=m_nodes[m_nodes.size()-1];
+ Node& n = m_nodes[m_nodes.size() - 1];
ZeroInitialize(n);
- n.m_x = x;
- n.m_q = n.m_x;
- n.m_im = m>0?1/m:0;
- n.m_material = m_materials[0];
- n.m_leaf = m_ndbvt.insert(btDbvtVolume::FromCR(n.m_x,margin),&n);
+ n.m_x = x;
+ n.m_q = n.m_x;
+ n.m_im = m > 0 ? 1 / m : 0;
+ n.m_material = m_materials[0];
+ n.m_leaf = m_ndbvt.insert(btDbvtVolume::FromCR(n.m_x, margin), &n);
}
//
-void btSoftBody::appendLink(int model,Material* mat)
+void btSoftBody::appendLink(int model, Material* mat)
{
- Link l;
- if(model>=0)
- l=m_links[model];
+ Link l;
+ if (model >= 0)
+ l = m_links[model];
else
- { ZeroInitialize(l);l.m_material=mat?mat:m_materials[0]; }
+ {
+ ZeroInitialize(l);
+ l.m_material = mat ? mat : m_materials[0];
+ }
m_links.push_back(l);
}
//
-void btSoftBody::appendLink( int node0,
- int node1,
- Material* mat,
- bool bcheckexist)
+void btSoftBody::appendLink(int node0,
+ int node1,
+ Material* mat,
+ bool bcheckexist)
{
- appendLink(&m_nodes[node0],&m_nodes[node1],mat,bcheckexist);
+ appendLink(&m_nodes[node0], &m_nodes[node1], mat, bcheckexist);
}
//
-void btSoftBody::appendLink( Node* node0,
- Node* node1,
- Material* mat,
- bool bcheckexist)
+void btSoftBody::appendLink(Node* node0,
+ Node* node1,
+ Material* mat,
+ bool bcheckexist)
{
- if((!bcheckexist)||(!checkLink(node0,node1)))
+ if ((!bcheckexist) || (!checkLink(node0, node1)))
{
- appendLink(-1,mat);
- Link& l=m_links[m_links.size()-1];
- l.m_n[0] = node0;
- l.m_n[1] = node1;
- l.m_rl = (l.m_n[0]->m_x-l.m_n[1]->m_x).length();
- m_bUpdateRtCst=true;
+ appendLink(-1, mat);
+ Link& l = m_links[m_links.size() - 1];
+ l.m_n[0] = node0;
+ l.m_n[1] = node1;
+ l.m_rl = (l.m_n[0]->m_x - l.m_n[1]->m_x).length();
+ m_bUpdateRtCst = true;
}
}
//
-void btSoftBody::appendFace(int model,Material* mat)
+void btSoftBody::appendFace(int model, Material* mat)
{
- Face f;
- if(model>=0)
- { f=m_faces[model]; }
+ Face f;
+ if (model >= 0)
+ {
+ f = m_faces[model];
+ }
else
- { ZeroInitialize(f);f.m_material=mat?mat:m_materials[0]; }
+ {
+ ZeroInitialize(f);
+ f.m_material = mat ? mat : m_materials[0];
+ }
m_faces.push_back(f);
}
//
-void btSoftBody::appendFace(int node0,int node1,int node2,Material* mat)
+void btSoftBody::appendFace(int node0, int node1, int node2, Material* mat)
{
- if (node0==node1)
+ if (node0 == node1)
return;
- if (node1==node2)
+ if (node1 == node2)
return;
- if (node2==node0)
+ if (node2 == node0)
return;
- appendFace(-1,mat);
- Face& f=m_faces[m_faces.size()-1];
- btAssert(node0!=node1);
- btAssert(node1!=node2);
- btAssert(node2!=node0);
- f.m_n[0] = &m_nodes[node0];
- f.m_n[1] = &m_nodes[node1];
- f.m_n[2] = &m_nodes[node2];
- f.m_ra = AreaOf( f.m_n[0]->m_x,
- f.m_n[1]->m_x,
- f.m_n[2]->m_x);
- m_bUpdateRtCst=true;
+ appendFace(-1, mat);
+ Face& f = m_faces[m_faces.size() - 1];
+ btAssert(node0 != node1);
+ btAssert(node1 != node2);
+ btAssert(node2 != node0);
+ f.m_n[0] = &m_nodes[node0];
+ f.m_n[1] = &m_nodes[node1];
+ f.m_n[2] = &m_nodes[node2];
+ f.m_ra = AreaOf(f.m_n[0]->m_x,
+ f.m_n[1]->m_x,
+ f.m_n[2]->m_x);
+ m_bUpdateRtCst = true;
}
//
-void btSoftBody::appendTetra(int model,Material* mat)
+void btSoftBody::appendTetra(int model, Material* mat)
{
-Tetra t;
-if(model>=0)
- t=m_tetras[model];
+ Tetra t;
+ if (model >= 0)
+ t = m_tetras[model];
else
- { ZeroInitialize(t);t.m_material=mat?mat:m_materials[0]; }
-m_tetras.push_back(t);
+ {
+ ZeroInitialize(t);
+ t.m_material = mat ? mat : m_materials[0];
+ }
+ m_tetras.push_back(t);
}
//
-void btSoftBody::appendTetra(int node0,
- int node1,
- int node2,
- int node3,
- Material* mat)
+void btSoftBody::appendTetra(int node0,
+ int node1,
+ int node2,
+ int node3,
+ Material* mat)
{
- appendTetra(-1,mat);
- Tetra& t=m_tetras[m_tetras.size()-1];
- t.m_n[0] = &m_nodes[node0];
- t.m_n[1] = &m_nodes[node1];
- t.m_n[2] = &m_nodes[node2];
- t.m_n[3] = &m_nodes[node3];
- t.m_rv = VolumeOf(t.m_n[0]->m_x,t.m_n[1]->m_x,t.m_n[2]->m_x,t.m_n[3]->m_x);
- m_bUpdateRtCst=true;
+ appendTetra(-1, mat);
+ Tetra& t = m_tetras[m_tetras.size() - 1];
+ t.m_n[0] = &m_nodes[node0];
+ t.m_n[1] = &m_nodes[node1];
+ t.m_n[2] = &m_nodes[node2];
+ t.m_n[3] = &m_nodes[node3];
+ t.m_rv = VolumeOf(t.m_n[0]->m_x, t.m_n[1]->m_x, t.m_n[2]->m_x, t.m_n[3]->m_x);
+ m_bUpdateRtCst = true;
}
//
-void btSoftBody::appendAnchor(int node,btRigidBody* body, bool disableCollisionBetweenLinkedBodies,btScalar influence)
+void btSoftBody::appendAnchor(int node, btRigidBody* body, bool disableCollisionBetweenLinkedBodies, btScalar influence)
{
- btVector3 local = body->getWorldTransform().inverse()*m_nodes[node].m_x;
- appendAnchor(node,body,local,disableCollisionBetweenLinkedBodies,influence);
+ btVector3 local = body->getWorldTransform().inverse() * m_nodes[node].m_x;
+ appendAnchor(node, body, local, disableCollisionBetweenLinkedBodies, influence);
}
//
-void btSoftBody::appendAnchor(int node,btRigidBody* body, const btVector3& localPivot,bool disableCollisionBetweenLinkedBodies,btScalar influence)
+void btSoftBody::appendAnchor(int node, btRigidBody* body, const btVector3& localPivot, bool disableCollisionBetweenLinkedBodies, btScalar influence)
{
if (disableCollisionBetweenLinkedBodies)
{
- if (m_collisionDisabledObjects.findLinearSearch(body)==m_collisionDisabledObjects.size())
+ if (m_collisionDisabledObjects.findLinearSearch(body) == m_collisionDisabledObjects.size())
{
m_collisionDisabledObjects.push_back(body);
}
}
- Anchor a;
- a.m_node = &m_nodes[node];
- a.m_body = body;
- a.m_local = localPivot;
- a.m_node->m_battach = 1;
+ Anchor a;
+ a.m_node = &m_nodes[node];
+ a.m_body = body;
+ a.m_local = localPivot;
+ a.m_node->m_battach = 1;
a.m_influence = influence;
m_anchors.push_back(a);
}
//
-void btSoftBody::appendLinearJoint(const LJoint::Specs& specs,Cluster* body0,Body body1)
+void btSoftBody::appendDeformableAnchor(int node, btRigidBody* body)
+{
+ DeformableNodeRigidAnchor c;
+ btSoftBody::Node& n = m_nodes[node];
+ const btScalar ima = n.m_im;
+ const btScalar imb = body->getInvMass();
+ btVector3 nrm;
+ const btCollisionShape* shp = body->getCollisionShape();
+ const btTransform& wtr = body->getWorldTransform();
+ btScalar dst =
+ m_worldInfo->m_sparsesdf.Evaluate(
+ wtr.invXform(m_nodes[node].m_x),
+ shp,
+ nrm,
+ 0);
+
+ c.m_cti.m_colObj = body;
+ c.m_cti.m_normal = wtr.getBasis() * nrm;
+ c.m_cti.m_offset = dst;
+ c.m_node = &m_nodes[node];
+ const btScalar fc = m_cfg.kDF * body->getFriction();
+ c.m_c2 = ima;
+ c.m_c3 = fc;
+ c.m_c4 = body->isStaticOrKinematicObject() ? m_cfg.kKHR : m_cfg.kCHR;
+ static const btMatrix3x3 iwiStatic(0, 0, 0, 0, 0, 0, 0, 0, 0);
+ const btMatrix3x3& iwi = body->getInvInertiaTensorWorld();
+ const btVector3 ra = n.m_x - wtr.getOrigin();
+
+ c.m_c0 = ImpulseMatrix(1, ima, imb, iwi, ra);
+ c.m_c1 = ra;
+ c.m_local = body->getWorldTransform().inverse() * m_nodes[node].m_x;
+ c.m_node->m_battach = 1;
+ m_deformableAnchors.push_back(c);
+}
+
+void btSoftBody::removeAnchor(int node)
+{
+ const btSoftBody::Node& n = m_nodes[node];
+ for (int i = 0; i < m_deformableAnchors.size();)
+ {
+ const DeformableNodeRigidAnchor& c = m_deformableAnchors[i];
+ if (c.m_node == &n)
+ {
+ m_deformableAnchors.removeAtIndex(i);
+ }
+ else
+ {
+ i++;
+ }
+ }
+}
+
+//
+void btSoftBody::appendDeformableAnchor(int node, btMultiBodyLinkCollider* link)
+{
+ DeformableNodeRigidAnchor c;
+ btSoftBody::Node& n = m_nodes[node];
+ const btScalar ima = n.m_im;
+ btVector3 nrm;
+ const btCollisionShape* shp = link->getCollisionShape();
+ const btTransform& wtr = link->getWorldTransform();
+ btScalar dst =
+ m_worldInfo->m_sparsesdf.Evaluate(
+ wtr.invXform(m_nodes[node].m_x),
+ shp,
+ nrm,
+ 0);
+ c.m_cti.m_colObj = link;
+ c.m_cti.m_normal = wtr.getBasis() * nrm;
+ c.m_cti.m_offset = dst;
+ c.m_node = &m_nodes[node];
+ const btScalar fc = m_cfg.kDF * link->getFriction();
+ c.m_c2 = ima;
+ c.m_c3 = fc;
+ c.m_c4 = link->isStaticOrKinematicObject() ? m_cfg.kKHR : m_cfg.kCHR;
+ btVector3 normal = c.m_cti.m_normal;
+ btVector3 t1 = generateUnitOrthogonalVector(normal);
+ btVector3 t2 = btCross(normal, t1);
+ btMultiBodyJacobianData jacobianData_normal, jacobianData_t1, jacobianData_t2;
+ findJacobian(link, jacobianData_normal, c.m_node->m_x, normal);
+ findJacobian(link, jacobianData_t1, c.m_node->m_x, t1);
+ findJacobian(link, jacobianData_t2, c.m_node->m_x, t2);
+
+ btScalar* J_n = &jacobianData_normal.m_jacobians[0];
+ btScalar* J_t1 = &jacobianData_t1.m_jacobians[0];
+ btScalar* J_t2 = &jacobianData_t2.m_jacobians[0];
+
+ btScalar* u_n = &jacobianData_normal.m_deltaVelocitiesUnitImpulse[0];
+ btScalar* u_t1 = &jacobianData_t1.m_deltaVelocitiesUnitImpulse[0];
+ btScalar* u_t2 = &jacobianData_t2.m_deltaVelocitiesUnitImpulse[0];
+
+ btMatrix3x3 rot(normal.getX(), normal.getY(), normal.getZ(),
+ t1.getX(), t1.getY(), t1.getZ(),
+ t2.getX(), t2.getY(), t2.getZ()); // world frame to local frame
+ const int ndof = link->m_multiBody->getNumDofs() + 6;
+ btMatrix3x3 local_impulse_matrix = (Diagonal(n.m_im) + OuterProduct(J_n, J_t1, J_t2, u_n, u_t1, u_t2, ndof)).inverse();
+ c.m_c0 = rot.transpose() * local_impulse_matrix * rot;
+ c.jacobianData_normal = jacobianData_normal;
+ c.jacobianData_t1 = jacobianData_t1;
+ c.jacobianData_t2 = jacobianData_t2;
+ c.t1 = t1;
+ c.t2 = t2;
+ const btVector3 ra = n.m_x - wtr.getOrigin();
+ c.m_c1 = ra;
+ c.m_local = link->getWorldTransform().inverse() * m_nodes[node].m_x;
+ c.m_node->m_battach = 1;
+ m_deformableAnchors.push_back(c);
+}
+//
+void btSoftBody::appendLinearJoint(const LJoint::Specs& specs, Cluster* body0, Body body1)
{
- LJoint* pj = new(btAlignedAlloc(sizeof(LJoint),16)) LJoint();
- pj->m_bodies[0] = body0;
- pj->m_bodies[1] = body1;
- pj->m_refs[0] = pj->m_bodies[0].xform().inverse()*specs.position;
- pj->m_refs[1] = pj->m_bodies[1].xform().inverse()*specs.position;
- pj->m_cfm = specs.cfm;
- pj->m_erp = specs.erp;
- pj->m_split = specs.split;
+ LJoint* pj = new (btAlignedAlloc(sizeof(LJoint), 16)) LJoint();
+ pj->m_bodies[0] = body0;
+ pj->m_bodies[1] = body1;
+ pj->m_refs[0] = pj->m_bodies[0].xform().inverse() * specs.position;
+ pj->m_refs[1] = pj->m_bodies[1].xform().inverse() * specs.position;
+ pj->m_cfm = specs.cfm;
+ pj->m_erp = specs.erp;
+ pj->m_split = specs.split;
m_joints.push_back(pj);
}
//
-void btSoftBody::appendLinearJoint(const LJoint::Specs& specs,Body body)
+void btSoftBody::appendLinearJoint(const LJoint::Specs& specs, Body body)
{
- appendLinearJoint(specs,m_clusters[0],body);
+ appendLinearJoint(specs, m_clusters[0], body);
}
//
-void btSoftBody::appendLinearJoint(const LJoint::Specs& specs,btSoftBody* body)
+void btSoftBody::appendLinearJoint(const LJoint::Specs& specs, btSoftBody* body)
{
- appendLinearJoint(specs,m_clusters[0],body->m_clusters[0]);
+ appendLinearJoint(specs, m_clusters[0], body->m_clusters[0]);
}
//
-void btSoftBody::appendAngularJoint(const AJoint::Specs& specs,Cluster* body0,Body body1)
+void btSoftBody::appendAngularJoint(const AJoint::Specs& specs, Cluster* body0, Body body1)
{
- AJoint* pj = new(btAlignedAlloc(sizeof(AJoint),16)) AJoint();
- pj->m_bodies[0] = body0;
- pj->m_bodies[1] = body1;
- pj->m_refs[0] = pj->m_bodies[0].xform().inverse().getBasis()*specs.axis;
- pj->m_refs[1] = pj->m_bodies[1].xform().inverse().getBasis()*specs.axis;
- pj->m_cfm = specs.cfm;
- pj->m_erp = specs.erp;
- pj->m_split = specs.split;
- pj->m_icontrol = specs.icontrol;
+ AJoint* pj = new (btAlignedAlloc(sizeof(AJoint), 16)) AJoint();
+ pj->m_bodies[0] = body0;
+ pj->m_bodies[1] = body1;
+ pj->m_refs[0] = pj->m_bodies[0].xform().inverse().getBasis() * specs.axis;
+ pj->m_refs[1] = pj->m_bodies[1].xform().inverse().getBasis() * specs.axis;
+ pj->m_cfm = specs.cfm;
+ pj->m_erp = specs.erp;
+ pj->m_split = specs.split;
+ pj->m_icontrol = specs.icontrol;
m_joints.push_back(pj);
}
//
-void btSoftBody::appendAngularJoint(const AJoint::Specs& specs,Body body)
+void btSoftBody::appendAngularJoint(const AJoint::Specs& specs, Body body)
{
- appendAngularJoint(specs,m_clusters[0],body);
+ appendAngularJoint(specs, m_clusters[0], body);
}
//
-void btSoftBody::appendAngularJoint(const AJoint::Specs& specs,btSoftBody* body)
+void btSoftBody::appendAngularJoint(const AJoint::Specs& specs, btSoftBody* body)
{
- appendAngularJoint(specs,m_clusters[0],body->m_clusters[0]);
+ appendAngularJoint(specs, m_clusters[0], body->m_clusters[0]);
}
//
-void btSoftBody::addForce(const btVector3& force)
+void btSoftBody::addForce(const btVector3& force)
{
- for(int i=0,ni=m_nodes.size();i<ni;++i) addForce(force,i);
+ for (int i = 0, ni = m_nodes.size(); i < ni; ++i) addForce(force, i);
}
//
-void btSoftBody::addForce(const btVector3& force,int node)
+void btSoftBody::addForce(const btVector3& force, int node)
{
- Node& n=m_nodes[node];
- if(n.m_im>0)
+ Node& n = m_nodes[node];
+ if (n.m_im > 0)
{
- n.m_f += force;
+ n.m_f += force;
}
}
-void btSoftBody::addAeroForceToNode(const btVector3& windVelocity,int nodeIndex)
+void btSoftBody::addAeroForceToNode(const btVector3& windVelocity, int nodeIndex)
{
btAssert(nodeIndex >= 0 && nodeIndex < m_nodes.size());
@@ -462,51 +710,51 @@ void btSoftBody::addAeroForceToNode(const btVector3& windVelocity,int nodeInde
const btScalar kDG = m_cfg.kDG;
//const btScalar kPR = m_cfg.kPR;
//const btScalar kVC = m_cfg.kVC;
- const bool as_lift = kLF>0;
- const bool as_drag = kDG>0;
+ const bool as_lift = kLF > 0;
+ const bool as_drag = kDG > 0;
const bool as_aero = as_lift || as_drag;
const bool as_vaero = as_aero && (m_cfg.aeromodel < btSoftBody::eAeroModel::F_TwoSided);
Node& n = m_nodes[nodeIndex];
- if( n.m_im>0 )
+ if (n.m_im > 0)
{
- btSoftBody::sMedium medium;
+ btSoftBody::sMedium medium;
EvaluateMedium(m_worldInfo, n.m_x, medium);
medium.m_velocity = windVelocity;
medium.m_density = m_worldInfo->air_density;
- /* Aerodynamics */
- if(as_vaero)
- {
- const btVector3 rel_v = n.m_v - medium.m_velocity;
+ /* Aerodynamics */
+ if (as_vaero)
+ {
+ const btVector3 rel_v = n.m_v - medium.m_velocity;
const btScalar rel_v_len = rel_v.length();
- const btScalar rel_v2 = rel_v.length2();
+ const btScalar rel_v2 = rel_v.length2();
- if(rel_v2>SIMD_EPSILON)
+ if (rel_v2 > SIMD_EPSILON)
{
const btVector3 rel_v_nrm = rel_v.normalized();
- btVector3 nrm = n.m_n;
+ btVector3 nrm = n.m_n;
if (m_cfg.aeromodel == btSoftBody::eAeroModel::V_TwoSidedLiftDrag)
{
- nrm *= (btScalar)( (btDot(nrm,rel_v) < 0) ? -1 : +1);
+ nrm *= (btScalar)((btDot(nrm, rel_v) < 0) ? -1 : +1);
btVector3 fDrag(0, 0, 0);
btVector3 fLift(0, 0, 0);
btScalar n_dot_v = nrm.dot(rel_v_nrm);
btScalar tri_area = 0.5f * n.m_area;
-
+
fDrag = 0.5f * kDG * medium.m_density * rel_v2 * tri_area * n_dot_v * (-rel_v_nrm);
-
+
// Check angle of attack
// cos(10º) = 0.98480
- if ( 0 < n_dot_v && n_dot_v < 0.98480f)
- fLift = 0.5f * kLF * medium.m_density * rel_v_len * tri_area * btSqrt(1.0f-n_dot_v*n_dot_v) * (nrm.cross(rel_v_nrm).cross(rel_v_nrm));
+ if (0 < n_dot_v && n_dot_v < 0.98480f)
+ fLift = 0.5f * kLF * medium.m_density * rel_v_len * tri_area * btSqrt(1.0f - n_dot_v * n_dot_v) * (nrm.cross(rel_v_nrm).cross(rel_v_nrm));
// Check if the velocity change resulted by aero drag force exceeds the current velocity of the node.
- btVector3 del_v_by_fDrag = fDrag*n.m_im*m_sst.sdt;
+ btVector3 del_v_by_fDrag = fDrag * n.m_im * m_sst.sdt;
btScalar del_v_by_fDrag_len2 = del_v_by_fDrag.length2();
btScalar v_len2 = n.m_v.length2();
@@ -514,7 +762,7 @@ void btSoftBody::addAeroForceToNode(const btVector3& windVelocity,int nodeInde
{
btScalar del_v_by_fDrag_len = del_v_by_fDrag.length();
btScalar v_len = n.m_v.length();
- fDrag *= btScalar(0.8)*(v_len / del_v_by_fDrag_len);
+ fDrag *= btScalar(0.8) * (v_len / del_v_by_fDrag_len);
}
n.m_f += fDrag;
@@ -522,84 +770,84 @@ void btSoftBody::addAeroForceToNode(const btVector3& windVelocity,int nodeInde
}
else if (m_cfg.aeromodel == btSoftBody::eAeroModel::V_Point || m_cfg.aeromodel == btSoftBody::eAeroModel::V_OneSided || m_cfg.aeromodel == btSoftBody::eAeroModel::V_TwoSided)
{
- if (btSoftBody::eAeroModel::V_TwoSided)
- nrm *= (btScalar)( (btDot(nrm,rel_v) < 0) ? -1 : +1);
+ if (m_cfg.aeromodel == btSoftBody::eAeroModel::V_TwoSided)
+ nrm *= (btScalar)((btDot(nrm, rel_v) < 0) ? -1 : +1);
- const btScalar dvn = btDot(rel_v,nrm);
- /* Compute forces */
- if(dvn>0)
+ const btScalar dvn = btDot(rel_v, nrm);
+ /* Compute forces */
+ if (dvn > 0)
{
- btVector3 force(0,0,0);
- const btScalar c0 = n.m_area * dvn * rel_v2/2;
- const btScalar c1 = c0 * medium.m_density;
- force += nrm*(-c1*kLF);
- force += rel_v.normalized() * (-c1 * kDG);
+ btVector3 force(0, 0, 0);
+ const btScalar c0 = n.m_area * dvn * rel_v2 / 2;
+ const btScalar c1 = c0 * medium.m_density;
+ force += nrm * (-c1 * kLF);
+ force += rel_v.normalized() * (-c1 * kDG);
ApplyClampedForce(n, force, dt);
}
- }
+ }
}
}
}
}
-void btSoftBody::addAeroForceToFace(const btVector3& windVelocity,int faceIndex)
+void btSoftBody::addAeroForceToFace(const btVector3& windVelocity, int faceIndex)
{
const btScalar dt = m_sst.sdt;
const btScalar kLF = m_cfg.kLF;
const btScalar kDG = m_cfg.kDG;
-// const btScalar kPR = m_cfg.kPR;
-// const btScalar kVC = m_cfg.kVC;
- const bool as_lift = kLF>0;
- const bool as_drag = kDG>0;
+ // const btScalar kPR = m_cfg.kPR;
+ // const btScalar kVC = m_cfg.kVC;
+ const bool as_lift = kLF > 0;
+ const bool as_drag = kDG > 0;
const bool as_aero = as_lift || as_drag;
const bool as_faero = as_aero && (m_cfg.aeromodel >= btSoftBody::eAeroModel::F_TwoSided);
- if(as_faero)
+ if (as_faero)
{
- btSoftBody::Face& f=m_faces[faceIndex];
+ btSoftBody::Face& f = m_faces[faceIndex];
- btSoftBody::sMedium medium;
-
- const btVector3 v=(f.m_n[0]->m_v+f.m_n[1]->m_v+f.m_n[2]->m_v)/3;
- const btVector3 x=(f.m_n[0]->m_x+f.m_n[1]->m_x+f.m_n[2]->m_x)/3;
- EvaluateMedium(m_worldInfo,x,medium);
+ btSoftBody::sMedium medium;
+
+ const btVector3 v = (f.m_n[0]->m_v + f.m_n[1]->m_v + f.m_n[2]->m_v) / 3;
+ const btVector3 x = (f.m_n[0]->m_x + f.m_n[1]->m_x + f.m_n[2]->m_x) / 3;
+ EvaluateMedium(m_worldInfo, x, medium);
medium.m_velocity = windVelocity;
medium.m_density = m_worldInfo->air_density;
- const btVector3 rel_v=v-medium.m_velocity;
+ const btVector3 rel_v = v - medium.m_velocity;
const btScalar rel_v_len = rel_v.length();
- const btScalar rel_v2=rel_v.length2();
+ const btScalar rel_v2 = rel_v.length2();
- if(rel_v2>SIMD_EPSILON)
+ if (rel_v2 > SIMD_EPSILON)
{
const btVector3 rel_v_nrm = rel_v.normalized();
- btVector3 nrm = f.m_normal;
+ btVector3 nrm = f.m_normal;
if (m_cfg.aeromodel == btSoftBody::eAeroModel::F_TwoSidedLiftDrag)
{
- nrm *= (btScalar)( (btDot(nrm,rel_v) < 0) ? -1 : +1);
+ nrm *= (btScalar)((btDot(nrm, rel_v) < 0) ? -1 : +1);
btVector3 fDrag(0, 0, 0);
btVector3 fLift(0, 0, 0);
btScalar n_dot_v = nrm.dot(rel_v_nrm);
btScalar tri_area = 0.5f * f.m_ra;
-
+
fDrag = 0.5f * kDG * medium.m_density * rel_v2 * tri_area * n_dot_v * (-rel_v_nrm);
// Check angle of attack
// cos(10º) = 0.98480
- if ( 0 < n_dot_v && n_dot_v < 0.98480f)
- fLift = 0.5f * kLF * medium.m_density * rel_v_len * tri_area * btSqrt(1.0f-n_dot_v*n_dot_v) * (nrm.cross(rel_v_nrm).cross(rel_v_nrm));
+ if (0 < n_dot_v && n_dot_v < 0.98480f)
+ fLift = 0.5f * kLF * medium.m_density * rel_v_len * tri_area * btSqrt(1.0f - n_dot_v * n_dot_v) * (nrm.cross(rel_v_nrm).cross(rel_v_nrm));
fDrag /= 3;
fLift /= 3;
- for(int j=0;j<3;++j)
+ for (int j = 0; j < 3; ++j)
{
- if (f.m_n[j]->m_im>0)
+ if (f.m_n[j]->m_im > 0)
{
// Check if the velocity change resulted by aero drag force exceeds the current velocity of the node.
- btVector3 del_v_by_fDrag = fDrag*f.m_n[j]->m_im*m_sst.sdt;
+ btVector3 del_v_by_fDrag = fDrag * f.m_n[j]->m_im * m_sst.sdt;
btScalar del_v_by_fDrag_len2 = del_v_by_fDrag.length2();
btScalar v_len2 = f.m_n[j]->m_v.length2();
@@ -607,237 +855,305 @@ void btSoftBody::addAeroForceToFace(const btVector3& windVelocity,int faceInde
{
btScalar del_v_by_fDrag_len = del_v_by_fDrag.length();
btScalar v_len = f.m_n[j]->m_v.length();
- fDrag *= btScalar(0.8)*(v_len / del_v_by_fDrag_len);
+ fDrag *= btScalar(0.8) * (v_len / del_v_by_fDrag_len);
}
- f.m_n[j]->m_f += fDrag;
+ f.m_n[j]->m_f += fDrag;
f.m_n[j]->m_f += fLift;
}
}
}
else if (m_cfg.aeromodel == btSoftBody::eAeroModel::F_OneSided || m_cfg.aeromodel == btSoftBody::eAeroModel::F_TwoSided)
{
- if (btSoftBody::eAeroModel::F_TwoSided)
- nrm *= (btScalar)( (btDot(nrm,rel_v) < 0) ? -1 : +1);
+ if (m_cfg.aeromodel == btSoftBody::eAeroModel::F_TwoSided)
+ nrm *= (btScalar)((btDot(nrm, rel_v) < 0) ? -1 : +1);
- const btScalar dvn=btDot(rel_v,nrm);
- /* Compute forces */
- if(dvn>0)
+ const btScalar dvn = btDot(rel_v, nrm);
+ /* Compute forces */
+ if (dvn > 0)
{
- btVector3 force(0,0,0);
- const btScalar c0 = f.m_ra*dvn*rel_v2;
- const btScalar c1 = c0*medium.m_density;
- force += nrm*(-c1*kLF);
- force += rel_v.normalized()*(-c1*kDG);
- force /= 3;
- for(int j=0;j<3;++j) ApplyClampedForce(*f.m_n[j],force,dt);
+ btVector3 force(0, 0, 0);
+ const btScalar c0 = f.m_ra * dvn * rel_v2;
+ const btScalar c1 = c0 * medium.m_density;
+ force += nrm * (-c1 * kLF);
+ force += rel_v.normalized() * (-c1 * kDG);
+ force /= 3;
+ for (int j = 0; j < 3; ++j) ApplyClampedForce(*f.m_n[j], force, dt);
}
}
}
}
-
}
//
-void btSoftBody::addVelocity(const btVector3& velocity)
+void btSoftBody::addVelocity(const btVector3& velocity)
{
- for(int i=0,ni=m_nodes.size();i<ni;++i) addVelocity(velocity,i);
+ for (int i = 0, ni = m_nodes.size(); i < ni; ++i) addVelocity(velocity, i);
}
-/* Set velocity for the entire body */
-void btSoftBody::setVelocity( const btVector3& velocity)
+/* Set velocity for the entire body */
+void btSoftBody::setVelocity(const btVector3& velocity)
{
- for(int i=0,ni=m_nodes.size();i<ni;++i)
+ for (int i = 0, ni = m_nodes.size(); i < ni; ++i)
{
- Node& n=m_nodes[i];
- if(n.m_im>0)
+ Node& n = m_nodes[i];
+ if (n.m_im > 0)
{
- n.m_v = velocity;
+ n.m_v = velocity;
+ n.m_vn = velocity;
}
}
}
-
//
-void btSoftBody::addVelocity(const btVector3& velocity,int node)
+void btSoftBody::addVelocity(const btVector3& velocity, int node)
{
- Node& n=m_nodes[node];
- if(n.m_im>0)
+ Node& n = m_nodes[node];
+ if (n.m_im > 0)
{
- n.m_v += velocity;
+ n.m_v += velocity;
}
}
//
-void btSoftBody::setMass(int node,btScalar mass)
+void btSoftBody::setMass(int node, btScalar mass)
{
- m_nodes[node].m_im=mass>0?1/mass:0;
- m_bUpdateRtCst=true;
+ m_nodes[node].m_im = mass > 0 ? 1 / mass : 0;
+ m_bUpdateRtCst = true;
}
//
-btScalar btSoftBody::getMass(int node) const
+btScalar btSoftBody::getMass(int node) const
{
- return(m_nodes[node].m_im>0?1/m_nodes[node].m_im:0);
+ return (m_nodes[node].m_im > 0 ? 1 / m_nodes[node].m_im : 0);
}
//
-btScalar btSoftBody::getTotalMass() const
+btScalar btSoftBody::getTotalMass() const
{
- btScalar mass=0;
- for(int i=0;i<m_nodes.size();++i)
+ btScalar mass = 0;
+ for (int i = 0; i < m_nodes.size(); ++i)
{
- mass+=getMass(i);
+ mass += getMass(i);
}
- return(mass);
+ return (mass);
}
//
-void btSoftBody::setTotalMass(btScalar mass,bool fromfaces)
+void btSoftBody::setTotalMass(btScalar mass, bool fromfaces)
{
int i;
- if(fromfaces)
+ if (fromfaces)
{
-
- for(i=0;i<m_nodes.size();++i)
+ for (i = 0; i < m_nodes.size(); ++i)
{
- m_nodes[i].m_im=0;
+ m_nodes[i].m_im = 0;
}
- for(i=0;i<m_faces.size();++i)
+ for (i = 0; i < m_faces.size(); ++i)
{
- const Face& f=m_faces[i];
- const btScalar twicearea=AreaOf( f.m_n[0]->m_x,
- f.m_n[1]->m_x,
- f.m_n[2]->m_x);
- for(int j=0;j<3;++j)
+ const Face& f = m_faces[i];
+ const btScalar twicearea = AreaOf(f.m_n[0]->m_x,
+ f.m_n[1]->m_x,
+ f.m_n[2]->m_x);
+ for (int j = 0; j < 3; ++j)
{
- f.m_n[j]->m_im+=twicearea;
+ f.m_n[j]->m_im += twicearea;
}
}
- for( i=0;i<m_nodes.size();++i)
+ for (i = 0; i < m_nodes.size(); ++i)
{
- m_nodes[i].m_im=1/m_nodes[i].m_im;
+ m_nodes[i].m_im = 1 / m_nodes[i].m_im;
}
}
- const btScalar tm=getTotalMass();
- const btScalar itm=1/tm;
- for( i=0;i<m_nodes.size();++i)
+ const btScalar tm = getTotalMass();
+ const btScalar itm = 1 / tm;
+ for (i = 0; i < m_nodes.size(); ++i)
{
- m_nodes[i].m_im/=itm*mass;
+ m_nodes[i].m_im /= itm * mass;
}
- m_bUpdateRtCst=true;
+ m_bUpdateRtCst = true;
}
//
-void btSoftBody::setTotalDensity(btScalar density)
+void btSoftBody::setTotalDensity(btScalar density)
{
- setTotalMass(getVolume()*density,true);
+ setTotalMass(getVolume() * density, true);
}
//
-void btSoftBody::setVolumeMass(btScalar mass)
+void btSoftBody::setVolumeMass(btScalar mass)
{
-btAlignedObjectArray<btScalar> ranks;
-ranks.resize(m_nodes.size(),0);
-int i;
+ btAlignedObjectArray<btScalar> ranks;
+ ranks.resize(m_nodes.size(), 0);
+ int i;
-for(i=0;i<m_nodes.size();++i)
+ for (i = 0; i < m_nodes.size(); ++i)
{
- m_nodes[i].m_im=0;
+ m_nodes[i].m_im = 0;
}
-for(i=0;i<m_tetras.size();++i)
+ for (i = 0; i < m_tetras.size(); ++i)
{
- const Tetra& t=m_tetras[i];
- for(int j=0;j<4;++j)
+ const Tetra& t = m_tetras[i];
+ for (int j = 0; j < 4; ++j)
{
- t.m_n[j]->m_im+=btFabs(t.m_rv);
- ranks[int(t.m_n[j]-&m_nodes[0])]+=1;
+ t.m_n[j]->m_im += btFabs(t.m_rv);
+ ranks[int(t.m_n[j] - &m_nodes[0])] += 1;
}
}
-for( i=0;i<m_nodes.size();++i)
+ for (i = 0; i < m_nodes.size(); ++i)
{
- if(m_nodes[i].m_im>0)
+ if (m_nodes[i].m_im > 0)
{
- m_nodes[i].m_im=ranks[i]/m_nodes[i].m_im;
+ m_nodes[i].m_im = ranks[i] / m_nodes[i].m_im;
}
}
-setTotalMass(mass,false);
+ setTotalMass(mass, false);
}
//
-void btSoftBody::setVolumeDensity(btScalar density)
+void btSoftBody::setVolumeDensity(btScalar density)
{
-btScalar volume=0;
-for(int i=0;i<m_tetras.size();++i)
+ btScalar volume = 0;
+ for (int i = 0; i < m_tetras.size(); ++i)
{
- const Tetra& t=m_tetras[i];
- for(int j=0;j<4;++j)
+ const Tetra& t = m_tetras[i];
+ for (int j = 0; j < 4; ++j)
{
- volume+=btFabs(t.m_rv);
+ volume += btFabs(t.m_rv);
}
}
-setVolumeMass(volume*density/6);
+ setVolumeMass(volume * density / 6);
+}
+
+//
+btVector3 btSoftBody::getLinearVelocity()
+{
+ btVector3 total_momentum = btVector3(0, 0, 0);
+ for (int i = 0; i < m_nodes.size(); ++i)
+ {
+ btScalar mass = m_nodes[i].m_im == 0 ? 0 : 1.0 / m_nodes[i].m_im;
+ total_momentum += mass * m_nodes[i].m_v;
+ }
+ btScalar total_mass = getTotalMass();
+ return total_mass == 0 ? total_momentum : total_momentum / total_mass;
+}
+
+//
+void btSoftBody::setLinearVelocity(const btVector3& linVel)
+{
+ btVector3 old_vel = getLinearVelocity();
+ btVector3 diff = linVel - old_vel;
+ for (int i = 0; i < m_nodes.size(); ++i)
+ m_nodes[i].m_v += diff;
+}
+
+//
+void btSoftBody::setAngularVelocity(const btVector3& angVel)
+{
+ btVector3 old_vel = getLinearVelocity();
+ btVector3 com = getCenterOfMass();
+ for (int i = 0; i < m_nodes.size(); ++i)
+ {
+ m_nodes[i].m_v = angVel.cross(m_nodes[i].m_x - com) + old_vel;
+ }
+}
+
+//
+btTransform btSoftBody::getRigidTransform()
+{
+ btVector3 t = getCenterOfMass();
+ btMatrix3x3 S;
+ S.setZero();
+ // Get rotation that minimizes L2 difference: \sum_i || RX_i + t - x_i ||
+ // It's important to make sure that S has the correct signs.
+ // SVD is only unique up to the ordering of singular values.
+ // SVD will manipulate U and V to ensure the ordering of singular values. If all three singular
+ // vaues are negative, SVD will permute colums of U to make two of them positive.
+ for (int i = 0; i < m_nodes.size(); ++i)
+ {
+ S -= OuterProduct(m_X[i], t - m_nodes[i].m_x);
+ }
+ btVector3 sigma;
+ btMatrix3x3 U, V;
+ singularValueDecomposition(S, U, sigma, V);
+ btMatrix3x3 R = V * U.transpose();
+ btTransform trs;
+ trs.setIdentity();
+ trs.setOrigin(t);
+ trs.setBasis(R);
+ return trs;
+}
+
+//
+void btSoftBody::transformTo(const btTransform& trs)
+{
+ // get the current best rigid fit
+ btTransform current_transform = getRigidTransform();
+ // apply transform in material space
+ btTransform new_transform = trs * current_transform.inverse();
+ transform(new_transform);
}
//
-void btSoftBody::transform(const btTransform& trs)
+void btSoftBody::transform(const btTransform& trs)
{
- const btScalar margin=getCollisionShape()->getMargin();
- ATTRIBUTE_ALIGNED16(btDbvtVolume) vol;
-
- for(int i=0,ni=m_nodes.size();i<ni;++i)
+ const btScalar margin = getCollisionShape()->getMargin();
+ ATTRIBUTE_ALIGNED16(btDbvtVolume)
+ vol;
+
+ for (int i = 0, ni = m_nodes.size(); i < ni; ++i)
{
- Node& n=m_nodes[i];
- n.m_x=trs*n.m_x;
- n.m_q=trs*n.m_q;
- n.m_n=trs.getBasis()*n.m_n;
- vol = btDbvtVolume::FromCR(n.m_x,margin);
-
- m_ndbvt.update(n.m_leaf,vol);
+ Node& n = m_nodes[i];
+ n.m_x = trs * n.m_x;
+ n.m_q = trs * n.m_q;
+ n.m_n = trs.getBasis() * n.m_n;
+ vol = btDbvtVolume::FromCR(n.m_x, margin);
+
+ m_ndbvt.update(n.m_leaf, vol);
}
updateNormals();
updateBounds();
updateConstants();
- m_initialWorldTransform = trs;
}
//
-void btSoftBody::translate(const btVector3& trs)
+void btSoftBody::translate(const btVector3& trs)
{
- btTransform t;
+ btTransform t;
t.setIdentity();
t.setOrigin(trs);
transform(t);
}
//
-void btSoftBody::rotate( const btQuaternion& rot)
+void btSoftBody::rotate(const btQuaternion& rot)
{
- btTransform t;
+ btTransform t;
t.setIdentity();
t.setRotation(rot);
transform(t);
}
//
-void btSoftBody::scale(const btVector3& scl)
+void btSoftBody::scale(const btVector3& scl)
{
+ const btScalar margin = getCollisionShape()->getMargin();
+ ATTRIBUTE_ALIGNED16(btDbvtVolume)
+ vol;
- const btScalar margin=getCollisionShape()->getMargin();
- ATTRIBUTE_ALIGNED16(btDbvtVolume) vol;
-
- for(int i=0,ni=m_nodes.size();i<ni;++i)
+ for (int i = 0, ni = m_nodes.size(); i < ni; ++i)
{
- Node& n=m_nodes[i];
- n.m_x*=scl;
- n.m_q*=scl;
- vol = btDbvtVolume::FromCR(n.m_x,margin);
- m_ndbvt.update(n.m_leaf,vol);
+ Node& n = m_nodes[i];
+ n.m_x *= scl;
+ n.m_q *= scl;
+ vol = btDbvtVolume::FromCR(n.m_x, margin);
+ m_ndbvt.update(n.m_leaf, vol);
}
updateNormals();
updateBounds();
updateConstants();
+ initializeDmInverse();
}
//
@@ -849,437 +1165,432 @@ btScalar btSoftBody::getRestLengthScale()
//
void btSoftBody::setRestLengthScale(btScalar restLengthScale)
{
- for(int i=0, ni=m_links.size(); i<ni; ++i)
+ for (int i = 0, ni = m_links.size(); i < ni; ++i)
{
- Link& l=m_links[i];
- l.m_rl = l.m_rl / m_restLengthScale * restLengthScale;
- l.m_c1 = l.m_rl*l.m_rl;
+ Link& l = m_links[i];
+ l.m_rl = l.m_rl / m_restLengthScale * restLengthScale;
+ l.m_c1 = l.m_rl * l.m_rl;
}
m_restLengthScale = restLengthScale;
-
+
if (getActivationState() == ISLAND_SLEEPING)
activate();
}
//
-void btSoftBody::setPose(bool bvolume,bool bframe)
+void btSoftBody::setPose(bool bvolume, bool bframe)
{
- m_pose.m_bvolume = bvolume;
- m_pose.m_bframe = bframe;
- int i,ni;
-
- /* Weights */
- const btScalar omass=getTotalMass();
- const btScalar kmass=omass*m_nodes.size()*1000;
- btScalar tmass=omass;
+ m_pose.m_bvolume = bvolume;
+ m_pose.m_bframe = bframe;
+ int i, ni;
+
+ /* Weights */
+ const btScalar omass = getTotalMass();
+ const btScalar kmass = omass * m_nodes.size() * 1000;
+ btScalar tmass = omass;
m_pose.m_wgh.resize(m_nodes.size());
- for(i=0,ni=m_nodes.size();i<ni;++i)
+ for (i = 0, ni = m_nodes.size(); i < ni; ++i)
{
- if(m_nodes[i].m_im<=0) tmass+=kmass;
+ if (m_nodes[i].m_im <= 0) tmass += kmass;
}
- for( i=0,ni=m_nodes.size();i<ni;++i)
+ for (i = 0, ni = m_nodes.size(); i < ni; ++i)
{
- Node& n=m_nodes[i];
- m_pose.m_wgh[i]= n.m_im>0 ?
- 1/(m_nodes[i].m_im*tmass) :
- kmass/tmass;
+ Node& n = m_nodes[i];
+ m_pose.m_wgh[i] = n.m_im > 0 ? 1 / (m_nodes[i].m_im * tmass) : kmass / tmass;
}
- /* Pos */
- const btVector3 com=evaluateCom();
+ /* Pos */
+ const btVector3 com = evaluateCom();
m_pose.m_pos.resize(m_nodes.size());
- for( i=0,ni=m_nodes.size();i<ni;++i)
+ for (i = 0, ni = m_nodes.size(); i < ni; ++i)
{
- m_pose.m_pos[i]=m_nodes[i].m_x-com;
+ m_pose.m_pos[i] = m_nodes[i].m_x - com;
}
- m_pose.m_volume = bvolume?getVolume():0;
- m_pose.m_com = com;
+ m_pose.m_volume = bvolume ? getVolume() : 0;
+ m_pose.m_com = com;
m_pose.m_rot.setIdentity();
m_pose.m_scl.setIdentity();
- /* Aqq */
- m_pose.m_aqq[0] =
- m_pose.m_aqq[1] =
- m_pose.m_aqq[2] = btVector3(0,0,0);
- for( i=0,ni=m_nodes.size();i<ni;++i)
- {
- const btVector3& q=m_pose.m_pos[i];
- const btVector3 mq=m_pose.m_wgh[i]*q;
- m_pose.m_aqq[0]+=mq.x()*q;
- m_pose.m_aqq[1]+=mq.y()*q;
- m_pose.m_aqq[2]+=mq.z()*q;
- }
- m_pose.m_aqq=m_pose.m_aqq.inverse();
-
+ /* Aqq */
+ m_pose.m_aqq[0] =
+ m_pose.m_aqq[1] =
+ m_pose.m_aqq[2] = btVector3(0, 0, 0);
+ for (i = 0, ni = m_nodes.size(); i < ni; ++i)
+ {
+ const btVector3& q = m_pose.m_pos[i];
+ const btVector3 mq = m_pose.m_wgh[i] * q;
+ m_pose.m_aqq[0] += mq.x() * q;
+ m_pose.m_aqq[1] += mq.y() * q;
+ m_pose.m_aqq[2] += mq.z() * q;
+ }
+ m_pose.m_aqq = m_pose.m_aqq.inverse();
+
updateConstants();
}
-void btSoftBody::resetLinkRestLengths()
+void btSoftBody::resetLinkRestLengths()
{
- for(int i=0, ni=m_links.size();i<ni;++i)
+ for (int i = 0, ni = m_links.size(); i < ni; ++i)
{
- Link& l = m_links[i];
- l.m_rl = (l.m_n[0]->m_x-l.m_n[1]->m_x).length();
- l.m_c1 = l.m_rl*l.m_rl;
+ Link& l = m_links[i];
+ l.m_rl = (l.m_n[0]->m_x - l.m_n[1]->m_x).length();
+ l.m_c1 = l.m_rl * l.m_rl;
}
}
//
-btScalar btSoftBody::getVolume() const
+btScalar btSoftBody::getVolume() const
{
- btScalar vol=0;
- if(m_nodes.size()>0)
+ btScalar vol = 0;
+ if (m_nodes.size() > 0)
{
- int i,ni;
+ int i, ni;
- const btVector3 org=m_nodes[0].m_x;
- for(i=0,ni=m_faces.size();i<ni;++i)
+ const btVector3 org = m_nodes[0].m_x;
+ for (i = 0, ni = m_faces.size(); i < ni; ++i)
{
- const Face& f=m_faces[i];
- vol+=btDot(f.m_n[0]->m_x-org,btCross(f.m_n[1]->m_x-org,f.m_n[2]->m_x-org));
+ const Face& f = m_faces[i];
+ vol += btDot(f.m_n[0]->m_x - org, btCross(f.m_n[1]->m_x - org, f.m_n[2]->m_x - org));
}
- vol/=(btScalar)6;
+ vol /= (btScalar)6;
}
- return(vol);
+ return (vol);
}
//
-int btSoftBody::clusterCount() const
+int btSoftBody::clusterCount() const
{
- return(m_clusters.size());
+ return (m_clusters.size());
}
//
-btVector3 btSoftBody::clusterCom(const Cluster* cluster)
+btVector3 btSoftBody::clusterCom(const Cluster* cluster)
{
- btVector3 com(0,0,0);
- for(int i=0,ni=cluster->m_nodes.size();i<ni;++i)
+ btVector3 com(0, 0, 0);
+ for (int i = 0, ni = cluster->m_nodes.size(); i < ni; ++i)
{
- com+=cluster->m_nodes[i]->m_x*cluster->m_masses[i];
+ com += cluster->m_nodes[i]->m_x * cluster->m_masses[i];
}
- return(com*cluster->m_imass);
+ return (com * cluster->m_imass);
}
//
-btVector3 btSoftBody::clusterCom(int cluster) const
+btVector3 btSoftBody::clusterCom(int cluster) const
{
- return(clusterCom(m_clusters[cluster]));
+ return (clusterCom(m_clusters[cluster]));
}
//
-btVector3 btSoftBody::clusterVelocity(const Cluster* cluster,const btVector3& rpos)
+btVector3 btSoftBody::clusterVelocity(const Cluster* cluster, const btVector3& rpos)
{
- return(cluster->m_lv+btCross(cluster->m_av,rpos));
+ return (cluster->m_lv + btCross(cluster->m_av, rpos));
}
//
-void btSoftBody::clusterVImpulse(Cluster* cluster,const btVector3& rpos,const btVector3& impulse)
+void btSoftBody::clusterVImpulse(Cluster* cluster, const btVector3& rpos, const btVector3& impulse)
{
- const btVector3 li=cluster->m_imass*impulse;
- const btVector3 ai=cluster->m_invwi*btCross(rpos,impulse);
- cluster->m_vimpulses[0]+=li;cluster->m_lv+=li;
- cluster->m_vimpulses[1]+=ai;cluster->m_av+=ai;
+ const btVector3 li = cluster->m_imass * impulse;
+ const btVector3 ai = cluster->m_invwi * btCross(rpos, impulse);
+ cluster->m_vimpulses[0] += li;
+ cluster->m_lv += li;
+ cluster->m_vimpulses[1] += ai;
+ cluster->m_av += ai;
cluster->m_nvimpulses++;
}
//
-void btSoftBody::clusterDImpulse(Cluster* cluster,const btVector3& rpos,const btVector3& impulse)
+void btSoftBody::clusterDImpulse(Cluster* cluster, const btVector3& rpos, const btVector3& impulse)
{
- const btVector3 li=cluster->m_imass*impulse;
- const btVector3 ai=cluster->m_invwi*btCross(rpos,impulse);
- cluster->m_dimpulses[0]+=li;
- cluster->m_dimpulses[1]+=ai;
+ const btVector3 li = cluster->m_imass * impulse;
+ const btVector3 ai = cluster->m_invwi * btCross(rpos, impulse);
+ cluster->m_dimpulses[0] += li;
+ cluster->m_dimpulses[1] += ai;
cluster->m_ndimpulses++;
}
//
-void btSoftBody::clusterImpulse(Cluster* cluster,const btVector3& rpos,const Impulse& impulse)
+void btSoftBody::clusterImpulse(Cluster* cluster, const btVector3& rpos, const Impulse& impulse)
{
- if(impulse.m_asVelocity) clusterVImpulse(cluster,rpos,impulse.m_velocity);
- if(impulse.m_asDrift) clusterDImpulse(cluster,rpos,impulse.m_drift);
+ if (impulse.m_asVelocity) clusterVImpulse(cluster, rpos, impulse.m_velocity);
+ if (impulse.m_asDrift) clusterDImpulse(cluster, rpos, impulse.m_drift);
}
//
-void btSoftBody::clusterVAImpulse(Cluster* cluster,const btVector3& impulse)
+void btSoftBody::clusterVAImpulse(Cluster* cluster, const btVector3& impulse)
{
- const btVector3 ai=cluster->m_invwi*impulse;
- cluster->m_vimpulses[1]+=ai;cluster->m_av+=ai;
+ const btVector3 ai = cluster->m_invwi * impulse;
+ cluster->m_vimpulses[1] += ai;
+ cluster->m_av += ai;
cluster->m_nvimpulses++;
}
//
-void btSoftBody::clusterDAImpulse(Cluster* cluster,const btVector3& impulse)
+void btSoftBody::clusterDAImpulse(Cluster* cluster, const btVector3& impulse)
{
- const btVector3 ai=cluster->m_invwi*impulse;
- cluster->m_dimpulses[1]+=ai;
+ const btVector3 ai = cluster->m_invwi * impulse;
+ cluster->m_dimpulses[1] += ai;
cluster->m_ndimpulses++;
}
//
-void btSoftBody::clusterAImpulse(Cluster* cluster,const Impulse& impulse)
+void btSoftBody::clusterAImpulse(Cluster* cluster, const Impulse& impulse)
{
- if(impulse.m_asVelocity) clusterVAImpulse(cluster,impulse.m_velocity);
- if(impulse.m_asDrift) clusterDAImpulse(cluster,impulse.m_drift);
+ if (impulse.m_asVelocity) clusterVAImpulse(cluster, impulse.m_velocity);
+ if (impulse.m_asDrift) clusterDAImpulse(cluster, impulse.m_drift);
}
//
-void btSoftBody::clusterDCImpulse(Cluster* cluster,const btVector3& impulse)
+void btSoftBody::clusterDCImpulse(Cluster* cluster, const btVector3& impulse)
{
- cluster->m_dimpulses[0]+=impulse*cluster->m_imass;
+ cluster->m_dimpulses[0] += impulse * cluster->m_imass;
cluster->m_ndimpulses++;
}
struct NodeLinks
{
- btAlignedObjectArray<int> m_links;
+ btAlignedObjectArray<int> m_links;
};
-
-
//
-int btSoftBody::generateBendingConstraints(int distance,Material* mat)
+int btSoftBody::generateBendingConstraints(int distance, Material* mat)
{
- int i,j;
+ int i, j;
- if(distance>1)
+ if (distance > 1)
{
- /* Build graph */
- const int n=m_nodes.size();
- const unsigned inf=(~(unsigned)0)>>1;
- unsigned* adj=new unsigned[n*n];
-
+ /* Build graph */
+ const int n = m_nodes.size();
+ const unsigned inf = (~(unsigned)0) >> 1;
+ unsigned* adj = new unsigned[n * n];
-#define IDX(_x_,_y_) ((_y_)*n+(_x_))
- for(j=0;j<n;++j)
+#define IDX(_x_, _y_) ((_y_)*n + (_x_))
+ for (j = 0; j < n; ++j)
{
- for(i=0;i<n;++i)
+ for (i = 0; i < n; ++i)
{
- if(i!=j)
+ if (i != j)
{
- adj[IDX(i,j)]=adj[IDX(j,i)]=inf;
+ adj[IDX(i, j)] = adj[IDX(j, i)] = inf;
}
else
{
- adj[IDX(i,j)]=adj[IDX(j,i)]=0;
+ adj[IDX(i, j)] = adj[IDX(j, i)] = 0;
}
}
}
- for( i=0;i<m_links.size();++i)
+ for (i = 0; i < m_links.size(); ++i)
{
- const int ia=(int)(m_links[i].m_n[0]-&m_nodes[0]);
- const int ib=(int)(m_links[i].m_n[1]-&m_nodes[0]);
- adj[IDX(ia,ib)]=1;
- adj[IDX(ib,ia)]=1;
+ const int ia = (int)(m_links[i].m_n[0] - &m_nodes[0]);
+ const int ib = (int)(m_links[i].m_n[1] - &m_nodes[0]);
+ adj[IDX(ia, ib)] = 1;
+ adj[IDX(ib, ia)] = 1;
}
-
//special optimized case for distance == 2
if (distance == 2)
{
-
btAlignedObjectArray<NodeLinks> nodeLinks;
-
/* Build node links */
nodeLinks.resize(m_nodes.size());
- for( i=0;i<m_links.size();++i)
+ for (i = 0; i < m_links.size(); ++i)
{
- const int ia=(int)(m_links[i].m_n[0]-&m_nodes[0]);
- const int ib=(int)(m_links[i].m_n[1]-&m_nodes[0]);
- if (nodeLinks[ia].m_links.findLinearSearch(ib)==nodeLinks[ia].m_links.size())
+ const int ia = (int)(m_links[i].m_n[0] - &m_nodes[0]);
+ const int ib = (int)(m_links[i].m_n[1] - &m_nodes[0]);
+ if (nodeLinks[ia].m_links.findLinearSearch(ib) == nodeLinks[ia].m_links.size())
nodeLinks[ia].m_links.push_back(ib);
- if (nodeLinks[ib].m_links.findLinearSearch(ia)==nodeLinks[ib].m_links.size())
+ if (nodeLinks[ib].m_links.findLinearSearch(ia) == nodeLinks[ib].m_links.size())
nodeLinks[ib].m_links.push_back(ia);
}
- for (int ii=0;ii<nodeLinks.size();ii++)
+ for (int ii = 0; ii < nodeLinks.size(); ii++)
{
- int i=ii;
+ int i = ii;
- for (int jj=0;jj<nodeLinks[ii].m_links.size();jj++)
+ for (int jj = 0; jj < nodeLinks[ii].m_links.size(); jj++)
{
int k = nodeLinks[ii].m_links[jj];
- for (int kk=0;kk<nodeLinks[k].m_links.size();kk++)
+ for (int kk = 0; kk < nodeLinks[k].m_links.size(); kk++)
{
int j = nodeLinks[k].m_links[kk];
- if (i!=j)
+ if (i != j)
{
- const unsigned sum=adj[IDX(i,k)]+adj[IDX(k,j)];
- btAssert(sum==2);
- if(adj[IDX(i,j)]>sum)
+ const unsigned sum = adj[IDX(i, k)] + adj[IDX(k, j)];
+ btAssert(sum == 2);
+ if (adj[IDX(i, j)] > sum)
{
- adj[IDX(i,j)]=adj[IDX(j,i)]=sum;
+ adj[IDX(i, j)] = adj[IDX(j, i)] = sum;
}
}
-
}
}
}
- } else
+ }
+ else
{
///generic Floyd's algorithm
- for(int k=0;k<n;++k)
+ for (int k = 0; k < n; ++k)
{
- for(j=0;j<n;++j)
+ for (j = 0; j < n; ++j)
{
- for(i=j+1;i<n;++i)
+ for (i = j + 1; i < n; ++i)
{
- const unsigned sum=adj[IDX(i,k)]+adj[IDX(k,j)];
- if(adj[IDX(i,j)]>sum)
+ const unsigned sum = adj[IDX(i, k)] + adj[IDX(k, j)];
+ if (adj[IDX(i, j)] > sum)
{
- adj[IDX(i,j)]=adj[IDX(j,i)]=sum;
+ adj[IDX(i, j)] = adj[IDX(j, i)] = sum;
}
}
}
}
}
-
- /* Build links */
- int nlinks=0;
- for(j=0;j<n;++j)
+ /* Build links */
+ int nlinks = 0;
+ for (j = 0; j < n; ++j)
{
- for(i=j+1;i<n;++i)
+ for (i = j + 1; i < n; ++i)
{
- if(adj[IDX(i,j)]==(unsigned)distance)
+ if (adj[IDX(i, j)] == (unsigned)distance)
{
- appendLink(i,j,mat);
- m_links[m_links.size()-1].m_bbending=1;
+ appendLink(i, j, mat);
+ m_links[m_links.size() - 1].m_bbending = 1;
++nlinks;
}
}
}
- delete[] adj;
- return(nlinks);
+ delete[] adj;
+ return (nlinks);
}
- return(0);
+ return (0);
}
//
-void btSoftBody::randomizeConstraints()
+void btSoftBody::randomizeConstraints()
{
- unsigned long seed=243703;
-#define NEXTRAND (seed=(1664525L*seed+1013904223L)&0xffffffff)
- int i,ni;
+ unsigned long seed = 243703;
+#define NEXTRAND (seed = (1664525L * seed + 1013904223L) & 0xffffffff)
+ int i, ni;
- for(i=0,ni=m_links.size();i<ni;++i)
+ for (i = 0, ni = m_links.size(); i < ni; ++i)
{
- btSwap(m_links[i],m_links[NEXTRAND%ni]);
+ btSwap(m_links[i], m_links[NEXTRAND % ni]);
}
- for(i=0,ni=m_faces.size();i<ni;++i)
+ for (i = 0, ni = m_faces.size(); i < ni; ++i)
{
- btSwap(m_faces[i],m_faces[NEXTRAND%ni]);
+ btSwap(m_faces[i], m_faces[NEXTRAND % ni]);
}
#undef NEXTRAND
}
//
-void btSoftBody::releaseCluster(int index)
+void btSoftBody::releaseCluster(int index)
{
- Cluster* c=m_clusters[index];
- if(c->m_leaf) m_cdbvt.remove(c->m_leaf);
+ Cluster* c = m_clusters[index];
+ if (c->m_leaf) m_cdbvt.remove(c->m_leaf);
c->~Cluster();
btAlignedFree(c);
m_clusters.remove(c);
}
//
-void btSoftBody::releaseClusters()
+void btSoftBody::releaseClusters()
{
- while(m_clusters.size()>0) releaseCluster(0);
+ while (m_clusters.size() > 0) releaseCluster(0);
}
//
-int btSoftBody::generateClusters(int k,int maxiterations)
+int btSoftBody::generateClusters(int k, int maxiterations)
{
int i;
releaseClusters();
- m_clusters.resize(btMin(k,m_nodes.size()));
- for(i=0;i<m_clusters.size();++i)
- {
- m_clusters[i] = new(btAlignedAlloc(sizeof(Cluster),16)) Cluster();
- m_clusters[i]->m_collide= true;
- }
- k=m_clusters.size();
- if(k>0)
- {
- /* Initialize */
- btAlignedObjectArray<btVector3> centers;
- btVector3 cog(0,0,0);
- int i;
- for(i=0;i<m_nodes.size();++i)
- {
- cog+=m_nodes[i].m_x;
- m_clusters[(i*29873)%m_clusters.size()]->m_nodes.push_back(&m_nodes[i]);
- }
- cog/=(btScalar)m_nodes.size();
- centers.resize(k,cog);
- /* Iterate */
- const btScalar slope=16;
- bool changed;
- int iterations=0;
- do {
- const btScalar w=2-btMin<btScalar>(1,iterations/slope);
- changed=false;
- iterations++;
+ m_clusters.resize(btMin(k, m_nodes.size()));
+ for (i = 0; i < m_clusters.size(); ++i)
+ {
+ m_clusters[i] = new (btAlignedAlloc(sizeof(Cluster), 16)) Cluster();
+ m_clusters[i]->m_collide = true;
+ }
+ k = m_clusters.size();
+ if (k > 0)
+ {
+ /* Initialize */
+ btAlignedObjectArray<btVector3> centers;
+ btVector3 cog(0, 0, 0);
+ int i;
+ for (i = 0; i < m_nodes.size(); ++i)
+ {
+ cog += m_nodes[i].m_x;
+ m_clusters[(i * 29873) % m_clusters.size()]->m_nodes.push_back(&m_nodes[i]);
+ }
+ cog /= (btScalar)m_nodes.size();
+ centers.resize(k, cog);
+ /* Iterate */
+ const btScalar slope = 16;
+ bool changed;
+ int iterations = 0;
+ do
+ {
+ const btScalar w = 2 - btMin<btScalar>(1, iterations / slope);
+ changed = false;
+ iterations++;
int i;
- for(i=0;i<k;++i)
+ for (i = 0; i < k; ++i)
{
- btVector3 c(0,0,0);
- for(int j=0;j<m_clusters[i]->m_nodes.size();++j)
+ btVector3 c(0, 0, 0);
+ for (int j = 0; j < m_clusters[i]->m_nodes.size(); ++j)
{
- c+=m_clusters[i]->m_nodes[j]->m_x;
+ c += m_clusters[i]->m_nodes[j]->m_x;
}
- if(m_clusters[i]->m_nodes.size())
+ if (m_clusters[i]->m_nodes.size())
{
- c /= (btScalar)m_clusters[i]->m_nodes.size();
- c = centers[i]+(c-centers[i])*w;
- changed |= ((c-centers[i]).length2()>SIMD_EPSILON);
- centers[i] = c;
+ c /= (btScalar)m_clusters[i]->m_nodes.size();
+ c = centers[i] + (c - centers[i]) * w;
+ changed |= ((c - centers[i]).length2() > SIMD_EPSILON);
+ centers[i] = c;
m_clusters[i]->m_nodes.resize(0);
- }
+ }
}
- for(i=0;i<m_nodes.size();++i)
+ for (i = 0; i < m_nodes.size(); ++i)
{
- const btVector3 nx=m_nodes[i].m_x;
- int kbest=0;
- btScalar kdist=ClusterMetric(centers[0],nx);
- for(int j=1;j<k;++j)
+ const btVector3 nx = m_nodes[i].m_x;
+ int kbest = 0;
+ btScalar kdist = ClusterMetric(centers[0], nx);
+ for (int j = 1; j < k; ++j)
{
- const btScalar d=ClusterMetric(centers[j],nx);
- if(d<kdist)
+ const btScalar d = ClusterMetric(centers[j], nx);
+ if (d < kdist)
{
- kbest=j;
- kdist=d;
+ kbest = j;
+ kdist = d;
}
}
m_clusters[kbest]->m_nodes.push_back(&m_nodes[i]);
- }
- } while(changed&&(iterations<maxiterations));
- /* Merge */
- btAlignedObjectArray<int> cids;
- cids.resize(m_nodes.size(),-1);
- for(i=0;i<m_clusters.size();++i)
+ }
+ } while (changed && (iterations < maxiterations));
+ /* Merge */
+ btAlignedObjectArray<int> cids;
+ cids.resize(m_nodes.size(), -1);
+ for (i = 0; i < m_clusters.size(); ++i)
{
- for(int j=0;j<m_clusters[i]->m_nodes.size();++j)
+ for (int j = 0; j < m_clusters[i]->m_nodes.size(); ++j)
{
- cids[int(m_clusters[i]->m_nodes[j]-&m_nodes[0])]=i;
+ cids[int(m_clusters[i]->m_nodes[j] - &m_nodes[0])] = i;
}
}
- for(i=0;i<m_faces.size();++i)
+ for (i = 0; i < m_faces.size(); ++i)
{
- const int idx[]={ int(m_faces[i].m_n[0]-&m_nodes[0]),
- int(m_faces[i].m_n[1]-&m_nodes[0]),
- int(m_faces[i].m_n[2]-&m_nodes[0])};
- for(int j=0;j<3;++j)
+ const int idx[] = {int(m_faces[i].m_n[0] - &m_nodes[0]),
+ int(m_faces[i].m_n[1] - &m_nodes[0]),
+ int(m_faces[i].m_n[2] - &m_nodes[0])};
+ for (int j = 0; j < 3; ++j)
{
- const int cid=cids[idx[j]];
- for(int q=1;q<3;++q)
+ const int cid = cids[idx[j]];
+ for (int q = 1; q < 3; ++q)
{
- const int kid=idx[(j+q)%3];
- if(cids[kid]!=cid)
+ const int kid = idx[(j + q) % 3];
+ if (cids[kid] != cid)
{
- if(m_clusters[cid]->m_nodes.findLinearSearch(&m_nodes[kid])==m_clusters[cid]->m_nodes.size())
+ if (m_clusters[cid]->m_nodes.findLinearSearch(&m_nodes[kid]) == m_clusters[cid]->m_nodes.size())
{
m_clusters[cid]->m_nodes.push_back(&m_nodes[kid]);
}
@@ -1287,55 +1598,56 @@ int btSoftBody::generateClusters(int k,int maxiterations)
}
}
}
- /* Master */
- if(m_clusters.size()>1)
+ /* Master */
+ if (m_clusters.size() > 1)
{
- Cluster* pmaster=new(btAlignedAlloc(sizeof(Cluster),16)) Cluster();
- pmaster->m_collide = false;
+ Cluster* pmaster = new (btAlignedAlloc(sizeof(Cluster), 16)) Cluster();
+ pmaster->m_collide = false;
pmaster->m_nodes.reserve(m_nodes.size());
- for(int i=0;i<m_nodes.size();++i) pmaster->m_nodes.push_back(&m_nodes[i]);
+ for (int i = 0; i < m_nodes.size(); ++i) pmaster->m_nodes.push_back(&m_nodes[i]);
m_clusters.push_back(pmaster);
- btSwap(m_clusters[0],m_clusters[m_clusters.size()-1]);
+ btSwap(m_clusters[0], m_clusters[m_clusters.size() - 1]);
}
- /* Terminate */
- for(i=0;i<m_clusters.size();++i)
+ /* Terminate */
+ for (i = 0; i < m_clusters.size(); ++i)
{
- if(m_clusters[i]->m_nodes.size()==0)
+ if (m_clusters[i]->m_nodes.size() == 0)
{
releaseCluster(i--);
}
}
- } else
+ }
+ else
{
//create a cluster for each tetrahedron (if tetrahedra exist) or each face
if (m_tetras.size())
{
m_clusters.resize(m_tetras.size());
- for(i=0;i<m_clusters.size();++i)
+ for (i = 0; i < m_clusters.size(); ++i)
{
- m_clusters[i] = new(btAlignedAlloc(sizeof(Cluster),16)) Cluster();
- m_clusters[i]->m_collide= true;
+ m_clusters[i] = new (btAlignedAlloc(sizeof(Cluster), 16)) Cluster();
+ m_clusters[i]->m_collide = true;
}
- for (i=0;i<m_tetras.size();i++)
+ for (i = 0; i < m_tetras.size(); i++)
{
- for (int j=0;j<4;j++)
+ for (int j = 0; j < 4; j++)
{
m_clusters[i]->m_nodes.push_back(m_tetras[i].m_n[j]);
}
}
-
- } else
+ }
+ else
{
m_clusters.resize(m_faces.size());
- for(i=0;i<m_clusters.size();++i)
+ for (i = 0; i < m_clusters.size(); ++i)
{
- m_clusters[i] = new(btAlignedAlloc(sizeof(Cluster),16)) Cluster();
- m_clusters[i]->m_collide= true;
+ m_clusters[i] = new (btAlignedAlloc(sizeof(Cluster), 16)) Cluster();
+ m_clusters[i]->m_collide = true;
}
- for(i=0;i<m_faces.size();++i)
+ for (i = 0; i < m_faces.size(); ++i)
{
- for(int j=0;j<3;++j)
+ for (int j = 0; j < 3; ++j)
{
m_clusters[i]->m_nodes.push_back(m_faces[i].m_n[j]);
}
@@ -1348,261 +1660,272 @@ int btSoftBody::generateClusters(int k,int maxiterations)
initializeClusters();
updateClusters();
-
//for self-collision
- m_clusterConnectivity.resize(m_clusters.size()*m_clusters.size());
+ m_clusterConnectivity.resize(m_clusters.size() * m_clusters.size());
{
- for (int c0=0;c0<m_clusters.size();c0++)
+ for (int c0 = 0; c0 < m_clusters.size(); c0++)
{
- m_clusters[c0]->m_clusterIndex=c0;
- for (int c1=0;c1<m_clusters.size();c1++)
+ m_clusters[c0]->m_clusterIndex = c0;
+ for (int c1 = 0; c1 < m_clusters.size(); c1++)
{
-
- bool connected=false;
+ bool connected = false;
Cluster* cla = m_clusters[c0];
Cluster* clb = m_clusters[c1];
- for (int i=0;!connected&&i<cla->m_nodes.size();i++)
+ for (int i = 0; !connected && i < cla->m_nodes.size(); i++)
{
- for (int j=0;j<clb->m_nodes.size();j++)
+ for (int j = 0; j < clb->m_nodes.size(); j++)
{
if (cla->m_nodes[i] == clb->m_nodes[j])
{
- connected=true;
+ connected = true;
break;
}
}
}
- m_clusterConnectivity[c0+c1*m_clusters.size()]=connected;
+ m_clusterConnectivity[c0 + c1 * m_clusters.size()] = connected;
}
}
}
}
- return(m_clusters.size());
+ return (m_clusters.size());
}
//
-void btSoftBody::refine(ImplicitFn* ifn,btScalar accurary,bool cut)
+void btSoftBody::refine(ImplicitFn* ifn, btScalar accurary, bool cut)
{
- const Node* nbase = &m_nodes[0];
- int ncount = m_nodes.size();
- btSymMatrix<int> edges(ncount,-2);
- int newnodes=0;
- int i,j,k,ni;
-
- /* Filter out */
- for(i=0;i<m_links.size();++i)
+ const Node* nbase = &m_nodes[0];
+ int ncount = m_nodes.size();
+ btSymMatrix<int> edges(ncount, -2);
+ int newnodes = 0;
+ int i, j, k, ni;
+
+ /* Filter out */
+ for (i = 0; i < m_links.size(); ++i)
{
- Link& l=m_links[i];
- if(l.m_bbending)
+ Link& l = m_links[i];
+ if (l.m_bbending)
{
- if(!SameSign(ifn->Eval(l.m_n[0]->m_x),ifn->Eval(l.m_n[1]->m_x)))
+ if (!SameSign(ifn->Eval(l.m_n[0]->m_x), ifn->Eval(l.m_n[1]->m_x)))
{
- btSwap(m_links[i],m_links[m_links.size()-1]);
- m_links.pop_back();--i;
+ btSwap(m_links[i], m_links[m_links.size() - 1]);
+ m_links.pop_back();
+ --i;
}
- }
+ }
}
- /* Fill edges */
- for(i=0;i<m_links.size();++i)
+ /* Fill edges */
+ for (i = 0; i < m_links.size(); ++i)
{
- Link& l=m_links[i];
- edges(int(l.m_n[0]-nbase),int(l.m_n[1]-nbase))=-1;
+ Link& l = m_links[i];
+ edges(int(l.m_n[0] - nbase), int(l.m_n[1] - nbase)) = -1;
}
- for(i=0;i<m_faces.size();++i)
- {
- Face& f=m_faces[i];
- edges(int(f.m_n[0]-nbase),int(f.m_n[1]-nbase))=-1;
- edges(int(f.m_n[1]-nbase),int(f.m_n[2]-nbase))=-1;
- edges(int(f.m_n[2]-nbase),int(f.m_n[0]-nbase))=-1;
+ for (i = 0; i < m_faces.size(); ++i)
+ {
+ Face& f = m_faces[i];
+ edges(int(f.m_n[0] - nbase), int(f.m_n[1] - nbase)) = -1;
+ edges(int(f.m_n[1] - nbase), int(f.m_n[2] - nbase)) = -1;
+ edges(int(f.m_n[2] - nbase), int(f.m_n[0] - nbase)) = -1;
}
- /* Intersect */
- for(i=0;i<ncount;++i)
+ /* Intersect */
+ for (i = 0; i < ncount; ++i)
{
- for(j=i+1;j<ncount;++j)
+ for (j = i + 1; j < ncount; ++j)
{
- if(edges(i,j)==-1)
+ if (edges(i, j) == -1)
{
- Node& a=m_nodes[i];
- Node& b=m_nodes[j];
- const btScalar t=ImplicitSolve(ifn,a.m_x,b.m_x,accurary);
- if(t>0)
+ Node& a = m_nodes[i];
+ Node& b = m_nodes[j];
+ const btScalar t = ImplicitSolve(ifn, a.m_x, b.m_x, accurary);
+ if (t > 0)
{
- const btVector3 x=Lerp(a.m_x,b.m_x,t);
- const btVector3 v=Lerp(a.m_v,b.m_v,t);
- btScalar m=0;
- if(a.m_im>0)
+ const btVector3 x = Lerp(a.m_x, b.m_x, t);
+ const btVector3 v = Lerp(a.m_v, b.m_v, t);
+ btScalar m = 0;
+ if (a.m_im > 0)
{
- if(b.m_im>0)
+ if (b.m_im > 0)
{
- const btScalar ma=1/a.m_im;
- const btScalar mb=1/b.m_im;
- const btScalar mc=Lerp(ma,mb,t);
- const btScalar f=(ma+mb)/(ma+mb+mc);
- a.m_im=1/(ma*f);
- b.m_im=1/(mb*f);
- m=mc*f;
+ const btScalar ma = 1 / a.m_im;
+ const btScalar mb = 1 / b.m_im;
+ const btScalar mc = Lerp(ma, mb, t);
+ const btScalar f = (ma + mb) / (ma + mb + mc);
+ a.m_im = 1 / (ma * f);
+ b.m_im = 1 / (mb * f);
+ m = mc * f;
}
else
- { a.m_im/=0.5f;m=1/a.m_im; }
+ {
+ a.m_im /= 0.5f;
+ m = 1 / a.m_im;
+ }
}
else
{
- if(b.m_im>0)
- { b.m_im/=0.5f;m=1/b.m_im; }
+ if (b.m_im > 0)
+ {
+ b.m_im /= 0.5f;
+ m = 1 / b.m_im;
+ }
else
- m=0;
+ m = 0;
}
- appendNode(x,m);
- edges(i,j)=m_nodes.size()-1;
- m_nodes[edges(i,j)].m_v=v;
+ appendNode(x, m);
+ edges(i, j) = m_nodes.size() - 1;
+ m_nodes[edges(i, j)].m_v = v;
++newnodes;
}
}
}
}
- nbase=&m_nodes[0];
- /* Refine links */
- for(i=0,ni=m_links.size();i<ni;++i)
+ nbase = &m_nodes[0];
+ /* Refine links */
+ for (i = 0, ni = m_links.size(); i < ni; ++i)
{
- Link& feat=m_links[i];
- const int idx[]={ int(feat.m_n[0]-nbase),
- int(feat.m_n[1]-nbase)};
- if((idx[0]<ncount)&&(idx[1]<ncount))
+ Link& feat = m_links[i];
+ const int idx[] = {int(feat.m_n[0] - nbase),
+ int(feat.m_n[1] - nbase)};
+ if ((idx[0] < ncount) && (idx[1] < ncount))
{
- const int ni=edges(idx[0],idx[1]);
- if(ni>0)
+ const int ni = edges(idx[0], idx[1]);
+ if (ni > 0)
{
appendLink(i);
- Link* pft[]={ &m_links[i],
- &m_links[m_links.size()-1]};
- pft[0]->m_n[0]=&m_nodes[idx[0]];
- pft[0]->m_n[1]=&m_nodes[ni];
- pft[1]->m_n[0]=&m_nodes[ni];
- pft[1]->m_n[1]=&m_nodes[idx[1]];
+ Link* pft[] = {&m_links[i],
+ &m_links[m_links.size() - 1]};
+ pft[0]->m_n[0] = &m_nodes[idx[0]];
+ pft[0]->m_n[1] = &m_nodes[ni];
+ pft[1]->m_n[0] = &m_nodes[ni];
+ pft[1]->m_n[1] = &m_nodes[idx[1]];
}
}
}
- /* Refine faces */
- for(i=0;i<m_faces.size();++i)
+ /* Refine faces */
+ for (i = 0; i < m_faces.size(); ++i)
{
- const Face& feat=m_faces[i];
- const int idx[]={ int(feat.m_n[0]-nbase),
- int(feat.m_n[1]-nbase),
- int(feat.m_n[2]-nbase)};
- for(j=2,k=0;k<3;j=k++)
+ const Face& feat = m_faces[i];
+ const int idx[] = {int(feat.m_n[0] - nbase),
+ int(feat.m_n[1] - nbase),
+ int(feat.m_n[2] - nbase)};
+ for (j = 2, k = 0; k < 3; j = k++)
{
- if((idx[j]<ncount)&&(idx[k]<ncount))
+ if ((idx[j] < ncount) && (idx[k] < ncount))
{
- const int ni=edges(idx[j],idx[k]);
- if(ni>0)
+ const int ni = edges(idx[j], idx[k]);
+ if (ni > 0)
{
appendFace(i);
- const int l=(k+1)%3;
- Face* pft[]={ &m_faces[i],
- &m_faces[m_faces.size()-1]};
- pft[0]->m_n[0]=&m_nodes[idx[l]];
- pft[0]->m_n[1]=&m_nodes[idx[j]];
- pft[0]->m_n[2]=&m_nodes[ni];
- pft[1]->m_n[0]=&m_nodes[ni];
- pft[1]->m_n[1]=&m_nodes[idx[k]];
- pft[1]->m_n[2]=&m_nodes[idx[l]];
- appendLink(ni,idx[l],pft[0]->m_material);
- --i;break;
+ const int l = (k + 1) % 3;
+ Face* pft[] = {&m_faces[i],
+ &m_faces[m_faces.size() - 1]};
+ pft[0]->m_n[0] = &m_nodes[idx[l]];
+ pft[0]->m_n[1] = &m_nodes[idx[j]];
+ pft[0]->m_n[2] = &m_nodes[ni];
+ pft[1]->m_n[0] = &m_nodes[ni];
+ pft[1]->m_n[1] = &m_nodes[idx[k]];
+ pft[1]->m_n[2] = &m_nodes[idx[l]];
+ appendLink(ni, idx[l], pft[0]->m_material);
+ --i;
+ break;
}
}
}
}
- /* Cut */
- if(cut)
- {
- btAlignedObjectArray<int> cnodes;
- const int pcount=ncount;
- int i;
- ncount=m_nodes.size();
- cnodes.resize(ncount,0);
- /* Nodes */
- for(i=0;i<ncount;++i)
+ /* Cut */
+ if (cut)
+ {
+ btAlignedObjectArray<int> cnodes;
+ const int pcount = ncount;
+ int i;
+ ncount = m_nodes.size();
+ cnodes.resize(ncount, 0);
+ /* Nodes */
+ for (i = 0; i < ncount; ++i)
{
- const btVector3 x=m_nodes[i].m_x;
- if((i>=pcount)||(btFabs(ifn->Eval(x))<accurary))
+ const btVector3 x = m_nodes[i].m_x;
+ if ((i >= pcount) || (btFabs(ifn->Eval(x)) < accurary))
{
- const btVector3 v=m_nodes[i].m_v;
- btScalar m=getMass(i);
- if(m>0) { m*=0.5f;m_nodes[i].m_im/=0.5f; }
- appendNode(x,m);
- cnodes[i]=m_nodes.size()-1;
- m_nodes[cnodes[i]].m_v=v;
+ const btVector3 v = m_nodes[i].m_v;
+ btScalar m = getMass(i);
+ if (m > 0)
+ {
+ m *= 0.5f;
+ m_nodes[i].m_im /= 0.5f;
+ }
+ appendNode(x, m);
+ cnodes[i] = m_nodes.size() - 1;
+ m_nodes[cnodes[i]].m_v = v;
}
}
- nbase=&m_nodes[0];
- /* Links */
- for(i=0,ni=m_links.size();i<ni;++i)
+ nbase = &m_nodes[0];
+ /* Links */
+ for (i = 0, ni = m_links.size(); i < ni; ++i)
{
- const int id[]={ int(m_links[i].m_n[0]-nbase),
- int(m_links[i].m_n[1]-nbase)};
- int todetach=0;
- if(cnodes[id[0]]&&cnodes[id[1]])
+ const int id[] = {int(m_links[i].m_n[0] - nbase),
+ int(m_links[i].m_n[1] - nbase)};
+ int todetach = 0;
+ if (cnodes[id[0]] && cnodes[id[1]])
{
appendLink(i);
- todetach=m_links.size()-1;
+ todetach = m_links.size() - 1;
}
else
{
- if(( (ifn->Eval(m_nodes[id[0]].m_x)<accurary)&&
- (ifn->Eval(m_nodes[id[1]].m_x)<accurary)))
- todetach=i;
+ if (((ifn->Eval(m_nodes[id[0]].m_x) < accurary) &&
+ (ifn->Eval(m_nodes[id[1]].m_x) < accurary)))
+ todetach = i;
}
- if(todetach)
+ if (todetach)
{
- Link& l=m_links[todetach];
- for(int j=0;j<2;++j)
+ Link& l = m_links[todetach];
+ for (int j = 0; j < 2; ++j)
{
- int cn=cnodes[int(l.m_n[j]-nbase)];
- if(cn) l.m_n[j]=&m_nodes[cn];
- }
+ int cn = cnodes[int(l.m_n[j] - nbase)];
+ if (cn) l.m_n[j] = &m_nodes[cn];
+ }
}
}
- /* Faces */
- for(i=0,ni=m_faces.size();i<ni;++i)
+ /* Faces */
+ for (i = 0, ni = m_faces.size(); i < ni; ++i)
{
- Node** n= m_faces[i].m_n;
- if( (ifn->Eval(n[0]->m_x)<accurary)&&
- (ifn->Eval(n[1]->m_x)<accurary)&&
- (ifn->Eval(n[2]->m_x)<accurary))
+ Node** n = m_faces[i].m_n;
+ if ((ifn->Eval(n[0]->m_x) < accurary) &&
+ (ifn->Eval(n[1]->m_x) < accurary) &&
+ (ifn->Eval(n[2]->m_x) < accurary))
{
- for(int j=0;j<3;++j)
+ for (int j = 0; j < 3; ++j)
{
- int cn=cnodes[int(n[j]-nbase)];
- if(cn) n[j]=&m_nodes[cn];
+ int cn = cnodes[int(n[j] - nbase)];
+ if (cn) n[j] = &m_nodes[cn];
}
}
}
- /* Clean orphans */
- int nnodes=m_nodes.size();
- btAlignedObjectArray<int> ranks;
- btAlignedObjectArray<int> todelete;
- ranks.resize(nnodes,0);
- for(i=0,ni=m_links.size();i<ni;++i)
+ /* Clean orphans */
+ int nnodes = m_nodes.size();
+ btAlignedObjectArray<int> ranks;
+ btAlignedObjectArray<int> todelete;
+ ranks.resize(nnodes, 0);
+ for (i = 0, ni = m_links.size(); i < ni; ++i)
{
- for(int j=0;j<2;++j) ranks[int(m_links[i].m_n[j]-nbase)]++;
+ for (int j = 0; j < 2; ++j) ranks[int(m_links[i].m_n[j] - nbase)]++;
}
- for(i=0,ni=m_faces.size();i<ni;++i)
+ for (i = 0, ni = m_faces.size(); i < ni; ++i)
{
- for(int j=0;j<3;++j) ranks[int(m_faces[i].m_n[j]-nbase)]++;
+ for (int j = 0; j < 3; ++j) ranks[int(m_faces[i].m_n[j] - nbase)]++;
}
- for(i=0;i<m_links.size();++i)
+ for (i = 0; i < m_links.size(); ++i)
{
- const int id[]={ int(m_links[i].m_n[0]-nbase),
- int(m_links[i].m_n[1]-nbase)};
- const bool sg[]={ ranks[id[0]]==1,
- ranks[id[1]]==1};
- if(sg[0]||sg[1])
+ const int id[] = {int(m_links[i].m_n[0] - nbase),
+ int(m_links[i].m_n[1] - nbase)};
+ const bool sg[] = {ranks[id[0]] == 1,
+ ranks[id[1]] == 1};
+ if (sg[0] || sg[1])
{
--ranks[id[0]];
--ranks[id[1]];
- btSwap(m_links[i],m_links[m_links.size()-1]);
- m_links.pop_back();--i;
+ btSwap(m_links[i], m_links[m_links.size() - 1]);
+ m_links.pop_back();
+ --i;
}
}
#if 0
@@ -1629,679 +1952,999 @@ void btSoftBody::refine(ImplicitFn* ifn,btScalar accurary,bool cut)
}
#endif
}
- m_bUpdateRtCst=true;
+ m_bUpdateRtCst = true;
}
//
-bool btSoftBody::cutLink(const Node* node0,const Node* node1,btScalar position)
+bool btSoftBody::cutLink(const Node* node0, const Node* node1, btScalar position)
{
- return(cutLink(int(node0-&m_nodes[0]),int(node1-&m_nodes[0]),position));
+ return (cutLink(int(node0 - &m_nodes[0]), int(node1 - &m_nodes[0]), position));
}
//
-bool btSoftBody::cutLink(int node0,int node1,btScalar position)
+bool btSoftBody::cutLink(int node0, int node1, btScalar position)
{
- bool done=false;
- int i,ni;
-// const btVector3 d=m_nodes[node0].m_x-m_nodes[node1].m_x;
- const btVector3 x=Lerp(m_nodes[node0].m_x,m_nodes[node1].m_x,position);
- const btVector3 v=Lerp(m_nodes[node0].m_v,m_nodes[node1].m_v,position);
- const btScalar m=1;
- appendNode(x,m);
- appendNode(x,m);
- Node* pa=&m_nodes[node0];
- Node* pb=&m_nodes[node1];
- Node* pn[2]={ &m_nodes[m_nodes.size()-2],
- &m_nodes[m_nodes.size()-1]};
- pn[0]->m_v=v;
- pn[1]->m_v=v;
- for(i=0,ni=m_links.size();i<ni;++i)
+ bool done = false;
+ int i, ni;
+ // const btVector3 d=m_nodes[node0].m_x-m_nodes[node1].m_x;
+ const btVector3 x = Lerp(m_nodes[node0].m_x, m_nodes[node1].m_x, position);
+ const btVector3 v = Lerp(m_nodes[node0].m_v, m_nodes[node1].m_v, position);
+ const btScalar m = 1;
+ appendNode(x, m);
+ appendNode(x, m);
+ Node* pa = &m_nodes[node0];
+ Node* pb = &m_nodes[node1];
+ Node* pn[2] = {&m_nodes[m_nodes.size() - 2],
+ &m_nodes[m_nodes.size() - 1]};
+ pn[0]->m_v = v;
+ pn[1]->m_v = v;
+ for (i = 0, ni = m_links.size(); i < ni; ++i)
{
- const int mtch=MatchEdge(m_links[i].m_n[0],m_links[i].m_n[1],pa,pb);
- if(mtch!=-1)
+ const int mtch = MatchEdge(m_links[i].m_n[0], m_links[i].m_n[1], pa, pb);
+ if (mtch != -1)
{
appendLink(i);
- Link* pft[]={&m_links[i],&m_links[m_links.size()-1]};
- pft[0]->m_n[1]=pn[mtch];
- pft[1]->m_n[0]=pn[1-mtch];
- done=true;
+ Link* pft[] = {&m_links[i], &m_links[m_links.size() - 1]};
+ pft[0]->m_n[1] = pn[mtch];
+ pft[1]->m_n[0] = pn[1 - mtch];
+ done = true;
}
}
- for(i=0,ni=m_faces.size();i<ni;++i)
+ for (i = 0, ni = m_faces.size(); i < ni; ++i)
{
- for(int k=2,l=0;l<3;k=l++)
+ for (int k = 2, l = 0; l < 3; k = l++)
{
- const int mtch=MatchEdge(m_faces[i].m_n[k],m_faces[i].m_n[l],pa,pb);
- if(mtch!=-1)
+ const int mtch = MatchEdge(m_faces[i].m_n[k], m_faces[i].m_n[l], pa, pb);
+ if (mtch != -1)
{
appendFace(i);
- Face* pft[]={&m_faces[i],&m_faces[m_faces.size()-1]};
- pft[0]->m_n[l]=pn[mtch];
- pft[1]->m_n[k]=pn[1-mtch];
- appendLink(pn[0],pft[0]->m_n[(l+1)%3],pft[0]->m_material,true);
- appendLink(pn[1],pft[0]->m_n[(l+1)%3],pft[0]->m_material,true);
+ Face* pft[] = {&m_faces[i], &m_faces[m_faces.size() - 1]};
+ pft[0]->m_n[l] = pn[mtch];
+ pft[1]->m_n[k] = pn[1 - mtch];
+ appendLink(pn[0], pft[0]->m_n[(l + 1) % 3], pft[0]->m_material, true);
+ appendLink(pn[1], pft[0]->m_n[(l + 1) % 3], pft[0]->m_material, true);
}
}
}
- if(!done)
+ if (!done)
{
m_ndbvt.remove(pn[0]->m_leaf);
m_ndbvt.remove(pn[1]->m_leaf);
m_nodes.pop_back();
m_nodes.pop_back();
}
- return(done);
+ return (done);
}
//
-bool btSoftBody::rayTest(const btVector3& rayFrom,
- const btVector3& rayTo,
- sRayCast& results)
+bool btSoftBody::rayTest(const btVector3& rayFrom,
+ const btVector3& rayTo,
+ sRayCast& results)
{
- if(m_faces.size()&&m_fdbvt.empty())
+ if (m_faces.size() && m_fdbvt.empty())
initializeFaceTree();
- results.body = this;
+ results.body = this;
results.fraction = 1.f;
- results.feature = eFeature::None;
- results.index = -1;
+ results.feature = eFeature::None;
+ results.index = -1;
- return(rayTest(rayFrom,rayTo,results.fraction,results.feature,results.index,false)!=0);
+ return (rayTest(rayFrom, rayTo, results.fraction, results.feature, results.index, false) != 0);
+}
+
+bool btSoftBody::rayFaceTest(const btVector3& rayFrom,
+ const btVector3& rayTo,
+ sRayCast& results)
+{
+ if (m_faces.size() == 0)
+ return false;
+ else
+ {
+ if (m_fdbvt.empty())
+ initializeFaceTree();
+ }
+
+ results.body = this;
+ results.fraction = 1.f;
+ results.index = -1;
+
+ return (rayFaceTest(rayFrom, rayTo, results.fraction, results.index) != 0);
}
//
-void btSoftBody::setSolver(eSolverPresets::_ preset)
+void btSoftBody::setSolver(eSolverPresets::_ preset)
{
m_cfg.m_vsequence.clear();
m_cfg.m_psequence.clear();
m_cfg.m_dsequence.clear();
- switch(preset)
- {
- case eSolverPresets::Positions:
- m_cfg.m_psequence.push_back(ePSolver::Anchors);
- m_cfg.m_psequence.push_back(ePSolver::RContacts);
- m_cfg.m_psequence.push_back(ePSolver::SContacts);
- m_cfg.m_psequence.push_back(ePSolver::Linear);
- break;
- case eSolverPresets::Velocities:
- m_cfg.m_vsequence.push_back(eVSolver::Linear);
-
- m_cfg.m_psequence.push_back(ePSolver::Anchors);
- m_cfg.m_psequence.push_back(ePSolver::RContacts);
- m_cfg.m_psequence.push_back(ePSolver::SContacts);
-
- m_cfg.m_dsequence.push_back(ePSolver::Linear);
- break;
+ switch (preset)
+ {
+ case eSolverPresets::Positions:
+ m_cfg.m_psequence.push_back(ePSolver::Anchors);
+ m_cfg.m_psequence.push_back(ePSolver::RContacts);
+ m_cfg.m_psequence.push_back(ePSolver::SContacts);
+ m_cfg.m_psequence.push_back(ePSolver::Linear);
+ break;
+ case eSolverPresets::Velocities:
+ m_cfg.m_vsequence.push_back(eVSolver::Linear);
+
+ m_cfg.m_psequence.push_back(ePSolver::Anchors);
+ m_cfg.m_psequence.push_back(ePSolver::RContacts);
+ m_cfg.m_psequence.push_back(ePSolver::SContacts);
+
+ m_cfg.m_dsequence.push_back(ePSolver::Linear);
+ break;
}
}
-//
-void btSoftBody::predictMotion(btScalar dt)
+void btSoftBody::predictMotion(btScalar dt)
{
+ int i, ni;
- int i,ni;
-
- /* Update */
- if(m_bUpdateRtCst)
+ /* Update */
+ if (m_bUpdateRtCst)
{
- m_bUpdateRtCst=false;
+ m_bUpdateRtCst = false;
updateConstants();
m_fdbvt.clear();
- if(m_cfg.collisions&fCollision::VF_SS)
+ if (m_cfg.collisions & fCollision::VF_SS)
{
- initializeFaceTree();
+ initializeFaceTree();
}
}
- /* Prepare */
- m_sst.sdt = dt*m_cfg.timescale;
- m_sst.isdt = 1/m_sst.sdt;
- m_sst.velmrg = m_sst.sdt*3;
- m_sst.radmrg = getCollisionShape()->getMargin();
- m_sst.updmrg = m_sst.radmrg*(btScalar)0.25;
- /* Forces */
- addVelocity(m_worldInfo->m_gravity*m_sst.sdt);
+ /* Prepare */
+ m_sst.sdt = dt * m_cfg.timescale;
+ m_sst.isdt = 1 / m_sst.sdt;
+ m_sst.velmrg = m_sst.sdt * 3;
+ m_sst.radmrg = getCollisionShape()->getMargin();
+ m_sst.updmrg = m_sst.radmrg * (btScalar)0.25;
+ /* Forces */
+ addVelocity(m_worldInfo->m_gravity * m_sst.sdt);
applyForces();
- /* Integrate */
- for(i=0,ni=m_nodes.size();i<ni;++i)
+ /* Integrate */
+ for (i = 0, ni = m_nodes.size(); i < ni; ++i)
{
- Node& n=m_nodes[i];
- n.m_q = n.m_x;
- btVector3 deltaV = n.m_f*n.m_im*m_sst.sdt;
+ Node& n = m_nodes[i];
+ n.m_q = n.m_x;
+ btVector3 deltaV = n.m_f * n.m_im * m_sst.sdt;
{
btScalar maxDisplacement = m_worldInfo->m_maxDisplacement;
- btScalar clampDeltaV = maxDisplacement/m_sst.sdt;
- for (int c=0;c<3;c++)
+ btScalar clampDeltaV = maxDisplacement / m_sst.sdt;
+ for (int c = 0; c < 3; c++)
{
- if (deltaV[c]>clampDeltaV)
+ if (deltaV[c] > clampDeltaV)
{
deltaV[c] = clampDeltaV;
}
- if (deltaV[c]<-clampDeltaV)
+ if (deltaV[c] < -clampDeltaV)
{
- deltaV[c]=-clampDeltaV;
+ deltaV[c] = -clampDeltaV;
}
}
}
- n.m_v += deltaV;
- n.m_x += n.m_v*m_sst.sdt;
- n.m_f = btVector3(0,0,0);
+ n.m_v += deltaV;
+ n.m_x += n.m_v * m_sst.sdt;
+ n.m_f = btVector3(0, 0, 0);
}
- /* Clusters */
+ /* Clusters */
updateClusters();
- /* Bounds */
- updateBounds();
- /* Nodes */
- ATTRIBUTE_ALIGNED16(btDbvtVolume) vol;
- for(i=0,ni=m_nodes.size();i<ni;++i)
- {
- Node& n=m_nodes[i];
- vol = btDbvtVolume::FromCR(n.m_x,m_sst.radmrg);
- m_ndbvt.update( n.m_leaf,
- vol,
- n.m_v*m_sst.velmrg,
- m_sst.updmrg);
- }
- /* Faces */
- if(!m_fdbvt.empty())
- {
- for(int i=0;i<m_faces.size();++i)
- {
- Face& f=m_faces[i];
- const btVector3 v=( f.m_n[0]->m_v+
- f.m_n[1]->m_v+
- f.m_n[2]->m_v)/3;
- vol = VolumeOf(f,m_sst.radmrg);
- m_fdbvt.update( f.m_leaf,
- vol,
- v*m_sst.velmrg,
- m_sst.updmrg);
- }
- }
- /* Pose */
+ /* Bounds */
+ updateBounds();
+ /* Nodes */
+ ATTRIBUTE_ALIGNED16(btDbvtVolume)
+ vol;
+ for (i = 0, ni = m_nodes.size(); i < ni; ++i)
+ {
+ Node& n = m_nodes[i];
+ vol = btDbvtVolume::FromCR(n.m_x, m_sst.radmrg);
+ m_ndbvt.update(n.m_leaf,
+ vol,
+ n.m_v * m_sst.velmrg,
+ m_sst.updmrg);
+ }
+ /* Faces */
+ if (!m_fdbvt.empty())
+ {
+ for (int i = 0; i < m_faces.size(); ++i)
+ {
+ Face& f = m_faces[i];
+ const btVector3 v = (f.m_n[0]->m_v +
+ f.m_n[1]->m_v +
+ f.m_n[2]->m_v) /
+ 3;
+ vol = VolumeOf(f, m_sst.radmrg);
+ m_fdbvt.update(f.m_leaf,
+ vol,
+ v * m_sst.velmrg,
+ m_sst.updmrg);
+ }
+ }
+ /* Pose */
updatePose();
- /* Match */
- if(m_pose.m_bframe&&(m_cfg.kMT>0))
+ /* Match */
+ if (m_pose.m_bframe && (m_cfg.kMT > 0))
{
- const btMatrix3x3 posetrs=m_pose.m_rot;
- for(int i=0,ni=m_nodes.size();i<ni;++i)
+ const btMatrix3x3 posetrs = m_pose.m_rot;
+ for (int i = 0, ni = m_nodes.size(); i < ni; ++i)
{
- Node& n=m_nodes[i];
- if(n.m_im>0)
+ Node& n = m_nodes[i];
+ if (n.m_im > 0)
{
- const btVector3 x=posetrs*m_pose.m_pos[i]+m_pose.m_com;
- n.m_x=Lerp(n.m_x,x,m_cfg.kMT);
+ const btVector3 x = posetrs * m_pose.m_pos[i] + m_pose.m_com;
+ n.m_x = Lerp(n.m_x, x, m_cfg.kMT);
}
}
}
- /* Clear contacts */
+ /* Clear contacts */
m_rcontacts.resize(0);
m_scontacts.resize(0);
- /* Optimize dbvt's */
+ /* Optimize dbvt's */
m_ndbvt.optimizeIncremental(1);
m_fdbvt.optimizeIncremental(1);
m_cdbvt.optimizeIncremental(1);
}
//
-void btSoftBody::solveConstraints()
+void btSoftBody::solveConstraints()
{
-
- /* Apply clusters */
+ /* Apply clusters */
applyClusters(false);
- /* Prepare links */
+ /* Prepare links */
- int i,ni;
+ int i, ni;
- for(i=0,ni=m_links.size();i<ni;++i)
+ for (i = 0, ni = m_links.size(); i < ni; ++i)
{
- Link& l=m_links[i];
- l.m_c3 = l.m_n[1]->m_q-l.m_n[0]->m_q;
- l.m_c2 = 1/(l.m_c3.length2()*l.m_c0);
+ Link& l = m_links[i];
+ l.m_c3 = l.m_n[1]->m_q - l.m_n[0]->m_q;
+ l.m_c2 = 1 / (l.m_c3.length2() * l.m_c0);
}
- /* Prepare anchors */
- for(i=0,ni=m_anchors.size();i<ni;++i)
+ /* Prepare anchors */
+ for (i = 0, ni = m_anchors.size(); i < ni; ++i)
{
- Anchor& a=m_anchors[i];
- const btVector3 ra=a.m_body->getWorldTransform().getBasis()*a.m_local;
- a.m_c0 = ImpulseMatrix( m_sst.sdt,
- a.m_node->m_im,
- a.m_body->getInvMass(),
- a.m_body->getInvInertiaTensorWorld(),
- ra);
- a.m_c1 = ra;
- a.m_c2 = m_sst.sdt*a.m_node->m_im;
+ Anchor& a = m_anchors[i];
+ const btVector3 ra = a.m_body->getWorldTransform().getBasis() * a.m_local;
+ a.m_c0 = ImpulseMatrix(m_sst.sdt,
+ a.m_node->m_im,
+ a.m_body->getInvMass(),
+ a.m_body->getInvInertiaTensorWorld(),
+ ra);
+ a.m_c1 = ra;
+ a.m_c2 = m_sst.sdt * a.m_node->m_im;
a.m_body->activate();
}
- /* Solve velocities */
- if(m_cfg.viterations>0)
+ /* Solve velocities */
+ if (m_cfg.viterations > 0)
{
- /* Solve */
- for(int isolve=0;isolve<m_cfg.viterations;++isolve)
+ /* Solve */
+ for (int isolve = 0; isolve < m_cfg.viterations; ++isolve)
{
- for(int iseq=0;iseq<m_cfg.m_vsequence.size();++iseq)
+ for (int iseq = 0; iseq < m_cfg.m_vsequence.size(); ++iseq)
{
- getSolver(m_cfg.m_vsequence[iseq])(this,1);
+ getSolver(m_cfg.m_vsequence[iseq])(this, 1);
}
}
- /* Update */
- for(i=0,ni=m_nodes.size();i<ni;++i)
+ /* Update */
+ for (i = 0, ni = m_nodes.size(); i < ni; ++i)
{
- Node& n=m_nodes[i];
- n.m_x = n.m_q+n.m_v*m_sst.sdt;
+ Node& n = m_nodes[i];
+ n.m_x = n.m_q + n.m_v * m_sst.sdt;
}
}
- /* Solve positions */
- if(m_cfg.piterations>0)
+ /* Solve positions */
+ if (m_cfg.piterations > 0)
{
- for(int isolve=0;isolve<m_cfg.piterations;++isolve)
+ for (int isolve = 0; isolve < m_cfg.piterations; ++isolve)
{
- const btScalar ti=isolve/(btScalar)m_cfg.piterations;
- for(int iseq=0;iseq<m_cfg.m_psequence.size();++iseq)
+ const btScalar ti = isolve / (btScalar)m_cfg.piterations;
+ for (int iseq = 0; iseq < m_cfg.m_psequence.size(); ++iseq)
{
- getSolver(m_cfg.m_psequence[iseq])(this,1,ti);
+ getSolver(m_cfg.m_psequence[iseq])(this, 1, ti);
}
}
- const btScalar vc=m_sst.isdt*(1-m_cfg.kDP);
- for(i=0,ni=m_nodes.size();i<ni;++i)
+ const btScalar vc = m_sst.isdt * (1 - m_cfg.kDP);
+ for (i = 0, ni = m_nodes.size(); i < ni; ++i)
{
- Node& n=m_nodes[i];
- n.m_v = (n.m_x-n.m_q)*vc;
- n.m_f = btVector3(0,0,0);
+ Node& n = m_nodes[i];
+ n.m_v = (n.m_x - n.m_q) * vc;
+ n.m_f = btVector3(0, 0, 0);
}
}
- /* Solve drift */
- if(m_cfg.diterations>0)
+ /* Solve drift */
+ if (m_cfg.diterations > 0)
{
- const btScalar vcf=m_cfg.kVCF*m_sst.isdt;
- for(i=0,ni=m_nodes.size();i<ni;++i)
+ const btScalar vcf = m_cfg.kVCF * m_sst.isdt;
+ for (i = 0, ni = m_nodes.size(); i < ni; ++i)
{
- Node& n=m_nodes[i];
- n.m_q = n.m_x;
+ Node& n = m_nodes[i];
+ n.m_q = n.m_x;
}
- for(int idrift=0;idrift<m_cfg.diterations;++idrift)
+ for (int idrift = 0; idrift < m_cfg.diterations; ++idrift)
{
- for(int iseq=0;iseq<m_cfg.m_dsequence.size();++iseq)
+ for (int iseq = 0; iseq < m_cfg.m_dsequence.size(); ++iseq)
{
- getSolver(m_cfg.m_dsequence[iseq])(this,1,0);
+ getSolver(m_cfg.m_dsequence[iseq])(this, 1, 0);
}
}
- for(int i=0,ni=m_nodes.size();i<ni;++i)
+ for (int i = 0, ni = m_nodes.size(); i < ni; ++i)
{
- Node& n=m_nodes[i];
- n.m_v += (n.m_x-n.m_q)*vcf;
+ Node& n = m_nodes[i];
+ n.m_v += (n.m_x - n.m_q) * vcf;
}
}
- /* Apply clusters */
+ /* Apply clusters */
dampClusters();
applyClusters(true);
}
//
-void btSoftBody::staticSolve(int iterations)
+void btSoftBody::staticSolve(int iterations)
{
- for(int isolve=0;isolve<iterations;++isolve)
+ for (int isolve = 0; isolve < iterations; ++isolve)
{
- for(int iseq=0;iseq<m_cfg.m_psequence.size();++iseq)
+ for (int iseq = 0; iseq < m_cfg.m_psequence.size(); ++iseq)
{
- getSolver(m_cfg.m_psequence[iseq])(this,1,0);
+ getSolver(m_cfg.m_psequence[iseq])(this, 1, 0);
}
}
}
//
-void btSoftBody::solveCommonConstraints(btSoftBody** /*bodies*/,int /*count*/,int /*iterations*/)
+void btSoftBody::solveCommonConstraints(btSoftBody** /*bodies*/, int /*count*/, int /*iterations*/)
{
/// placeholder
}
//
-void btSoftBody::solveClusters(const btAlignedObjectArray<btSoftBody*>& bodies)
+void btSoftBody::solveClusters(const btAlignedObjectArray<btSoftBody*>& bodies)
{
- const int nb=bodies.size();
- int iterations=0;
+ const int nb = bodies.size();
+ int iterations = 0;
int i;
- for(i=0;i<nb;++i)
+ for (i = 0; i < nb; ++i)
{
- iterations=btMax(iterations,bodies[i]->m_cfg.citerations);
+ iterations = btMax(iterations, bodies[i]->m_cfg.citerations);
}
- for(i=0;i<nb;++i)
+ for (i = 0; i < nb; ++i)
{
bodies[i]->prepareClusters(iterations);
}
- for(i=0;i<iterations;++i)
+ for (i = 0; i < iterations; ++i)
{
- const btScalar sor=1;
- for(int j=0;j<nb;++j)
+ const btScalar sor = 1;
+ for (int j = 0; j < nb; ++j)
{
bodies[j]->solveClusters(sor);
}
}
- for(i=0;i<nb;++i)
+ for (i = 0; i < nb; ++i)
{
bodies[i]->cleanupClusters();
}
}
//
-void btSoftBody::integrateMotion()
+void btSoftBody::integrateMotion()
{
- /* Update */
+ /* Update */
updateNormals();
}
//
-btSoftBody::RayFromToCaster::RayFromToCaster(const btVector3& rayFrom,const btVector3& rayTo,btScalar mxt)
+btSoftBody::RayFromToCaster::RayFromToCaster(const btVector3& rayFrom, const btVector3& rayTo, btScalar mxt)
{
m_rayFrom = rayFrom;
- m_rayNormalizedDirection = (rayTo-rayFrom);
+ m_rayNormalizedDirection = (rayTo - rayFrom);
m_rayTo = rayTo;
- m_mint = mxt;
- m_face = 0;
- m_tests = 0;
+ m_mint = mxt;
+ m_face = 0;
+ m_tests = 0;
}
//
-void btSoftBody::RayFromToCaster::Process(const btDbvtNode* leaf)
+void btSoftBody::RayFromToCaster::Process(const btDbvtNode* leaf)
{
- btSoftBody::Face& f=*(btSoftBody::Face*)leaf->data;
- const btScalar t=rayFromToTriangle( m_rayFrom,m_rayTo,m_rayNormalizedDirection,
- f.m_n[0]->m_x,
- f.m_n[1]->m_x,
- f.m_n[2]->m_x,
- m_mint);
- if((t>0)&&(t<m_mint))
- {
- m_mint=t;m_face=&f;
+ btSoftBody::Face& f = *(btSoftBody::Face*)leaf->data;
+ const btScalar t = rayFromToTriangle(m_rayFrom, m_rayTo, m_rayNormalizedDirection,
+ f.m_n[0]->m_x,
+ f.m_n[1]->m_x,
+ f.m_n[2]->m_x,
+ m_mint);
+ if ((t > 0) && (t < m_mint))
+ {
+ m_mint = t;
+ m_face = &f;
}
++m_tests;
}
//
-btScalar btSoftBody::RayFromToCaster::rayFromToTriangle( const btVector3& rayFrom,
- const btVector3& rayTo,
- const btVector3& rayNormalizedDirection,
- const btVector3& a,
- const btVector3& b,
- const btVector3& c,
- btScalar maxt)
+btScalar btSoftBody::RayFromToCaster::rayFromToTriangle(const btVector3& rayFrom,
+ const btVector3& rayTo,
+ const btVector3& rayNormalizedDirection,
+ const btVector3& a,
+ const btVector3& b,
+ const btVector3& c,
+ btScalar maxt)
{
- static const btScalar ceps=-SIMD_EPSILON*10;
- static const btScalar teps=SIMD_EPSILON*10;
+ static const btScalar ceps = -SIMD_EPSILON * 10;
+ static const btScalar teps = SIMD_EPSILON * 10;
- const btVector3 n=btCross(b-a,c-a);
- const btScalar d=btDot(a,n);
- const btScalar den=btDot(rayNormalizedDirection,n);
- if(!btFuzzyZero(den))
+ const btVector3 n = btCross(b - a, c - a);
+ const btScalar d = btDot(a, n);
+ const btScalar den = btDot(rayNormalizedDirection, n);
+ if (!btFuzzyZero(den))
{
- const btScalar num=btDot(rayFrom,n)-d;
- const btScalar t=-num/den;
- if((t>teps)&&(t<maxt))
+ const btScalar num = btDot(rayFrom, n) - d;
+ const btScalar t = -num / den;
+ if ((t > teps) && (t < maxt))
{
- const btVector3 hit=rayFrom+rayNormalizedDirection*t;
- if( (btDot(n,btCross(a-hit,b-hit))>ceps) &&
- (btDot(n,btCross(b-hit,c-hit))>ceps) &&
- (btDot(n,btCross(c-hit,a-hit))>ceps))
+ const btVector3 hit = rayFrom + rayNormalizedDirection * t;
+ if ((btDot(n, btCross(a - hit, b - hit)) > ceps) &&
+ (btDot(n, btCross(b - hit, c - hit)) > ceps) &&
+ (btDot(n, btCross(c - hit, a - hit)) > ceps))
{
- return(t);
+ return (t);
}
}
}
- return(-1);
+ return (-1);
}
//
-void btSoftBody::pointersToIndices()
+void btSoftBody::pointersToIndices()
{
-#define PTR2IDX(_p_,_b_) reinterpret_cast<btSoftBody::Node*>((_p_)-(_b_))
- btSoftBody::Node* base=m_nodes.size() ? &m_nodes[0] : 0;
- int i,ni;
+#define PTR2IDX(_p_, _b_) reinterpret_cast<btSoftBody::Node*>((_p_) - (_b_))
+ btSoftBody::Node* base = m_nodes.size() ? &m_nodes[0] : 0;
+ int i, ni;
- for(i=0,ni=m_nodes.size();i<ni;++i)
+ for (i = 0, ni = m_nodes.size(); i < ni; ++i)
{
- if(m_nodes[i].m_leaf)
+ if (m_nodes[i].m_leaf)
{
- m_nodes[i].m_leaf->data=*(void**)&i;
+ m_nodes[i].m_leaf->data = *(void**)&i;
}
}
- for(i=0,ni=m_links.size();i<ni;++i)
+ for (i = 0, ni = m_links.size(); i < ni; ++i)
{
- m_links[i].m_n[0]=PTR2IDX(m_links[i].m_n[0],base);
- m_links[i].m_n[1]=PTR2IDX(m_links[i].m_n[1],base);
+ m_links[i].m_n[0] = PTR2IDX(m_links[i].m_n[0], base);
+ m_links[i].m_n[1] = PTR2IDX(m_links[i].m_n[1], base);
}
- for(i=0,ni=m_faces.size();i<ni;++i)
+ for (i = 0, ni = m_faces.size(); i < ni; ++i)
{
- m_faces[i].m_n[0]=PTR2IDX(m_faces[i].m_n[0],base);
- m_faces[i].m_n[1]=PTR2IDX(m_faces[i].m_n[1],base);
- m_faces[i].m_n[2]=PTR2IDX(m_faces[i].m_n[2],base);
- if(m_faces[i].m_leaf)
+ m_faces[i].m_n[0] = PTR2IDX(m_faces[i].m_n[0], base);
+ m_faces[i].m_n[1] = PTR2IDX(m_faces[i].m_n[1], base);
+ m_faces[i].m_n[2] = PTR2IDX(m_faces[i].m_n[2], base);
+ if (m_faces[i].m_leaf)
{
- m_faces[i].m_leaf->data=*(void**)&i;
+ m_faces[i].m_leaf->data = *(void**)&i;
}
}
- for(i=0,ni=m_anchors.size();i<ni;++i)
+ for (i = 0, ni = m_anchors.size(); i < ni; ++i)
{
- m_anchors[i].m_node=PTR2IDX(m_anchors[i].m_node,base);
+ m_anchors[i].m_node = PTR2IDX(m_anchors[i].m_node, base);
}
- for(i=0,ni=m_notes.size();i<ni;++i)
+ for (i = 0, ni = m_notes.size(); i < ni; ++i)
{
- for(int j=0;j<m_notes[i].m_rank;++j)
+ for (int j = 0; j < m_notes[i].m_rank; ++j)
{
- m_notes[i].m_nodes[j]=PTR2IDX(m_notes[i].m_nodes[j],base);
+ m_notes[i].m_nodes[j] = PTR2IDX(m_notes[i].m_nodes[j], base);
}
}
-#undef PTR2IDX
+#undef PTR2IDX
}
//
-void btSoftBody::indicesToPointers(const int* map)
+void btSoftBody::indicesToPointers(const int* map)
{
-#define IDX2PTR(_p_,_b_) map?(&(_b_)[map[(((char*)_p_)-(char*)0)]]): \
- (&(_b_)[(((char*)_p_)-(char*)0)])
- btSoftBody::Node* base=m_nodes.size() ? &m_nodes[0]:0;
- int i,ni;
+#define IDX2PTR(_p_, _b_) map ? (&(_b_)[map[(((char*)_p_) - (char*)0)]]) : (&(_b_)[(((char*)_p_) - (char*)0)])
+ btSoftBody::Node* base = m_nodes.size() ? &m_nodes[0] : 0;
+ int i, ni;
- for(i=0,ni=m_nodes.size();i<ni;++i)
+ for (i = 0, ni = m_nodes.size(); i < ni; ++i)
{
- if(m_nodes[i].m_leaf)
+ if (m_nodes[i].m_leaf)
{
- m_nodes[i].m_leaf->data=&m_nodes[i];
+ m_nodes[i].m_leaf->data = &m_nodes[i];
}
}
- for(i=0,ni=m_links.size();i<ni;++i)
+ for (i = 0, ni = m_links.size(); i < ni; ++i)
{
- m_links[i].m_n[0]=IDX2PTR(m_links[i].m_n[0],base);
- m_links[i].m_n[1]=IDX2PTR(m_links[i].m_n[1],base);
+ m_links[i].m_n[0] = IDX2PTR(m_links[i].m_n[0], base);
+ m_links[i].m_n[1] = IDX2PTR(m_links[i].m_n[1], base);
}
- for(i=0,ni=m_faces.size();i<ni;++i)
+ for (i = 0, ni = m_faces.size(); i < ni; ++i)
{
- m_faces[i].m_n[0]=IDX2PTR(m_faces[i].m_n[0],base);
- m_faces[i].m_n[1]=IDX2PTR(m_faces[i].m_n[1],base);
- m_faces[i].m_n[2]=IDX2PTR(m_faces[i].m_n[2],base);
- if(m_faces[i].m_leaf)
+ m_faces[i].m_n[0] = IDX2PTR(m_faces[i].m_n[0], base);
+ m_faces[i].m_n[1] = IDX2PTR(m_faces[i].m_n[1], base);
+ m_faces[i].m_n[2] = IDX2PTR(m_faces[i].m_n[2], base);
+ if (m_faces[i].m_leaf)
{
- m_faces[i].m_leaf->data=&m_faces[i];
+ m_faces[i].m_leaf->data = &m_faces[i];
}
}
- for(i=0,ni=m_anchors.size();i<ni;++i)
+ for (i = 0, ni = m_anchors.size(); i < ni; ++i)
{
- m_anchors[i].m_node=IDX2PTR(m_anchors[i].m_node,base);
+ m_anchors[i].m_node = IDX2PTR(m_anchors[i].m_node, base);
}
- for(i=0,ni=m_notes.size();i<ni;++i)
+ for (i = 0, ni = m_notes.size(); i < ni; ++i)
{
- for(int j=0;j<m_notes[i].m_rank;++j)
+ for (int j = 0; j < m_notes[i].m_rank; ++j)
{
- m_notes[i].m_nodes[j]=IDX2PTR(m_notes[i].m_nodes[j],base);
+ m_notes[i].m_nodes[j] = IDX2PTR(m_notes[i].m_nodes[j], base);
}
}
-#undef IDX2PTR
+#undef IDX2PTR
}
//
-int btSoftBody::rayTest(const btVector3& rayFrom,const btVector3& rayTo,
- btScalar& mint,eFeature::_& feature,int& index,bool bcountonly) const
+int btSoftBody::rayTest(const btVector3& rayFrom, const btVector3& rayTo,
+ btScalar& mint, eFeature::_& feature, int& index, bool bcountonly) const
{
- int cnt=0;
- btVector3 dir = rayTo-rayFrom;
-
+ int cnt = 0;
+ btVector3 dir = rayTo - rayFrom;
- if(bcountonly||m_fdbvt.empty())
- {/* Full search */
-
- for(int i=0,ni=m_faces.size();i<ni;++i)
- {
- const btSoftBody::Face& f=m_faces[i];
+ if (bcountonly || m_fdbvt.empty())
+ { /* Full search */
- const btScalar t=RayFromToCaster::rayFromToTriangle( rayFrom,rayTo,dir,
- f.m_n[0]->m_x,
- f.m_n[1]->m_x,
- f.m_n[2]->m_x,
- mint);
- if(t>0)
+ for (int i = 0, ni = m_faces.size(); i < ni; ++i)
+ {
+ const btSoftBody::Face& f = m_faces[i];
+
+ const btScalar t = RayFromToCaster::rayFromToTriangle(rayFrom, rayTo, dir,
+ f.m_n[0]->m_x,
+ f.m_n[1]->m_x,
+ f.m_n[2]->m_x,
+ mint);
+ if (t > 0)
{
++cnt;
- if(!bcountonly)
+ if (!bcountonly)
{
- feature=btSoftBody::eFeature::Face;
- index=i;
- mint=t;
+ feature = btSoftBody::eFeature::Face;
+ index = i;
+ mint = t;
}
}
}
}
else
- {/* Use dbvt */
- RayFromToCaster collider(rayFrom,rayTo,mint);
+ { /* Use dbvt */
+ RayFromToCaster collider(rayFrom, rayTo, mint);
- btDbvt::rayTest(m_fdbvt.m_root,rayFrom,rayTo,collider);
- if(collider.m_face)
+ btDbvt::rayTest(m_fdbvt.m_root, rayFrom, rayTo, collider);
+ if (collider.m_face)
{
- mint=collider.m_mint;
- feature=btSoftBody::eFeature::Face;
- index=(int)(collider.m_face-&m_faces[0]);
- cnt=1;
+ mint = collider.m_mint;
+ feature = btSoftBody::eFeature::Face;
+ index = (int)(collider.m_face - &m_faces[0]);
+ cnt = 1;
}
}
- for (int i=0;i<m_tetras.size();i++)
+ for (int i = 0; i < m_tetras.size(); i++)
{
const btSoftBody::Tetra& tet = m_tetras[i];
- int tetfaces[4][3] = {{0,1,2},{0,1,3},{1,2,3},{0,2,3}};
- for (int f=0;f<4;f++)
+ int tetfaces[4][3] = {{0, 1, 2}, {0, 1, 3}, {1, 2, 3}, {0, 2, 3}};
+ for (int f = 0; f < 4; f++)
{
+ int index0 = tetfaces[f][0];
+ int index1 = tetfaces[f][1];
+ int index2 = tetfaces[f][2];
+ btVector3 v0 = tet.m_n[index0]->m_x;
+ btVector3 v1 = tet.m_n[index1]->m_x;
+ btVector3 v2 = tet.m_n[index2]->m_x;
+
+ const btScalar t = RayFromToCaster::rayFromToTriangle(rayFrom, rayTo, dir,
+ v0, v1, v2,
+ mint);
+ if (t > 0)
+ {
+ ++cnt;
+ if (!bcountonly)
+ {
+ feature = btSoftBody::eFeature::Tetra;
+ index = i;
+ mint = t;
+ }
+ }
+ }
+ }
+ return (cnt);
+}
- int index0=tetfaces[f][0];
- int index1=tetfaces[f][1];
- int index2=tetfaces[f][2];
- btVector3 v0=tet.m_n[index0]->m_x;
- btVector3 v1=tet.m_n[index1]->m_x;
- btVector3 v2=tet.m_n[index2]->m_x;
+int btSoftBody::rayFaceTest(const btVector3& rayFrom, const btVector3& rayTo,
+ btScalar& mint, int& index) const
+{
+ int cnt = 0;
+ { /* Use dbvt */
+ RayFromToCaster collider(rayFrom, rayTo, mint);
+ btDbvt::rayTest(m_fdbvt.m_root, rayFrom, rayTo, collider);
+ if (collider.m_face)
+ {
+ mint = collider.m_mint;
+ index = (int)(collider.m_face - &m_faces[0]);
+ cnt = 1;
+ }
+ }
+ return (cnt);
+}
+
+//
+static inline btDbvntNode* copyToDbvnt(const btDbvtNode* n)
+{
+ if (n == 0)
+ return 0;
+ btDbvntNode* root = new btDbvntNode(n);
+ if (n->isinternal())
+ {
+ btDbvntNode* c0 = copyToDbvnt(n->childs[0]);
+ root->childs[0] = c0;
+ btDbvntNode* c1 = copyToDbvnt(n->childs[1]);
+ root->childs[1] = c1;
+ }
+ return root;
+}
- const btScalar t=RayFromToCaster::rayFromToTriangle( rayFrom,rayTo,dir,
- v0,v1,v2,
- mint);
- if(t>0)
+static inline void calculateNormalCone(btDbvntNode* root)
+{
+ if (!root)
+ return;
+ if (root->isleaf())
+ {
+ const btSoftBody::Face* face = (btSoftBody::Face*)root->data;
+ root->normal = face->m_normal;
+ root->angle = 0;
+ }
+ else
+ {
+ btVector3 n0(0, 0, 0), n1(0, 0, 0);
+ btScalar a0 = 0, a1 = 0;
+ if (root->childs[0])
+ {
+ calculateNormalCone(root->childs[0]);
+ n0 = root->childs[0]->normal;
+ a0 = root->childs[0]->angle;
+ }
+ if (root->childs[1])
+ {
+ calculateNormalCone(root->childs[1]);
+ n1 = root->childs[1]->normal;
+ a1 = root->childs[1]->angle;
+ }
+ root->normal = (n0 + n1).safeNormalize();
+ root->angle = btMax(a0, a1) + btAngle(n0, n1) * 0.5;
+ }
+}
+
+void btSoftBody::initializeFaceTree()
+{
+ BT_PROFILE("btSoftBody::initializeFaceTree");
+ m_fdbvt.clear();
+ // create leaf nodes;
+ btAlignedObjectArray<btDbvtNode*> leafNodes;
+ leafNodes.resize(m_faces.size());
+ for (int i = 0; i < m_faces.size(); ++i)
+ {
+ Face& f = m_faces[i];
+ ATTRIBUTE_ALIGNED16(btDbvtVolume)
+ vol = VolumeOf(f, 0);
+ btDbvtNode* node = new (btAlignedAlloc(sizeof(btDbvtNode), 16)) btDbvtNode();
+ node->parent = NULL;
+ node->data = &f;
+ node->childs[1] = 0;
+ node->volume = vol;
+ leafNodes[i] = node;
+ f.m_leaf = node;
+ }
+ btAlignedObjectArray<btAlignedObjectArray<int> > adj;
+ adj.resize(m_faces.size());
+ // construct the adjacency list for triangles
+ for (int i = 0; i < adj.size(); ++i)
+ {
+ for (int j = i + 1; j < adj.size(); ++j)
+ {
+ int dup = 0;
+ for (int k = 0; k < 3; ++k)
{
- ++cnt;
- if(!bcountonly)
+ for (int l = 0; l < 3; ++l)
{
- feature=btSoftBody::eFeature::Tetra;
- index=i;
- mint=t;
+ if (m_faces[i].m_n[k] == m_faces[j].m_n[l])
+ {
+ ++dup;
+ break;
+ }
+ }
+ if (dup == 2)
+ {
+ adj[i].push_back(j);
+ adj[j].push_back(i);
}
}
}
}
- return(cnt);
+ m_fdbvt.m_root = buildTreeBottomUp(leafNodes, adj);
+ if (m_fdbvnt)
+ delete m_fdbvnt;
+ m_fdbvnt = copyToDbvnt(m_fdbvt.m_root);
+ updateFaceTree(false, false);
+ rebuildNodeTree();
}
//
-void btSoftBody::initializeFaceTree()
+void btSoftBody::rebuildNodeTree()
{
- m_fdbvt.clear();
- for(int i=0;i<m_faces.size();++i)
+ m_ndbvt.clear();
+ btAlignedObjectArray<btDbvtNode*> leafNodes;
+ leafNodes.resize(m_nodes.size());
+ for (int i = 0; i < m_nodes.size(); ++i)
+ {
+ Node& n = m_nodes[i];
+ ATTRIBUTE_ALIGNED16(btDbvtVolume)
+ vol = btDbvtVolume::FromCR(n.m_x, 0);
+ btDbvtNode* node = new (btAlignedAlloc(sizeof(btDbvtNode), 16)) btDbvtNode();
+ node->parent = NULL;
+ node->data = &n;
+ node->childs[1] = 0;
+ node->volume = vol;
+ leafNodes[i] = node;
+ n.m_leaf = node;
+ }
+ btAlignedObjectArray<btAlignedObjectArray<int> > adj;
+ adj.resize(m_nodes.size());
+ btAlignedObjectArray<int> old_id;
+ old_id.resize(m_nodes.size());
+ for (int i = 0; i < m_nodes.size(); ++i)
+ old_id[i] = m_nodes[i].index;
+ for (int i = 0; i < m_nodes.size(); ++i)
+ m_nodes[i].index = i;
+ for (int i = 0; i < m_links.size(); ++i)
{
- Face& f=m_faces[i];
- f.m_leaf=m_fdbvt.insert(VolumeOf(f,0),&f);
+ Link& l = m_links[i];
+ adj[l.m_n[0]->index].push_back(l.m_n[1]->index);
+ adj[l.m_n[1]->index].push_back(l.m_n[0]->index);
}
+ m_ndbvt.m_root = buildTreeBottomUp(leafNodes, adj);
+ for (int i = 0; i < m_nodes.size(); ++i)
+ m_nodes[i].index = old_id[i];
}
//
-btVector3 btSoftBody::evaluateCom() const
+btVector3 btSoftBody::evaluateCom() const
{
- btVector3 com(0,0,0);
- if(m_pose.m_bframe)
+ btVector3 com(0, 0, 0);
+ if (m_pose.m_bframe)
{
- for(int i=0,ni=m_nodes.size();i<ni;++i)
+ for (int i = 0, ni = m_nodes.size(); i < ni; ++i)
{
- com+=m_nodes[i].m_x*m_pose.m_wgh[i];
+ com += m_nodes[i].m_x * m_pose.m_wgh[i];
}
}
- return(com);
+ return (com);
}
-//
-bool btSoftBody::checkContact( const btCollisionObjectWrapper* colObjWrap,
- const btVector3& x,
- btScalar margin,
- btSoftBody::sCti& cti) const
+bool btSoftBody::checkContact(const btCollisionObjectWrapper* colObjWrap,
+ const btVector3& x,
+ btScalar margin,
+ btSoftBody::sCti& cti) const
{
btVector3 nrm;
- const btCollisionShape *shp = colObjWrap->getCollisionShape();
-// const btRigidBody *tmpRigid = btRigidBody::upcast(colObjWrap->getCollisionObject());
+ const btCollisionShape* shp = colObjWrap->getCollisionShape();
+ // const btRigidBody *tmpRigid = btRigidBody::upcast(colObjWrap->getCollisionObject());
//const btTransform &wtr = tmpRigid ? tmpRigid->getWorldTransform() : colObjWrap->getWorldTransform();
- const btTransform &wtr = colObjWrap->getWorldTransform();
+ const btTransform& wtr = colObjWrap->getWorldTransform();
//todo: check which transform is needed here
- btScalar dst =
- m_worldInfo->m_sparsesdf.Evaluate(
+ btScalar dst =
+ m_worldInfo->m_sparsesdf.Evaluate(
wtr.invXform(x),
shp,
nrm,
margin);
- if(dst<0)
+ if (dst < 0)
{
cti.m_colObj = colObjWrap->getCollisionObject();
- cti.m_normal = wtr.getBasis()*nrm;
- cti.m_offset = -btDot( cti.m_normal, x - cti.m_normal * dst );
- return(true);
+ cti.m_normal = wtr.getBasis() * nrm;
+ cti.m_offset = -btDot(cti.m_normal, x - cti.m_normal * dst);
+ return (true);
}
- return(false);
+ return (false);
}
//
-void btSoftBody::updateNormals()
+bool btSoftBody::checkDeformableContact(const btCollisionObjectWrapper* colObjWrap,
+ const btVector3& x,
+ btScalar margin,
+ btSoftBody::sCti& cti, bool predict) const
{
+ btVector3 nrm;
+ const btCollisionShape* shp = colObjWrap->getCollisionShape();
+ const btCollisionObject* tmpCollisionObj = colObjWrap->getCollisionObject();
+ // use the position x_{n+1}^* = x_n + dt * v_{n+1}^* where v_{n+1}^* = v_n + dtg for collision detect
+ // but resolve contact at x_n
+ btTransform wtr = (predict) ? (colObjWrap->m_preTransform != NULL ? tmpCollisionObj->getInterpolationWorldTransform() * (*colObjWrap->m_preTransform) : tmpCollisionObj->getInterpolationWorldTransform())
+ : colObjWrap->getWorldTransform();
+ btScalar dst =
+ m_worldInfo->m_sparsesdf.Evaluate(
+ wtr.invXform(x),
+ shp,
+ nrm,
+ margin);
+
+ if (!predict)
+ {
+ cti.m_colObj = colObjWrap->getCollisionObject();
+ cti.m_normal = wtr.getBasis() * nrm;
+ cti.m_offset = dst;
+ }
+ if (dst < 0)
+ return true;
+ return (false);
+}
- const btVector3 zv(0,0,0);
- int i,ni;
+//
+// Compute barycentric coordinates (u, v, w) for
+// point p with respect to triangle (a, b, c)
+static void getBarycentric(const btVector3& p, btVector3& a, btVector3& b, btVector3& c, btVector3& bary)
+{
+ btVector3 v0 = b - a, v1 = c - a, v2 = p - a;
+ btScalar d00 = v0.dot(v0);
+ btScalar d01 = v0.dot(v1);
+ btScalar d11 = v1.dot(v1);
+ btScalar d20 = v2.dot(v0);
+ btScalar d21 = v2.dot(v1);
+ btScalar denom = d00 * d11 - d01 * d01;
+ bary.setY((d11 * d20 - d01 * d21) / denom);
+ bary.setZ((d00 * d21 - d01 * d20) / denom);
+ bary.setX(btScalar(1) - bary.getY() - bary.getZ());
+}
- for(i=0,ni=m_nodes.size();i<ni;++i)
+//
+bool btSoftBody::checkDeformableFaceContact(const btCollisionObjectWrapper* colObjWrap,
+ Face& f,
+ btVector3& contact_point,
+ btVector3& bary,
+ btScalar margin,
+ btSoftBody::sCti& cti, bool predict) const
+{
+ btVector3 nrm;
+ const btCollisionShape* shp = colObjWrap->getCollisionShape();
+ const btCollisionObject* tmpCollisionObj = colObjWrap->getCollisionObject();
+ // use the position x_{n+1}^* = x_n + dt * v_{n+1}^* where v_{n+1}^* = v_n + dtg for collision detect
+ // but resolve contact at x_n
+ btTransform wtr = (predict) ? (colObjWrap->m_preTransform != NULL ? tmpCollisionObj->getInterpolationWorldTransform() * (*colObjWrap->m_preTransform) : tmpCollisionObj->getInterpolationWorldTransform())
+ : colObjWrap->getWorldTransform();
+ btScalar dst;
+ btGjkEpaSolver2::sResults results;
+
+// #define USE_QUADRATURE 1
+//#define CACHE_PREV_COLLISION
+
+ // use collision quadrature point
+#ifdef USE_QUADRATURE
+ {
+ dst = SIMD_INFINITY;
+ btVector3 local_nrm;
+ for (int q = 0; q < m_quads.size(); ++q)
+ {
+ btVector3 p;
+ if (predict)
+ p = BaryEval(f.m_n[0]->m_q, f.m_n[1]->m_q, f.m_n[2]->m_q, m_quads[q]);
+ else
+ p = BaryEval(f.m_n[0]->m_x, f.m_n[1]->m_x, f.m_n[2]->m_x, m_quads[q]);
+ btScalar local_dst = m_worldInfo->m_sparsesdf.Evaluate(
+ wtr.invXform(p),
+ shp,
+ local_nrm,
+ margin);
+ if (local_dst < dst)
+ {
+ if (local_dst < 0 && predict)
+ return true;
+ dst = local_dst;
+ contact_point = p;
+ bary = m_quads[q];
+ nrm = local_nrm;
+ }
+ if (!predict)
+ {
+ cti.m_colObj = colObjWrap->getCollisionObject();
+ cti.m_normal = wtr.getBasis() * nrm;
+ cti.m_offset = dst;
+ }
+ }
+ return (dst < 0);
+ }
+#endif
+
+ // collision detection using x*
+ btTransform triangle_transform;
+ triangle_transform.setIdentity();
+ triangle_transform.setOrigin(f.m_n[0]->m_q);
+ btTriangleShape triangle(btVector3(0, 0, 0), f.m_n[1]->m_q - f.m_n[0]->m_q, f.m_n[2]->m_q - f.m_n[0]->m_q);
+ btVector3 guess(0, 0, 0);
+ const btConvexShape* csh = static_cast<const btConvexShape*>(shp);
+ btGjkEpaSolver2::SignedDistance(&triangle, triangle_transform, csh, wtr, guess, results);
+ dst = results.distance - 2.0 * csh->getMargin() - margin; // margin padding so that the distance = the actual distance between face and rigid - margin of rigid - margin of deformable
+ if (dst >= 0)
+ return false;
+
+// Use consistent barycenter to recalculate distance.
+#ifdef CACHE_PREV_COLLISION
+ if (f.m_pcontact[3] != 0)
+ {
+ for (int i = 0; i < 3; ++i)
+ bary[i] = f.m_pcontact[i];
+ contact_point = BaryEval(f.m_n[0]->m_x, f.m_n[1]->m_x, f.m_n[2]->m_x, bary);
+ const btConvexShape* csh = static_cast<const btConvexShape*>(shp);
+ btGjkEpaSolver2::SignedDistance(contact_point, margin, csh, wtr, results);
+ cti.m_colObj = colObjWrap->getCollisionObject();
+ dst = results.distance;
+ cti.m_normal = results.normal;
+ cti.m_offset = dst;
+
+ //point-convex CD
+ wtr = colObjWrap->getWorldTransform();
+ btTriangleShape triangle2(btVector3(0, 0, 0), f.m_n[1]->m_x - f.m_n[0]->m_x, f.m_n[2]->m_x - f.m_n[0]->m_x);
+ triangle_transform.setOrigin(f.m_n[0]->m_x);
+ btGjkEpaSolver2::SignedDistance(&triangle2, triangle_transform, csh, wtr, guess, results);
+
+ dst = results.distance - csh->getMargin() - margin;
+ return true;
+ }
+#endif
+
+ // Use triangle-convex CD.
+ wtr = colObjWrap->getWorldTransform();
+ btTriangleShape triangle2(btVector3(0, 0, 0), f.m_n[1]->m_x - f.m_n[0]->m_x, f.m_n[2]->m_x - f.m_n[0]->m_x);
+ triangle_transform.setOrigin(f.m_n[0]->m_x);
+ btGjkEpaSolver2::SignedDistance(&triangle2, triangle_transform, csh, wtr, guess, results);
+ contact_point = results.witnesses[0];
+ getBarycentric(contact_point, f.m_n[0]->m_x, f.m_n[1]->m_x, f.m_n[2]->m_x, bary);
+
+ for (int i = 0; i < 3; ++i)
+ f.m_pcontact[i] = bary[i];
+
+ dst = results.distance - csh->getMargin() - margin;
+ cti.m_colObj = colObjWrap->getCollisionObject();
+ cti.m_normal = results.normal;
+ cti.m_offset = dst;
+ return true;
+}
+
+void btSoftBody::updateNormals()
+{
+ const btVector3 zv(0, 0, 0);
+ int i, ni;
+
+ for (i = 0, ni = m_nodes.size(); i < ni; ++i)
{
- m_nodes[i].m_n=zv;
+ m_nodes[i].m_n = zv;
}
- for(i=0,ni=m_faces.size();i<ni;++i)
+ for (i = 0, ni = m_faces.size(); i < ni; ++i)
{
- btSoftBody::Face& f=m_faces[i];
- const btVector3 n=btCross(f.m_n[1]->m_x-f.m_n[0]->m_x,
- f.m_n[2]->m_x-f.m_n[0]->m_x);
- f.m_normal=n.normalized();
- f.m_n[0]->m_n+=n;
- f.m_n[1]->m_n+=n;
- f.m_n[2]->m_n+=n;
+ btSoftBody::Face& f = m_faces[i];
+ const btVector3 n = btCross(f.m_n[1]->m_x - f.m_n[0]->m_x,
+ f.m_n[2]->m_x - f.m_n[0]->m_x);
+ f.m_normal = n;
+ f.m_normal.safeNormalize();
+ f.m_n[0]->m_n += n;
+ f.m_n[1]->m_n += n;
+ f.m_n[2]->m_n += n;
}
- for(i=0,ni=m_nodes.size();i<ni;++i)
+ for (i = 0, ni = m_nodes.size(); i < ni; ++i)
{
btScalar len = m_nodes[i].m_n.length();
- if (len>SIMD_EPSILON)
+ if (len > SIMD_EPSILON)
m_nodes[i].m_n /= len;
}
}
//
-void btSoftBody::updateBounds()
+void btSoftBody::updateBounds()
{
/*if( m_acceleratedSoftBody )
{
@@ -2315,258 +2958,291 @@ void btSoftBody::updateBounds()
m_bounds[1] = btVector3(1000, 1000, 1000);
} else {*/
- if(m_ndbvt.m_root)
- {
- const btVector3& mins=m_ndbvt.m_root->volume.Mins();
- const btVector3& maxs=m_ndbvt.m_root->volume.Maxs();
- const btScalar csm=getCollisionShape()->getMargin();
- const btVector3 mrg=btVector3( csm,
- csm,
- csm)*1; // ??? to investigate...
- m_bounds[0]=mins-mrg;
- m_bounds[1]=maxs+mrg;
- if(0!=getBroadphaseHandle())
- {
- m_worldInfo->m_broadphase->setAabb( getBroadphaseHandle(),
- m_bounds[0],
- m_bounds[1],
- m_worldInfo->m_dispatcher);
+ // if (m_ndbvt.m_root)
+ // {
+ // const btVector3& mins = m_ndbvt.m_root->volume.Mins();
+ // const btVector3& maxs = m_ndbvt.m_root->volume.Maxs();
+ // const btScalar csm = getCollisionShape()->getMargin();
+ // const btVector3 mrg = btVector3(csm,
+ // csm,
+ // csm) *
+ // 1; // ??? to investigate...
+ // m_bounds[0] = mins - mrg;
+ // m_bounds[1] = maxs + mrg;
+ // if (0 != getBroadphaseHandle())
+ // {
+ // m_worldInfo->m_broadphase->setAabb(getBroadphaseHandle(),
+ // m_bounds[0],
+ // m_bounds[1],
+ // m_worldInfo->m_dispatcher);
+ // }
+ // }
+ // else
+ // {
+ // m_bounds[0] =
+ // m_bounds[1] = btVector3(0, 0, 0);
+ // }
+ if (m_nodes.size())
+ {
+ btVector3 mins = m_nodes[0].m_x;
+ btVector3 maxs = m_nodes[0].m_x;
+ for (int i = 1; i < m_nodes.size(); ++i)
+ {
+ for (int d = 0; d < 3; ++d)
+ {
+ if (m_nodes[i].m_x[d] > maxs[d])
+ maxs[d] = m_nodes[i].m_x[d];
+ if (m_nodes[i].m_x[d] < mins[d])
+ mins[d] = m_nodes[i].m_x[d];
}
}
- else
+ const btScalar csm = getCollisionShape()->getMargin();
+ const btVector3 mrg = btVector3(csm,
+ csm,
+ csm);
+ m_bounds[0] = mins - mrg;
+ m_bounds[1] = maxs + mrg;
+ if (0 != getBroadphaseHandle())
{
- m_bounds[0]=
- m_bounds[1]=btVector3(0,0,0);
- }
- //}
+ m_worldInfo->m_broadphase->setAabb(getBroadphaseHandle(),
+ m_bounds[0],
+ m_bounds[1],
+ m_worldInfo->m_dispatcher);
+ }
+ }
+ else
+ {
+ m_bounds[0] =
+ m_bounds[1] = btVector3(0, 0, 0);
+ }
}
-
//
-void btSoftBody::updatePose()
+void btSoftBody::updatePose()
{
- if(m_pose.m_bframe)
+ if (m_pose.m_bframe)
{
- btSoftBody::Pose& pose=m_pose;
- const btVector3 com=evaluateCom();
- /* Com */
- pose.m_com = com;
- /* Rotation */
- btMatrix3x3 Apq;
- const btScalar eps=SIMD_EPSILON;
- Apq[0]=Apq[1]=Apq[2]=btVector3(0,0,0);
- Apq[0].setX(eps);Apq[1].setY(eps*2);Apq[2].setZ(eps*3);
- for(int i=0,ni=m_nodes.size();i<ni;++i)
+ btSoftBody::Pose& pose = m_pose;
+ const btVector3 com = evaluateCom();
+ /* Com */
+ pose.m_com = com;
+ /* Rotation */
+ btMatrix3x3 Apq;
+ const btScalar eps = SIMD_EPSILON;
+ Apq[0] = Apq[1] = Apq[2] = btVector3(0, 0, 0);
+ Apq[0].setX(eps);
+ Apq[1].setY(eps * 2);
+ Apq[2].setZ(eps * 3);
+ for (int i = 0, ni = m_nodes.size(); i < ni; ++i)
{
- const btVector3 a=pose.m_wgh[i]*(m_nodes[i].m_x-com);
- const btVector3& b=pose.m_pos[i];
- Apq[0]+=a.x()*b;
- Apq[1]+=a.y()*b;
- Apq[2]+=a.z()*b;
+ const btVector3 a = pose.m_wgh[i] * (m_nodes[i].m_x - com);
+ const btVector3& b = pose.m_pos[i];
+ Apq[0] += a.x() * b;
+ Apq[1] += a.y() * b;
+ Apq[2] += a.z() * b;
}
- btMatrix3x3 r,s;
- PolarDecompose(Apq,r,s);
- pose.m_rot=r;
- pose.m_scl=pose.m_aqq*r.transpose()*Apq;
- if(m_cfg.maxvolume>1)
+ btMatrix3x3 r, s;
+ PolarDecompose(Apq, r, s);
+ pose.m_rot = r;
+ pose.m_scl = pose.m_aqq * r.transpose() * Apq;
+ if (m_cfg.maxvolume > 1)
{
- const btScalar idet=Clamp<btScalar>( 1/pose.m_scl.determinant(),
- 1,m_cfg.maxvolume);
- pose.m_scl=Mul(pose.m_scl,idet);
+ const btScalar idet = Clamp<btScalar>(1 / pose.m_scl.determinant(),
+ 1, m_cfg.maxvolume);
+ pose.m_scl = Mul(pose.m_scl, idet);
}
-
}
}
//
-void btSoftBody::updateArea(bool averageArea)
+void btSoftBody::updateArea(bool averageArea)
{
- int i,ni;
+ int i, ni;
- /* Face area */
- for(i=0,ni=m_faces.size();i<ni;++i)
+ /* Face area */
+ for (i = 0, ni = m_faces.size(); i < ni; ++i)
{
- Face& f=m_faces[i];
- f.m_ra = AreaOf(f.m_n[0]->m_x,f.m_n[1]->m_x,f.m_n[2]->m_x);
+ Face& f = m_faces[i];
+ f.m_ra = AreaOf(f.m_n[0]->m_x, f.m_n[1]->m_x, f.m_n[2]->m_x);
}
-
- /* Node area */
+
+ /* Node area */
if (averageArea)
{
- btAlignedObjectArray<int> counts;
- counts.resize(m_nodes.size(),0);
- for(i=0,ni=m_nodes.size();i<ni;++i)
+ btAlignedObjectArray<int> counts;
+ counts.resize(m_nodes.size(), 0);
+ for (i = 0, ni = m_nodes.size(); i < ni; ++i)
{
- m_nodes[i].m_area = 0;
+ m_nodes[i].m_area = 0;
}
- for(i=0,ni=m_faces.size();i<ni;++i)
+ for (i = 0, ni = m_faces.size(); i < ni; ++i)
{
- btSoftBody::Face& f=m_faces[i];
- for(int j=0;j<3;++j)
+ btSoftBody::Face& f = m_faces[i];
+ for (int j = 0; j < 3; ++j)
{
- const int index=(int)(f.m_n[j]-&m_nodes[0]);
+ const int index = (int)(f.m_n[j] - &m_nodes[0]);
counts[index]++;
- f.m_n[j]->m_area+=btFabs(f.m_ra);
+ f.m_n[j]->m_area += btFabs(f.m_ra);
}
}
- for(i=0,ni=m_nodes.size();i<ni;++i)
+ for (i = 0, ni = m_nodes.size(); i < ni; ++i)
{
- if(counts[i]>0)
- m_nodes[i].m_area/=(btScalar)counts[i];
+ if (counts[i] > 0)
+ m_nodes[i].m_area /= (btScalar)counts[i];
else
- m_nodes[i].m_area=0;
+ m_nodes[i].m_area = 0;
}
}
else
{
// initialize node area as zero
- for(i=0,ni=m_nodes.size();i<ni;++i)
+ for (i = 0, ni = m_nodes.size(); i < ni; ++i)
{
- m_nodes[i].m_area=0;
+ m_nodes[i].m_area = 0;
}
- for(i=0,ni=m_faces.size();i<ni;++i)
+ for (i = 0, ni = m_faces.size(); i < ni; ++i)
{
- btSoftBody::Face& f=m_faces[i];
+ btSoftBody::Face& f = m_faces[i];
- for(int j=0;j<3;++j)
+ for (int j = 0; j < 3; ++j)
{
f.m_n[j]->m_area += f.m_ra;
}
}
- for(i=0,ni=m_nodes.size();i<ni;++i)
+ for (i = 0, ni = m_nodes.size(); i < ni; ++i)
{
m_nodes[i].m_area *= 0.3333333f;
}
}
}
+void btSoftBody::updateLinkConstants()
+{
+ int i, ni;
-void btSoftBody::updateLinkConstants()
-{
- int i,ni;
-
- /* Links */
- for(i=0,ni=m_links.size();i<ni;++i)
+ /* Links */
+ for (i = 0, ni = m_links.size(); i < ni; ++i)
{
- Link& l=m_links[i];
- Material& m=*l.m_material;
- l.m_c0 = (l.m_n[0]->m_im+l.m_n[1]->m_im)/m.m_kLST;
+ Link& l = m_links[i];
+ Material& m = *l.m_material;
+ l.m_c0 = (l.m_n[0]->m_im + l.m_n[1]->m_im) / m.m_kLST;
}
}
-void btSoftBody::updateConstants()
+void btSoftBody::updateConstants()
{
resetLinkRestLengths();
updateLinkConstants();
updateArea();
}
-
-
//
-void btSoftBody::initializeClusters()
+void btSoftBody::initializeClusters()
{
int i;
- for( i=0;i<m_clusters.size();++i)
+ for (i = 0; i < m_clusters.size(); ++i)
{
- Cluster& c=*m_clusters[i];
- c.m_imass=0;
+ Cluster& c = *m_clusters[i];
+ c.m_imass = 0;
c.m_masses.resize(c.m_nodes.size());
- for(int j=0;j<c.m_nodes.size();++j)
+ for (int j = 0; j < c.m_nodes.size(); ++j)
{
- if (c.m_nodes[j]->m_im==0)
+ if (c.m_nodes[j]->m_im == 0)
{
c.m_containsAnchor = true;
- c.m_masses[j] = BT_LARGE_FLOAT;
- } else
+ c.m_masses[j] = BT_LARGE_FLOAT;
+ }
+ else
{
- c.m_masses[j] = btScalar(1.)/c.m_nodes[j]->m_im;
+ c.m_masses[j] = btScalar(1.) / c.m_nodes[j]->m_im;
}
- c.m_imass += c.m_masses[j];
+ c.m_imass += c.m_masses[j];
}
- c.m_imass = btScalar(1.)/c.m_imass;
- c.m_com = btSoftBody::clusterCom(&c);
- c.m_lv = btVector3(0,0,0);
- c.m_av = btVector3(0,0,0);
- c.m_leaf = 0;
- /* Inertia */
- btMatrix3x3& ii=c.m_locii;
- ii[0]=ii[1]=ii[2]=btVector3(0,0,0);
+ c.m_imass = btScalar(1.) / c.m_imass;
+ c.m_com = btSoftBody::clusterCom(&c);
+ c.m_lv = btVector3(0, 0, 0);
+ c.m_av = btVector3(0, 0, 0);
+ c.m_leaf = 0;
+ /* Inertia */
+ btMatrix3x3& ii = c.m_locii;
+ ii[0] = ii[1] = ii[2] = btVector3(0, 0, 0);
{
- int i,ni;
+ int i, ni;
- for(i=0,ni=c.m_nodes.size();i<ni;++i)
+ for (i = 0, ni = c.m_nodes.size(); i < ni; ++i)
{
- const btVector3 k=c.m_nodes[i]->m_x-c.m_com;
- const btVector3 q=k*k;
- const btScalar m=c.m_masses[i];
- ii[0][0] += m*(q[1]+q[2]);
- ii[1][1] += m*(q[0]+q[2]);
- ii[2][2] += m*(q[0]+q[1]);
- ii[0][1] -= m*k[0]*k[1];
- ii[0][2] -= m*k[0]*k[2];
- ii[1][2] -= m*k[1]*k[2];
+ const btVector3 k = c.m_nodes[i]->m_x - c.m_com;
+ const btVector3 q = k * k;
+ const btScalar m = c.m_masses[i];
+ ii[0][0] += m * (q[1] + q[2]);
+ ii[1][1] += m * (q[0] + q[2]);
+ ii[2][2] += m * (q[0] + q[1]);
+ ii[0][1] -= m * k[0] * k[1];
+ ii[0][2] -= m * k[0] * k[2];
+ ii[1][2] -= m * k[1] * k[2];
}
}
- ii[1][0]=ii[0][1];
- ii[2][0]=ii[0][2];
- ii[2][1]=ii[1][2];
-
+ ii[1][0] = ii[0][1];
+ ii[2][0] = ii[0][2];
+ ii[2][1] = ii[1][2];
+
ii = ii.inverse();
- /* Frame */
+ /* Frame */
c.m_framexform.setIdentity();
c.m_framexform.setOrigin(c.m_com);
c.m_framerefs.resize(c.m_nodes.size());
{
int i;
- for(i=0;i<c.m_framerefs.size();++i)
+ for (i = 0; i < c.m_framerefs.size(); ++i)
{
- c.m_framerefs[i]=c.m_nodes[i]->m_x-c.m_com;
+ c.m_framerefs[i] = c.m_nodes[i]->m_x - c.m_com;
}
}
}
}
//
-void btSoftBody::updateClusters()
+void btSoftBody::updateClusters()
{
BT_PROFILE("UpdateClusters");
int i;
- for(i=0;i<m_clusters.size();++i)
+ for (i = 0; i < m_clusters.size(); ++i)
{
- btSoftBody::Cluster& c=*m_clusters[i];
- const int n=c.m_nodes.size();
+ btSoftBody::Cluster& c = *m_clusters[i];
+ const int n = c.m_nodes.size();
//const btScalar invn=1/(btScalar)n;
- if(n)
- {
- /* Frame */
- const btScalar eps=btScalar(0.0001);
- btMatrix3x3 m,r,s;
- m[0]=m[1]=m[2]=btVector3(0,0,0);
- m[0][0]=eps*1;
- m[1][1]=eps*2;
- m[2][2]=eps*3;
- c.m_com=clusterCom(&c);
- for(int i=0;i<c.m_nodes.size();++i)
- {
- const btVector3 a=c.m_nodes[i]->m_x-c.m_com;
- const btVector3& b=c.m_framerefs[i];
- m[0]+=a[0]*b;m[1]+=a[1]*b;m[2]+=a[2]*b;
- }
- PolarDecompose(m,r,s);
+ if (n)
+ {
+ /* Frame */
+ const btScalar eps = btScalar(0.0001);
+ btMatrix3x3 m, r, s;
+ m[0] = m[1] = m[2] = btVector3(0, 0, 0);
+ m[0][0] = eps * 1;
+ m[1][1] = eps * 2;
+ m[2][2] = eps * 3;
+ c.m_com = clusterCom(&c);
+ for (int i = 0; i < c.m_nodes.size(); ++i)
+ {
+ const btVector3 a = c.m_nodes[i]->m_x - c.m_com;
+ const btVector3& b = c.m_framerefs[i];
+ m[0] += a[0] * b;
+ m[1] += a[1] * b;
+ m[2] += a[2] * b;
+ }
+ PolarDecompose(m, r, s);
c.m_framexform.setOrigin(c.m_com);
- c.m_framexform.setBasis(r);
- /* Inertia */
-#if 1/* Constant */
- c.m_invwi=c.m_framexform.getBasis()*c.m_locii*c.m_framexform.getBasis().transpose();
+ c.m_framexform.setBasis(r);
+ /* Inertia */
+#if 1 /* Constant */
+ c.m_invwi = c.m_framexform.getBasis() * c.m_locii * c.m_framexform.getBasis().transpose();
#else
-#if 0/* Sphere */
+#if 0 /* Sphere */
const btScalar rk=(2*c.m_extents.length2())/(5*c.m_imass);
const btVector3 inertia(rk,rk,rk);
const btVector3 iin(btFabs(inertia[0])>SIMD_EPSILON?1/inertia[0]:0,
@@ -2574,847 +3250,1203 @@ void btSoftBody::updateClusters()
btFabs(inertia[2])>SIMD_EPSILON?1/inertia[2]:0);
c.m_invwi=c.m_xform.getBasis().scaled(iin)*c.m_xform.getBasis().transpose();
-#else/* Actual */
- c.m_invwi[0]=c.m_invwi[1]=c.m_invwi[2]=btVector3(0,0,0);
- for(int i=0;i<n;++i)
- {
- const btVector3 k=c.m_nodes[i]->m_x-c.m_com;
- const btVector3 q=k*k;
- const btScalar m=1/c.m_nodes[i]->m_im;
- c.m_invwi[0][0] += m*(q[1]+q[2]);
- c.m_invwi[1][1] += m*(q[0]+q[2]);
- c.m_invwi[2][2] += m*(q[0]+q[1]);
- c.m_invwi[0][1] -= m*k[0]*k[1];
- c.m_invwi[0][2] -= m*k[0]*k[2];
- c.m_invwi[1][2] -= m*k[1]*k[2];
- }
- c.m_invwi[1][0]=c.m_invwi[0][1];
- c.m_invwi[2][0]=c.m_invwi[0][2];
- c.m_invwi[2][1]=c.m_invwi[1][2];
- c.m_invwi=c.m_invwi.inverse();
+#else /* Actual */
+ c.m_invwi[0] = c.m_invwi[1] = c.m_invwi[2] = btVector3(0, 0, 0);
+ for (int i = 0; i < n; ++i)
+ {
+ const btVector3 k = c.m_nodes[i]->m_x - c.m_com;
+ const btVector3 q = k * k;
+ const btScalar m = 1 / c.m_nodes[i]->m_im;
+ c.m_invwi[0][0] += m * (q[1] + q[2]);
+ c.m_invwi[1][1] += m * (q[0] + q[2]);
+ c.m_invwi[2][2] += m * (q[0] + q[1]);
+ c.m_invwi[0][1] -= m * k[0] * k[1];
+ c.m_invwi[0][2] -= m * k[0] * k[2];
+ c.m_invwi[1][2] -= m * k[1] * k[2];
+ }
+ c.m_invwi[1][0] = c.m_invwi[0][1];
+ c.m_invwi[2][0] = c.m_invwi[0][2];
+ c.m_invwi[2][1] = c.m_invwi[1][2];
+ c.m_invwi = c.m_invwi.inverse();
#endif
#endif
- /* Velocities */
- c.m_lv=btVector3(0,0,0);
- c.m_av=btVector3(0,0,0);
+ /* Velocities */
+ c.m_lv = btVector3(0, 0, 0);
+ c.m_av = btVector3(0, 0, 0);
{
int i;
- for(i=0;i<n;++i)
+ for (i = 0; i < n; ++i)
{
- const btVector3 v=c.m_nodes[i]->m_v*c.m_masses[i];
- c.m_lv += v;
- c.m_av += btCross(c.m_nodes[i]->m_x-c.m_com,v);
+ const btVector3 v = c.m_nodes[i]->m_v * c.m_masses[i];
+ c.m_lv += v;
+ c.m_av += btCross(c.m_nodes[i]->m_x - c.m_com, v);
}
}
- c.m_lv=c.m_imass*c.m_lv*(1-c.m_ldamping);
- c.m_av=c.m_invwi*c.m_av*(1-c.m_adamping);
- c.m_vimpulses[0] =
- c.m_vimpulses[1] = btVector3(0,0,0);
- c.m_dimpulses[0] =
- c.m_dimpulses[1] = btVector3(0,0,0);
- c.m_nvimpulses = 0;
- c.m_ndimpulses = 0;
- /* Matching */
- if(c.m_matching>0)
- {
- for(int j=0;j<c.m_nodes.size();++j)
+ c.m_lv = c.m_imass * c.m_lv * (1 - c.m_ldamping);
+ c.m_av = c.m_invwi * c.m_av * (1 - c.m_adamping);
+ c.m_vimpulses[0] =
+ c.m_vimpulses[1] = btVector3(0, 0, 0);
+ c.m_dimpulses[0] =
+ c.m_dimpulses[1] = btVector3(0, 0, 0);
+ c.m_nvimpulses = 0;
+ c.m_ndimpulses = 0;
+ /* Matching */
+ if (c.m_matching > 0)
+ {
+ for (int j = 0; j < c.m_nodes.size(); ++j)
{
- Node& n=*c.m_nodes[j];
- const btVector3 x=c.m_framexform*c.m_framerefs[j];
- n.m_x=Lerp(n.m_x,x,c.m_matching);
+ Node& n = *c.m_nodes[j];
+ const btVector3 x = c.m_framexform * c.m_framerefs[j];
+ n.m_x = Lerp(n.m_x, x, c.m_matching);
}
- }
- /* Dbvt */
- if(c.m_collide)
+ }
+ /* Dbvt */
+ if (c.m_collide)
{
- btVector3 mi=c.m_nodes[0]->m_x;
- btVector3 mx=mi;
- for(int j=1;j<n;++j)
+ btVector3 mi = c.m_nodes[0]->m_x;
+ btVector3 mx = mi;
+ for (int j = 1; j < n; ++j)
{
mi.setMin(c.m_nodes[j]->m_x);
mx.setMax(c.m_nodes[j]->m_x);
- }
- ATTRIBUTE_ALIGNED16(btDbvtVolume) bounds=btDbvtVolume::FromMM(mi,mx);
- if(c.m_leaf)
- m_cdbvt.update(c.m_leaf,bounds,c.m_lv*m_sst.sdt*3,m_sst.radmrg);
+ }
+ ATTRIBUTE_ALIGNED16(btDbvtVolume)
+ bounds = btDbvtVolume::FromMM(mi, mx);
+ if (c.m_leaf)
+ m_cdbvt.update(c.m_leaf, bounds, c.m_lv * m_sst.sdt * 3, m_sst.radmrg);
else
- c.m_leaf=m_cdbvt.insert(bounds,&c);
+ c.m_leaf = m_cdbvt.insert(bounds, &c);
}
}
}
-
-
}
-
-
-
//
-void btSoftBody::cleanupClusters()
+void btSoftBody::cleanupClusters()
{
- for(int i=0;i<m_joints.size();++i)
+ for (int i = 0; i < m_joints.size(); ++i)
{
m_joints[i]->Terminate(m_sst.sdt);
- if(m_joints[i]->m_delete)
+ if (m_joints[i]->m_delete)
{
btAlignedFree(m_joints[i]);
m_joints.remove(m_joints[i--]);
- }
+ }
}
}
//
-void btSoftBody::prepareClusters(int iterations)
+void btSoftBody::prepareClusters(int iterations)
{
- for(int i=0;i<m_joints.size();++i)
+ for (int i = 0; i < m_joints.size(); ++i)
{
- m_joints[i]->Prepare(m_sst.sdt,iterations);
+ m_joints[i]->Prepare(m_sst.sdt, iterations);
}
}
-
//
-void btSoftBody::solveClusters(btScalar sor)
+void btSoftBody::solveClusters(btScalar sor)
{
- for(int i=0,ni=m_joints.size();i<ni;++i)
+ for (int i = 0, ni = m_joints.size(); i < ni; ++i)
{
- m_joints[i]->Solve(m_sst.sdt,sor);
+ m_joints[i]->Solve(m_sst.sdt, sor);
}
}
//
-void btSoftBody::applyClusters(bool drift)
+void btSoftBody::applyClusters(bool drift)
{
BT_PROFILE("ApplyClusters");
-// const btScalar f0=m_sst.sdt;
+ // const btScalar f0=m_sst.sdt;
//const btScalar f1=f0/2;
btAlignedObjectArray<btVector3> deltas;
btAlignedObjectArray<btScalar> weights;
- deltas.resize(m_nodes.size(),btVector3(0,0,0));
- weights.resize(m_nodes.size(),0);
+ deltas.resize(m_nodes.size(), btVector3(0, 0, 0));
+ weights.resize(m_nodes.size(), 0);
int i;
- if(drift)
+ if (drift)
{
- for(i=0;i<m_clusters.size();++i)
+ for (i = 0; i < m_clusters.size(); ++i)
{
- Cluster& c=*m_clusters[i];
- if(c.m_ndimpulses)
+ Cluster& c = *m_clusters[i];
+ if (c.m_ndimpulses)
{
- c.m_dimpulses[0]/=(btScalar)c.m_ndimpulses;
- c.m_dimpulses[1]/=(btScalar)c.m_ndimpulses;
+ c.m_dimpulses[0] /= (btScalar)c.m_ndimpulses;
+ c.m_dimpulses[1] /= (btScalar)c.m_ndimpulses;
}
}
}
-
- for(i=0;i<m_clusters.size();++i)
+
+ for (i = 0; i < m_clusters.size(); ++i)
{
- Cluster& c=*m_clusters[i];
- if(0<(drift?c.m_ndimpulses:c.m_nvimpulses))
+ Cluster& c = *m_clusters[i];
+ if (0 < (drift ? c.m_ndimpulses : c.m_nvimpulses))
{
- const btVector3 v=(drift?c.m_dimpulses[0]:c.m_vimpulses[0])*m_sst.sdt;
- const btVector3 w=(drift?c.m_dimpulses[1]:c.m_vimpulses[1])*m_sst.sdt;
- for(int j=0;j<c.m_nodes.size();++j)
+ const btVector3 v = (drift ? c.m_dimpulses[0] : c.m_vimpulses[0]) * m_sst.sdt;
+ const btVector3 w = (drift ? c.m_dimpulses[1] : c.m_vimpulses[1]) * m_sst.sdt;
+ for (int j = 0; j < c.m_nodes.size(); ++j)
{
- const int idx=int(c.m_nodes[j]-&m_nodes[0]);
- const btVector3& x=c.m_nodes[j]->m_x;
- const btScalar q=c.m_masses[j];
- deltas[idx] += (v+btCross(w,x-c.m_com))*q;
- weights[idx] += q;
+ const int idx = int(c.m_nodes[j] - &m_nodes[0]);
+ const btVector3& x = c.m_nodes[j]->m_x;
+ const btScalar q = c.m_masses[j];
+ deltas[idx] += (v + btCross(w, x - c.m_com)) * q;
+ weights[idx] += q;
}
}
}
- for(i=0;i<deltas.size();++i)
+ for (i = 0; i < deltas.size(); ++i)
{
- if(weights[i]>0)
+ if (weights[i] > 0)
{
- m_nodes[i].m_x+=deltas[i]/weights[i];
+ m_nodes[i].m_x += deltas[i] / weights[i];
}
}
}
//
-void btSoftBody::dampClusters()
+void btSoftBody::dampClusters()
{
int i;
- for(i=0;i<m_clusters.size();++i)
+ for (i = 0; i < m_clusters.size(); ++i)
{
- Cluster& c=*m_clusters[i];
- if(c.m_ndamping>0)
+ Cluster& c = *m_clusters[i];
+ if (c.m_ndamping > 0)
{
- for(int j=0;j<c.m_nodes.size();++j)
+ for (int j = 0; j < c.m_nodes.size(); ++j)
{
- Node& n=*c.m_nodes[j];
- if(n.m_im>0)
+ Node& n = *c.m_nodes[j];
+ if (n.m_im > 0)
{
- const btVector3 vx=c.m_lv+btCross(c.m_av,c.m_nodes[j]->m_q-c.m_com);
- if(vx.length2()<=n.m_v.length2())
- {
- n.m_v += c.m_ndamping*(vx-n.m_v);
- }
+ const btVector3 vx = c.m_lv + btCross(c.m_av, c.m_nodes[j]->m_q - c.m_com);
+ if (vx.length2() <= n.m_v.length2())
+ {
+ n.m_v += c.m_ndamping * (vx - n.m_v);
+ }
}
}
}
}
}
+void btSoftBody::setSpringStiffness(btScalar k)
+{
+ for (int i = 0; i < m_links.size(); ++i)
+ {
+ m_links[i].Feature::m_material->m_kLST = k;
+ }
+ m_repulsionStiffness = k;
+}
+
+void btSoftBody::setGravityFactor(btScalar gravFactor)
+{
+ m_gravityFactor = gravFactor;
+}
+
+void btSoftBody::initializeDmInverse()
+{
+ btScalar unit_simplex_measure = 1. / 6.;
+
+ for (int i = 0; i < m_tetras.size(); ++i)
+ {
+ Tetra& t = m_tetras[i];
+ btVector3 c1 = t.m_n[1]->m_x - t.m_n[0]->m_x;
+ btVector3 c2 = t.m_n[2]->m_x - t.m_n[0]->m_x;
+ btVector3 c3 = t.m_n[3]->m_x - t.m_n[0]->m_x;
+ btMatrix3x3 Dm(c1.getX(), c2.getX(), c3.getX(),
+ c1.getY(), c2.getY(), c3.getY(),
+ c1.getZ(), c2.getZ(), c3.getZ());
+ t.m_element_measure = Dm.determinant() * unit_simplex_measure;
+ t.m_Dm_inverse = Dm.inverse();
+
+ // calculate the first three columns of P^{-1}
+ btVector3 a = t.m_n[0]->m_x;
+ btVector3 b = t.m_n[1]->m_x;
+ btVector3 c = t.m_n[2]->m_x;
+ btVector3 d = t.m_n[3]->m_x;
+
+ btScalar det = 1 / (a[0] * b[1] * c[2] - a[0] * b[1] * d[2] - a[0] * b[2] * c[1] + a[0] * b[2] * d[1] + a[0] * c[1] * d[2] - a[0] * c[2] * d[1] + a[1] * (-b[0] * c[2] + b[0] * d[2] + b[2] * c[0] - b[2] * d[0] - c[0] * d[2] + c[2] * d[0]) + a[2] * (b[0] * c[1] - b[0] * d[1] + b[1] * (d[0] - c[0]) + c[0] * d[1] - c[1] * d[0]) - b[0] * c[1] * d[2] + b[0] * c[2] * d[1] + b[1] * c[0] * d[2] - b[1] * c[2] * d[0] - b[2] * c[0] * d[1] + b[2] * c[1] * d[0]);
+
+ btScalar P11 = -b[2] * c[1] + d[2] * c[1] + b[1] * c[2] + b[2] * d[1] - c[2] * d[1] - b[1] * d[2];
+ btScalar P12 = b[2] * c[0] - d[2] * c[0] - b[0] * c[2] - b[2] * d[0] + c[2] * d[0] + b[0] * d[2];
+ btScalar P13 = -b[1] * c[0] + d[1] * c[0] + b[0] * c[1] + b[1] * d[0] - c[1] * d[0] - b[0] * d[1];
+ btScalar P21 = a[2] * c[1] - d[2] * c[1] - a[1] * c[2] - a[2] * d[1] + c[2] * d[1] + a[1] * d[2];
+ btScalar P22 = -a[2] * c[0] + d[2] * c[0] + a[0] * c[2] + a[2] * d[0] - c[2] * d[0] - a[0] * d[2];
+ btScalar P23 = a[1] * c[0] - d[1] * c[0] - a[0] * c[1] - a[1] * d[0] + c[1] * d[0] + a[0] * d[1];
+ btScalar P31 = -a[2] * b[1] + d[2] * b[1] + a[1] * b[2] + a[2] * d[1] - b[2] * d[1] - a[1] * d[2];
+ btScalar P32 = a[2] * b[0] - d[2] * b[0] - a[0] * b[2] - a[2] * d[0] + b[2] * d[0] + a[0] * d[2];
+ btScalar P33 = -a[1] * b[0] + d[1] * b[0] + a[0] * b[1] + a[1] * d[0] - b[1] * d[0] - a[0] * d[1];
+ btScalar P41 = a[2] * b[1] - c[2] * b[1] - a[1] * b[2] - a[2] * c[1] + b[2] * c[1] + a[1] * c[2];
+ btScalar P42 = -a[2] * b[0] + c[2] * b[0] + a[0] * b[2] + a[2] * c[0] - b[2] * c[0] - a[0] * c[2];
+ btScalar P43 = a[1] * b[0] - c[1] * b[0] - a[0] * b[1] - a[1] * c[0] + b[1] * c[0] + a[0] * c[1];
+
+ btVector4 p1(P11 * det, P21 * det, P31 * det, P41 * det);
+ btVector4 p2(P12 * det, P22 * det, P32 * det, P42 * det);
+ btVector4 p3(P13 * det, P23 * det, P33 * det, P43 * det);
+
+ t.m_P_inv[0] = p1;
+ t.m_P_inv[1] = p2;
+ t.m_P_inv[2] = p3;
+ }
+}
+
+static btScalar Dot4(const btVector4& a, const btVector4& b)
+{
+ return a[0] * b[0] + a[1] * b[1] + a[2] * b[2] + a[3] * b[3];
+}
+
+void btSoftBody::updateDeformation()
+{
+ btQuaternion q;
+ for (int i = 0; i < m_tetras.size(); ++i)
+ {
+ btSoftBody::Tetra& t = m_tetras[i];
+ btVector3 c1 = t.m_n[1]->m_q - t.m_n[0]->m_q;
+ btVector3 c2 = t.m_n[2]->m_q - t.m_n[0]->m_q;
+ btVector3 c3 = t.m_n[3]->m_q - t.m_n[0]->m_q;
+ btMatrix3x3 Ds(c1.getX(), c2.getX(), c3.getX(),
+ c1.getY(), c2.getY(), c3.getY(),
+ c1.getZ(), c2.getZ(), c3.getZ());
+ t.m_F = Ds * t.m_Dm_inverse;
+
+ btSoftBody::TetraScratch& s = m_tetraScratches[i];
+ s.m_F = t.m_F;
+ s.m_J = t.m_F.determinant();
+ btMatrix3x3 C = t.m_F.transpose() * t.m_F;
+ s.m_trace = C[0].getX() + C[1].getY() + C[2].getZ();
+ s.m_cofF = t.m_F.adjoint().transpose();
+
+ btVector3 a = t.m_n[0]->m_q;
+ btVector3 b = t.m_n[1]->m_q;
+ btVector3 c = t.m_n[2]->m_q;
+ btVector3 d = t.m_n[3]->m_q;
+ btVector4 q1(a[0], b[0], c[0], d[0]);
+ btVector4 q2(a[1], b[1], c[1], d[1]);
+ btVector4 q3(a[2], b[2], c[2], d[2]);
+ btMatrix3x3 B(Dot4(q1, t.m_P_inv[0]), Dot4(q1, t.m_P_inv[1]), Dot4(q1, t.m_P_inv[2]),
+ Dot4(q2, t.m_P_inv[0]), Dot4(q2, t.m_P_inv[1]), Dot4(q2, t.m_P_inv[2]),
+ Dot4(q3, t.m_P_inv[0]), Dot4(q3, t.m_P_inv[1]), Dot4(q3, t.m_P_inv[2]));
+ q.setRotation(btVector3(0, 0, 1), 0);
+ B.extractRotation(q, 0.01); // precision of the rotation is not very important for visual correctness.
+ btMatrix3x3 Q(q);
+ s.m_corotation = Q;
+ }
+}
+
+void btSoftBody::advanceDeformation()
+{
+ updateDeformation();
+ for (int i = 0; i < m_tetras.size(); ++i)
+ {
+ m_tetraScratchesTn[i] = m_tetraScratches[i];
+ }
+}
//
-void btSoftBody::Joint::Prepare(btScalar dt,int)
+void btSoftBody::Joint::Prepare(btScalar dt, int)
{
m_bodies[0].activate();
m_bodies[1].activate();
}
//
-void btSoftBody::LJoint::Prepare(btScalar dt,int iterations)
+void btSoftBody::LJoint::Prepare(btScalar dt, int iterations)
{
- static const btScalar maxdrift=4;
- Joint::Prepare(dt,iterations);
- m_rpos[0] = m_bodies[0].xform()*m_refs[0];
- m_rpos[1] = m_bodies[1].xform()*m_refs[1];
- m_drift = Clamp(m_rpos[0]-m_rpos[1],maxdrift)*m_erp/dt;
- m_rpos[0] -= m_bodies[0].xform().getOrigin();
- m_rpos[1] -= m_bodies[1].xform().getOrigin();
- m_massmatrix = ImpulseMatrix( m_bodies[0].invMass(),m_bodies[0].invWorldInertia(),m_rpos[0],
- m_bodies[1].invMass(),m_bodies[1].invWorldInertia(),m_rpos[1]);
- if(m_split>0)
+ static const btScalar maxdrift = 4;
+ Joint::Prepare(dt, iterations);
+ m_rpos[0] = m_bodies[0].xform() * m_refs[0];
+ m_rpos[1] = m_bodies[1].xform() * m_refs[1];
+ m_drift = Clamp(m_rpos[0] - m_rpos[1], maxdrift) * m_erp / dt;
+ m_rpos[0] -= m_bodies[0].xform().getOrigin();
+ m_rpos[1] -= m_bodies[1].xform().getOrigin();
+ m_massmatrix = ImpulseMatrix(m_bodies[0].invMass(), m_bodies[0].invWorldInertia(), m_rpos[0],
+ m_bodies[1].invMass(), m_bodies[1].invWorldInertia(), m_rpos[1]);
+ if (m_split > 0)
{
- m_sdrift = m_massmatrix*(m_drift*m_split);
- m_drift *= 1-m_split;
+ m_sdrift = m_massmatrix * (m_drift * m_split);
+ m_drift *= 1 - m_split;
}
- m_drift /=(btScalar)iterations;
+ m_drift /= (btScalar)iterations;
}
//
-void btSoftBody::LJoint::Solve(btScalar dt,btScalar sor)
+void btSoftBody::LJoint::Solve(btScalar dt, btScalar sor)
{
- const btVector3 va=m_bodies[0].velocity(m_rpos[0]);
- const btVector3 vb=m_bodies[1].velocity(m_rpos[1]);
- const btVector3 vr=va-vb;
- btSoftBody::Impulse impulse;
- impulse.m_asVelocity = 1;
- impulse.m_velocity = m_massmatrix*(m_drift+vr*m_cfm)*sor;
- m_bodies[0].applyImpulse(-impulse,m_rpos[0]);
- m_bodies[1].applyImpulse( impulse,m_rpos[1]);
+ const btVector3 va = m_bodies[0].velocity(m_rpos[0]);
+ const btVector3 vb = m_bodies[1].velocity(m_rpos[1]);
+ const btVector3 vr = va - vb;
+ btSoftBody::Impulse impulse;
+ impulse.m_asVelocity = 1;
+ impulse.m_velocity = m_massmatrix * (m_drift + vr * m_cfm) * sor;
+ m_bodies[0].applyImpulse(-impulse, m_rpos[0]);
+ m_bodies[1].applyImpulse(impulse, m_rpos[1]);
}
//
-void btSoftBody::LJoint::Terminate(btScalar dt)
+void btSoftBody::LJoint::Terminate(btScalar dt)
{
- if(m_split>0)
+ if (m_split > 0)
{
- m_bodies[0].applyDImpulse(-m_sdrift,m_rpos[0]);
- m_bodies[1].applyDImpulse( m_sdrift,m_rpos[1]);
+ m_bodies[0].applyDImpulse(-m_sdrift, m_rpos[0]);
+ m_bodies[1].applyDImpulse(m_sdrift, m_rpos[1]);
}
}
//
-void btSoftBody::AJoint::Prepare(btScalar dt,int iterations)
+void btSoftBody::AJoint::Prepare(btScalar dt, int iterations)
{
- static const btScalar maxdrift=SIMD_PI/16;
+ static const btScalar maxdrift = SIMD_PI / 16;
m_icontrol->Prepare(this);
- Joint::Prepare(dt,iterations);
- m_axis[0] = m_bodies[0].xform().getBasis()*m_refs[0];
- m_axis[1] = m_bodies[1].xform().getBasis()*m_refs[1];
- m_drift = NormalizeAny(btCross(m_axis[1],m_axis[0]));
- m_drift *= btMin(maxdrift,btAcos(Clamp<btScalar>(btDot(m_axis[0],m_axis[1]),-1,+1)));
- m_drift *= m_erp/dt;
- m_massmatrix= AngularImpulseMatrix(m_bodies[0].invWorldInertia(),m_bodies[1].invWorldInertia());
- if(m_split>0)
+ Joint::Prepare(dt, iterations);
+ m_axis[0] = m_bodies[0].xform().getBasis() * m_refs[0];
+ m_axis[1] = m_bodies[1].xform().getBasis() * m_refs[1];
+ m_drift = NormalizeAny(btCross(m_axis[1], m_axis[0]));
+ m_drift *= btMin(maxdrift, btAcos(Clamp<btScalar>(btDot(m_axis[0], m_axis[1]), -1, +1)));
+ m_drift *= m_erp / dt;
+ m_massmatrix = AngularImpulseMatrix(m_bodies[0].invWorldInertia(), m_bodies[1].invWorldInertia());
+ if (m_split > 0)
{
- m_sdrift = m_massmatrix*(m_drift*m_split);
- m_drift *= 1-m_split;
+ m_sdrift = m_massmatrix * (m_drift * m_split);
+ m_drift *= 1 - m_split;
}
- m_drift /=(btScalar)iterations;
+ m_drift /= (btScalar)iterations;
}
//
-void btSoftBody::AJoint::Solve(btScalar dt,btScalar sor)
+void btSoftBody::AJoint::Solve(btScalar dt, btScalar sor)
{
- const btVector3 va=m_bodies[0].angularVelocity();
- const btVector3 vb=m_bodies[1].angularVelocity();
- const btVector3 vr=va-vb;
- const btScalar sp=btDot(vr,m_axis[0]);
- const btVector3 vc=vr-m_axis[0]*m_icontrol->Speed(this,sp);
- btSoftBody::Impulse impulse;
- impulse.m_asVelocity = 1;
- impulse.m_velocity = m_massmatrix*(m_drift+vc*m_cfm)*sor;
+ const btVector3 va = m_bodies[0].angularVelocity();
+ const btVector3 vb = m_bodies[1].angularVelocity();
+ const btVector3 vr = va - vb;
+ const btScalar sp = btDot(vr, m_axis[0]);
+ const btVector3 vc = vr - m_axis[0] * m_icontrol->Speed(this, sp);
+ btSoftBody::Impulse impulse;
+ impulse.m_asVelocity = 1;
+ impulse.m_velocity = m_massmatrix * (m_drift + vc * m_cfm) * sor;
m_bodies[0].applyAImpulse(-impulse);
- m_bodies[1].applyAImpulse( impulse);
+ m_bodies[1].applyAImpulse(impulse);
}
//
-void btSoftBody::AJoint::Terminate(btScalar dt)
+void btSoftBody::AJoint::Terminate(btScalar dt)
{
- if(m_split>0)
+ if (m_split > 0)
{
m_bodies[0].applyDAImpulse(-m_sdrift);
- m_bodies[1].applyDAImpulse( m_sdrift);
+ m_bodies[1].applyDAImpulse(m_sdrift);
}
}
//
-void btSoftBody::CJoint::Prepare(btScalar dt,int iterations)
+void btSoftBody::CJoint::Prepare(btScalar dt, int iterations)
{
- Joint::Prepare(dt,iterations);
- const bool dodrift=(m_life==0);
- m_delete=(++m_life)>m_maxlife;
- if(dodrift)
+ Joint::Prepare(dt, iterations);
+ const bool dodrift = (m_life == 0);
+ m_delete = (++m_life) > m_maxlife;
+ if (dodrift)
{
- m_drift=m_drift*m_erp/dt;
- if(m_split>0)
+ m_drift = m_drift * m_erp / dt;
+ if (m_split > 0)
{
- m_sdrift = m_massmatrix*(m_drift*m_split);
- m_drift *= 1-m_split;
+ m_sdrift = m_massmatrix * (m_drift * m_split);
+ m_drift *= 1 - m_split;
}
- m_drift/=(btScalar)iterations;
+ m_drift /= (btScalar)iterations;
}
else
{
- m_drift=m_sdrift=btVector3(0,0,0);
+ m_drift = m_sdrift = btVector3(0, 0, 0);
}
}
//
-void btSoftBody::CJoint::Solve(btScalar dt,btScalar sor)
+void btSoftBody::CJoint::Solve(btScalar dt, btScalar sor)
{
- const btVector3 va=m_bodies[0].velocity(m_rpos[0]);
- const btVector3 vb=m_bodies[1].velocity(m_rpos[1]);
- const btVector3 vrel=va-vb;
- const btScalar rvac=btDot(vrel,m_normal);
- btSoftBody::Impulse impulse;
- impulse.m_asVelocity = 1;
- impulse.m_velocity = m_drift;
- if(rvac<0)
+ const btVector3 va = m_bodies[0].velocity(m_rpos[0]);
+ const btVector3 vb = m_bodies[1].velocity(m_rpos[1]);
+ const btVector3 vrel = va - vb;
+ const btScalar rvac = btDot(vrel, m_normal);
+ btSoftBody::Impulse impulse;
+ impulse.m_asVelocity = 1;
+ impulse.m_velocity = m_drift;
+ if (rvac < 0)
{
- const btVector3 iv=m_normal*rvac;
- const btVector3 fv=vrel-iv;
- impulse.m_velocity += iv+fv*m_friction;
+ const btVector3 iv = m_normal * rvac;
+ const btVector3 fv = vrel - iv;
+ impulse.m_velocity += iv + fv * m_friction;
}
- impulse.m_velocity=m_massmatrix*impulse.m_velocity*sor;
-
- if (m_bodies[0].m_soft==m_bodies[1].m_soft)
+ impulse.m_velocity = m_massmatrix * impulse.m_velocity * sor;
+
+ if (m_bodies[0].m_soft == m_bodies[1].m_soft)
{
- if ((impulse.m_velocity.getX() ==impulse.m_velocity.getX())&&(impulse.m_velocity.getY() ==impulse.m_velocity.getY())&&
- (impulse.m_velocity.getZ() ==impulse.m_velocity.getZ()))
+ if ((impulse.m_velocity.getX() == impulse.m_velocity.getX()) && (impulse.m_velocity.getY() == impulse.m_velocity.getY()) &&
+ (impulse.m_velocity.getZ() == impulse.m_velocity.getZ()))
{
if (impulse.m_asVelocity)
{
- if (impulse.m_velocity.length() <m_bodies[0].m_soft->m_maxSelfCollisionImpulse)
+ if (impulse.m_velocity.length() < m_bodies[0].m_soft->m_maxSelfCollisionImpulse)
{
-
- } else
+ }
+ else
{
- m_bodies[0].applyImpulse(-impulse*m_bodies[0].m_soft->m_selfCollisionImpulseFactor,m_rpos[0]);
- m_bodies[1].applyImpulse( impulse*m_bodies[0].m_soft->m_selfCollisionImpulseFactor,m_rpos[1]);
+ m_bodies[0].applyImpulse(-impulse * m_bodies[0].m_soft->m_selfCollisionImpulseFactor, m_rpos[0]);
+ m_bodies[1].applyImpulse(impulse * m_bodies[0].m_soft->m_selfCollisionImpulseFactor, m_rpos[1]);
}
}
}
- } else
+ }
+ else
{
- m_bodies[0].applyImpulse(-impulse,m_rpos[0]);
- m_bodies[1].applyImpulse( impulse,m_rpos[1]);
+ m_bodies[0].applyImpulse(-impulse, m_rpos[0]);
+ m_bodies[1].applyImpulse(impulse, m_rpos[1]);
}
}
//
-void btSoftBody::CJoint::Terminate(btScalar dt)
+void btSoftBody::CJoint::Terminate(btScalar dt)
{
- if(m_split>0)
+ if (m_split > 0)
{
- m_bodies[0].applyDImpulse(-m_sdrift,m_rpos[0]);
- m_bodies[1].applyDImpulse( m_sdrift,m_rpos[1]);
+ m_bodies[0].applyDImpulse(-m_sdrift, m_rpos[0]);
+ m_bodies[1].applyDImpulse(m_sdrift, m_rpos[1]);
}
}
//
-void btSoftBody::applyForces()
+void btSoftBody::applyForces()
{
-
BT_PROFILE("SoftBody applyForces");
-// const btScalar dt = m_sst.sdt;
- const btScalar kLF = m_cfg.kLF;
- const btScalar kDG = m_cfg.kDG;
- const btScalar kPR = m_cfg.kPR;
- const btScalar kVC = m_cfg.kVC;
- const bool as_lift = kLF>0;
- const bool as_drag = kDG>0;
- const bool as_pressure = kPR!=0;
- const bool as_volume = kVC>0;
- const bool as_aero = as_lift ||
- as_drag ;
+ // const btScalar dt = m_sst.sdt;
+ const btScalar kLF = m_cfg.kLF;
+ const btScalar kDG = m_cfg.kDG;
+ const btScalar kPR = m_cfg.kPR;
+ const btScalar kVC = m_cfg.kVC;
+ const bool as_lift = kLF > 0;
+ const bool as_drag = kDG > 0;
+ const bool as_pressure = kPR != 0;
+ const bool as_volume = kVC > 0;
+ const bool as_aero = as_lift ||
+ as_drag;
//const bool as_vaero = as_aero &&
// (m_cfg.aeromodel < btSoftBody::eAeroModel::F_TwoSided);
//const bool as_faero = as_aero &&
// (m_cfg.aeromodel >= btSoftBody::eAeroModel::F_TwoSided);
- const bool use_medium = as_aero;
- const bool use_volume = as_pressure ||
- as_volume ;
- btScalar volume = 0;
- btScalar ivolumetp = 0;
- btScalar dvolumetv = 0;
- btSoftBody::sMedium medium;
- if(use_volume)
+ const bool use_medium = as_aero;
+ const bool use_volume = as_pressure ||
+ as_volume;
+ btScalar volume = 0;
+ btScalar ivolumetp = 0;
+ btScalar dvolumetv = 0;
+ btSoftBody::sMedium medium;
+ if (use_volume)
{
- volume = getVolume();
- ivolumetp = 1/btFabs(volume)*kPR;
- dvolumetv = (m_pose.m_volume-volume)*kVC;
+ volume = getVolume();
+ ivolumetp = 1 / btFabs(volume) * kPR;
+ dvolumetv = (m_pose.m_volume - volume) * kVC;
}
- /* Per vertex forces */
- int i,ni;
+ /* Per vertex forces */
+ int i, ni;
- for(i=0,ni=m_nodes.size();i<ni;++i)
+ for (i = 0, ni = m_nodes.size(); i < ni; ++i)
{
- btSoftBody::Node& n=m_nodes[i];
- if(n.m_im>0)
+ btSoftBody::Node& n = m_nodes[i];
+ if (n.m_im > 0)
{
- if(use_medium)
+ if (use_medium)
{
- /* Aerodynamics */
+ /* Aerodynamics */
addAeroForceToNode(m_windVelocity, i);
}
- /* Pressure */
- if(as_pressure)
+ /* Pressure */
+ if (as_pressure)
{
- n.m_f += n.m_n*(n.m_area*ivolumetp);
+ n.m_f += n.m_n * (n.m_area * ivolumetp);
}
- /* Volume */
- if(as_volume)
+ /* Volume */
+ if (as_volume)
{
- n.m_f += n.m_n*(n.m_area*dvolumetv);
+ n.m_f += n.m_n * (n.m_area * dvolumetv);
}
}
}
- /* Per face forces */
- for(i=0,ni=m_faces.size();i<ni;++i)
+ /* Per face forces */
+ for (i = 0, ni = m_faces.size(); i < ni; ++i)
{
- // btSoftBody::Face& f=m_faces[i];
+ // btSoftBody::Face& f=m_faces[i];
+
+ /* Aerodynamics */
+ addAeroForceToFace(m_windVelocity, i);
+ }
+}
+
+//
+void btSoftBody::setMaxStress(btScalar maxStress)
+{
+ m_cfg.m_maxStress = maxStress;
+}
+
+//
+void btSoftBody::interpolateRenderMesh()
+{
+ if (m_z.size() > 0)
+ {
+ for (int i = 0; i < m_renderNodes.size(); ++i)
+ {
+ const Node* p0 = m_renderNodesParents[i][0];
+ const Node* p1 = m_renderNodesParents[i][1];
+ const Node* p2 = m_renderNodesParents[i][2];
+ btVector3 normal = btCross(p1->m_x - p0->m_x, p2->m_x - p0->m_x);
+ btVector3 unit_normal = normal.normalized();
+ Node& n = m_renderNodes[i];
+ n.m_x.setZero();
+ for (int j = 0; j < 3; ++j)
+ {
+ n.m_x += m_renderNodesParents[i][j]->m_x * m_renderNodesInterpolationWeights[i][j];
+ }
+ n.m_x += m_z[i] * unit_normal;
+ }
+ }
+ else
+ {
+ for (int i = 0; i < m_renderNodes.size(); ++i)
+ {
+ Node& n = m_renderNodes[i];
+ n.m_x.setZero();
+ for (int j = 0; j < 4; ++j)
+ {
+ if (m_renderNodesParents[i].size())
+ {
+ n.m_x += m_renderNodesParents[i][j]->m_x * m_renderNodesInterpolationWeights[i][j];
+ }
+ }
+ }
+ }
+}
- /* Aerodynamics */
- addAeroForceToFace(m_windVelocity, i);
+void btSoftBody::setCollisionQuadrature(int N)
+{
+ for (int i = 0; i <= N; ++i)
+ {
+ for (int j = 0; i + j <= N; ++j)
+ {
+ m_quads.push_back(btVector3(btScalar(i) / btScalar(N), btScalar(j) / btScalar(N), btScalar(N - i - j) / btScalar(N)));
+ }
}
}
//
-void btSoftBody::PSolve_Anchors(btSoftBody* psb,btScalar kst,btScalar ti)
+void btSoftBody::PSolve_Anchors(btSoftBody* psb, btScalar kst, btScalar ti)
{
- const btScalar kAHR=psb->m_cfg.kAHR*kst;
- const btScalar dt=psb->m_sst.sdt;
- for(int i=0,ni=psb->m_anchors.size();i<ni;++i)
+ BT_PROFILE("PSolve_Anchors");
+ const btScalar kAHR = psb->m_cfg.kAHR * kst;
+ const btScalar dt = psb->m_sst.sdt;
+ for (int i = 0, ni = psb->m_anchors.size(); i < ni; ++i)
{
- const Anchor& a=psb->m_anchors[i];
- const btTransform& t=a.m_body->getWorldTransform();
- Node& n=*a.m_node;
- const btVector3 wa=t*a.m_local;
- const btVector3 va=a.m_body->getVelocityInLocalPoint(a.m_c1)*dt;
- const btVector3 vb=n.m_x-n.m_q;
- const btVector3 vr=(va-vb)+(wa-n.m_x)*kAHR;
- const btVector3 impulse=a.m_c0*vr*a.m_influence;
- n.m_x+=impulse*a.m_c2;
- a.m_body->applyImpulse(-impulse,a.m_c1);
+ const Anchor& a = psb->m_anchors[i];
+ const btTransform& t = a.m_body->getWorldTransform();
+ Node& n = *a.m_node;
+ const btVector3 wa = t * a.m_local;
+ const btVector3 va = a.m_body->getVelocityInLocalPoint(a.m_c1) * dt;
+ const btVector3 vb = n.m_x - n.m_q;
+ const btVector3 vr = (va - vb) + (wa - n.m_x) * kAHR;
+ const btVector3 impulse = a.m_c0 * vr * a.m_influence;
+ n.m_x += impulse * a.m_c2;
+ a.m_body->applyImpulse(-impulse, a.m_c1);
}
}
//
void btSoftBody::PSolve_RContacts(btSoftBody* psb, btScalar kst, btScalar ti)
{
- const btScalar dt = psb->m_sst.sdt;
- const btScalar mrg = psb->getCollisionShape()->getMargin();
- for(int i=0,ni=psb->m_rcontacts.size();i<ni;++i)
+ BT_PROFILE("PSolve_RContacts");
+ const btScalar dt = psb->m_sst.sdt;
+ const btScalar mrg = psb->getCollisionShape()->getMargin();
+ btMultiBodyJacobianData jacobianData;
+ for (int i = 0, ni = psb->m_rcontacts.size(); i < ni; ++i)
{
- const RContact& c = psb->m_rcontacts[i];
- const sCti& cti = c.m_cti;
- if (cti.m_colObj->hasContactResponse())
+ const RContact& c = psb->m_rcontacts[i];
+ const sCti& cti = c.m_cti;
+ if (cti.m_colObj->hasContactResponse())
{
- btRigidBody* tmpRigid = (btRigidBody*)btRigidBody::upcast(cti.m_colObj);
- const btVector3 va = tmpRigid ? tmpRigid->getVelocityInLocalPoint(c.m_c1)*dt : btVector3(0,0,0);
- const btVector3 vb = c.m_node->m_x-c.m_node->m_q;
- const btVector3 vr = vb-va;
- const btScalar dn = btDot(vr, cti.m_normal);
- if(dn<=SIMD_EPSILON)
+ btVector3 va(0, 0, 0);
+ btRigidBody* rigidCol = 0;
+ btMultiBodyLinkCollider* multibodyLinkCol = 0;
+ btScalar* deltaV;
+
+ if (cti.m_colObj->getInternalType() == btCollisionObject::CO_RIGID_BODY)
+ {
+ rigidCol = (btRigidBody*)btRigidBody::upcast(cti.m_colObj);
+ va = rigidCol ? rigidCol->getVelocityInLocalPoint(c.m_c1) * dt : btVector3(0, 0, 0);
+ }
+ else if (cti.m_colObj->getInternalType() == btCollisionObject::CO_FEATHERSTONE_LINK)
+ {
+ multibodyLinkCol = (btMultiBodyLinkCollider*)btMultiBodyLinkCollider::upcast(cti.m_colObj);
+ if (multibodyLinkCol)
+ {
+ const int ndof = multibodyLinkCol->m_multiBody->getNumDofs() + 6;
+ jacobianData.m_jacobians.resize(ndof);
+ jacobianData.m_deltaVelocitiesUnitImpulse.resize(ndof);
+ btScalar* jac = &jacobianData.m_jacobians[0];
+
+ multibodyLinkCol->m_multiBody->fillContactJacobianMultiDof(multibodyLinkCol->m_link, c.m_node->m_x, cti.m_normal, jac, jacobianData.scratch_r, jacobianData.scratch_v, jacobianData.scratch_m);
+ deltaV = &jacobianData.m_deltaVelocitiesUnitImpulse[0];
+ multibodyLinkCol->m_multiBody->calcAccelerationDeltasMultiDof(&jacobianData.m_jacobians[0], deltaV, jacobianData.scratch_r, jacobianData.scratch_v);
+
+ btScalar vel = 0.0;
+ for (int j = 0; j < ndof; ++j)
+ {
+ vel += multibodyLinkCol->m_multiBody->getVelocityVector()[j] * jac[j];
+ }
+ va = cti.m_normal * vel * dt;
+ }
+ }
+
+ const btVector3 vb = c.m_node->m_x - c.m_node->m_q;
+ const btVector3 vr = vb - va;
+ const btScalar dn = btDot(vr, cti.m_normal);
+ if (dn <= SIMD_EPSILON)
{
- const btScalar dp = btMin( (btDot(c.m_node->m_x, cti.m_normal) + cti.m_offset), mrg );
- const btVector3 fv = vr - (cti.m_normal * dn);
+ const btScalar dp = btMin((btDot(c.m_node->m_x, cti.m_normal) + cti.m_offset), mrg);
+ const btVector3 fv = vr - (cti.m_normal * dn);
// c0 is the impulse matrix, c3 is 1 - the friction coefficient or 0, c4 is the contact hardness coefficient
- const btVector3 impulse = c.m_c0 * ( (vr - (fv * c.m_c3) + (cti.m_normal * (dp * c.m_c4))) * kst );
+ const btVector3 impulse = c.m_c0 * ((vr - (fv * c.m_c3) + (cti.m_normal * (dp * c.m_c4))) * kst);
c.m_node->m_x -= impulse * c.m_c2;
- if (tmpRigid)
- tmpRigid->applyImpulse(impulse,c.m_c1);
+
+ if (cti.m_colObj->getInternalType() == btCollisionObject::CO_RIGID_BODY)
+ {
+ if (rigidCol)
+ rigidCol->applyImpulse(impulse, c.m_c1);
+ }
+ else if (cti.m_colObj->getInternalType() == btCollisionObject::CO_FEATHERSTONE_LINK)
+ {
+ if (multibodyLinkCol)
+ {
+ double multiplier = 0.5;
+ multibodyLinkCol->m_multiBody->applyDeltaVeeMultiDof(deltaV, -impulse.length() * multiplier);
+ }
+ }
}
}
}
}
//
-void btSoftBody::PSolve_SContacts(btSoftBody* psb,btScalar,btScalar ti)
+void btSoftBody::PSolve_SContacts(btSoftBody* psb, btScalar, btScalar ti)
{
- for(int i=0,ni=psb->m_scontacts.size();i<ni;++i)
+ BT_PROFILE("PSolve_SContacts");
+
+ for (int i = 0, ni = psb->m_scontacts.size(); i < ni; ++i)
{
- const SContact& c=psb->m_scontacts[i];
- const btVector3& nr=c.m_normal;
- Node& n=*c.m_node;
- Face& f=*c.m_face;
- const btVector3 p=BaryEval( f.m_n[0]->m_x,
- f.m_n[1]->m_x,
- f.m_n[2]->m_x,
- c.m_weights);
- const btVector3 q=BaryEval( f.m_n[0]->m_q,
- f.m_n[1]->m_q,
- f.m_n[2]->m_q,
- c.m_weights);
- const btVector3 vr=(n.m_x-n.m_q)-(p-q);
- btVector3 corr(0,0,0);
- btScalar dot = btDot(vr,nr);
- if(dot<0)
+ const SContact& c = psb->m_scontacts[i];
+ const btVector3& nr = c.m_normal;
+ Node& n = *c.m_node;
+ Face& f = *c.m_face;
+ const btVector3 p = BaryEval(f.m_n[0]->m_x,
+ f.m_n[1]->m_x,
+ f.m_n[2]->m_x,
+ c.m_weights);
+ const btVector3 q = BaryEval(f.m_n[0]->m_q,
+ f.m_n[1]->m_q,
+ f.m_n[2]->m_q,
+ c.m_weights);
+ const btVector3 vr = (n.m_x - n.m_q) - (p - q);
+ btVector3 corr(0, 0, 0);
+ btScalar dot = btDot(vr, nr);
+ if (dot < 0)
{
- const btScalar j=c.m_margin-(btDot(nr,n.m_x)-btDot(nr,p));
- corr+=c.m_normal*j;
+ const btScalar j = c.m_margin - (btDot(nr, n.m_x) - btDot(nr, p));
+ corr += c.m_normal * j;
}
- corr -= ProjectOnPlane(vr,nr)*c.m_friction;
- n.m_x += corr*c.m_cfm[0];
- f.m_n[0]->m_x -= corr*(c.m_cfm[1]*c.m_weights.x());
- f.m_n[1]->m_x -= corr*(c.m_cfm[1]*c.m_weights.y());
- f.m_n[2]->m_x -= corr*(c.m_cfm[1]*c.m_weights.z());
+ corr -= ProjectOnPlane(vr, nr) * c.m_friction;
+ n.m_x += corr * c.m_cfm[0];
+ f.m_n[0]->m_x -= corr * (c.m_cfm[1] * c.m_weights.x());
+ f.m_n[1]->m_x -= corr * (c.m_cfm[1] * c.m_weights.y());
+ f.m_n[2]->m_x -= corr * (c.m_cfm[1] * c.m_weights.z());
}
}
//
-void btSoftBody::PSolve_Links(btSoftBody* psb,btScalar kst,btScalar ti)
+void btSoftBody::PSolve_Links(btSoftBody* psb, btScalar kst, btScalar ti)
{
- for(int i=0,ni=psb->m_links.size();i<ni;++i)
- {
- Link& l=psb->m_links[i];
- if(l.m_c0>0)
+ BT_PROFILE("PSolve_Links");
+ for (int i = 0, ni = psb->m_links.size(); i < ni; ++i)
+ {
+ Link& l = psb->m_links[i];
+ if (l.m_c0 > 0)
{
- Node& a=*l.m_n[0];
- Node& b=*l.m_n[1];
- const btVector3 del=b.m_x-a.m_x;
- const btScalar len=del.length2();
- if (l.m_c1+len > SIMD_EPSILON)
+ Node& a = *l.m_n[0];
+ Node& b = *l.m_n[1];
+ const btVector3 del = b.m_x - a.m_x;
+ const btScalar len = del.length2();
+ if (l.m_c1 + len > SIMD_EPSILON)
{
- const btScalar k=((l.m_c1-len)/(l.m_c0*(l.m_c1+len)))*kst;
- a.m_x-=del*(k*a.m_im);
- b.m_x+=del*(k*b.m_im);
+ const btScalar k = ((l.m_c1 - len) / (l.m_c0 * (l.m_c1 + len))) * kst;
+ a.m_x -= del * (k * a.m_im);
+ b.m_x += del * (k * b.m_im);
}
}
}
}
//
-void btSoftBody::VSolve_Links(btSoftBody* psb,btScalar kst)
+void btSoftBody::VSolve_Links(btSoftBody* psb, btScalar kst)
{
- for(int i=0,ni=psb->m_links.size();i<ni;++i)
- {
- Link& l=psb->m_links[i];
- Node** n=l.m_n;
- const btScalar j=-btDot(l.m_c3,n[0]->m_v-n[1]->m_v)*l.m_c2*kst;
- n[0]->m_v+= l.m_c3*(j*n[0]->m_im);
- n[1]->m_v-= l.m_c3*(j*n[1]->m_im);
+ BT_PROFILE("VSolve_Links");
+ for (int i = 0, ni = psb->m_links.size(); i < ni; ++i)
+ {
+ Link& l = psb->m_links[i];
+ Node** n = l.m_n;
+ const btScalar j = -btDot(l.m_c3, n[0]->m_v - n[1]->m_v) * l.m_c2 * kst;
+ n[0]->m_v += l.m_c3 * (j * n[0]->m_im);
+ n[1]->m_v -= l.m_c3 * (j * n[1]->m_im);
}
}
//
-btSoftBody::psolver_t btSoftBody::getSolver(ePSolver::_ solver)
+btSoftBody::psolver_t btSoftBody::getSolver(ePSolver::_ solver)
{
- switch(solver)
+ switch (solver)
{
- case ePSolver::Anchors:
- return(&btSoftBody::PSolve_Anchors);
- case ePSolver::Linear:
- return(&btSoftBody::PSolve_Links);
- case ePSolver::RContacts:
- return(&btSoftBody::PSolve_RContacts);
- case ePSolver::SContacts:
- return(&btSoftBody::PSolve_SContacts);
+ case ePSolver::Anchors:
+ return (&btSoftBody::PSolve_Anchors);
+ case ePSolver::Linear:
+ return (&btSoftBody::PSolve_Links);
+ case ePSolver::RContacts:
+ return (&btSoftBody::PSolve_RContacts);
+ case ePSolver::SContacts:
+ return (&btSoftBody::PSolve_SContacts);
default:
{
}
}
- return(0);
+ return (0);
}
//
-btSoftBody::vsolver_t btSoftBody::getSolver(eVSolver::_ solver)
+btSoftBody::vsolver_t btSoftBody::getSolver(eVSolver::_ solver)
{
- switch(solver)
+ switch (solver)
{
- case eVSolver::Linear: return(&btSoftBody::VSolve_Links);
+ case eVSolver::Linear:
+ return (&btSoftBody::VSolve_Links);
default:
{
}
}
- return(0);
+ return (0);
}
-//
-void btSoftBody::defaultCollisionHandler(const btCollisionObjectWrapper* pcoWrap)
+void btSoftBody::setSelfCollision(bool useSelfCollision)
+{
+ m_useSelfCollision = useSelfCollision;
+}
+
+bool btSoftBody::useSelfCollision()
{
+ return m_useSelfCollision;
+}
- switch(m_cfg.collisions&fCollision::RVSmask)
+//
+void btSoftBody::defaultCollisionHandler(const btCollisionObjectWrapper* pcoWrap)
+{
+ switch (m_cfg.collisions & fCollision::RVSmask)
{
- case fCollision::SDF_RS:
+ case fCollision::SDF_RS:
{
- btSoftColliders::CollideSDF_RS docollide;
- btRigidBody* prb1=(btRigidBody*) btRigidBody::upcast(pcoWrap->getCollisionObject());
- btTransform wtr=pcoWrap->getWorldTransform();
-
- const btTransform ctr=pcoWrap->getWorldTransform();
- const btScalar timemargin=(wtr.getOrigin()-ctr.getOrigin()).length();
- const btScalar basemargin=getCollisionShape()->getMargin();
- btVector3 mins;
- btVector3 maxs;
- ATTRIBUTE_ALIGNED16(btDbvtVolume) volume;
- pcoWrap->getCollisionShape()->getAabb( pcoWrap->getWorldTransform(),
- mins,
- maxs);
- volume=btDbvtVolume::FromMM(mins,maxs);
- volume.Expand(btVector3(basemargin,basemargin,basemargin));
- docollide.psb = this;
+ btSoftColliders::CollideSDF_RS docollide;
+ btRigidBody* prb1 = (btRigidBody*)btRigidBody::upcast(pcoWrap->getCollisionObject());
+ btTransform wtr = pcoWrap->getWorldTransform();
+
+ const btTransform ctr = pcoWrap->getWorldTransform();
+ const btScalar timemargin = (wtr.getOrigin() - ctr.getOrigin()).length();
+ const btScalar basemargin = getCollisionShape()->getMargin();
+ btVector3 mins;
+ btVector3 maxs;
+ ATTRIBUTE_ALIGNED16(btDbvtVolume)
+ volume;
+ pcoWrap->getCollisionShape()->getAabb(pcoWrap->getWorldTransform(),
+ mins,
+ maxs);
+ volume = btDbvtVolume::FromMM(mins, maxs);
+ volume.Expand(btVector3(basemargin, basemargin, basemargin));
+ docollide.psb = this;
docollide.m_colObj1Wrap = pcoWrap;
docollide.m_rigidBody = prb1;
- docollide.dynmargin = basemargin+timemargin;
- docollide.stamargin = basemargin;
- m_ndbvt.collideTV(m_ndbvt.m_root,volume,docollide);
+ docollide.dynmargin = basemargin + timemargin;
+ docollide.stamargin = basemargin;
+ m_ndbvt.collideTV(m_ndbvt.m_root, volume, docollide);
}
break;
- case fCollision::CL_RS:
+ case fCollision::CL_RS:
{
- btSoftColliders::CollideCL_RS collider;
- collider.ProcessColObj(this,pcoWrap);
+ btSoftColliders::CollideCL_RS collider;
+ collider.ProcessColObj(this, pcoWrap);
+ }
+ break;
+ case fCollision::SDF_RD:
+ {
+ btRigidBody* prb1 = (btRigidBody*)btRigidBody::upcast(pcoWrap->getCollisionObject());
+ if (pcoWrap->getCollisionObject()->isActive() || this->isActive())
+ {
+ const btTransform wtr = pcoWrap->getWorldTransform();
+ const btScalar timemargin = 0;
+ const btScalar basemargin = getCollisionShape()->getMargin();
+ btVector3 mins;
+ btVector3 maxs;
+ ATTRIBUTE_ALIGNED16(btDbvtVolume)
+ volume;
+ pcoWrap->getCollisionShape()->getAabb(wtr,
+ mins,
+ maxs);
+ volume = btDbvtVolume::FromMM(mins, maxs);
+ volume.Expand(btVector3(basemargin, basemargin, basemargin));
+ if (m_cfg.collisions & fCollision::SDF_RDN)
+ {
+ btSoftColliders::CollideSDF_RD docollideNode;
+ docollideNode.psb = this;
+ docollideNode.m_colObj1Wrap = pcoWrap;
+ docollideNode.m_rigidBody = prb1;
+ docollideNode.dynmargin = basemargin + timemargin;
+ docollideNode.stamargin = basemargin;
+ m_ndbvt.collideTV(m_ndbvt.m_root, volume, docollideNode);
+ }
+
+ if (((pcoWrap->getCollisionObject()->getInternalType() == CO_RIGID_BODY) && (m_cfg.collisions & fCollision::SDF_RDF)) || ((pcoWrap->getCollisionObject()->getInternalType() == CO_FEATHERSTONE_LINK) && (m_cfg.collisions & fCollision::SDF_MDF)))
+ {
+ btSoftColliders::CollideSDF_RDF docollideFace;
+ docollideFace.psb = this;
+ docollideFace.m_colObj1Wrap = pcoWrap;
+ docollideFace.m_rigidBody = prb1;
+ docollideFace.dynmargin = basemargin + timemargin;
+ docollideFace.stamargin = basemargin;
+ m_fdbvt.collideTV(m_fdbvt.m_root, volume, docollideFace);
+ }
+ }
}
break;
}
}
//
-void btSoftBody::defaultCollisionHandler(btSoftBody* psb)
+void btSoftBody::defaultCollisionHandler(btSoftBody* psb)
{
- const int cf=m_cfg.collisions&psb->m_cfg.collisions;
- switch(cf&fCollision::SVSmask)
+ BT_PROFILE("Deformable Collision");
+ const int cf = m_cfg.collisions & psb->m_cfg.collisions;
+ switch (cf & fCollision::SVSmask)
{
- case fCollision::CL_SS:
+ case fCollision::CL_SS:
{
-
//support self-collision if CL_SELF flag set
- if (this!=psb || psb->m_cfg.collisions&fCollision::CL_SELF)
+ if (this != psb || psb->m_cfg.collisions & fCollision::CL_SELF)
{
- btSoftColliders::CollideCL_SS docollide;
- docollide.ProcessSoftSoft(this,psb);
+ btSoftColliders::CollideCL_SS docollide;
+ docollide.ProcessSoftSoft(this, psb);
}
-
}
break;
- case fCollision::VF_SS:
+ case fCollision::VF_SS:
{
//only self-collision for Cluster, not Vertex-Face yet
- if (this!=psb)
- {
- btSoftColliders::CollideVF_SS docollide;
- /* common */
- docollide.mrg= getCollisionShape()->getMargin()+
- psb->getCollisionShape()->getMargin();
- /* psb0 nodes vs psb1 faces */
- docollide.psb[0]=this;
- docollide.psb[1]=psb;
- docollide.psb[0]->m_ndbvt.collideTT( docollide.psb[0]->m_ndbvt.m_root,
- docollide.psb[1]->m_fdbvt.m_root,
- docollide);
- /* psb1 nodes vs psb0 faces */
- docollide.psb[0]=psb;
- docollide.psb[1]=this;
- docollide.psb[0]->m_ndbvt.collideTT( docollide.psb[0]->m_ndbvt.m_root,
- docollide.psb[1]->m_fdbvt.m_root,
- docollide);
+ if (this != psb)
+ {
+ btSoftColliders::CollideVF_SS docollide;
+ /* common */
+ docollide.mrg = getCollisionShape()->getMargin() +
+ psb->getCollisionShape()->getMargin();
+ /* psb0 nodes vs psb1 faces */
+ docollide.psb[0] = this;
+ docollide.psb[1] = psb;
+ docollide.psb[0]->m_ndbvt.collideTT(docollide.psb[0]->m_ndbvt.m_root,
+ docollide.psb[1]->m_fdbvt.m_root,
+ docollide);
+ /* psb1 nodes vs psb0 faces */
+ docollide.psb[0] = psb;
+ docollide.psb[1] = this;
+ docollide.psb[0]->m_ndbvt.collideTT(docollide.psb[0]->m_ndbvt.m_root,
+ docollide.psb[1]->m_fdbvt.m_root,
+ docollide);
}
}
break;
- default:
+ case fCollision::VF_DD:
+ {
+ if (!psb->m_softSoftCollision)
+ return;
+ if (psb->isActive() || this->isActive())
+ {
+ if (this != psb)
+ {
+ btSoftColliders::CollideVF_DD docollide;
+ /* common */
+ docollide.mrg = getCollisionShape()->getMargin() +
+ psb->getCollisionShape()->getMargin();
+ /* psb0 nodes vs psb1 faces */
+ if (psb->m_tetras.size() > 0)
+ docollide.useFaceNormal = true;
+ else
+ docollide.useFaceNormal = false;
+ docollide.psb[0] = this;
+ docollide.psb[1] = psb;
+ docollide.psb[0]->m_ndbvt.collideTT(docollide.psb[0]->m_ndbvt.m_root,
+ docollide.psb[1]->m_fdbvt.m_root,
+ docollide);
+
+ /* psb1 nodes vs psb0 faces */
+ if (this->m_tetras.size() > 0)
+ docollide.useFaceNormal = true;
+ else
+ docollide.useFaceNormal = false;
+ docollide.psb[0] = psb;
+ docollide.psb[1] = this;
+ docollide.psb[0]->m_ndbvt.collideTT(docollide.psb[0]->m_ndbvt.m_root,
+ docollide.psb[1]->m_fdbvt.m_root,
+ docollide);
+ }
+ else
+ {
+ if (psb->useSelfCollision())
+ {
+ btSoftColliders::CollideFF_DD docollide;
+ docollide.mrg = 2 * getCollisionShape()->getMargin();
+ docollide.psb[0] = this;
+ docollide.psb[1] = psb;
+ if (this->m_tetras.size() > 0)
+ docollide.useFaceNormal = true;
+ else
+ docollide.useFaceNormal = false;
+ /* psb0 faces vs psb0 faces */
+ calculateNormalCone(this->m_fdbvnt);
+ this->m_fdbvt.selfCollideT(m_fdbvnt, docollide);
+ }
+ }
+ }
+ }
+ break;
+ default:
{
-
}
}
}
+void btSoftBody::geometricCollisionHandler(btSoftBody* psb)
+{
+ if (psb->isActive() || this->isActive())
+ {
+ if (this != psb)
+ {
+ btSoftColliders::CollideCCD docollide;
+ /* common */
+ docollide.mrg = SAFE_EPSILON; // for rounding error instead of actual margin
+ docollide.dt = psb->m_sst.sdt;
+ /* psb0 nodes vs psb1 faces */
+ if (psb->m_tetras.size() > 0)
+ docollide.useFaceNormal = true;
+ else
+ docollide.useFaceNormal = false;
+ docollide.psb[0] = this;
+ docollide.psb[1] = psb;
+ docollide.psb[0]->m_ndbvt.collideTT(docollide.psb[0]->m_ndbvt.m_root,
+ docollide.psb[1]->m_fdbvt.m_root,
+ docollide);
+ /* psb1 nodes vs psb0 faces */
+ if (this->m_tetras.size() > 0)
+ docollide.useFaceNormal = true;
+ else
+ docollide.useFaceNormal = false;
+ docollide.psb[0] = psb;
+ docollide.psb[1] = this;
+ docollide.psb[0]->m_ndbvt.collideTT(docollide.psb[0]->m_ndbvt.m_root,
+ docollide.psb[1]->m_fdbvt.m_root,
+ docollide);
+ }
+ else
+ {
+ if (psb->useSelfCollision())
+ {
+ btSoftColliders::CollideCCD docollide;
+ docollide.mrg = SAFE_EPSILON;
+ docollide.psb[0] = this;
+ docollide.psb[1] = psb;
+ docollide.dt = psb->m_sst.sdt;
+ if (this->m_tetras.size() > 0)
+ docollide.useFaceNormal = true;
+ else
+ docollide.useFaceNormal = false;
+ /* psb0 faces vs psb0 faces */
+ calculateNormalCone(this->m_fdbvnt); // should compute this outside of this scope
+ this->m_fdbvt.selfCollideT(m_fdbvnt, docollide);
+ }
+ }
+ }
+}
-
-void btSoftBody::setWindVelocity( const btVector3 &velocity )
+void btSoftBody::setWindVelocity(const btVector3& velocity)
{
m_windVelocity = velocity;
}
-
const btVector3& btSoftBody::getWindVelocity()
{
return m_windVelocity;
}
-
-
-int btSoftBody::calculateSerializeBufferSize() const
+int btSoftBody::calculateSerializeBufferSize() const
{
int sz = sizeof(btSoftBodyData);
return sz;
}
- ///fills the dataBuffer and returns the struct name (and 0 on failure)
-const char* btSoftBody::serialize(void* dataBuffer, class btSerializer* serializer) const
+///fills the dataBuffer and returns the struct name (and 0 on failure)
+const char* btSoftBody::serialize(void* dataBuffer, class btSerializer* serializer) const
{
- btSoftBodyData* sbd = (btSoftBodyData*) dataBuffer;
+ btSoftBodyData* sbd = (btSoftBodyData*)dataBuffer;
btCollisionObject::serialize(&sbd->m_collisionObjectData, serializer);
- btHashMap<btHashPtr,int> m_nodeIndexMap;
+ btHashMap<btHashPtr, int> m_nodeIndexMap;
sbd->m_numMaterials = m_materials.size();
- sbd->m_materials = sbd->m_numMaterials? (SoftBodyMaterialData**) serializer->getUniquePointer((void*)&m_materials): 0;
+ sbd->m_materials = sbd->m_numMaterials ? (SoftBodyMaterialData**)serializer->getUniquePointer((void*)&m_materials) : 0;
if (sbd->m_materials)
{
int sz = sizeof(SoftBodyMaterialData*);
int numElem = sbd->m_numMaterials;
- btChunk* chunk = serializer->allocate(sz,numElem);
+ btChunk* chunk = serializer->allocate(sz, numElem);
//SoftBodyMaterialData** memPtr = chunk->m_oldPtr;
SoftBodyMaterialData** memPtr = (SoftBodyMaterialData**)chunk->m_oldPtr;
- for (int i=0;i<numElem;i++,memPtr++)
+ for (int i = 0; i < numElem; i++, memPtr++)
{
btSoftBody::Material* mat = m_materials[i];
*memPtr = mat ? (SoftBodyMaterialData*)serializer->getUniquePointer((void*)mat) : 0;
if (!serializer->findPointer(mat))
{
//serialize it here
- btChunk* chunk = serializer->allocate(sizeof(SoftBodyMaterialData),1);
+ btChunk* chunk = serializer->allocate(sizeof(SoftBodyMaterialData), 1);
SoftBodyMaterialData* memPtr = (SoftBodyMaterialData*)chunk->m_oldPtr;
memPtr->m_flags = mat->m_flags;
memPtr->m_angularStiffness = mat->m_kAST;
memPtr->m_linearStiffness = mat->m_kLST;
memPtr->m_volumeStiffness = mat->m_kVST;
- serializer->finalizeChunk(chunk,"SoftBodyMaterialData",BT_SBMATERIAL_CODE,mat);
+ serializer->finalizeChunk(chunk, "SoftBodyMaterialData", BT_SBMATERIAL_CODE, mat);
}
}
- serializer->finalizeChunk(chunk,"SoftBodyMaterialData",BT_ARRAY_CODE,(void*) &m_materials);
+ serializer->finalizeChunk(chunk, "SoftBodyMaterialData", BT_ARRAY_CODE, (void*)&m_materials);
}
-
-
-
sbd->m_numNodes = m_nodes.size();
- sbd->m_nodes = sbd->m_numNodes ? (SoftBodyNodeData*)serializer->getUniquePointer((void*)&m_nodes): 0;
+ sbd->m_nodes = sbd->m_numNodes ? (SoftBodyNodeData*)serializer->getUniquePointer((void*)&m_nodes) : 0;
if (sbd->m_nodes)
{
int sz = sizeof(SoftBodyNodeData);
int numElem = sbd->m_numNodes;
- btChunk* chunk = serializer->allocate(sz,numElem);
+ btChunk* chunk = serializer->allocate(sz, numElem);
SoftBodyNodeData* memPtr = (SoftBodyNodeData*)chunk->m_oldPtr;
- for (int i=0;i<numElem;i++,memPtr++)
+ for (int i = 0; i < numElem; i++, memPtr++)
{
- m_nodes[i].m_f.serializeFloat( memPtr->m_accumulatedForce);
+ m_nodes[i].m_f.serializeFloat(memPtr->m_accumulatedForce);
memPtr->m_area = m_nodes[i].m_area;
memPtr->m_attach = m_nodes[i].m_battach;
memPtr->m_inverseMass = m_nodes[i].m_im;
- memPtr->m_material = m_nodes[i].m_material? (SoftBodyMaterialData*)serializer->getUniquePointer((void*) m_nodes[i].m_material):0;
+ memPtr->m_material = m_nodes[i].m_material ? (SoftBodyMaterialData*)serializer->getUniquePointer((void*)m_nodes[i].m_material) : 0;
m_nodes[i].m_n.serializeFloat(memPtr->m_normal);
m_nodes[i].m_x.serializeFloat(memPtr->m_position);
m_nodes[i].m_q.serializeFloat(memPtr->m_previousPosition);
m_nodes[i].m_v.serializeFloat(memPtr->m_velocity);
- m_nodeIndexMap.insert(&m_nodes[i],i);
+ m_nodeIndexMap.insert(&m_nodes[i], i);
}
- serializer->finalizeChunk(chunk,"SoftBodyNodeData",BT_SBNODE_CODE,(void*) &m_nodes);
+ serializer->finalizeChunk(chunk, "SoftBodyNodeData", BT_SBNODE_CODE, (void*)&m_nodes);
}
sbd->m_numLinks = m_links.size();
- sbd->m_links = sbd->m_numLinks? (SoftBodyLinkData*) serializer->getUniquePointer((void*)&m_links[0]):0;
+ sbd->m_links = sbd->m_numLinks ? (SoftBodyLinkData*)serializer->getUniquePointer((void*)&m_links[0]) : 0;
if (sbd->m_links)
{
int sz = sizeof(SoftBodyLinkData);
int numElem = sbd->m_numLinks;
- btChunk* chunk = serializer->allocate(sz,numElem);
+ btChunk* chunk = serializer->allocate(sz, numElem);
SoftBodyLinkData* memPtr = (SoftBodyLinkData*)chunk->m_oldPtr;
- for (int i=0;i<numElem;i++,memPtr++)
+ for (int i = 0; i < numElem; i++, memPtr++)
{
memPtr->m_bbending = m_links[i].m_bbending;
- memPtr->m_material = m_links[i].m_material? (SoftBodyMaterialData*)serializer->getUniquePointer((void*) m_links[i].m_material):0;
- memPtr->m_nodeIndices[0] = m_links[i].m_n[0] ? m_links[i].m_n[0] - &m_nodes[0]: -1;
- memPtr->m_nodeIndices[1] = m_links[i].m_n[1] ? m_links[i].m_n[1] - &m_nodes[0]: -1;
- btAssert(memPtr->m_nodeIndices[0]<m_nodes.size());
- btAssert(memPtr->m_nodeIndices[1]<m_nodes.size());
+ memPtr->m_material = m_links[i].m_material ? (SoftBodyMaterialData*)serializer->getUniquePointer((void*)m_links[i].m_material) : 0;
+ memPtr->m_nodeIndices[0] = m_links[i].m_n[0] ? m_links[i].m_n[0] - &m_nodes[0] : -1;
+ memPtr->m_nodeIndices[1] = m_links[i].m_n[1] ? m_links[i].m_n[1] - &m_nodes[0] : -1;
+ btAssert(memPtr->m_nodeIndices[0] < m_nodes.size());
+ btAssert(memPtr->m_nodeIndices[1] < m_nodes.size());
memPtr->m_restLength = m_links[i].m_rl;
}
- serializer->finalizeChunk(chunk,"SoftBodyLinkData",BT_ARRAY_CODE,(void*) &m_links[0]);
-
+ serializer->finalizeChunk(chunk, "SoftBodyLinkData", BT_ARRAY_CODE, (void*)&m_links[0]);
}
-
sbd->m_numFaces = m_faces.size();
- sbd->m_faces = sbd->m_numFaces? (SoftBodyFaceData*) serializer->getUniquePointer((void*)&m_faces[0]):0;
+ sbd->m_faces = sbd->m_numFaces ? (SoftBodyFaceData*)serializer->getUniquePointer((void*)&m_faces[0]) : 0;
if (sbd->m_faces)
{
int sz = sizeof(SoftBodyFaceData);
int numElem = sbd->m_numFaces;
- btChunk* chunk = serializer->allocate(sz,numElem);
+ btChunk* chunk = serializer->allocate(sz, numElem);
SoftBodyFaceData* memPtr = (SoftBodyFaceData*)chunk->m_oldPtr;
- for (int i=0;i<numElem;i++,memPtr++)
+ for (int i = 0; i < numElem; i++, memPtr++)
{
- memPtr->m_material = m_faces[i].m_material ? (SoftBodyMaterialData*) serializer->getUniquePointer((void*)m_faces[i].m_material): 0;
- m_faces[i].m_normal.serializeFloat( memPtr->m_normal);
- for (int j=0;j<3;j++)
+ memPtr->m_material = m_faces[i].m_material ? (SoftBodyMaterialData*)serializer->getUniquePointer((void*)m_faces[i].m_material) : 0;
+ m_faces[i].m_normal.serializeFloat(memPtr->m_normal);
+ for (int j = 0; j < 3; j++)
{
- memPtr->m_nodeIndices[j] = m_faces[i].m_n[j]? m_faces[i].m_n[j] - &m_nodes[0]: -1;
+ memPtr->m_nodeIndices[j] = m_faces[i].m_n[j] ? m_faces[i].m_n[j] - &m_nodes[0] : -1;
}
memPtr->m_restArea = m_faces[i].m_ra;
}
- serializer->finalizeChunk(chunk,"SoftBodyFaceData",BT_ARRAY_CODE,(void*) &m_faces[0]);
+ serializer->finalizeChunk(chunk, "SoftBodyFaceData", BT_ARRAY_CODE, (void*)&m_faces[0]);
}
-
sbd->m_numTetrahedra = m_tetras.size();
- sbd->m_tetrahedra = sbd->m_numTetrahedra ? (SoftBodyTetraData*) serializer->getUniquePointer((void*)&m_tetras[0]):0;
+ sbd->m_tetrahedra = sbd->m_numTetrahedra ? (SoftBodyTetraData*)serializer->getUniquePointer((void*)&m_tetras[0]) : 0;
if (sbd->m_tetrahedra)
{
int sz = sizeof(SoftBodyTetraData);
int numElem = sbd->m_numTetrahedra;
- btChunk* chunk = serializer->allocate(sz,numElem);
+ btChunk* chunk = serializer->allocate(sz, numElem);
SoftBodyTetraData* memPtr = (SoftBodyTetraData*)chunk->m_oldPtr;
- for (int i=0;i<numElem;i++,memPtr++)
+ for (int i = 0; i < numElem; i++, memPtr++)
{
- for (int j=0;j<4;j++)
+ for (int j = 0; j < 4; j++)
{
- m_tetras[i].m_c0[j].serializeFloat( memPtr->m_c0[j] );
- memPtr->m_nodeIndices[j] = m_tetras[j].m_n[j]? m_tetras[j].m_n[j]-&m_nodes[0] : -1;
+ m_tetras[i].m_c0[j].serializeFloat(memPtr->m_c0[j]);
+ memPtr->m_nodeIndices[j] = m_tetras[i].m_n[j] ? m_tetras[i].m_n[j] - &m_nodes[0] : -1;
}
memPtr->m_c1 = m_tetras[i].m_c1;
memPtr->m_c2 = m_tetras[i].m_c2;
- memPtr->m_material = m_tetras[i].m_material ? (SoftBodyMaterialData*)serializer->getUniquePointer((void*) m_tetras[i].m_material): 0;
+ memPtr->m_material = m_tetras[i].m_material ? (SoftBodyMaterialData*)serializer->getUniquePointer((void*)m_tetras[i].m_material) : 0;
memPtr->m_restVolume = m_tetras[i].m_rv;
}
- serializer->finalizeChunk(chunk,"SoftBodyTetraData",BT_ARRAY_CODE,(void*) &m_tetras[0]);
+ serializer->finalizeChunk(chunk, "SoftBodyTetraData", BT_ARRAY_CODE, (void*)&m_tetras[0]);
}
sbd->m_numAnchors = m_anchors.size();
- sbd->m_anchors = sbd->m_numAnchors ? (SoftRigidAnchorData*) serializer->getUniquePointer((void*)&m_anchors[0]):0;
+ sbd->m_anchors = sbd->m_numAnchors ? (SoftRigidAnchorData*)serializer->getUniquePointer((void*)&m_anchors[0]) : 0;
if (sbd->m_anchors)
{
int sz = sizeof(SoftRigidAnchorData);
int numElem = sbd->m_numAnchors;
- btChunk* chunk = serializer->allocate(sz,numElem);
+ btChunk* chunk = serializer->allocate(sz, numElem);
SoftRigidAnchorData* memPtr = (SoftRigidAnchorData*)chunk->m_oldPtr;
- for (int i=0;i<numElem;i++,memPtr++)
+ for (int i = 0; i < numElem; i++, memPtr++)
{
m_anchors[i].m_c0.serializeFloat(memPtr->m_c0);
m_anchors[i].m_c1.serializeFloat(memPtr->m_c1);
memPtr->m_c2 = m_anchors[i].m_c2;
m_anchors[i].m_local.serializeFloat(memPtr->m_localFrame);
- memPtr->m_nodeIndex = m_anchors[i].m_node? m_anchors[i].m_node-&m_nodes[0]: -1;
-
- memPtr->m_rigidBody = m_anchors[i].m_body? (btRigidBodyData*) serializer->getUniquePointer((void*)m_anchors[i].m_body): 0;
+ memPtr->m_nodeIndex = m_anchors[i].m_node ? m_anchors[i].m_node - &m_nodes[0] : -1;
+
+ memPtr->m_rigidBody = m_anchors[i].m_body ? (btRigidBodyData*)serializer->getUniquePointer((void*)m_anchors[i].m_body) : 0;
btAssert(memPtr->m_nodeIndex < m_nodes.size());
}
- serializer->finalizeChunk(chunk,"SoftRigidAnchorData",BT_ARRAY_CODE,(void*) &m_anchors[0]);
+ serializer->finalizeChunk(chunk, "SoftRigidAnchorData", BT_ARRAY_CODE, (void*)&m_anchors[0]);
}
-
sbd->m_config.m_dynamicFriction = m_cfg.kDF;
sbd->m_config.m_baumgarte = m_cfg.kVCF;
@@ -3449,64 +4481,63 @@ const char* btSoftBody::serialize(void* dataBuffer, class btSerializer* serializ
sbd->m_pose = (SoftBodyPoseData*)serializer->getUniquePointer((void*)&m_pose);
int sz = sizeof(SoftBodyPoseData);
- btChunk* chunk = serializer->allocate(sz,1);
+ btChunk* chunk = serializer->allocate(sz, 1);
SoftBodyPoseData* memPtr = (SoftBodyPoseData*)chunk->m_oldPtr;
-
+
m_pose.m_aqq.serializeFloat(memPtr->m_aqq);
memPtr->m_bframe = m_pose.m_bframe;
memPtr->m_bvolume = m_pose.m_bvolume;
m_pose.m_com.serializeFloat(memPtr->m_com);
-
+
memPtr->m_numPositions = m_pose.m_pos.size();
- memPtr->m_positions = memPtr->m_numPositions ? (btVector3FloatData*)serializer->getUniquePointer((void*)&m_pose.m_pos[0]): 0;
+ memPtr->m_positions = memPtr->m_numPositions ? (btVector3FloatData*)serializer->getUniquePointer((void*)&m_pose.m_pos[0]) : 0;
if (memPtr->m_numPositions)
{
int numElem = memPtr->m_numPositions;
int sz = sizeof(btVector3Data);
- btChunk* chunk = serializer->allocate(sz,numElem);
+ btChunk* chunk = serializer->allocate(sz, numElem);
btVector3FloatData* memPtr = (btVector3FloatData*)chunk->m_oldPtr;
- for (int i=0;i<numElem;i++,memPtr++)
+ for (int i = 0; i < numElem; i++, memPtr++)
{
m_pose.m_pos[i].serializeFloat(*memPtr);
}
- serializer->finalizeChunk(chunk,"btVector3FloatData",BT_ARRAY_CODE,(void*)&m_pose.m_pos[0]);
+ serializer->finalizeChunk(chunk, "btVector3FloatData", BT_ARRAY_CODE, (void*)&m_pose.m_pos[0]);
}
memPtr->m_restVolume = m_pose.m_volume;
m_pose.m_rot.serializeFloat(memPtr->m_rot);
m_pose.m_scl.serializeFloat(memPtr->m_scale);
memPtr->m_numWeigts = m_pose.m_wgh.size();
- memPtr->m_weights = memPtr->m_numWeigts? (float*) serializer->getUniquePointer((void*) &m_pose.m_wgh[0]) : 0;
+ memPtr->m_weights = memPtr->m_numWeigts ? (float*)serializer->getUniquePointer((void*)&m_pose.m_wgh[0]) : 0;
if (memPtr->m_numWeigts)
{
-
int numElem = memPtr->m_numWeigts;
int sz = sizeof(float);
- btChunk* chunk = serializer->allocate(sz,numElem);
- float* memPtr = (float*) chunk->m_oldPtr;
- for (int i=0;i<numElem;i++,memPtr++)
+ btChunk* chunk = serializer->allocate(sz, numElem);
+ float* memPtr = (float*)chunk->m_oldPtr;
+ for (int i = 0; i < numElem; i++, memPtr++)
{
*memPtr = m_pose.m_wgh[i];
}
- serializer->finalizeChunk(chunk,"float",BT_ARRAY_CODE,(void*)&m_pose.m_wgh[0]);
+ serializer->finalizeChunk(chunk, "float", BT_ARRAY_CODE, (void*)&m_pose.m_wgh[0]);
}
- serializer->finalizeChunk(chunk,"SoftBodyPoseData",BT_ARRAY_CODE,(void*)&m_pose);
+ serializer->finalizeChunk(chunk, "SoftBodyPoseData", BT_ARRAY_CODE, (void*)&m_pose);
}
//clusters for convex-cluster collision detection
sbd->m_numClusters = m_clusters.size();
- sbd->m_clusters = sbd->m_numClusters? (SoftBodyClusterData*) serializer->getUniquePointer((void*)m_clusters[0]) : 0;
+ sbd->m_clusters = sbd->m_numClusters ? (SoftBodyClusterData*)serializer->getUniquePointer((void*)m_clusters[0]) : 0;
if (sbd->m_numClusters)
{
int numElem = sbd->m_numClusters;
int sz = sizeof(SoftBodyClusterData);
- btChunk* chunk = serializer->allocate(sz,numElem);
- SoftBodyClusterData* memPtr = (SoftBodyClusterData*) chunk->m_oldPtr;
- for (int i=0;i<numElem;i++,memPtr++)
+ btChunk* chunk = serializer->allocate(sz, numElem);
+ SoftBodyClusterData* memPtr = (SoftBodyClusterData*)chunk->m_oldPtr;
+ for (int i = 0; i < numElem; i++, memPtr++)
{
- memPtr->m_adamping= m_clusters[i]->m_adamping;
+ memPtr->m_adamping = m_clusters[i]->m_adamping;
m_clusters[i]->m_av.serializeFloat(memPtr->m_av);
memPtr->m_clusterIndex = m_clusters[i]->m_clusterIndex;
memPtr->m_collide = m_clusters[i]->m_collide;
@@ -3537,69 +4568,64 @@ const char* btSoftBody::serialize(void* dataBuffer, class btSerializer* serializ
m_clusters[i]->m_vimpulses[1].serializeFloat(memPtr->m_vimpulses[1]);
memPtr->m_ndimpulses = m_clusters[i]->m_ndimpulses;
-
-
- memPtr->m_framerefs = memPtr->m_numFrameRefs? (btVector3FloatData*)serializer->getUniquePointer((void*)&m_clusters[i]->m_framerefs[0]) : 0;
+ memPtr->m_framerefs = memPtr->m_numFrameRefs ? (btVector3FloatData*)serializer->getUniquePointer((void*)&m_clusters[i]->m_framerefs[0]) : 0;
if (memPtr->m_framerefs)
{
int numElem = memPtr->m_numFrameRefs;
int sz = sizeof(btVector3FloatData);
- btChunk* chunk = serializer->allocate(sz,numElem);
- btVector3FloatData* memPtr = (btVector3FloatData*) chunk->m_oldPtr;
- for (int j=0;j<numElem;j++,memPtr++)
+ btChunk* chunk = serializer->allocate(sz, numElem);
+ btVector3FloatData* memPtr = (btVector3FloatData*)chunk->m_oldPtr;
+ for (int j = 0; j < numElem; j++, memPtr++)
{
m_clusters[i]->m_framerefs[j].serializeFloat(*memPtr);
}
- serializer->finalizeChunk(chunk,"btVector3FloatData",BT_ARRAY_CODE,(void*)&m_clusters[i]->m_framerefs[0]);
+ serializer->finalizeChunk(chunk, "btVector3FloatData", BT_ARRAY_CODE, (void*)&m_clusters[i]->m_framerefs[0]);
}
-
- memPtr->m_masses = memPtr->m_numMasses ? (float*) serializer->getUniquePointer((void*)&m_clusters[i]->m_masses[0]): 0;
+
+ memPtr->m_masses = memPtr->m_numMasses ? (float*)serializer->getUniquePointer((void*)&m_clusters[i]->m_masses[0]) : 0;
if (memPtr->m_masses)
{
int numElem = memPtr->m_numMasses;
int sz = sizeof(float);
- btChunk* chunk = serializer->allocate(sz,numElem);
- float* memPtr = (float*) chunk->m_oldPtr;
- for (int j=0;j<numElem;j++,memPtr++)
+ btChunk* chunk = serializer->allocate(sz, numElem);
+ float* memPtr = (float*)chunk->m_oldPtr;
+ for (int j = 0; j < numElem; j++, memPtr++)
{
*memPtr = m_clusters[i]->m_masses[j];
}
- serializer->finalizeChunk(chunk,"float",BT_ARRAY_CODE,(void*)&m_clusters[i]->m_masses[0]);
+ serializer->finalizeChunk(chunk, "float", BT_ARRAY_CODE, (void*)&m_clusters[i]->m_masses[0]);
}
- memPtr->m_nodeIndices = memPtr->m_numNodes ? (int*) serializer->getUniquePointer((void*) &m_clusters[i]->m_nodes) : 0;
- if (memPtr->m_nodeIndices )
+ memPtr->m_nodeIndices = memPtr->m_numNodes ? (int*)serializer->getUniquePointer((void*)&m_clusters[i]->m_nodes) : 0;
+ if (memPtr->m_nodeIndices)
{
int numElem = memPtr->m_numMasses;
int sz = sizeof(int);
- btChunk* chunk = serializer->allocate(sz,numElem);
- int* memPtr = (int*) chunk->m_oldPtr;
- for (int j=0;j<numElem;j++,memPtr++)
+ btChunk* chunk = serializer->allocate(sz, numElem);
+ int* memPtr = (int*)chunk->m_oldPtr;
+ for (int j = 0; j < numElem; j++, memPtr++)
{
int* indexPtr = m_nodeIndexMap.find(m_clusters[i]->m_nodes[j]);
btAssert(indexPtr);
*memPtr = *indexPtr;
}
- serializer->finalizeChunk(chunk,"int",BT_ARRAY_CODE,(void*)&m_clusters[i]->m_nodes);
+ serializer->finalizeChunk(chunk, "int", BT_ARRAY_CODE, (void*)&m_clusters[i]->m_nodes);
}
}
- serializer->finalizeChunk(chunk,"SoftBodyClusterData",BT_ARRAY_CODE,(void*)m_clusters[0]);
-
+ serializer->finalizeChunk(chunk, "SoftBodyClusterData", BT_ARRAY_CODE, (void*)m_clusters[0]);
}
-
-
sbd->m_numJoints = m_joints.size();
- sbd->m_joints = m_joints.size()? (btSoftBodyJointData*) serializer->getUniquePointer((void*)&m_joints[0]) : 0;
+ sbd->m_joints = m_joints.size() ? (btSoftBodyJointData*)serializer->getUniquePointer((void*)&m_joints[0]) : 0;
if (sbd->m_joints)
{
int sz = sizeof(btSoftBodyJointData);
int numElem = m_joints.size();
- btChunk* chunk = serializer->allocate(sz,numElem);
+ btChunk* chunk = serializer->allocate(sz, numElem);
btSoftBodyJointData* memPtr = (btSoftBodyJointData*)chunk->m_oldPtr;
- for (int i=0;i<numElem;i++,memPtr++)
+ for (int i = 0; i < numElem; i++, memPtr++)
{
memPtr->m_jointType = (int)m_joints[i]->Type();
m_joints[i]->m_refs[0].serializeFloat(memPtr->m_refs[0]);
@@ -3608,8 +4634,8 @@ const char* btSoftBody::serialize(void* dataBuffer, class btSerializer* serializ
memPtr->m_erp = float(m_joints[i]->m_erp);
memPtr->m_split = float(m_joints[i]->m_split);
memPtr->m_delete = m_joints[i]->m_delete;
-
- for (int j=0;j<4;j++)
+
+ for (int j = 0; j < 4; j++)
{
memPtr->m_relPosition[0].m_floats[j] = 0.f;
memPtr->m_relPosition[1].m_floats[j] = 0.f;
@@ -3648,10 +4674,51 @@ const char* btSoftBody::serialize(void* dataBuffer, class btSerializer* serializ
memPtr->m_bodyB = serializer->getUniquePointer((void*)m_joints[i]->m_bodies[1].m_rigid);
}
}
- serializer->finalizeChunk(chunk,"btSoftBodyJointData",BT_ARRAY_CODE,(void*) &m_joints[0]);
+ serializer->finalizeChunk(chunk, "btSoftBodyJointData", BT_ARRAY_CODE, (void*)&m_joints[0]);
}
-
return btSoftBodyDataName;
}
+void btSoftBody::updateDeactivation(btScalar timeStep)
+{
+ if ((getActivationState() == ISLAND_SLEEPING) || (getActivationState() == DISABLE_DEACTIVATION))
+ return;
+
+ if (m_maxSpeedSquared < m_sleepingThreshold * m_sleepingThreshold)
+ {
+ m_deactivationTime += timeStep;
+ }
+ else
+ {
+ m_deactivationTime = btScalar(0.);
+ setActivationState(0);
+ }
+}
+
+void btSoftBody::setZeroVelocity()
+{
+ for (int i = 0; i < m_nodes.size(); ++i)
+ {
+ m_nodes[i].m_v.setZero();
+ }
+}
+
+bool btSoftBody::wantsSleeping()
+{
+ if (getActivationState() == DISABLE_DEACTIVATION)
+ return false;
+
+ //disable deactivation
+ if (gDisableDeactivation || (gDeactivationTime == btScalar(0.)))
+ return false;
+
+ if ((getActivationState() == ISLAND_SLEEPING) || (getActivationState() == WANTS_DEACTIVATION))
+ return true;
+
+ if (m_deactivationTime > gDeactivationTime)
+ {
+ return true;
+ }
+ return false;
+}