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Diffstat (limited to 'extern/bullet2/src/BulletSoftBody/btSoftRigidCollisionAlgorithm.cpp')
-rw-r--r--extern/bullet2/src/BulletSoftBody/btSoftRigidCollisionAlgorithm.cpp16
1 files changed, 9 insertions, 7 deletions
diff --git a/extern/bullet2/src/BulletSoftBody/btSoftRigidCollisionAlgorithm.cpp b/extern/bullet2/src/BulletSoftBody/btSoftRigidCollisionAlgorithm.cpp
index bc374c805e7..01c148a2ca8 100644
--- a/extern/bullet2/src/BulletSoftBody/btSoftRigidCollisionAlgorithm.cpp
+++ b/extern/bullet2/src/BulletSoftBody/btSoftRigidCollisionAlgorithm.cpp
@@ -20,13 +20,14 @@ subject to the following restrictions:
#include "BulletCollision/CollisionDispatch/btCollisionObject.h"
#include "btSoftBody.h"
#include "BulletSoftBody/btSoftBodySolvers.h"
+#include "BulletCollision/CollisionDispatch/btCollisionObjectWrapper.h"
///TODO: include all the shapes that the softbody can collide with
///alternatively, implement special case collision algorithms (just like for rigid collision shapes)
//#include <stdio.h>
-btSoftRigidCollisionAlgorithm::btSoftRigidCollisionAlgorithm(btPersistentManifold* /*mf*/,const btCollisionAlgorithmConstructionInfo& ci,btCollisionObject* /*col0*/,btCollisionObject* /*col1*/, bool isSwapped)
+btSoftRigidCollisionAlgorithm::btSoftRigidCollisionAlgorithm(btPersistentManifold* /*mf*/,const btCollisionAlgorithmConstructionInfo& ci,const btCollisionObjectWrapper* ,const btCollisionObjectWrapper* , bool isSwapped)
: btCollisionAlgorithm(ci),
//m_ownManifold(false),
//m_manifoldPtr(mf),
@@ -52,18 +53,19 @@ btSoftRigidCollisionAlgorithm::~btSoftRigidCollisionAlgorithm()
#include <stdio.h>
-void btSoftRigidCollisionAlgorithm::processCollision (btCollisionObject* body0,btCollisionObject* body1,const btDispatcherInfo& dispatchInfo,btManifoldResult* resultOut)
+void btSoftRigidCollisionAlgorithm::processCollision (const btCollisionObjectWrapper* body0Wrap,const btCollisionObjectWrapper* body1Wrap,const btDispatcherInfo& dispatchInfo,btManifoldResult* resultOut)
{
(void)dispatchInfo;
(void)resultOut;
//printf("btSoftRigidCollisionAlgorithm\n");
-
- btSoftBody* softBody = m_isSwapped? (btSoftBody*)body1 : (btSoftBody*)body0;
- btCollisionObject* rigidCollisionObject = m_isSwapped? body0 : body1;
+// const btCollisionObjectWrapper* softWrap = m_isSwapped?body1Wrap:body0Wrap;
+// const btCollisionObjectWrapper* rigidWrap = m_isSwapped?body0Wrap:body1Wrap;
+ btSoftBody* softBody = m_isSwapped? (btSoftBody*)body1Wrap->getCollisionObject() : (btSoftBody*)body0Wrap->getCollisionObject();
+ const btCollisionObjectWrapper* rigidCollisionObjectWrap = m_isSwapped? body0Wrap : body1Wrap;
- if (softBody->m_collisionDisabledObjects.findLinearSearch(rigidCollisionObject)==softBody->m_collisionDisabledObjects.size())
+ if (softBody->m_collisionDisabledObjects.findLinearSearch(rigidCollisionObjectWrap->getCollisionObject())==softBody->m_collisionDisabledObjects.size())
{
- softBody->getSoftBodySolver()->processCollision(softBody, rigidCollisionObject);
+ softBody->getSoftBodySolver()->processCollision(softBody, rigidCollisionObjectWrap);
}