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Diffstat (limited to 'extern/bullet2/src/LinearMath/btIDebugDraw.h')
-rw-r--r--extern/bullet2/src/LinearMath/btIDebugDraw.h186
1 files changed, 153 insertions, 33 deletions
diff --git a/extern/bullet2/src/LinearMath/btIDebugDraw.h b/extern/bullet2/src/LinearMath/btIDebugDraw.h
index e5a0061b779..48c15806a7d 100644
--- a/extern/bullet2/src/LinearMath/btIDebugDraw.h
+++ b/extern/bullet2/src/LinearMath/btIDebugDraw.h
@@ -1,27 +1,16 @@
/*
-Copyright (c) 2005 Gino van den Bergen / Erwin Coumans http://continuousphysics.com
-
-Permission is hereby granted, free of charge, to any person or organization
-obtaining a copy of the software and accompanying documentation covered by
-this license (the "Software") to use, reproduce, display, distribute,
-execute, and transmit the Software, and to prepare derivative works of the
-Software, and to permit third-parties to whom the Software is furnished to
-do so, all subject to the following:
-
-The copyright notices in the Software and this entire statement, including
-the above license grant, this restriction and the following disclaimer,
-must be included in all copies of the Software, in whole or in part, and
-all derivative works of the Software, unless such copies or derivative
-works are solely in the form of machine-executable object code generated by
-a source language processor.
-
-THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
-IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
-FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT
-SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE
-FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE,
-ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
-DEALINGS IN THE SOFTWARE.
+Bullet Continuous Collision Detection and Physics Library
+Copyright (c) 2003-2009 Erwin Coumans http://bulletphysics.org
+
+This software is provided 'as-is', without any express or implied warranty.
+In no event will the authors be held liable for any damages arising from the use of this software.
+Permission is granted to anyone to use this software for any purpose,
+including commercial applications, and to alter it and redistribute it freely,
+subject to the following restrictions:
+
+1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
+2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
+3. This notice may not be removed or altered from any source distribution.
*/
@@ -35,6 +24,7 @@ DEALINGS IN THE SOFTWARE.
///The btIDebugDraw interface class allows hooking up a debug renderer to visually debug simulations.
///Typical use case: create a debug drawer object, and assign it to a btCollisionWorld or btDynamicsWorld using setDebugDrawer and call debugDrawWorld.
///A class that implements the btIDebugDraw interface has to implement the drawLine method at a minimum.
+///For color arguments the X,Y,Z components refer to Red, Green and Blue each in the range [0..1]
class btIDebugDraw
{
public:
@@ -55,25 +45,54 @@ class btIDebugDraw
DBG_EnableCCD = 1024,
DBG_DrawConstraints = (1 << 11),
DBG_DrawConstraintLimits = (1 << 12),
+ DBG_FastWireframe = (1<<13),
DBG_MAX_DEBUG_DRAW_MODE
};
virtual ~btIDebugDraw() {};
+ virtual void drawLine(const btVector3& from,const btVector3& to,const btVector3& color)=0;
+
virtual void drawLine(const btVector3& from,const btVector3& to, const btVector3& fromColor, const btVector3& toColor)
{
+ (void) toColor;
drawLine (from, to, fromColor);
}
- virtual void drawBox (const btVector3& boxMin, const btVector3& boxMax, const btVector3& color, btScalar alpha)
+ virtual void drawSphere(btScalar radius, const btTransform& transform, const btVector3& color)
{
- }
+ btVector3 start = transform.getOrigin();
+
+ const btVector3 xoffs = transform.getBasis() * btVector3(radius,0,0);
+ const btVector3 yoffs = transform.getBasis() * btVector3(0,radius,0);
+ const btVector3 zoffs = transform.getBasis() * btVector3(0,0,radius);
+ // XY
+ drawLine(start-xoffs, start+yoffs, color);
+ drawLine(start+yoffs, start+xoffs, color);
+ drawLine(start+xoffs, start-yoffs, color);
+ drawLine(start-yoffs, start-xoffs, color);
+
+ // XZ
+ drawLine(start-xoffs, start+zoffs, color);
+ drawLine(start+zoffs, start+xoffs, color);
+ drawLine(start+xoffs, start-zoffs, color);
+ drawLine(start-zoffs, start-xoffs, color);
+
+ // YZ
+ drawLine(start-yoffs, start+zoffs, color);
+ drawLine(start+zoffs, start+yoffs, color);
+ drawLine(start+yoffs, start-zoffs, color);
+ drawLine(start-zoffs, start-yoffs, color);
+ }
+
virtual void drawSphere (const btVector3& p, btScalar radius, const btVector3& color)
{
+ btTransform tr;
+ tr.setIdentity();
+ tr.setOrigin(p);
+ drawSphere(radius,tr,color);
}
-
- virtual void drawLine(const btVector3& from,const btVector3& to,const btVector3& color)=0;
virtual void drawTriangle(const btVector3& v0,const btVector3& v1,const btVector3& v2,const btVector3& /*n0*/,const btVector3& /*n1*/,const btVector3& /*n2*/,const btVector3& color, btScalar alpha)
{
@@ -96,7 +115,7 @@ class btIDebugDraw
virtual int getDebugMode() const = 0;
- inline void drawAabb(const btVector3& from,const btVector3& to,const btVector3& color)
+ virtual void drawAabb(const btVector3& from,const btVector3& to,const btVector3& color)
{
btVector3 halfExtents = (to-from)* 0.5f;
@@ -125,7 +144,7 @@ class btIDebugDraw
edgecoord[i]*=-1.f;
}
}
- void drawTransform(const btTransform& transform, btScalar orthoLen)
+ virtual void drawTransform(const btTransform& transform, btScalar orthoLen)
{
btVector3 start = transform.getOrigin();
drawLine(start, start+transform.getBasis() * btVector3(orthoLen, 0, 0), btVector3(0.7f,0,0));
@@ -133,7 +152,7 @@ class btIDebugDraw
drawLine(start, start+transform.getBasis() * btVector3(0, 0, orthoLen), btVector3(0,0,0.7f));
}
- void drawArc(const btVector3& center, const btVector3& normal, const btVector3& axis, btScalar radiusA, btScalar radiusB, btScalar minAngle, btScalar maxAngle,
+ virtual void drawArc(const btVector3& center, const btVector3& normal, const btVector3& axis, btScalar radiusA, btScalar radiusB, btScalar minAngle, btScalar maxAngle,
const btVector3& color, bool drawSect, btScalar stepDegrees = btScalar(10.f))
{
const btVector3& vx = axis;
@@ -158,7 +177,7 @@ class btIDebugDraw
drawLine(center, prev, color);
}
}
- void drawSpherePatch(const btVector3& center, const btVector3& up, const btVector3& axis, btScalar radius,
+ virtual void drawSpherePatch(const btVector3& center, const btVector3& up, const btVector3& axis, btScalar radius,
btScalar minTh, btScalar maxTh, btScalar minPs, btScalar maxPs, const btVector3& color, btScalar stepDegrees = btScalar(10.f))
{
btVector3 vA[74];
@@ -260,7 +279,7 @@ class btIDebugDraw
}
}
- void drawBox(const btVector3& bbMin, const btVector3& bbMax, const btVector3& color)
+ virtual void drawBox(const btVector3& bbMin, const btVector3& bbMax, const btVector3& color)
{
drawLine(btVector3(bbMin[0], bbMin[1], bbMin[2]), btVector3(bbMax[0], bbMin[1], bbMin[2]), color);
drawLine(btVector3(bbMax[0], bbMin[1], bbMin[2]), btVector3(bbMax[0], bbMax[1], bbMin[2]), color);
@@ -275,7 +294,7 @@ class btIDebugDraw
drawLine(btVector3(bbMax[0], bbMax[1], bbMax[2]), btVector3(bbMin[0], bbMax[1], bbMax[2]), color);
drawLine(btVector3(bbMin[0], bbMax[1], bbMax[2]), btVector3(bbMin[0], bbMin[1], bbMax[2]), color);
}
- void drawBox(const btVector3& bbMin, const btVector3& bbMax, const btTransform& trans, const btVector3& color)
+ virtual void drawBox(const btVector3& bbMin, const btVector3& bbMax, const btTransform& trans, const btVector3& color)
{
drawLine(trans * btVector3(bbMin[0], bbMin[1], bbMin[2]), trans * btVector3(bbMax[0], bbMin[1], bbMin[2]), color);
drawLine(trans * btVector3(bbMax[0], bbMin[1], bbMin[2]), trans * btVector3(bbMax[0], bbMax[1], bbMin[2]), color);
@@ -290,6 +309,107 @@ class btIDebugDraw
drawLine(trans * btVector3(bbMax[0], bbMax[1], bbMax[2]), trans * btVector3(bbMin[0], bbMax[1], bbMax[2]), color);
drawLine(trans * btVector3(bbMin[0], bbMax[1], bbMax[2]), trans * btVector3(bbMin[0], bbMin[1], bbMax[2]), color);
}
+
+ virtual void drawCapsule(btScalar radius, btScalar halfHeight, int upAxis, const btTransform& transform, const btVector3& color)
+ {
+ btVector3 capStart(0.f,0.f,0.f);
+ capStart[upAxis] = -halfHeight;
+
+ btVector3 capEnd(0.f,0.f,0.f);
+ capEnd[upAxis] = halfHeight;
+
+ // Draw the ends
+ {
+
+ btTransform childTransform = transform;
+ childTransform.getOrigin() = transform * capStart;
+ drawSphere(radius, childTransform, color);
+ }
+
+ {
+ btTransform childTransform = transform;
+ childTransform.getOrigin() = transform * capEnd;
+ drawSphere(radius, childTransform, color);
+ }
+
+ // Draw some additional lines
+ btVector3 start = transform.getOrigin();
+
+ capStart[(upAxis+1)%3] = radius;
+ capEnd[(upAxis+1)%3] = radius;
+ drawLine(start+transform.getBasis() * capStart,start+transform.getBasis() * capEnd, color);
+ capStart[(upAxis+1)%3] = -radius;
+ capEnd[(upAxis+1)%3] = -radius;
+ drawLine(start+transform.getBasis() * capStart,start+transform.getBasis() * capEnd, color);
+
+ capStart[(upAxis+1)%3] = 0.f;
+ capEnd[(upAxis+1)%3] = 0.f;
+
+ capStart[(upAxis+2)%3] = radius;
+ capEnd[(upAxis+2)%3] = radius;
+ drawLine(start+transform.getBasis() * capStart,start+transform.getBasis() * capEnd, color);
+ capStart[(upAxis+2)%3] = -radius;
+ capEnd[(upAxis+2)%3] = -radius;
+ drawLine(start+transform.getBasis() * capStart,start+transform.getBasis() * capEnd, color);
+ }
+
+ virtual void drawCylinder(btScalar radius, btScalar halfHeight, int upAxis, const btTransform& transform, const btVector3& color)
+ {
+ btVector3 start = transform.getOrigin();
+ btVector3 offsetHeight(0,0,0);
+ offsetHeight[upAxis] = halfHeight;
+ btVector3 offsetRadius(0,0,0);
+ offsetRadius[(upAxis+1)%3] = radius;
+ drawLine(start+transform.getBasis() * (offsetHeight+offsetRadius),start+transform.getBasis() * (-offsetHeight+offsetRadius),color);
+ drawLine(start+transform.getBasis() * (offsetHeight-offsetRadius),start+transform.getBasis() * (-offsetHeight-offsetRadius),color);
+
+ // Drawing top and bottom caps of the cylinder
+ btVector3 yaxis(0,0,0);
+ yaxis[upAxis] = btScalar(1.0);
+ btVector3 xaxis(0,0,0);
+ xaxis[(upAxis+1)%3] = btScalar(1.0);
+ drawArc(start-transform.getBasis()*(offsetHeight),transform.getBasis()*yaxis,transform.getBasis()*xaxis,radius,radius,0,SIMD_2_PI,color,false,btScalar(10.0));
+ drawArc(start+transform.getBasis()*(offsetHeight),transform.getBasis()*yaxis,transform.getBasis()*xaxis,radius,radius,0,SIMD_2_PI,color,false,btScalar(10.0));
+ }
+
+ virtual void drawCone(btScalar radius, btScalar height, int upAxis, const btTransform& transform, const btVector3& color)
+ {
+
+ btVector3 start = transform.getOrigin();
+
+ btVector3 offsetHeight(0,0,0);
+ offsetHeight[upAxis] = height * btScalar(0.5);
+ btVector3 offsetRadius(0,0,0);
+ offsetRadius[(upAxis+1)%3] = radius;
+ btVector3 offset2Radius(0,0,0);
+ offset2Radius[(upAxis+2)%3] = radius;
+
+ drawLine(start+transform.getBasis() * (offsetHeight),start+transform.getBasis() * (-offsetHeight+offsetRadius),color);
+ drawLine(start+transform.getBasis() * (offsetHeight),start+transform.getBasis() * (-offsetHeight-offsetRadius),color);
+ drawLine(start+transform.getBasis() * (offsetHeight),start+transform.getBasis() * (-offsetHeight+offset2Radius),color);
+ drawLine(start+transform.getBasis() * (offsetHeight),start+transform.getBasis() * (-offsetHeight-offset2Radius),color);
+
+ // Drawing the base of the cone
+ btVector3 yaxis(0,0,0);
+ yaxis[upAxis] = btScalar(1.0);
+ btVector3 xaxis(0,0,0);
+ xaxis[(upAxis+1)%3] = btScalar(1.0);
+ drawArc(start-transform.getBasis()*(offsetHeight),transform.getBasis()*yaxis,transform.getBasis()*xaxis,radius,radius,0,SIMD_2_PI,color,false,10.0);
+ }
+
+ virtual void drawPlane(const btVector3& planeNormal, btScalar planeConst, const btTransform& transform, const btVector3& color)
+ {
+ btVector3 planeOrigin = planeNormal * planeConst;
+ btVector3 vec0,vec1;
+ btPlaneSpace1(planeNormal,vec0,vec1);
+ btScalar vecLen = 100.f;
+ btVector3 pt0 = planeOrigin + vec0*vecLen;
+ btVector3 pt1 = planeOrigin - vec0*vecLen;
+ btVector3 pt2 = planeOrigin + vec1*vecLen;
+ btVector3 pt3 = planeOrigin - vec1*vecLen;
+ drawLine(transform*pt0,transform*pt1,color);
+ drawLine(transform*pt2,transform*pt3,color);
+ }
};