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Diffstat (limited to 'extern/bullet2/src/BulletSoftBody/btSoftBodyHelpers.cpp')
-rw-r--r--extern/bullet2/src/BulletSoftBody/btSoftBodyHelpers.cpp162
1 files changed, 162 insertions, 0 deletions
diff --git a/extern/bullet2/src/BulletSoftBody/btSoftBodyHelpers.cpp b/extern/bullet2/src/BulletSoftBody/btSoftBodyHelpers.cpp
index 36f675a6c0c..293a393e55e 100644
--- a/extern/bullet2/src/BulletSoftBody/btSoftBodyHelpers.cpp
+++ b/extern/bullet2/src/BulletSoftBody/btSoftBodyHelpers.cpp
@@ -480,6 +480,168 @@ void btSoftBodyHelpers::DrawClusterTree( btSoftBody* psb,
drawTree(idraw,psb->m_cdbvt.m_root,0,btVector3(0,1,1),btVector3(1,0,0),mindepth,maxdepth);
}
+
+//The btSoftBody object from the BulletSDK includes an array of Nodes and Links. These links appear
+// to be first set up to connect a node to between 5 and 6 of its neighbors [480 links],
+//and then to the rest of the nodes after the execution of the Floyd-Warshall graph algorithm
+//[another 930 links].
+//The way the links are stored by default, we have a number of cases where adjacent links share a node in common
+// - this leads to the creation of a data dependency through memory.
+//The PSolve_Links() function reads and writes nodes as it iterates over each link.
+//So, we now have the possibility of a data dependency between iteration X
+//that processes link L with iteration X+1 that processes link L+1
+//because L and L+1 have one node in common, and iteration X updates the positions of that node,
+//and iteration X+1 reads in the position of that shared node.
+//
+//Such a memory dependency limits the ability of a modern CPU to speculate beyond
+//a certain point because it has to respect a possible dependency
+//- this prevents the CPU from making full use of its out-of-order resources.
+//If we re-order the links such that we minimize the cases where a link L and L+1 share a common node,
+//we create a temporal gap between when the node position is written,
+//and when it is subsequently read. This in turn allows the CPU to continue execution without
+//risking a dependency violation. Such a reordering would result in significant speedups on
+//modern CPUs with lots of execution resources.
+//In our testing, we see it have a tremendous impact not only on the A7,
+//but also on all x86 cores that ship with modern Macs.
+//The attached source file includes a single function (ReoptimizeLinkOrder) which can be called on a
+//btSoftBody object in the solveConstraints() function before the actual solver is invoked,
+//or right after generateBendingConstraints() once we have all 1410 links.
+
+
+//===================================================================
+//
+//
+// This function takes in a list of interdependent Links and tries
+// to maximize the distance between calculation
+// of dependent links. This increases the amount of parallelism that can
+// be exploited by out-of-order instruction processors with large but
+// (inevitably) finite instruction windows.
+//
+//===================================================================
+
+// A small structure to track lists of dependent link calculations
+class LinkDeps_t {
+ public:
+ int value; // A link calculation that is dependent on this one
+ // Positive values = "input A" while negative values = "input B"
+ LinkDeps_t *next; // Next dependence in the list
+};
+typedef LinkDeps_t *LinkDepsPtr_t;
+
+// Dependency list constants
+#define REOP_NOT_DEPENDENT -1
+#define REOP_NODE_COMPLETE -2 // Must be less than REOP_NOT_DEPENDENT
+
+
+void btSoftBodyHelpers::ReoptimizeLinkOrder(btSoftBody *psb /* This can be replaced by a btSoftBody pointer */)
+{
+ int i, nLinks=psb->m_links.size(), nNodes=psb->m_nodes.size();
+ btSoftBody::Link *lr;
+ int ar, br;
+ btSoftBody::Node *node0 = &(psb->m_nodes[0]);
+ btSoftBody::Node *node1 = &(psb->m_nodes[1]);
+ LinkDepsPtr_t linkDep;
+ int readyListHead, readyListTail, linkNum, linkDepFrees, depLink;
+
+ // Allocate temporary buffers
+ int *nodeWrittenAt = new int[nNodes+1]; // What link calculation produced this node's current values?
+ int *linkDepA = new int[nLinks]; // Link calculation input is dependent upon prior calculation #N
+ int *linkDepB = new int[nLinks];
+ int *readyList = new int[nLinks]; // List of ready-to-process link calculations (# of links, maximum)
+ LinkDeps_t *linkDepFreeList = new LinkDeps_t[2*nLinks]; // Dependent-on-me list elements (2x# of links, maximum)
+ LinkDepsPtr_t *linkDepListStarts = new LinkDepsPtr_t[nLinks]; // Start nodes of dependent-on-me lists, one for each link
+
+ // Copy the original, unsorted links to a side buffer
+ btSoftBody::Link *linkBuffer = new btSoftBody::Link[nLinks];
+ memcpy(linkBuffer, &(psb->m_links[0]), sizeof(btSoftBody::Link)*nLinks);
+
+ // Clear out the node setup and ready list
+ for (i=0; i < nNodes+1; i++) {
+ nodeWrittenAt[i] = REOP_NOT_DEPENDENT;
+ }
+ for (i=0; i < nLinks; i++) {
+ linkDepListStarts[i] = NULL;
+ }
+ readyListHead = readyListTail = linkDepFrees = 0;
+
+ // Initial link analysis to set up data structures
+ for (i=0; i < nLinks; i++) {
+
+ // Note which prior link calculations we are dependent upon & build up dependence lists
+ lr = &(psb->m_links[i]);
+ ar = (lr->m_n[0] - node0)/(node1 - node0);
+ br = (lr->m_n[1] - node0)/(node1 - node0);
+ if (nodeWrittenAt[ar] > REOP_NOT_DEPENDENT) {
+ linkDepA[i] = nodeWrittenAt[ar];
+ linkDep = &linkDepFreeList[linkDepFrees++];
+ linkDep->value = i;
+ linkDep->next = linkDepListStarts[nodeWrittenAt[ar]];
+ linkDepListStarts[nodeWrittenAt[ar]] = linkDep;
+ } else {
+ linkDepA[i] = REOP_NOT_DEPENDENT;
+ }
+ if (nodeWrittenAt[br] > REOP_NOT_DEPENDENT) {
+ linkDepB[i] = nodeWrittenAt[br];
+ linkDep = &linkDepFreeList[linkDepFrees++];
+ linkDep->value = -(i+1);
+ linkDep->next = linkDepListStarts[nodeWrittenAt[br]];
+ linkDepListStarts[nodeWrittenAt[br]] = linkDep;
+ } else {
+ linkDepB[i] = REOP_NOT_DEPENDENT;
+ }
+
+ // Add this link to the initial ready list, if it is not dependent on any other links
+ if ((linkDepA[i] == REOP_NOT_DEPENDENT) && (linkDepB[i] == REOP_NOT_DEPENDENT)) {
+ readyList[readyListTail++] = i;
+ linkDepA[i] = linkDepB[i] = REOP_NODE_COMPLETE; // Probably not needed now
+ }
+
+ // Update the nodes to mark which ones are calculated by this link
+ nodeWrittenAt[ar] = nodeWrittenAt[br] = i;
+ }
+
+ // Process the ready list and create the sorted list of links
+ // -- By treating the ready list as a queue, we maximize the distance between any
+ // inter-dependent node calculations
+ // -- All other (non-related) nodes in the ready list will automatically be inserted
+ // in between each set of inter-dependent link calculations by this loop
+ i = 0;
+ while (readyListHead != readyListTail) {
+ // Use ready list to select the next link to process
+ linkNum = readyList[readyListHead++];
+ // Copy the next-to-calculate link back into the original link array
+ psb->m_links[i++] = linkBuffer[linkNum];
+
+ // Free up any link inputs that are dependent on this one
+ linkDep = linkDepListStarts[linkNum];
+ while (linkDep) {
+ depLink = linkDep->value;
+ if (depLink >= 0) {
+ linkDepA[depLink] = REOP_NOT_DEPENDENT;
+ } else {
+ depLink = -depLink - 1;
+ linkDepB[depLink] = REOP_NOT_DEPENDENT;
+ }
+ // Add this dependent link calculation to the ready list if *both* inputs are clear
+ if ((linkDepA[depLink] == REOP_NOT_DEPENDENT) && (linkDepB[depLink] == REOP_NOT_DEPENDENT)) {
+ readyList[readyListTail++] = depLink;
+ linkDepA[depLink] = linkDepB[depLink] = REOP_NODE_COMPLETE; // Probably not needed now
+ }
+ linkDep = linkDep->next;
+ }
+ }
+
+ // Delete the temporary buffers
+ delete [] nodeWrittenAt;
+ delete [] linkDepA;
+ delete [] linkDepB;
+ delete [] readyList;
+ delete [] linkDepFreeList;
+ delete [] linkDepListStarts;
+ delete [] linkBuffer;
+}
+
+
//
void btSoftBodyHelpers::DrawFrame( btSoftBody* psb,
btIDebugDraw* idraw)