diff options
Diffstat (limited to 'extern/bullet2/src/LinearMath/btTransform.h')
-rw-r--r-- | extern/bullet2/src/LinearMath/btTransform.h | 66 |
1 files changed, 51 insertions, 15 deletions
diff --git a/extern/bullet2/src/LinearMath/btTransform.h b/extern/bullet2/src/LinearMath/btTransform.h index a8cdb428100..c4fe33eecd7 100644 --- a/extern/bullet2/src/LinearMath/btTransform.h +++ b/extern/bullet2/src/LinearMath/btTransform.h @@ -21,34 +21,39 @@ subject to the following restrictions: #include "btMatrix3x3.h" -///The btTransform class supports rigid transforms with only translation and rotation and no scaling/shear. -///It can be used in combination with btVector3, btQuaternion and btMatrix3x3 linear algebra classes. +/**@brief The btTransform class supports rigid transforms with only translation and rotation and no scaling/shear. + *It can be used in combination with btVector3, btQuaternion and btMatrix3x3 linear algebra classes. */ class btTransform { public: - + /**@brief No initialization constructor */ btTransform() {} - + /**@brief Constructor from btQuaternion (optional btVector3 ) + * @param q Rotation from quaternion + * @param c Translation from Vector (default 0,0,0) */ explicit SIMD_FORCE_INLINE btTransform(const btQuaternion& q, const btVector3& c = btVector3(btScalar(0), btScalar(0), btScalar(0))) : m_basis(q), m_origin(c) {} + /**@brief Constructor from btMatrix3x3 (optional btVector3) + * @param b Rotation from Matrix + * @param c Translation from Vector default (0,0,0)*/ explicit SIMD_FORCE_INLINE btTransform(const btMatrix3x3& b, const btVector3& c = btVector3(btScalar(0), btScalar(0), btScalar(0))) : m_basis(b), m_origin(c) {} - + /**@brief Copy constructor */ SIMD_FORCE_INLINE btTransform (const btTransform& other) : m_basis(other.m_basis), m_origin(other.m_origin) { } - + /**@brief Assignment Operator */ SIMD_FORCE_INLINE btTransform& operator=(const btTransform& other) { m_basis = other.m_basis; @@ -57,6 +62,10 @@ public: } + /**@brief Set the current transform as the value of the product of two transforms + * @param t1 Transform 1 + * @param t2 Transform 2 + * This = Transform1 * Transform2 */ SIMD_FORCE_INLINE void mult(const btTransform& t1, const btTransform& t2) { m_basis = t1.m_basis * t2.m_basis; m_origin = t1(t2.m_origin); @@ -69,7 +78,7 @@ public: } */ - +/**@brief Return the transform of the vector */ SIMD_FORCE_INLINE btVector3 operator()(const btVector3& x) const { return btVector3(m_basis[0].dot(x) + m_origin.x(), @@ -77,17 +86,29 @@ public: m_basis[2].dot(x) + m_origin.z()); } + /**@brief Return the transform of the vector */ SIMD_FORCE_INLINE btVector3 operator*(const btVector3& x) const { return (*this)(x); } + /**@brief Return the transform of the btQuaternion */ + SIMD_FORCE_INLINE btQuaternion operator*(const btQuaternion& q) const + { + return getRotation() * q; + } + + /**@brief Return the basis matrix for the rotation */ SIMD_FORCE_INLINE btMatrix3x3& getBasis() { return m_basis; } + /**@brief Return the basis matrix for the rotation */ SIMD_FORCE_INLINE const btMatrix3x3& getBasis() const { return m_basis; } + /**@brief Return the origin vector translation */ SIMD_FORCE_INLINE btVector3& getOrigin() { return m_origin; } + /**@brief Return the origin vector translation */ SIMD_FORCE_INLINE const btVector3& getOrigin() const { return m_origin; } + /**@brief Return a quaternion representing the rotation */ btQuaternion getRotation() const { btQuaternion q; m_basis.getRotation(q); @@ -95,12 +116,16 @@ public: } + /**@brief Set from an array + * @param m A pointer to a 15 element array (12 rotation(row major padded on the right by 1), and 3 translation */ void setFromOpenGLMatrix(const btScalar *m) { m_basis.setFromOpenGLSubMatrix(m); m_origin.setValue(m[12],m[13],m[14]); } + /**@brief Fill an array representation + * @param m A pointer to a 15 element array (12 rotation(row major padded on the right by 1), and 3 translation */ void getOpenGLMatrix(btScalar *m) const { m_basis.getOpenGLSubMatrix(m); @@ -110,6 +135,8 @@ public: m[15] = btScalar(1.0); } + /**@brief Set the translational element + * @param origin The vector to set the translation to */ SIMD_FORCE_INLINE void setOrigin(const btVector3& origin) { m_origin = origin; @@ -118,26 +145,28 @@ public: SIMD_FORCE_INLINE btVector3 invXform(const btVector3& inVec) const; - + /**@brief Set the rotational element by btMatrix3x3 */ SIMD_FORCE_INLINE void setBasis(const btMatrix3x3& basis) { m_basis = basis; } + /**@brief Set the rotational element by btQuaternion */ SIMD_FORCE_INLINE void setRotation(const btQuaternion& q) { m_basis.setRotation(q); } - + /**@brief Set this transformation to the identity */ void setIdentity() { m_basis.setIdentity(); m_origin.setValue(btScalar(0.0), btScalar(0.0), btScalar(0.0)); } - + /**@brief Multiply this Transform by another(this = this * another) + * @param t The other transform */ btTransform& operator*=(const btTransform& t) { m_origin += m_basis * t.m_origin; @@ -145,26 +174,32 @@ public: return *this; } + /**@brief Return the inverse of this transform */ btTransform inverse() const { btMatrix3x3 inv = m_basis.transpose(); return btTransform(inv, inv * -m_origin); } + /**@brief Return the inverse of this transform times the other transform + * @param t The other transform + * return this.inverse() * the other */ btTransform inverseTimes(const btTransform& t) const; + /**@brief Return the product of this transform and the other */ btTransform operator*(const btTransform& t) const; - static btTransform getIdentity() + /**@brief Return an identity transform */ + static const btTransform& getIdentity() { - btTransform tr; - tr.setIdentity(); - return tr; + static const btTransform identityTransform(btMatrix3x3::getIdentity()); + return identityTransform; } private: - + ///Storage for the rotation btMatrix3x3 m_basis; + ///Storage for the translation btVector3 m_origin; }; @@ -191,6 +226,7 @@ btTransform::operator*(const btTransform& t) const (*this)(t.m_origin)); } +/**@brief Test if two transforms have all elements equal */ SIMD_FORCE_INLINE bool operator==(const btTransform& t1, const btTransform& t2) { return ( t1.getBasis() == t2.getBasis() && |