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-rw-r--r--extern/bullet2/src/LinearMath/CMakeLists.txt29
-rw-r--r--extern/bullet2/src/LinearMath/btAabbUtil2.h83
-rw-r--r--extern/bullet2/src/LinearMath/btAlignedAllocator.cpp179
-rw-r--r--extern/bullet2/src/LinearMath/btAlignedAllocator.h28
-rw-r--r--extern/bullet2/src/LinearMath/btAlignedObjectArray.h69
-rw-r--r--extern/bullet2/src/LinearMath/btConvexHull.cpp1174
-rw-r--r--extern/bullet2/src/LinearMath/btConvexHull.h245
-rw-r--r--extern/bullet2/src/LinearMath/btDefaultMotionState.h2
-rw-r--r--extern/bullet2/src/LinearMath/btGeometryUtil.cpp9
-rw-r--r--extern/bullet2/src/LinearMath/btGeometryUtil.h1
-rw-r--r--extern/bullet2/src/LinearMath/btHashMap.h303
-rw-r--r--extern/bullet2/src/LinearMath/btIDebugDraw.h16
-rw-r--r--extern/bullet2/src/LinearMath/btMatrix3x3.h96
-rw-r--r--extern/bullet2/src/LinearMath/btMinMax.h12
-rw-r--r--extern/bullet2/src/LinearMath/btMotionState.h2
-rw-r--r--extern/bullet2/src/LinearMath/btPoolAllocator.h102
-rw-r--r--extern/bullet2/src/LinearMath/btQuadWord.h71
-rw-r--r--extern/bullet2/src/LinearMath/btQuaternion.h10
-rw-r--r--extern/bullet2/src/LinearMath/btQuickprof.cpp302
-rw-r--r--extern/bullet2/src/LinearMath/btQuickprof.h820
-rw-r--r--extern/bullet2/src/LinearMath/btScalar.h272
-rw-r--r--extern/bullet2/src/LinearMath/btStackAlloc.h19
-rw-r--r--extern/bullet2/src/LinearMath/btTransform.h19
-rw-r--r--extern/bullet2/src/LinearMath/btTransformUtil.h12
-rw-r--r--extern/bullet2/src/LinearMath/btVector3.h51
25 files changed, 3194 insertions, 732 deletions
diff --git a/extern/bullet2/src/LinearMath/CMakeLists.txt b/extern/bullet2/src/LinearMath/CMakeLists.txt
index 207eed94a3e..02ffaad7228 100644
--- a/extern/bullet2/src/LinearMath/CMakeLists.txt
+++ b/extern/bullet2/src/LinearMath/CMakeLists.txt
@@ -4,7 +4,32 @@ ${BULLET_PHYSICS_SOURCE_DIR}/src }
)
ADD_LIBRARY(LibLinearMath
-btQuickprof.cpp
-btGeometryUtil.cpp
+ btAlignedObjectArray.h
+ btList.h
+ btPoolAllocator.h
+ btRandom.h
+ btVector3.h
+ btDefaultMotionState.h
+ btMatrix3x3.h
+ btQuadWord.h
+ btHashMap.h
+ btScalar.h
+ btAabbUtil2.h
+ btConvexHull.h
+ btConvexHull.cpp
+ btMinMax.h
+ btQuaternion.h
+ btStackAlloc.h
+ btGeometryUtil.h
+ btMotionState.h
+ btTransform.h
+ btAlignedAllocator.h
+ btIDebugDraw.h
+ btPoint3.h
+ btQuickprof.h
+ btTransformUtil.h
+ btQuickprof.cpp
+ btGeometryUtil.cpp
+ btAlignedAllocator.cpp
)
diff --git a/extern/bullet2/src/LinearMath/btAabbUtil2.h b/extern/bullet2/src/LinearMath/btAabbUtil2.h
index 429163c8138..275c4914628 100644
--- a/extern/bullet2/src/LinearMath/btAabbUtil2.h
+++ b/extern/bullet2/src/LinearMath/btAabbUtil2.h
@@ -17,12 +17,18 @@ subject to the following restrictions:
#ifndef AABB_UTIL2
#define AABB_UTIL2
+#include "btTransform.h"
#include "btVector3.h"
-#include "btSimdMinMax.h"
+#include "btMinMax.h"
-
-#define btMin(a,b) ((a < b ? a : b))
-#define btMax(a,b) ((a > b ? a : b))
+SIMD_FORCE_INLINE void AabbExpand (btVector3& aabbMin,
+ btVector3& aabbMax,
+ const btVector3& expansionMin,
+ const btVector3& expansionMax)
+{
+ aabbMin = aabbMin + expansionMin;
+ aabbMax = aabbMax + expansionMax;
+}
/// conservative test for overlap between two aabbs
@@ -67,6 +73,41 @@ SIMD_FORCE_INLINE int btOutcode(const btVector3& p,const btVector3& halfExtent)
}
+SIMD_FORCE_INLINE bool btRayAabb2(const btVector3& rayFrom,
+ const btVector3& rayInvDirection,
+ const unsigned int raySign[3],
+ const btVector3 bounds[2],
+ btScalar& tmin,
+ btScalar lambda_min,
+ btScalar lambda_max)
+{
+ btScalar tmax, tymin, tymax, tzmin, tzmax;
+ tmin = (bounds[raySign[0]][0] - rayFrom[0]) * rayInvDirection[0];
+ tmax = (bounds[1-raySign[0]][0] - rayFrom[0]) * rayInvDirection[0];
+ tymin = (bounds[raySign[1]][1] - rayFrom[1]) * rayInvDirection[1];
+ tymax = (bounds[1-raySign[1]][1] - rayFrom[1]) * rayInvDirection[1];
+
+ if ( (tmin > tymax) || (tymin > tmax) )
+ return false;
+
+ if (tymin > tmin)
+ tmin = tymin;
+
+ if (tymax < tmax)
+ tmax = tymax;
+
+ tzmin = (bounds[raySign[2]][2] - rayFrom[2]) * rayInvDirection[2];
+ tzmax = (bounds[1-raySign[2]][2] - rayFrom[2]) * rayInvDirection[2];
+
+ if ( (tmin > tzmax) || (tzmin > tmax) )
+ return false;
+ if (tzmin > tmin)
+ tmin = tzmin;
+ if (tzmax < tmax)
+ tmax = tzmax;
+ return ( (tmin < lambda_max) && (tmax > lambda_min) );
+}
+
SIMD_FORCE_INLINE bool btRayAabb(const btVector3& rayFrom,
const btVector3& rayTo,
const btVector3& aabbMin,
@@ -123,5 +164,39 @@ SIMD_FORCE_INLINE bool btRayAabb(const btVector3& rayFrom,
}
+
+SIMD_FORCE_INLINE void btTransformAabb(const btVector3& halfExtents, btScalar margin,const btTransform& t,btVector3& aabbMinOut,btVector3& aabbMaxOut)
+{
+ btVector3 halfExtentsWithMargin = halfExtents+btVector3(margin,margin,margin);
+ btMatrix3x3 abs_b = t.getBasis().absolute();
+ btVector3 center = t.getOrigin();
+ btVector3 extent = btVector3(abs_b[0].dot(halfExtentsWithMargin),
+ abs_b[1].dot(halfExtentsWithMargin),
+ abs_b[2].dot(halfExtentsWithMargin));
+ aabbMinOut = center - extent;
+ aabbMaxOut = center + extent;
+}
+
+
+SIMD_FORCE_INLINE void btTransformAabb(const btVector3& localAabbMin,const btVector3& localAabbMax, btScalar margin,const btTransform& trans,btVector3& aabbMinOut,btVector3& aabbMaxOut)
+{
+ btAssert(localAabbMin.getX() <= localAabbMax.getX());
+ btAssert(localAabbMin.getY() <= localAabbMax.getY());
+ btAssert(localAabbMin.getZ() <= localAabbMax.getZ());
+ btVector3 localHalfExtents = btScalar(0.5)*(localAabbMax-localAabbMin);
+ localHalfExtents+=btVector3(margin,margin,margin);
+
+ btVector3 localCenter = btScalar(0.5)*(localAabbMax+localAabbMin);
+ btMatrix3x3 abs_b = trans.getBasis().absolute();
+ btVector3 center = trans(localCenter);
+ btVector3 extent = btVector3(abs_b[0].dot(localHalfExtents),
+ abs_b[1].dot(localHalfExtents),
+ abs_b[2].dot(localHalfExtents));
+ aabbMinOut = center-extent;
+ aabbMaxOut = center+extent;
+}
+
+
#endif
+
diff --git a/extern/bullet2/src/LinearMath/btAlignedAllocator.cpp b/extern/bullet2/src/LinearMath/btAlignedAllocator.cpp
index 1f5877fa37e..e120289e061 100644
--- a/extern/bullet2/src/LinearMath/btAlignedAllocator.cpp
+++ b/extern/bullet2/src/LinearMath/btAlignedAllocator.cpp
@@ -15,56 +15,187 @@ subject to the following restrictions:
#include "btAlignedAllocator.h"
+int gNumAlignedAllocs = 0;
+int gNumAlignedFree = 0;
+int gTotalBytesAlignedAllocs = 0;//detect memory leaks
-#if defined (BT_HAS_ALIGNED_ALOCATOR)
-
+#if defined (BT_HAS_ALIGNED_ALLOCATOR)
#include <malloc.h>
-void* btAlignedAlloc (int size, int alignment)
+static void *btAlignedAllocDefault(size_t size, int alignment)
{
- return _aligned_malloc(size,alignment);
+ return _aligned_malloc(size, (size_t)alignment);
}
-void btAlignedFree (void* ptr)
+static void btAlignedFreeDefault(void *ptr)
{
_aligned_free(ptr);
}
+#elif defined(__CELLOS_LV2__)
+#include <stdlib.h>
-#else
+static inline void *btAlignedAllocDefault(size_t size, int alignment)
+{
+ return memalign(alignment, size);
+}
-#ifdef __CELLOS_LV2__
+static inline void btAlignedFreeDefault(void *ptr)
+{
+ free(ptr);
+}
+#else
+static inline void *btAlignedAllocDefault(size_t size, int alignment)
+{
+ void *ret;
+ char *real;
+ unsigned long offset;
+
+ real = (char *)malloc(size + sizeof(void *) + (alignment-1));
+ if (real) {
+ offset = (alignment - (unsigned long)(real + sizeof(void *))) & (alignment-1);
+ ret = (void *)((real + sizeof(void *)) + offset);
+ *((void **)(ret)-1) = (void *)(real);
+ } else {
+ ret = (void *)(real);
+ }
+ return (ret);
+}
-#include <stdlib.h>
+static inline void btAlignedFreeDefault(void *ptr)
+{
+ void* real;
-int numAllocs = 0;
-int numFree = 0;
+ if (ptr) {
+ real = *((void **)(ptr)-1);
+ free(real);
+ }
+}
+#endif
-void* btAlignedAlloc (int size, int alignment)
+static void *btAllocDefault(size_t size)
{
- numAllocs++;
- return memalign(alignment, size);
+ return malloc(size);
}
-void btAlignedFree (void* ptr)
+static void btFreeDefault(void *ptr)
{
- numFree++;
free(ptr);
}
-#else
-///todo
-///will add some multi-platform version that works without _aligned_malloc/_aligned_free
+static btAlignedAllocFunc *sAlignedAllocFunc = btAlignedAllocDefault;
+static btAlignedFreeFunc *sAlignedFreeFunc = btAlignedFreeDefault;
+static btAllocFunc *sAllocFunc = btAllocDefault;
+static btFreeFunc *sFreeFunc = btFreeDefault;
-void* btAlignedAlloc (int size, int alignment)
+void btAlignedAllocSetCustomAligned(btAlignedAllocFunc *allocFunc, btAlignedFreeFunc *freeFunc)
{
- return new char[size];
+ sAlignedAllocFunc = allocFunc ? allocFunc : btAlignedAllocDefault;
+ sAlignedFreeFunc = freeFunc ? freeFunc : btAlignedFreeDefault;
}
-void btAlignedFree (void* ptr)
+void btAlignedAllocSetCustom(btAllocFunc *allocFunc, btFreeFunc *freeFunc)
{
- delete [] (char*) ptr;
+ sAllocFunc = allocFunc ? allocFunc : btAllocDefault;
+ sFreeFunc = freeFunc ? freeFunc : btFreeDefault;
}
-#endif //
-#endif
+#ifdef BT_DEBUG_MEMORY_ALLOCATIONS
+//this generic allocator provides the total allocated number of bytes
+#include <stdio.h>
+
+void* btAlignedAllocInternal (size_t size, int alignment,int line,char* filename)
+{
+ void *ret;
+ char *real;
+ unsigned long offset;
+
+ gTotalBytesAlignedAllocs += size;
+ gNumAlignedAllocs++;
+
+
+ real = (char *)sAllocFunc(size + 2*sizeof(void *) + (alignment-1));
+ if (real) {
+ offset = (alignment - (unsigned long)(real + 2*sizeof(void *))) &
+(alignment-1);
+ ret = (void *)((real + 2*sizeof(void *)) + offset);
+ *((void **)(ret)-1) = (void *)(real);
+ *((int*)(ret)-2) = size;
+
+ } else {
+ ret = (void *)(real);//??
+ }
+
+ printf("allocation#%d at address %x, from %s,line %d, size %d\n",gNumAlignedAllocs,real, filename,line,size);
+
+ int* ptr = (int*)ret;
+ *ptr = 12;
+ return (ret);
+}
+
+void btAlignedFreeInternal (void* ptr,int line,char* filename)
+{
+
+ void* real;
+ gNumAlignedFree++;
+
+ if (ptr) {
+ real = *((void **)(ptr)-1);
+ int size = *((int*)(ptr)-2);
+ gTotalBytesAlignedAllocs -= size;
+
+ printf("free #%d at address %x, from %s,line %d, size %d\n",gNumAlignedFree,real, filename,line,size);
+
+ sFreeFunc(real);
+ } else
+ {
+ printf("NULL ptr\n");
+ }
+}
+
+#else //BT_DEBUG_MEMORY_ALLOCATIONS
+
+void* btAlignedAllocInternal (size_t size, int alignment)
+{
+ gNumAlignedAllocs++;
+ void* ptr;
+#if defined (BT_HAS_ALIGNED_ALLOCATOR) || defined(__CELLOS_LV2__)
+ ptr = sAlignedAllocFunc(size, alignment);
+#else
+ char *real;
+ unsigned long offset;
+
+ real = (char *)sAllocFunc(size + sizeof(void *) + (alignment-1));
+ if (real) {
+ offset = (alignment - (unsigned long)(real + sizeof(void *))) & (alignment-1);
+ ptr = (void *)((real + sizeof(void *)) + offset);
+ *((void **)(ptr)-1) = (void *)(real);
+ } else {
+ ptr = (void *)(real);
+ }
+#endif // defined (BT_HAS_ALIGNED_ALLOCATOR) || defined(__CELLOS_LV2__)
+// printf("btAlignedAllocInternal %d, %x\n",size,ptr);
+ return ptr;
+}
+
+void btAlignedFreeInternal (void* ptr)
+{
+ if (!ptr)
+ {
+ return;
+ }
+
+ gNumAlignedFree++;
+// printf("btAlignedFreeInternal %x\n",ptr);
+#if defined (BT_HAS_ALIGNED_ALLOCATOR) || defined(__CELLOS_LV2__)
+ sAlignedFreeFunc(ptr);
+#else
+ void* real;
+
+ if (ptr) {
+ real = *((void **)(ptr)-1);
+ sFreeFunc(real);
+ }
+#endif // defined (BT_HAS_ALIGNED_ALLOCATOR) || defined(__CELLOS_LV2__)
+}
+#endif //BT_DEBUG_MEMORY_ALLOCATIONS
diff --git a/extern/bullet2/src/LinearMath/btAlignedAllocator.h b/extern/bullet2/src/LinearMath/btAlignedAllocator.h
index 07585717f45..a252f324d77 100644
--- a/extern/bullet2/src/LinearMath/btAlignedAllocator.h
+++ b/extern/bullet2/src/LinearMath/btAlignedAllocator.h
@@ -21,15 +21,39 @@ subject to the following restrictions:
///that is better portable and more predictable
#include "btScalar.h"
+//#define BT_DEBUG_MEMORY_ALLOCATIONS 1
+#ifdef BT_DEBUG_MEMORY_ALLOCATIONS
-void* btAlignedAlloc (int size, int alignment);
+#define btAlignedAlloc(a,b) \
+ btAlignedAllocInternal(a,b,__LINE__,__FILE__)
-void btAlignedFree (void* ptr);
+#define btAlignedFree(ptr) \
+ btAlignedFreeInternal(ptr,__LINE__,__FILE__)
+void* btAlignedAllocInternal (size_t size, int alignment,int line,char* filename);
+void btAlignedFreeInternal (void* ptr,int line,char* filename);
+
+#else
+ void* btAlignedAllocInternal (size_t size, int alignment);
+ void btAlignedFreeInternal (void* ptr);
+
+ #define btAlignedAlloc(a,b) btAlignedAllocInternal(a,b)
+ #define btAlignedFree(ptr) btAlignedFreeInternal(ptr)
+
+#endif
typedef int size_type;
+typedef void *(btAlignedAllocFunc)(size_t size, int alignment);
+typedef void (btAlignedFreeFunc)(void *memblock);
+typedef void *(btAllocFunc)(size_t size);
+typedef void (btFreeFunc)(void *memblock);
+
+void btAlignedAllocSetCustomAligned(btAlignedAllocFunc *allocFunc, btAlignedFreeFunc *freeFunc);
+void btAlignedAllocSetCustom(btAllocFunc *allocFunc, btFreeFunc *freeFunc);
+///The btAlignedAllocator is a portable class for aligned memory allocations.
+///Default implementations for unaligned and aligned allocations can be overridden by a custom allocator using btAlignedAllocSetCustom and btAlignedAllocSetCustomAligned.
template < typename T , unsigned Alignment >
class btAlignedAllocator {
diff --git a/extern/bullet2/src/LinearMath/btAlignedObjectArray.h b/extern/bullet2/src/LinearMath/btAlignedObjectArray.h
index 8bef5eb5d06..5598f0d7236 100644
--- a/extern/bullet2/src/LinearMath/btAlignedObjectArray.h
+++ b/extern/bullet2/src/LinearMath/btAlignedObjectArray.h
@@ -39,8 +39,8 @@ subject to the following restrictions:
#endif //BT_USE_PLACEMENT_NEW
-///btAlignedObjectArray uses a subset of the stl::vector interface for its methods
-///It is developed to replace stl::vector to avoid STL alignment issues to add SIMD/SSE data
+///The btAlignedObjectArray template class uses a subset of the stl::vector interface for its methods
+///It is developed to replace stl::vector to avoid portability issues, including STL alignment issues to add SIMD/SSE data
template <typename T>
//template <class T>
class btAlignedObjectArray
@@ -50,6 +50,8 @@ class btAlignedObjectArray
int m_size;
int m_capacity;
T* m_data;
+ //PCK: added this line
+ bool m_ownsMemory;
protected:
SIMD_FORCE_INLINE int allocSize(int size)
@@ -69,6 +71,8 @@ class btAlignedObjectArray
SIMD_FORCE_INLINE void init()
{
+ //PCK: added this line
+ m_ownsMemory = true;
m_data = 0;
m_size = 0;
m_capacity = 0;
@@ -92,7 +96,11 @@ class btAlignedObjectArray
SIMD_FORCE_INLINE void deallocate()
{
if(m_data) {
- m_allocator.deallocate(m_data);
+ //PCK: enclosed the deallocation in this block
+ if (m_ownsMemory)
+ {
+ m_allocator.deallocate(m_data);
+ }
m_data = 0;
}
}
@@ -223,6 +231,9 @@ class btAlignedObjectArray
destroy(0,size());
deallocate();
+
+ //PCK: added this line
+ m_ownsMemory = true;
m_data = s;
@@ -242,6 +253,46 @@ class btAlignedObjectArray
}
};
+ template <typename L>
+ void quickSortInternal(L CompareFunc,int lo, int hi)
+ {
+ // lo is the lower index, hi is the upper index
+ // of the region of array a that is to be sorted
+ int i=lo, j=hi;
+ T x=m_data[(lo+hi)/2];
+
+ // partition
+ do
+ {
+ while (CompareFunc(m_data[i],x))
+ i++;
+ while (CompareFunc(x,m_data[j]))
+ j--;
+ if (i<=j)
+ {
+ swap(i,j);
+ i++; j--;
+ }
+ } while (i<=j);
+
+ // recursion
+ if (lo<j)
+ quickSortInternal( CompareFunc, lo, j);
+ if (i<hi)
+ quickSortInternal( CompareFunc, i, hi);
+ }
+
+
+ template <typename L>
+ void quickSort(L CompareFunc)
+ {
+ //don't sort 0 or 1 elements
+ if (size()>1)
+ {
+ quickSortInternal(CompareFunc,0,size()-1);
+ }
+ }
+
///heap sort from http://www.csse.monash.edu.au/~lloyd/tildeAlgDS/Sort/Heap/
template <typename L>
@@ -360,8 +411,16 @@ class btAlignedObjectArray
}
}
+ //PCK: whole function
+ void initializeFromBuffer(void *buffer, int size, int capacity)
+ {
+ clear();
+ m_ownsMemory = false;
+ m_data = (T*)buffer;
+ m_size = size;
+ m_capacity = capacity;
+ }
+
};
#endif //BT_OBJECT_ARRAY__
-
-
diff --git a/extern/bullet2/src/LinearMath/btConvexHull.cpp b/extern/bullet2/src/LinearMath/btConvexHull.cpp
new file mode 100644
index 00000000000..b8929a86808
--- /dev/null
+++ b/extern/bullet2/src/LinearMath/btConvexHull.cpp
@@ -0,0 +1,1174 @@
+/*
+Stan Melax Convex Hull Computation
+Copyright (c) 2003-2006 Stan Melax http://www.melax.com/
+
+This software is provided 'as-is', without any express or implied warranty.
+In no event will the authors be held liable for any damages arising from the use of this software.
+Permission is granted to anyone to use this software for any purpose,
+including commercial applications, and to alter it and redistribute it freely,
+subject to the following restrictions:
+
+1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
+2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
+3. This notice may not be removed or altered from any source distribution.
+*/
+
+#include <string.h>
+
+#include "btConvexHull.h"
+#include "LinearMath/btAlignedObjectArray.h"
+#include "LinearMath/btMinMax.h"
+#include "LinearMath/btVector3.h"
+
+
+
+template <class T>
+void Swap(T &a,T &b)
+{
+ T tmp = a;
+ a=b;
+ b=tmp;
+}
+
+
+//----------------------------------
+
+class int3
+{
+public:
+ int x,y,z;
+ int3(){};
+ int3(int _x,int _y, int _z){x=_x;y=_y;z=_z;}
+ const int& operator[](int i) const {return (&x)[i];}
+ int& operator[](int i) {return (&x)[i];}
+};
+
+
+//------- btPlane ----------
+
+
+inline btPlane PlaneFlip(const btPlane &plane){return btPlane(-plane.normal,-plane.dist);}
+inline int operator==( const btPlane &a, const btPlane &b ) { return (a.normal==b.normal && a.dist==b.dist); }
+inline int coplanar( const btPlane &a, const btPlane &b ) { return (a==b || a==PlaneFlip(b)); }
+
+
+//--------- Utility Functions ------
+
+btVector3 PlaneLineIntersection(const btPlane &plane, const btVector3 &p0, const btVector3 &p1);
+btVector3 PlaneProject(const btPlane &plane, const btVector3 &point);
+
+btVector3 ThreePlaneIntersection(const btPlane &p0,const btPlane &p1, const btPlane &p2);
+btVector3 ThreePlaneIntersection(const btPlane &p0,const btPlane &p1, const btPlane &p2)
+{
+ btVector3 N1 = p0.normal;
+ btVector3 N2 = p1.normal;
+ btVector3 N3 = p2.normal;
+
+ btVector3 n2n3; n2n3 = N2.cross(N3);
+ btVector3 n3n1; n3n1 = N3.cross(N1);
+ btVector3 n1n2; n1n2 = N1.cross(N2);
+
+ btScalar quotient = (N1.dot(n2n3));
+
+ btAssert(btFabs(quotient) > btScalar(0.000001));
+
+ quotient = btScalar(-1.) / quotient;
+ n2n3 *= p0.dist;
+ n3n1 *= p1.dist;
+ n1n2 *= p2.dist;
+ btVector3 potentialVertex = n2n3;
+ potentialVertex += n3n1;
+ potentialVertex += n1n2;
+ potentialVertex *= quotient;
+
+ btVector3 result(potentialVertex.getX(),potentialVertex.getY(),potentialVertex.getZ());
+ return result;
+
+}
+
+btScalar DistanceBetweenLines(const btVector3 &ustart, const btVector3 &udir, const btVector3 &vstart, const btVector3 &vdir, btVector3 *upoint=NULL, btVector3 *vpoint=NULL);
+btVector3 TriNormal(const btVector3 &v0, const btVector3 &v1, const btVector3 &v2);
+btVector3 NormalOf(const btVector3 *vert, const int n);
+
+
+btVector3 PlaneLineIntersection(const btPlane &plane, const btVector3 &p0, const btVector3 &p1)
+{
+ // returns the point where the line p0-p1 intersects the plane n&d
+ static btVector3 dif;
+ dif = p1-p0;
+ btScalar dn= dot(plane.normal,dif);
+ btScalar t = -(plane.dist+dot(plane.normal,p0) )/dn;
+ return p0 + (dif*t);
+}
+
+btVector3 PlaneProject(const btPlane &plane, const btVector3 &point)
+{
+ return point - plane.normal * (dot(point,plane.normal)+plane.dist);
+}
+
+btVector3 TriNormal(const btVector3 &v0, const btVector3 &v1, const btVector3 &v2)
+{
+ // return the normal of the triangle
+ // inscribed by v0, v1, and v2
+ btVector3 cp=cross(v1-v0,v2-v1);
+ btScalar m=cp.length();
+ if(m==0) return btVector3(1,0,0);
+ return cp*(btScalar(1.0)/m);
+}
+
+
+btScalar DistanceBetweenLines(const btVector3 &ustart, const btVector3 &udir, const btVector3 &vstart, const btVector3 &vdir, btVector3 *upoint, btVector3 *vpoint)
+{
+ static btVector3 cp;
+ cp = cross(udir,vdir).normalized();
+
+ btScalar distu = -dot(cp,ustart);
+ btScalar distv = -dot(cp,vstart);
+ btScalar dist = (btScalar)fabs(distu-distv);
+ if(upoint)
+ {
+ btPlane plane;
+ plane.normal = cross(vdir,cp).normalized();
+ plane.dist = -dot(plane.normal,vstart);
+ *upoint = PlaneLineIntersection(plane,ustart,ustart+udir);
+ }
+ if(vpoint)
+ {
+ btPlane plane;
+ plane.normal = cross(udir,cp).normalized();
+ plane.dist = -dot(plane.normal,ustart);
+ *vpoint = PlaneLineIntersection(plane,vstart,vstart+vdir);
+ }
+ return dist;
+}
+
+
+
+
+
+
+
+#define COPLANAR (0)
+#define UNDER (1)
+#define OVER (2)
+#define SPLIT (OVER|UNDER)
+#define PAPERWIDTH (btScalar(0.001))
+
+btScalar planetestepsilon = PAPERWIDTH;
+
+
+
+typedef ConvexH::HalfEdge HalfEdge;
+
+ConvexH::ConvexH(int vertices_size,int edges_size,int facets_size)
+{
+ vertices.resize(vertices_size);
+ edges.resize(edges_size);
+ facets.resize(facets_size);
+}
+
+
+int PlaneTest(const btPlane &p, const btVector3 &v);
+int PlaneTest(const btPlane &p, const btVector3 &v) {
+ btScalar a = dot(v,p.normal)+p.dist;
+ int flag = (a>planetestepsilon)?OVER:((a<-planetestepsilon)?UNDER:COPLANAR);
+ return flag;
+}
+
+int SplitTest(ConvexH &convex,const btPlane &plane);
+int SplitTest(ConvexH &convex,const btPlane &plane) {
+ int flag=0;
+ for(int i=0;i<convex.vertices.size();i++) {
+ flag |= PlaneTest(plane,convex.vertices[i]);
+ }
+ return flag;
+}
+
+class VertFlag
+{
+public:
+ unsigned char planetest;
+ unsigned char junk;
+ unsigned char undermap;
+ unsigned char overmap;
+};
+class EdgeFlag
+{
+public:
+ unsigned char planetest;
+ unsigned char fixes;
+ short undermap;
+ short overmap;
+};
+class PlaneFlag
+{
+public:
+ unsigned char undermap;
+ unsigned char overmap;
+};
+class Coplanar{
+public:
+ unsigned short ea;
+ unsigned char v0;
+ unsigned char v1;
+};
+
+
+
+
+
+
+
+
+template<class T>
+int maxdirfiltered(const T *p,int count,const T &dir,btAlignedObjectArray<int> &allow)
+{
+ btAssert(count);
+ int m=-1;
+ for(int i=0;i<count;i++)
+ if(allow[i])
+ {
+ if(m==-1 || dot(p[i],dir)>dot(p[m],dir))
+ m=i;
+ }
+ btAssert(m!=-1);
+ return m;
+}
+
+btVector3 orth(const btVector3 &v);
+btVector3 orth(const btVector3 &v)
+{
+ btVector3 a=cross(v,btVector3(0,0,1));
+ btVector3 b=cross(v,btVector3(0,1,0));
+ if (a.length() > b.length())
+ {
+ return a.normalized();
+ } else {
+ return b.normalized();
+ }
+}
+
+
+template<class T>
+int maxdirsterid(const T *p,int count,const T &dir,btAlignedObjectArray<int> &allow)
+{
+ int m=-1;
+ while(m==-1)
+ {
+ m = maxdirfiltered(p,count,dir,allow);
+ if(allow[m]==3) return m;
+ T u = orth(dir);
+ T v = cross(u,dir);
+ int ma=-1;
+ for(btScalar x = btScalar(0.0) ; x<= btScalar(360.0) ; x+= btScalar(45.0))
+ {
+ btScalar s = sinf(SIMD_RADS_PER_DEG*(x));
+ btScalar c = cosf(SIMD_RADS_PER_DEG*(x));
+ int mb = maxdirfiltered(p,count,dir+(u*s+v*c)*btScalar(0.025),allow);
+ if(ma==m && mb==m)
+ {
+ allow[m]=3;
+ return m;
+ }
+ if(ma!=-1 && ma!=mb) // Yuck - this is really ugly
+ {
+ int mc = ma;
+ for(btScalar xx = x-btScalar(40.0) ; xx <= x ; xx+= btScalar(5.0))
+ {
+ btScalar s = sinf(SIMD_RADS_PER_DEG*(xx));
+ btScalar c = cosf(SIMD_RADS_PER_DEG*(xx));
+ int md = maxdirfiltered(p,count,dir+(u*s+v*c)*btScalar(0.025),allow);
+ if(mc==m && md==m)
+ {
+ allow[m]=3;
+ return m;
+ }
+ mc=md;
+ }
+ }
+ ma=mb;
+ }
+ allow[m]=0;
+ m=-1;
+ }
+ btAssert(0);
+ return m;
+}
+
+
+
+
+int operator ==(const int3 &a,const int3 &b);
+int operator ==(const int3 &a,const int3 &b)
+{
+ for(int i=0;i<3;i++)
+ {
+ if(a[i]!=b[i]) return 0;
+ }
+ return 1;
+}
+
+
+int above(btVector3* vertices,const int3& t, const btVector3 &p, btScalar epsilon);
+int above(btVector3* vertices,const int3& t, const btVector3 &p, btScalar epsilon)
+{
+ btVector3 n=TriNormal(vertices[t[0]],vertices[t[1]],vertices[t[2]]);
+ return (dot(n,p-vertices[t[0]]) > epsilon); // EPSILON???
+}
+int hasedge(const int3 &t, int a,int b);
+int hasedge(const int3 &t, int a,int b)
+{
+ for(int i=0;i<3;i++)
+ {
+ int i1= (i+1)%3;
+ if(t[i]==a && t[i1]==b) return 1;
+ }
+ return 0;
+}
+int hasvert(const int3 &t, int v);
+int hasvert(const int3 &t, int v)
+{
+ return (t[0]==v || t[1]==v || t[2]==v) ;
+}
+int shareedge(const int3 &a,const int3 &b);
+int shareedge(const int3 &a,const int3 &b)
+{
+ int i;
+ for(i=0;i<3;i++)
+ {
+ int i1= (i+1)%3;
+ if(hasedge(a,b[i1],b[i])) return 1;
+ }
+ return 0;
+}
+
+class Tri;
+
+
+
+class Tri : public int3
+{
+public:
+ int3 n;
+ int id;
+ int vmax;
+ btScalar rise;
+ Tri(int a,int b,int c):int3(a,b,c),n(-1,-1,-1)
+ {
+ vmax=-1;
+ rise = btScalar(0.0);
+ }
+ ~Tri()
+ {
+ }
+ int &neib(int a,int b);
+};
+
+
+int &Tri::neib(int a,int b)
+{
+ static int er=-1;
+ int i;
+ for(i=0;i<3;i++)
+ {
+ int i1=(i+1)%3;
+ int i2=(i+2)%3;
+ if((*this)[i]==a && (*this)[i1]==b) return n[i2];
+ if((*this)[i]==b && (*this)[i1]==a) return n[i2];
+ }
+ btAssert(0);
+ return er;
+}
+void HullLibrary::b2bfix(Tri* s,Tri*t)
+{
+ int i;
+ for(i=0;i<3;i++)
+ {
+ int i1=(i+1)%3;
+ int i2=(i+2)%3;
+ int a = (*s)[i1];
+ int b = (*s)[i2];
+ btAssert(m_tris[s->neib(a,b)]->neib(b,a) == s->id);
+ btAssert(m_tris[t->neib(a,b)]->neib(b,a) == t->id);
+ m_tris[s->neib(a,b)]->neib(b,a) = t->neib(b,a);
+ m_tris[t->neib(b,a)]->neib(a,b) = s->neib(a,b);
+ }
+}
+
+void HullLibrary::removeb2b(Tri* s,Tri*t)
+{
+ b2bfix(s,t);
+ deAllocateTriangle(s);
+
+ deAllocateTriangle(t);
+}
+
+void HullLibrary::checkit(Tri *t)
+{
+ (void)t;
+
+ int i;
+ btAssert(m_tris[t->id]==t);
+ for(i=0;i<3;i++)
+ {
+ int i1=(i+1)%3;
+ int i2=(i+2)%3;
+ int a = (*t)[i1];
+ int b = (*t)[i2];
+
+ // release compile fix
+ (void)i1;
+ (void)i2;
+ (void)a;
+ (void)b;
+
+ btAssert(a!=b);
+ btAssert( m_tris[t->n[i]]->neib(b,a) == t->id);
+ }
+}
+
+Tri* HullLibrary::allocateTriangle(int a,int b,int c)
+{
+ void* mem = btAlignedAlloc(sizeof(Tri),16);
+ Tri* tr = new (mem)Tri(a,b,c);
+ tr->id = m_tris.size();
+ m_tris.push_back(tr);
+
+ return tr;
+}
+
+void HullLibrary::deAllocateTriangle(Tri* tri)
+{
+ btAssert(m_tris[tri->id]==tri);
+ m_tris[tri->id]=NULL;
+ tri->~Tri();
+ btAlignedFree(tri);
+}
+
+
+void HullLibrary::extrude(Tri *t0,int v)
+{
+ int3 t= *t0;
+ int n = m_tris.size();
+ Tri* ta = allocateTriangle(v,t[1],t[2]);
+ ta->n = int3(t0->n[0],n+1,n+2);
+ m_tris[t0->n[0]]->neib(t[1],t[2]) = n+0;
+ Tri* tb = allocateTriangle(v,t[2],t[0]);
+ tb->n = int3(t0->n[1],n+2,n+0);
+ m_tris[t0->n[1]]->neib(t[2],t[0]) = n+1;
+ Tri* tc = allocateTriangle(v,t[0],t[1]);
+ tc->n = int3(t0->n[2],n+0,n+1);
+ m_tris[t0->n[2]]->neib(t[0],t[1]) = n+2;
+ checkit(ta);
+ checkit(tb);
+ checkit(tc);
+ if(hasvert(*m_tris[ta->n[0]],v)) removeb2b(ta,m_tris[ta->n[0]]);
+ if(hasvert(*m_tris[tb->n[0]],v)) removeb2b(tb,m_tris[tb->n[0]]);
+ if(hasvert(*m_tris[tc->n[0]],v)) removeb2b(tc,m_tris[tc->n[0]]);
+ deAllocateTriangle(t0);
+
+}
+
+Tri* HullLibrary::extrudable(btScalar epsilon)
+{
+ int i;
+ Tri *t=NULL;
+ for(i=0;i<m_tris.size();i++)
+ {
+ if(!t || (m_tris[i] && t->rise<m_tris[i]->rise))
+ {
+ t = m_tris[i];
+ }
+ }
+ return (t->rise >epsilon)?t:NULL ;
+}
+
+
+
+
+int4 HullLibrary::FindSimplex(btVector3 *verts,int verts_count,btAlignedObjectArray<int> &allow)
+{
+ btVector3 basis[3];
+ basis[0] = btVector3( btScalar(0.01), btScalar(0.02), btScalar(1.0) );
+ int p0 = maxdirsterid(verts,verts_count, basis[0],allow);
+ int p1 = maxdirsterid(verts,verts_count,-basis[0],allow);
+ basis[0] = verts[p0]-verts[p1];
+ if(p0==p1 || basis[0]==btVector3(0,0,0))
+ return int4(-1,-1,-1,-1);
+ basis[1] = cross(btVector3( btScalar(1),btScalar(0.02), btScalar(0)),basis[0]);
+ basis[2] = cross(btVector3(btScalar(-0.02), btScalar(1), btScalar(0)),basis[0]);
+ if (basis[1].length() > basis[2].length())
+ {
+ basis[1].normalize();
+ } else {
+ basis[1] = basis[2];
+ basis[1].normalize ();
+ }
+ int p2 = maxdirsterid(verts,verts_count,basis[1],allow);
+ if(p2 == p0 || p2 == p1)
+ {
+ p2 = maxdirsterid(verts,verts_count,-basis[1],allow);
+ }
+ if(p2 == p0 || p2 == p1)
+ return int4(-1,-1,-1,-1);
+ basis[1] = verts[p2] - verts[p0];
+ basis[2] = cross(basis[1],basis[0]).normalized();
+ int p3 = maxdirsterid(verts,verts_count,basis[2],allow);
+ if(p3==p0||p3==p1||p3==p2) p3 = maxdirsterid(verts,verts_count,-basis[2],allow);
+ if(p3==p0||p3==p1||p3==p2)
+ return int4(-1,-1,-1,-1);
+ btAssert(!(p0==p1||p0==p2||p0==p3||p1==p2||p1==p3||p2==p3));
+ if(dot(verts[p3]-verts[p0],cross(verts[p1]-verts[p0],verts[p2]-verts[p0])) <0) {Swap(p2,p3);}
+ return int4(p0,p1,p2,p3);
+}
+
+int HullLibrary::calchullgen(btVector3 *verts,int verts_count, int vlimit)
+{
+ if(verts_count <4) return 0;
+ if(vlimit==0) vlimit=1000000000;
+ int j;
+ btVector3 bmin(*verts),bmax(*verts);
+ btAlignedObjectArray<int> isextreme;
+ isextreme.reserve(verts_count);
+ btAlignedObjectArray<int> allow;
+ allow.reserve(verts_count);
+
+ for(j=0;j<verts_count;j++)
+ {
+ allow.push_back(1);
+ isextreme.push_back(0);
+ bmin.setMin (verts[j]);
+ bmax.setMax (verts[j]);
+ }
+ btScalar epsilon = (bmax-bmin).length() * btScalar(0.001);
+ btAssert (epsilon != 0.0);
+
+
+ int4 p = FindSimplex(verts,verts_count,allow);
+ if(p.x==-1) return 0; // simplex failed
+
+
+
+ btVector3 center = (verts[p[0]]+verts[p[1]]+verts[p[2]]+verts[p[3]]) / btScalar(4.0); // a valid interior point
+ Tri *t0 = allocateTriangle(p[2],p[3],p[1]); t0->n=int3(2,3,1);
+ Tri *t1 = allocateTriangle(p[3],p[2],p[0]); t1->n=int3(3,2,0);
+ Tri *t2 = allocateTriangle(p[0],p[1],p[3]); t2->n=int3(0,1,3);
+ Tri *t3 = allocateTriangle(p[1],p[0],p[2]); t3->n=int3(1,0,2);
+ isextreme[p[0]]=isextreme[p[1]]=isextreme[p[2]]=isextreme[p[3]]=1;
+ checkit(t0);checkit(t1);checkit(t2);checkit(t3);
+
+ for(j=0;j<m_tris.size();j++)
+ {
+ Tri *t=m_tris[j];
+ btAssert(t);
+ btAssert(t->vmax<0);
+ btVector3 n=TriNormal(verts[(*t)[0]],verts[(*t)[1]],verts[(*t)[2]]);
+ t->vmax = maxdirsterid(verts,verts_count,n,allow);
+ t->rise = dot(n,verts[t->vmax]-verts[(*t)[0]]);
+ }
+ Tri *te;
+ vlimit-=4;
+ while(vlimit >0 && ((te=extrudable(epsilon)) != 0))
+ {
+ int3 ti=*te;
+ int v=te->vmax;
+ btAssert(v != -1);
+ btAssert(!isextreme[v]); // wtf we've already done this vertex
+ isextreme[v]=1;
+ //if(v==p0 || v==p1 || v==p2 || v==p3) continue; // done these already
+ j=m_tris.size();
+ while(j--) {
+ if(!m_tris[j]) continue;
+ int3 t=*m_tris[j];
+ if(above(verts,t,verts[v],btScalar(0.01)*epsilon))
+ {
+ extrude(m_tris[j],v);
+ }
+ }
+ // now check for those degenerate cases where we have a flipped triangle or a really skinny triangle
+ j=m_tris.size();
+ while(j--)
+ {
+ if(!m_tris[j]) continue;
+ if(!hasvert(*m_tris[j],v)) break;
+ int3 nt=*m_tris[j];
+ if(above(verts,nt,center,btScalar(0.01)*epsilon) || cross(verts[nt[1]]-verts[nt[0]],verts[nt[2]]-verts[nt[1]]).length()< epsilon*epsilon*btScalar(0.1) )
+ {
+ Tri *nb = m_tris[m_tris[j]->n[0]];
+ btAssert(nb);btAssert(!hasvert(*nb,v));btAssert(nb->id<j);
+ extrude(nb,v);
+ j=m_tris.size();
+ }
+ }
+ j=m_tris.size();
+ while(j--)
+ {
+ Tri *t=m_tris[j];
+ if(!t) continue;
+ if(t->vmax>=0) break;
+ btVector3 n=TriNormal(verts[(*t)[0]],verts[(*t)[1]],verts[(*t)[2]]);
+ t->vmax = maxdirsterid(verts,verts_count,n,allow);
+ if(isextreme[t->vmax])
+ {
+ t->vmax=-1; // already done that vertex - algorithm needs to be able to terminate.
+ }
+ else
+ {
+ t->rise = dot(n,verts[t->vmax]-verts[(*t)[0]]);
+ }
+ }
+ vlimit --;
+ }
+ return 1;
+}
+
+int HullLibrary::calchull(btVector3 *verts,int verts_count, TUIntArray& tris_out, int &tris_count,int vlimit)
+{
+ int rc=calchullgen(verts,verts_count, vlimit) ;
+ if(!rc) return 0;
+ btAlignedObjectArray<int> ts;
+ int i;
+
+ for(i=0;i<m_tris.size();i++)
+ {
+ if(m_tris[i])
+ {
+ for(int j=0;j<3;j++)
+ ts.push_back((*m_tris[i])[j]);
+ deAllocateTriangle(m_tris[i]);
+ }
+ }
+ tris_count = ts.size()/3;
+ tris_out.resize(ts.size());
+
+ for (i=0;i<ts.size();i++)
+ {
+ tris_out[i] = static_cast<unsigned int>(ts[i]);
+ }
+ m_tris.resize(0);
+
+ return 1;
+}
+
+
+
+
+
+bool HullLibrary::ComputeHull(unsigned int vcount,const btVector3 *vertices,PHullResult &result,unsigned int vlimit)
+{
+
+ int tris_count;
+ int ret = calchull( (btVector3 *) vertices, (int) vcount, result.m_Indices, tris_count, static_cast<int>(vlimit) );
+ if(!ret) return false;
+ result.mIndexCount = (unsigned int) (tris_count*3);
+ result.mFaceCount = (unsigned int) tris_count;
+ result.mVertices = (btVector3*) vertices;
+ result.mVcount = (unsigned int) vcount;
+ return true;
+
+}
+
+
+void ReleaseHull(PHullResult &result);
+void ReleaseHull(PHullResult &result)
+{
+ if ( result.m_Indices.size() )
+ {
+ result.m_Indices.clear();
+ }
+
+ result.mVcount = 0;
+ result.mIndexCount = 0;
+ result.mVertices = 0;
+}
+
+
+//*********************************************************************
+//*********************************************************************
+//******** HullLib header
+//*********************************************************************
+//*********************************************************************
+
+//*********************************************************************
+//*********************************************************************
+//******** HullLib implementation
+//*********************************************************************
+//*********************************************************************
+
+HullError HullLibrary::CreateConvexHull(const HullDesc &desc, // describes the input request
+ HullResult &result) // contains the resulst
+{
+ HullError ret = QE_FAIL;
+
+
+ PHullResult hr;
+
+ unsigned int vcount = desc.mVcount;
+ if ( vcount < 8 ) vcount = 8;
+
+ btAlignedObjectArray<btVector3> vertexSource;
+ vertexSource.resize(static_cast<int>(vcount));
+
+ btVector3 scale;
+
+ unsigned int ovcount;
+
+ bool ok = CleanupVertices(desc.mVcount,desc.mVertices, desc.mVertexStride, ovcount, &vertexSource[0], desc.mNormalEpsilon, scale ); // normalize point cloud, remove duplicates!
+
+ if ( ok )
+ {
+
+
+// if ( 1 ) // scale vertices back to their original size.
+ {
+ for (unsigned int i=0; i<ovcount; i++)
+ {
+ btVector3& v = vertexSource[static_cast<int>(i)];
+ v[0]*=scale[0];
+ v[1]*=scale[1];
+ v[2]*=scale[2];
+ }
+ }
+
+ ok = ComputeHull(ovcount,&vertexSource[0],hr,desc.mMaxVertices);
+
+ if ( ok )
+ {
+
+ // re-index triangle mesh so it refers to only used vertices, rebuild a new vertex table.
+ btAlignedObjectArray<btVector3> vertexScratch;
+ vertexScratch.resize(static_cast<int>(hr.mVcount));
+
+ BringOutYourDead(hr.mVertices,hr.mVcount, &vertexScratch[0], ovcount, &hr.m_Indices[0], hr.mIndexCount );
+
+ ret = QE_OK;
+
+ if ( desc.HasHullFlag(QF_TRIANGLES) ) // if he wants the results as triangle!
+ {
+ result.mPolygons = false;
+ result.mNumOutputVertices = ovcount;
+ result.m_OutputVertices.resize(static_cast<int>(ovcount));
+ result.mNumFaces = hr.mFaceCount;
+ result.mNumIndices = hr.mIndexCount;
+
+ result.m_Indices.resize(static_cast<int>(hr.mIndexCount));
+
+ memcpy(&result.m_OutputVertices[0], &vertexScratch[0], sizeof(btVector3)*ovcount );
+
+ if ( desc.HasHullFlag(QF_REVERSE_ORDER) )
+ {
+
+ const unsigned int *source = &hr.m_Indices[0];
+ unsigned int *dest = &result.m_Indices[0];
+
+ for (unsigned int i=0; i<hr.mFaceCount; i++)
+ {
+ dest[0] = source[2];
+ dest[1] = source[1];
+ dest[2] = source[0];
+ dest+=3;
+ source+=3;
+ }
+
+ }
+ else
+ {
+ memcpy(&result.m_Indices[0], &hr.m_Indices[0], sizeof(unsigned int)*hr.mIndexCount);
+ }
+ }
+ else
+ {
+ result.mPolygons = true;
+ result.mNumOutputVertices = ovcount;
+ result.m_OutputVertices.resize(static_cast<int>(ovcount));
+ result.mNumFaces = hr.mFaceCount;
+ result.mNumIndices = hr.mIndexCount+hr.mFaceCount;
+ result.m_Indices.resize(static_cast<int>(result.mNumIndices));
+ memcpy(&result.m_OutputVertices[0], &vertexScratch[0], sizeof(btVector3)*ovcount );
+
+// if ( 1 )
+ {
+ const unsigned int *source = &hr.m_Indices[0];
+ unsigned int *dest = &result.m_Indices[0];
+ for (unsigned int i=0; i<hr.mFaceCount; i++)
+ {
+ dest[0] = 3;
+ if ( desc.HasHullFlag(QF_REVERSE_ORDER) )
+ {
+ dest[1] = source[2];
+ dest[2] = source[1];
+ dest[3] = source[0];
+ }
+ else
+ {
+ dest[1] = source[0];
+ dest[2] = source[1];
+ dest[3] = source[2];
+ }
+
+ dest+=4;
+ source+=3;
+ }
+ }
+ }
+ ReleaseHull(hr);
+ }
+ }
+
+ return ret;
+}
+
+
+
+HullError HullLibrary::ReleaseResult(HullResult &result) // release memory allocated for this result, we are done with it.
+{
+ if ( result.m_OutputVertices.size())
+ {
+ result.mNumOutputVertices=0;
+ result.m_OutputVertices.clear();
+ }
+ if ( result.m_Indices.size() )
+ {
+ result.mNumIndices=0;
+ result.m_Indices.clear();
+ }
+ return QE_OK;
+}
+
+
+static void addPoint(unsigned int &vcount,btVector3 *p,btScalar x,btScalar y,btScalar z)
+{
+ // XXX, might be broken
+ btVector3& dest = p[vcount];
+ dest[0] = x;
+ dest[1] = y;
+ dest[2] = z;
+ vcount++;
+}
+
+btScalar GetDist(btScalar px,btScalar py,btScalar pz,const btScalar *p2);
+btScalar GetDist(btScalar px,btScalar py,btScalar pz,const btScalar *p2)
+{
+
+ btScalar dx = px - p2[0];
+ btScalar dy = py - p2[1];
+ btScalar dz = pz - p2[2];
+
+ return dx*dx+dy*dy+dz*dz;
+}
+
+
+
+bool HullLibrary::CleanupVertices(unsigned int svcount,
+ const btVector3 *svertices,
+ unsigned int stride,
+ unsigned int &vcount, // output number of vertices
+ btVector3 *vertices, // location to store the results.
+ btScalar normalepsilon,
+ btVector3& scale)
+{
+ if ( svcount == 0 ) return false;
+
+ m_vertexIndexMapping.resize(0);
+
+
+#define EPSILON btScalar(0.000001) /* close enough to consider two btScalaring point numbers to be 'the same'. */
+
+ vcount = 0;
+
+ btScalar recip[3];
+
+ if ( scale )
+ {
+ scale[0] = 1;
+ scale[1] = 1;
+ scale[2] = 1;
+ }
+
+ btScalar bmin[3] = { FLT_MAX, FLT_MAX, FLT_MAX };
+ btScalar bmax[3] = { -FLT_MAX, -FLT_MAX, -FLT_MAX };
+
+ const char *vtx = (const char *) svertices;
+
+// if ( 1 )
+ {
+ for (unsigned int i=0; i<svcount; i++)
+ {
+ const btScalar *p = (const btScalar *) vtx;
+
+ vtx+=stride;
+
+ for (int j=0; j<3; j++)
+ {
+ if ( p[j] < bmin[j] ) bmin[j] = p[j];
+ if ( p[j] > bmax[j] ) bmax[j] = p[j];
+ }
+ }
+ }
+
+ btScalar dx = bmax[0] - bmin[0];
+ btScalar dy = bmax[1] - bmin[1];
+ btScalar dz = bmax[2] - bmin[2];
+
+ btVector3 center;
+
+ center[0] = dx*btScalar(0.5) + bmin[0];
+ center[1] = dy*btScalar(0.5) + bmin[1];
+ center[2] = dz*btScalar(0.5) + bmin[2];
+
+ if ( dx < EPSILON || dy < EPSILON || dz < EPSILON || svcount < 3 )
+ {
+
+ btScalar len = FLT_MAX;
+
+ if ( dx > EPSILON && dx < len ) len = dx;
+ if ( dy > EPSILON && dy < len ) len = dy;
+ if ( dz > EPSILON && dz < len ) len = dz;
+
+ if ( len == FLT_MAX )
+ {
+ dx = dy = dz = btScalar(0.01); // one centimeter
+ }
+ else
+ {
+ if ( dx < EPSILON ) dx = len * btScalar(0.05); // 1/5th the shortest non-zero edge.
+ if ( dy < EPSILON ) dy = len * btScalar(0.05);
+ if ( dz < EPSILON ) dz = len * btScalar(0.05);
+ }
+
+ btScalar x1 = center[0] - dx;
+ btScalar x2 = center[0] + dx;
+
+ btScalar y1 = center[1] - dy;
+ btScalar y2 = center[1] + dy;
+
+ btScalar z1 = center[2] - dz;
+ btScalar z2 = center[2] + dz;
+
+ addPoint(vcount,vertices,x1,y1,z1);
+ addPoint(vcount,vertices,x2,y1,z1);
+ addPoint(vcount,vertices,x2,y2,z1);
+ addPoint(vcount,vertices,x1,y2,z1);
+ addPoint(vcount,vertices,x1,y1,z2);
+ addPoint(vcount,vertices,x2,y1,z2);
+ addPoint(vcount,vertices,x2,y2,z2);
+ addPoint(vcount,vertices,x1,y2,z2);
+
+ return true; // return cube
+
+
+ }
+ else
+ {
+ if ( scale )
+ {
+ scale[0] = dx;
+ scale[1] = dy;
+ scale[2] = dz;
+
+ recip[0] = 1 / dx;
+ recip[1] = 1 / dy;
+ recip[2] = 1 / dz;
+
+ center[0]*=recip[0];
+ center[1]*=recip[1];
+ center[2]*=recip[2];
+
+ }
+
+ }
+
+
+
+ vtx = (const char *) svertices;
+
+ for (unsigned int i=0; i<svcount; i++)
+ {
+ const btVector3 *p = (const btVector3 *)vtx;
+ vtx+=stride;
+
+ btScalar px = p->getX();
+ btScalar py = p->getY();
+ btScalar pz = p->getZ();
+
+ if ( scale )
+ {
+ px = px*recip[0]; // normalize
+ py = py*recip[1]; // normalize
+ pz = pz*recip[2]; // normalize
+ }
+
+// if ( 1 )
+ {
+ unsigned int j;
+
+ for (j=0; j<vcount; j++)
+ {
+ /// XXX might be broken
+ btVector3& v = vertices[j];
+
+ btScalar x = v[0];
+ btScalar y = v[1];
+ btScalar z = v[2];
+
+ btScalar dx = fabsf(x - px );
+ btScalar dy = fabsf(y - py );
+ btScalar dz = fabsf(z - pz );
+
+ if ( dx < normalepsilon && dy < normalepsilon && dz < normalepsilon )
+ {
+ // ok, it is close enough to the old one
+ // now let us see if it is further from the center of the point cloud than the one we already recorded.
+ // in which case we keep this one instead.
+
+ btScalar dist1 = GetDist(px,py,pz,center);
+ btScalar dist2 = GetDist(v[0],v[1],v[2],center);
+
+ if ( dist1 > dist2 )
+ {
+ v[0] = px;
+ v[1] = py;
+ v[2] = pz;
+
+ }
+
+ break;
+ }
+ }
+
+ if ( j == vcount )
+ {
+ btVector3& dest = vertices[vcount];
+ dest[0] = px;
+ dest[1] = py;
+ dest[2] = pz;
+ vcount++;
+ }
+ m_vertexIndexMapping.push_back(j);
+ }
+ }
+
+ // ok..now make sure we didn't prune so many vertices it is now invalid.
+// if ( 1 )
+ {
+ btScalar bmin[3] = { FLT_MAX, FLT_MAX, FLT_MAX };
+ btScalar bmax[3] = { -FLT_MAX, -FLT_MAX, -FLT_MAX };
+
+ for (unsigned int i=0; i<vcount; i++)
+ {
+ const btVector3& p = vertices[i];
+ for (int j=0; j<3; j++)
+ {
+ if ( p[j] < bmin[j] ) bmin[j] = p[j];
+ if ( p[j] > bmax[j] ) bmax[j] = p[j];
+ }
+ }
+
+ btScalar dx = bmax[0] - bmin[0];
+ btScalar dy = bmax[1] - bmin[1];
+ btScalar dz = bmax[2] - bmin[2];
+
+ if ( dx < EPSILON || dy < EPSILON || dz < EPSILON || vcount < 3)
+ {
+ btScalar cx = dx*btScalar(0.5) + bmin[0];
+ btScalar cy = dy*btScalar(0.5) + bmin[1];
+ btScalar cz = dz*btScalar(0.5) + bmin[2];
+
+ btScalar len = FLT_MAX;
+
+ if ( dx >= EPSILON && dx < len ) len = dx;
+ if ( dy >= EPSILON && dy < len ) len = dy;
+ if ( dz >= EPSILON && dz < len ) len = dz;
+
+ if ( len == FLT_MAX )
+ {
+ dx = dy = dz = btScalar(0.01); // one centimeter
+ }
+ else
+ {
+ if ( dx < EPSILON ) dx = len * btScalar(0.05); // 1/5th the shortest non-zero edge.
+ if ( dy < EPSILON ) dy = len * btScalar(0.05);
+ if ( dz < EPSILON ) dz = len * btScalar(0.05);
+ }
+
+ btScalar x1 = cx - dx;
+ btScalar x2 = cx + dx;
+
+ btScalar y1 = cy - dy;
+ btScalar y2 = cy + dy;
+
+ btScalar z1 = cz - dz;
+ btScalar z2 = cz + dz;
+
+ vcount = 0; // add box
+
+ addPoint(vcount,vertices,x1,y1,z1);
+ addPoint(vcount,vertices,x2,y1,z1);
+ addPoint(vcount,vertices,x2,y2,z1);
+ addPoint(vcount,vertices,x1,y2,z1);
+ addPoint(vcount,vertices,x1,y1,z2);
+ addPoint(vcount,vertices,x2,y1,z2);
+ addPoint(vcount,vertices,x2,y2,z2);
+ addPoint(vcount,vertices,x1,y2,z2);
+
+ return true;
+ }
+ }
+
+ return true;
+}
+
+void HullLibrary::BringOutYourDead(const btVector3* verts,unsigned int vcount, btVector3* overts,unsigned int &ocount,unsigned int *indices,unsigned indexcount)
+{
+ btAlignedObjectArray<int>tmpIndices;
+ tmpIndices.resize(m_vertexIndexMapping.size());
+ int i;
+
+ for (i=0;i<m_vertexIndexMapping.size();i++)
+ {
+ tmpIndices[i] = m_vertexIndexMapping[i];
+ }
+
+ TUIntArray usedIndices;
+ usedIndices.resize(static_cast<int>(vcount));
+ memset(&usedIndices[0],0,sizeof(unsigned int)*vcount);
+
+ ocount = 0;
+
+ for (i=0; i<indexcount; i++)
+ {
+ unsigned int v = indices[i]; // original array index
+
+ btAssert( v >= 0 && v < vcount );
+
+ if ( usedIndices[static_cast<int>(v)] ) // if already remapped
+ {
+ indices[i] = usedIndices[static_cast<int>(v)]-1; // index to new array
+ }
+ else
+ {
+
+ indices[i] = ocount; // new index mapping
+
+ overts[ocount][0] = verts[v][0]; // copy old vert to new vert array
+ overts[ocount][1] = verts[v][1];
+ overts[ocount][2] = verts[v][2];
+
+ for (int k=0;k<m_vertexIndexMapping.size();k++)
+ {
+ if (tmpIndices[k]==v)
+ m_vertexIndexMapping[k]=ocount;
+ }
+
+ ocount++; // increment output vert count
+
+ btAssert( ocount >=0 && ocount <= vcount );
+
+ usedIndices[static_cast<int>(v)] = ocount; // assign new index remapping
+
+
+ }
+ }
+
+
+}
diff --git a/extern/bullet2/src/LinearMath/btConvexHull.h b/extern/bullet2/src/LinearMath/btConvexHull.h
new file mode 100644
index 00000000000..8c36307dfd6
--- /dev/null
+++ b/extern/bullet2/src/LinearMath/btConvexHull.h
@@ -0,0 +1,245 @@
+
+/*
+Stan Melax Convex Hull Computation
+Copyright (c) 2008 Stan Melax http://www.melax.com/
+
+This software is provided 'as-is', without any express or implied warranty.
+In no event will the authors be held liable for any damages arising from the use of this software.
+Permission is granted to anyone to use this software for any purpose,
+including commercial applications, and to alter it and redistribute it freely,
+subject to the following restrictions:
+
+1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
+2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
+3. This notice may not be removed or altered from any source distribution.
+*/
+
+///includes modifications/improvements by John Ratcliff, see BringOutYourDead below.
+
+#ifndef CD_HULL_H
+#define CD_HULL_H
+
+#include "LinearMath/btVector3.h"
+#include "LinearMath/btAlignedObjectArray.h"
+
+typedef btAlignedObjectArray<unsigned int> TUIntArray;
+
+class HullResult
+{
+public:
+ HullResult(void)
+ {
+ mPolygons = true;
+ mNumOutputVertices = 0;
+ mNumFaces = 0;
+ mNumIndices = 0;
+ }
+ bool mPolygons; // true if indices represents polygons, false indices are triangles
+ unsigned int mNumOutputVertices; // number of vertices in the output hull
+ btAlignedObjectArray<btVector3> m_OutputVertices; // array of vertices
+ unsigned int mNumFaces; // the number of faces produced
+ unsigned int mNumIndices; // the total number of indices
+ btAlignedObjectArray<unsigned int> m_Indices; // pointer to indices.
+
+// If triangles, then indices are array indexes into the vertex list.
+// If polygons, indices are in the form (number of points in face) (p1, p2, p3, ..) etc..
+};
+
+enum HullFlag
+{
+ QF_TRIANGLES = (1<<0), // report results as triangles, not polygons.
+ QF_REVERSE_ORDER = (1<<1), // reverse order of the triangle indices.
+ QF_DEFAULT = QF_TRIANGLES
+};
+
+
+class HullDesc
+{
+public:
+ HullDesc(void)
+ {
+ mFlags = QF_DEFAULT;
+ mVcount = 0;
+ mVertices = 0;
+ mVertexStride = sizeof(btVector3);
+ mNormalEpsilon = 0.001f;
+ mMaxVertices = 4096; // maximum number of points to be considered for a convex hull.
+ mMaxFaces = 4096;
+ };
+
+ HullDesc(HullFlag flag,
+ unsigned int vcount,
+ const btVector3 *vertices,
+ unsigned int stride = sizeof(btVector3))
+ {
+ mFlags = flag;
+ mVcount = vcount;
+ mVertices = vertices;
+ mVertexStride = stride;
+ mNormalEpsilon = btScalar(0.001);
+ mMaxVertices = 4096;
+ }
+
+ bool HasHullFlag(HullFlag flag) const
+ {
+ if ( mFlags & flag ) return true;
+ return false;
+ }
+
+ void SetHullFlag(HullFlag flag)
+ {
+ mFlags|=flag;
+ }
+
+ void ClearHullFlag(HullFlag flag)
+ {
+ mFlags&=~flag;
+ }
+
+ unsigned int mFlags; // flags to use when generating the convex hull.
+ unsigned int mVcount; // number of vertices in the input point cloud
+ const btVector3 *mVertices; // the array of vertices.
+ unsigned int mVertexStride; // the stride of each vertex, in bytes.
+ btScalar mNormalEpsilon; // the epsilon for removing duplicates. This is a normalized value, if normalized bit is on.
+ unsigned int mMaxVertices; // maximum number of vertices to be considered for the hull!
+ unsigned int mMaxFaces;
+};
+
+enum HullError
+{
+ QE_OK, // success!
+ QE_FAIL // failed.
+};
+
+class btPlane
+{
+ public:
+ btVector3 normal;
+ btScalar dist; // distance below origin - the D from plane equasion Ax+By+Cz+D=0
+ btPlane(const btVector3 &n,btScalar d):normal(n),dist(d){}
+ btPlane():normal(),dist(0){}
+
+};
+
+
+
+class ConvexH
+{
+ public:
+ class HalfEdge
+ {
+ public:
+ short ea; // the other half of the edge (index into edges list)
+ unsigned char v; // the vertex at the start of this edge (index into vertices list)
+ unsigned char p; // the facet on which this edge lies (index into facets list)
+ HalfEdge(){}
+ HalfEdge(short _ea,unsigned char _v, unsigned char _p):ea(_ea),v(_v),p(_p){}
+ };
+ ConvexH()
+ {
+ int i;
+ i=0;
+ }
+ ~ConvexH()
+ {
+ int i;
+ i=0;
+ }
+ btAlignedObjectArray<btVector3> vertices;
+ btAlignedObjectArray<HalfEdge> edges;
+ btAlignedObjectArray<btPlane> facets;
+ ConvexH(int vertices_size,int edges_size,int facets_size);
+};
+
+
+class int4
+{
+public:
+ int x,y,z,w;
+ int4(){};
+ int4(int _x,int _y, int _z,int _w){x=_x;y=_y;z=_z;w=_w;}
+ const int& operator[](int i) const {return (&x)[i];}
+ int& operator[](int i) {return (&x)[i];}
+};
+
+class PHullResult
+{
+public:
+
+ PHullResult(void)
+ {
+ mVcount = 0;
+ mIndexCount = 0;
+ mFaceCount = 0;
+ mVertices = 0;
+ }
+
+ unsigned int mVcount;
+ unsigned int mIndexCount;
+ unsigned int mFaceCount;
+ btVector3* mVertices;
+ TUIntArray m_Indices;
+};
+
+
+
+///The HullLibrary class can create a convex hull from a collection of vertices, using the ComputeHull method.
+///The btShapeHull class uses this HullLibrary to create a approximate convex mesh given a general (non-polyhedral) convex shape.
+class HullLibrary
+{
+
+ btAlignedObjectArray<class Tri*> m_tris;
+
+public:
+
+ btAlignedObjectArray<int> m_vertexIndexMapping;
+
+
+ HullError CreateConvexHull(const HullDesc& desc, // describes the input request
+ HullResult& result); // contains the resulst
+ HullError ReleaseResult(HullResult &result); // release memory allocated for this result, we are done with it.
+
+private:
+
+ bool ComputeHull(unsigned int vcount,const btVector3 *vertices,PHullResult &result,unsigned int vlimit);
+
+ class Tri* allocateTriangle(int a,int b,int c);
+ void deAllocateTriangle(Tri*);
+ void b2bfix(Tri* s,Tri*t);
+
+ void removeb2b(Tri* s,Tri*t);
+
+ void checkit(Tri *t);
+
+ Tri* extrudable(btScalar epsilon);
+
+ int calchull(btVector3 *verts,int verts_count, TUIntArray& tris_out, int &tris_count,int vlimit);
+
+ int calchullgen(btVector3 *verts,int verts_count, int vlimit);
+
+ int4 FindSimplex(btVector3 *verts,int verts_count,btAlignedObjectArray<int> &allow);
+
+ class ConvexH* ConvexHCrop(ConvexH& convex,const btPlane& slice);
+
+ void extrude(class Tri* t0,int v);
+
+ ConvexH* test_cube();
+
+ //BringOutYourDead (John Ratcliff): When you create a convex hull you hand it a large input set of vertices forming a 'point cloud'.
+ //After the hull is generated it give you back a set of polygon faces which index the *original* point cloud.
+ //The thing is, often times, there are many 'dead vertices' in the point cloud that are on longer referenced by the hull.
+ //The routine 'BringOutYourDead' find only the referenced vertices, copies them to an new buffer, and re-indexes the hull so that it is a minimal representation.
+ void BringOutYourDead(const btVector3* verts,unsigned int vcount, btVector3* overts,unsigned int &ocount,unsigned int* indices,unsigned indexcount);
+
+ bool CleanupVertices(unsigned int svcount,
+ const btVector3* svertices,
+ unsigned int stride,
+ unsigned int &vcount, // output number of vertices
+ btVector3* vertices, // location to store the results.
+ btScalar normalepsilon,
+ btVector3& scale);
+};
+
+
+#endif
+
diff --git a/extern/bullet2/src/LinearMath/btDefaultMotionState.h b/extern/bullet2/src/LinearMath/btDefaultMotionState.h
index d4ec8e8879c..d758f77ed81 100644
--- a/extern/bullet2/src/LinearMath/btDefaultMotionState.h
+++ b/extern/bullet2/src/LinearMath/btDefaultMotionState.h
@@ -1,7 +1,7 @@
#ifndef DEFAULT_MOTION_STATE_H
#define DEFAULT_MOTION_STATE_H
-///btDefaultMotionState provides a common implementation to synchronize world transforms with offsets
+///The btDefaultMotionState provides a common implementation to synchronize world transforms with offsets.
struct btDefaultMotionState : public btMotionState
{
btTransform m_graphicsWorldTrans;
diff --git a/extern/bullet2/src/LinearMath/btGeometryUtil.cpp b/extern/bullet2/src/LinearMath/btGeometryUtil.cpp
index 3d0fb122a6b..5ac230f712f 100644
--- a/extern/bullet2/src/LinearMath/btGeometryUtil.cpp
+++ b/extern/bullet2/src/LinearMath/btGeometryUtil.cpp
@@ -22,7 +22,12 @@ subject to the following restrictions:
can be used by probes that are checking whether the
library is actually installed.
*/
-extern "C" void btBulletMathProbe () {}
+extern "C"
+{
+ void btBulletMathProbe ();
+
+ void btBulletMathProbe () {}
+}
bool btGeometryUtil::isPointInsidePlanes(const btAlignedObjectArray<btVector3>& planeEquations, const btVector3& point, btScalar margin)
@@ -57,6 +62,8 @@ bool btGeometryUtil::areVerticesBehindPlane(const btVector3& planeNormal, const
return true;
}
+bool notExist(const btVector3& planeEquation,const btAlignedObjectArray<btVector3>& planeEquations);
+
bool notExist(const btVector3& planeEquation,const btAlignedObjectArray<btVector3>& planeEquations)
{
int numbrushes = planeEquations.size();
diff --git a/extern/bullet2/src/LinearMath/btGeometryUtil.h b/extern/bullet2/src/LinearMath/btGeometryUtil.h
index 766cd75c383..a4b13b45609 100644
--- a/extern/bullet2/src/LinearMath/btGeometryUtil.h
+++ b/extern/bullet2/src/LinearMath/btGeometryUtil.h
@@ -19,6 +19,7 @@ subject to the following restrictions:
#include "btVector3.h"
#include "btAlignedObjectArray.h"
+///The btGeometryUtil helper class provides a few methods to convert between plane equations and vertices.
class btGeometryUtil
{
public:
diff --git a/extern/bullet2/src/LinearMath/btHashMap.h b/extern/bullet2/src/LinearMath/btHashMap.h
new file mode 100644
index 00000000000..f883e0e489a
--- /dev/null
+++ b/extern/bullet2/src/LinearMath/btHashMap.h
@@ -0,0 +1,303 @@
+#ifndef BT_HASH_MAP_H
+#define BT_HASH_MAP_H
+
+#include "btAlignedObjectArray.h"
+
+const int BT_HASH_NULL=0xffffffff;
+
+template <class Value>
+class btHashKey
+{
+ int m_uid;
+public:
+
+ btHashKey(int uid)
+ :m_uid(uid)
+ {
+ }
+
+ int getUid() const
+ {
+ return m_uid;
+ }
+
+ //to our success
+ SIMD_FORCE_INLINE unsigned int getHash()const
+ {
+ int key = m_uid;
+ // Thomas Wang's hash
+ key += ~(key << 15);
+ key ^= (key >> 10);
+ key += (key << 3);
+ key ^= (key >> 6);
+ key += ~(key << 11);
+ key ^= (key >> 16);
+ return key;
+ }
+
+ btHashKey getKey(const Value& value) const
+ {
+ return btHashKey(value.getUid());
+ }
+};
+
+
+template <class Value>
+class btHashKeyPtr
+{
+ int m_uid;
+public:
+
+ btHashKeyPtr(int uid)
+ :m_uid(uid)
+ {
+ }
+
+ int getUid() const
+ {
+ return m_uid;
+ }
+
+ //to our success
+ SIMD_FORCE_INLINE unsigned int getHash()const
+ {
+ int key = m_uid;
+ // Thomas Wang's hash
+ key += ~(key << 15);
+ key ^= (key >> 10);
+ key += (key << 3);
+ key ^= (key >> 6);
+ key += ~(key << 11);
+ key ^= (key >> 16);
+ return key;
+ }
+
+ btHashKeyPtr getKey(const Value& value) const
+ {
+ return btHashKeyPtr(value->getUid());
+ }
+};
+
+///The btHashMap template class implements a generic and lightweight hashmap.
+///A basic sample of how to use btHashMap is located in Demos\BasicDemo\main.cpp
+template <class Key, class Value>
+class btHashMap
+{
+
+ btAlignedObjectArray<int> m_hashTable;
+ btAlignedObjectArray<int> m_next;
+ btAlignedObjectArray<Value> m_valueArray;
+
+
+
+ void growTables(const Key& key)
+ {
+ int newCapacity = m_valueArray.capacity();
+
+ if (m_hashTable.size() < newCapacity)
+ {
+ //grow hashtable and next table
+ int curHashtableSize = m_hashTable.size();
+
+ m_hashTable.resize(newCapacity);
+ m_next.resize(newCapacity);
+
+ int i;
+
+ for (i= 0; i < newCapacity; ++i)
+ {
+ m_hashTable[i] = BT_HASH_NULL;
+ }
+ for (i = 0; i < newCapacity; ++i)
+ {
+ m_next[i] = BT_HASH_NULL;
+ }
+
+ for(i=0;i<curHashtableSize;i++)
+ {
+ const Value& value = m_valueArray[i];
+
+ int hashValue = key.getKey(value).getHash() & (m_valueArray.capacity()-1); // New hash value with new mask
+ m_next[i] = m_hashTable[hashValue];
+ m_hashTable[hashValue] = i;
+ }
+
+
+ }
+ }
+
+ public:
+
+ void insert(const Key& key, const Value& value) {
+ int hash = key.getHash() & (m_valueArray.capacity()-1);
+ //don't add it if it is already there
+ if (find(key))
+ {
+ return;
+ }
+ int count = m_valueArray.size();
+ int oldCapacity = m_valueArray.capacity();
+ m_valueArray.push_back(value);
+ int newCapacity = m_valueArray.capacity();
+ if (oldCapacity < newCapacity)
+ {
+ growTables(key);
+ //hash with new capacity
+ hash = key.getHash() & (m_valueArray.capacity()-1);
+ }
+ m_next[count] = m_hashTable[hash];
+ m_hashTable[hash] = count;
+ }
+
+ void remove(const Key& key) {
+
+ int hash = key.getHash() & (m_valueArray.capacity()-1);
+
+ int pairIndex = findIndex(key);
+
+ if (pairIndex ==BT_HASH_NULL)
+ {
+ return;
+ }
+
+ // Remove the pair from the hash table.
+ int index = m_hashTable[hash];
+ btAssert(index != BT_HASH_NULL);
+
+ int previous = BT_HASH_NULL;
+ while (index != pairIndex)
+ {
+ previous = index;
+ index = m_next[index];
+ }
+
+ if (previous != BT_HASH_NULL)
+ {
+ btAssert(m_next[previous] == pairIndex);
+ m_next[previous] = m_next[pairIndex];
+ }
+ else
+ {
+ m_hashTable[hash] = m_next[pairIndex];
+ }
+
+ // We now move the last pair into spot of the
+ // pair being removed. We need to fix the hash
+ // table indices to support the move.
+
+ int lastPairIndex = m_valueArray.size() - 1;
+
+ // If the removed pair is the last pair, we are done.
+ if (lastPairIndex == pairIndex)
+ {
+ m_valueArray.pop_back();
+ return;
+ }
+
+ // Remove the last pair from the hash table.
+ const Value* lastValue = &m_valueArray[lastPairIndex];
+ int lastHash = key.getKey(*lastValue).getHash() & (m_valueArray.capacity()-1);
+
+ index = m_hashTable[lastHash];
+ btAssert(index != BT_HASH_NULL);
+
+ previous = BT_HASH_NULL;
+ while (index != lastPairIndex)
+ {
+ previous = index;
+ index = m_next[index];
+ }
+
+ if (previous != BT_HASH_NULL)
+ {
+ btAssert(m_next[previous] == lastPairIndex);
+ m_next[previous] = m_next[lastPairIndex];
+ }
+ else
+ {
+ m_hashTable[lastHash] = m_next[lastPairIndex];
+ }
+
+ // Copy the last pair into the remove pair's spot.
+ m_valueArray[pairIndex] = m_valueArray[lastPairIndex];
+
+ // Insert the last pair into the hash table
+ m_next[pairIndex] = m_hashTable[lastHash];
+ m_hashTable[lastHash] = pairIndex;
+
+ m_valueArray.pop_back();
+
+ }
+
+
+ int size() const
+ {
+ return m_valueArray.size();
+ }
+
+ const Value* getAtIndex(int index) const
+ {
+ btAssert(index < m_valueArray.size());
+
+ return &m_valueArray[index];
+ }
+
+ Value* getAtIndex(int index)
+ {
+ btAssert(index < m_valueArray.size());
+
+ return &m_valueArray[index];
+ }
+
+ Value* operator[](const Key& key) {
+ return find(key);
+ }
+
+ const Value* find(const Key& key) const
+ {
+ int index = findIndex(key);
+ if (index == BT_HASH_NULL)
+ {
+ return NULL;
+ }
+ return &m_valueArray[index];
+ }
+
+ Value* find(const Key& key)
+ {
+ int index = findIndex(key);
+ if (index == BT_HASH_NULL)
+ {
+ return NULL;
+ }
+ return &m_valueArray[index];
+ }
+
+
+ int findIndex(const Key& key) const
+ {
+ int hash = key.getHash() & (m_valueArray.capacity()-1);
+
+ if (hash >= m_hashTable.size())
+ {
+ return BT_HASH_NULL;
+ }
+
+ int index = m_hashTable[hash];
+ while ((index != BT_HASH_NULL) && (key.getUid() == key.getKey(m_valueArray[index]).getUid()) == false)
+ {
+ index = m_next[index];
+ }
+ return index;
+ }
+
+ void clear()
+ {
+ m_hashTable.clear();
+ m_next.clear();
+ m_valueArray.clear();
+ }
+
+};
+
+#endif //BT_HASH_MAP_H
diff --git a/extern/bullet2/src/LinearMath/btIDebugDraw.h b/extern/bullet2/src/LinearMath/btIDebugDraw.h
index 5f40ca39157..563615a9a32 100644
--- a/extern/bullet2/src/LinearMath/btIDebugDraw.h
+++ b/extern/bullet2/src/LinearMath/btIDebugDraw.h
@@ -31,6 +31,9 @@ DEALINGS IN THE SOFTWARE.
#include "btVector3.h"
+///The btIDebugDraw interface class allows hooking up a debug renderer to visually debug simulations.
+///Typical use case: create a debug drawer object, and assign it to a btCollisionWorld or btDynamicsWorld using setDebugDrawer and call debugDrawWorld.
+///A class that implements the btIDebugDraw interface has to implement the drawLine method at a minimum.
class btIDebugDraw
{
public:
@@ -55,11 +58,24 @@ class btIDebugDraw
virtual ~btIDebugDraw() {};
virtual void drawLine(const btVector3& from,const btVector3& to,const btVector3& color)=0;
+
+ virtual void drawTriangle(const btVector3& v0,const btVector3& v1,const btVector3& v2,const btVector3& /*n0*/,const btVector3& /*n1*/,const btVector3& /*n2*/,const btVector3& color, btScalar alpha)
+ {
+ drawTriangle(v0,v1,v2,color,alpha);
+ }
+ virtual void drawTriangle(const btVector3& v0,const btVector3& v1,const btVector3& v2,const btVector3& color, btScalar /*alpha*/)
+ {
+ drawLine(v0,v1,color);
+ drawLine(v1,v2,color);
+ drawLine(v2,v0,color);
+ }
virtual void drawContactPoint(const btVector3& PointOnB,const btVector3& normalOnB,btScalar distance,int lifeTime,const btVector3& color)=0;
virtual void reportErrorWarning(const char* warningString) = 0;
+ virtual void draw3dText(const btVector3& location,const char* textString) = 0;
+
virtual void setDebugMode(int debugMode) =0;
virtual int getDebugMode() const = 0;
diff --git a/extern/bullet2/src/LinearMath/btMatrix3x3.h b/extern/bullet2/src/LinearMath/btMatrix3x3.h
index 94f53c3c0a5..14aa4ae2348 100644
--- a/extern/bullet2/src/LinearMath/btMatrix3x3.h
+++ b/extern/bullet2/src/LinearMath/btMatrix3x3.h
@@ -22,6 +22,9 @@ subject to the following restrictions:
#include "btQuaternion.h"
+
+///The btMatrix3x3 class implements a 3x3 rotation matrix, to perform linear algebra in combination with btQuaternion, btTransform and btVector3.
+///Make sure to only include a pure orthogonal matrix without scaling.
class btMatrix3x3 {
public:
btMatrix3x3 () {}
@@ -281,6 +284,91 @@ class btMatrix3x3 {
}
+ ///diagonalizes this matrix by the Jacobi method. rot stores the rotation
+ ///from the coordinate system in which the matrix is diagonal to the original
+ ///coordinate system, i.e., old_this = rot * new_this * rot^T. The iteration
+ ///stops when all off-diagonal elements are less than the threshold multiplied
+ ///by the sum of the absolute values of the diagonal, or when maxSteps have
+ ///been executed. Note that this matrix is assumed to be symmetric.
+ void diagonalize(btMatrix3x3& rot, btScalar threshold, int maxSteps)
+ {
+ rot.setIdentity();
+ for (int step = maxSteps; step > 0; step--)
+ {
+ // find off-diagonal element [p][q] with largest magnitude
+ int p = 0;
+ int q = 1;
+ int r = 2;
+ btScalar max = btFabs(m_el[0][1]);
+ btScalar v = btFabs(m_el[0][2]);
+ if (v > max)
+ {
+ q = 2;
+ r = 1;
+ max = v;
+ }
+ v = btFabs(m_el[1][2]);
+ if (v > max)
+ {
+ p = 1;
+ q = 2;
+ r = 0;
+ max = v;
+ }
+
+ btScalar t = threshold * (btFabs(m_el[0][0]) + btFabs(m_el[1][1]) + btFabs(m_el[2][2]));
+ if (max <= t)
+ {
+ if (max <= SIMD_EPSILON * t)
+ {
+ return;
+ }
+ step = 1;
+ }
+
+ // compute Jacobi rotation J which leads to a zero for element [p][q]
+ btScalar mpq = m_el[p][q];
+ btScalar theta = (m_el[q][q] - m_el[p][p]) / (2 * mpq);
+ btScalar theta2 = theta * theta;
+ btScalar cos;
+ btScalar sin;
+ if (theta2 * theta2 < btScalar(10 / SIMD_EPSILON))
+ {
+ t = (theta >= 0) ? 1 / (theta + btSqrt(1 + theta2))
+ : 1 / (theta - btSqrt(1 + theta2));
+ cos = 1 / btSqrt(1 + t * t);
+ sin = cos * t;
+ }
+ else
+ {
+ // approximation for large theta-value, i.e., a nearly diagonal matrix
+ t = 1 / (theta * (2 + btScalar(0.5) / theta2));
+ cos = 1 - btScalar(0.5) * t * t;
+ sin = cos * t;
+ }
+
+ // apply rotation to matrix (this = J^T * this * J)
+ m_el[p][q] = m_el[q][p] = 0;
+ m_el[p][p] -= t * mpq;
+ m_el[q][q] += t * mpq;
+ btScalar mrp = m_el[r][p];
+ btScalar mrq = m_el[r][q];
+ m_el[r][p] = m_el[p][r] = cos * mrp - sin * mrq;
+ m_el[r][q] = m_el[q][r] = cos * mrq + sin * mrp;
+
+ // apply rotation to rot (rot = rot * J)
+ for (int i = 0; i < 3; i++)
+ {
+ btVector3& row = rot[i];
+ mrp = row[p];
+ mrq = row[q];
+ row[p] = cos * mrp - sin * mrq;
+ row[q] = cos * mrq + sin * mrp;
+ }
+ }
+ }
+
+
protected:
btScalar cofac(int r1, int c1, int r2, int c2) const
@@ -356,7 +444,7 @@ class btMatrix3x3 {
m_el[0].y() * m[0].z() + m_el[1].y() * m[1].z() + m_el[2].y() * m[2].z(),
m_el[0].z() * m[0].x() + m_el[1].z() * m[1].x() + m_el[2].z() * m[2].x(),
m_el[0].z() * m[0].y() + m_el[1].z() * m[1].y() + m_el[2].z() * m[2].y(),
- m_el[0].z() * m[0].z() + m_el[1].z() * m[1].z() + m_el[2].z() * m[2].x());
+ m_el[0].z() * m[0].z() + m_el[1].z() * m[1].z() + m_el[2].z() * m[2].z());
}
SIMD_FORCE_INLINE btMatrix3x3
@@ -406,5 +494,11 @@ class btMatrix3x3 {
}
*/
+SIMD_FORCE_INLINE bool operator==(const btMatrix3x3& m1, const btMatrix3x3& m2)
+{
+ return ( m1[0][0] == m2[0][0] && m1[1][0] == m2[1][0] && m1[2][0] == m2[2][0] &&
+ m1[0][1] == m2[0][1] && m1[1][1] == m2[1][1] && m1[2][1] == m2[2][1] &&
+ m1[0][2] == m2[0][2] && m1[1][2] == m2[1][2] && m1[2][2] == m2[2][2] );
+}
#endif
diff --git a/extern/bullet2/src/LinearMath/btMinMax.h b/extern/bullet2/src/LinearMath/btMinMax.h
index 1b8a3633f38..5e27d62a4a4 100644
--- a/extern/bullet2/src/LinearMath/btMinMax.h
+++ b/extern/bullet2/src/LinearMath/btMinMax.h
@@ -18,15 +18,15 @@ subject to the following restrictions:
#define GEN_MINMAX_H
template <class T>
-SIMD_FORCE_INLINE const T& GEN_min(const T& a, const T& b)
+SIMD_FORCE_INLINE const T& btMin(const T& a, const T& b)
{
- return b < a ? b : a;
+ return a < b ? a : b ;
}
template <class T>
-SIMD_FORCE_INLINE const T& GEN_max(const T& a, const T& b)
+SIMD_FORCE_INLINE const T& btMax(const T& a, const T& b)
{
- return a < b ? b : a;
+ return a > b ? a : b;
}
template <class T>
@@ -36,7 +36,7 @@ SIMD_FORCE_INLINE const T& GEN_clamped(const T& a, const T& lb, const T& ub)
}
template <class T>
-SIMD_FORCE_INLINE void GEN_set_min(T& a, const T& b)
+SIMD_FORCE_INLINE void btSetMin(T& a, const T& b)
{
if (b < a)
{
@@ -45,7 +45,7 @@ SIMD_FORCE_INLINE void GEN_set_min(T& a, const T& b)
}
template <class T>
-SIMD_FORCE_INLINE void GEN_set_max(T& a, const T& b)
+SIMD_FORCE_INLINE void btSetMax(T& a, const T& b)
{
if (a < b)
{
diff --git a/extern/bullet2/src/LinearMath/btMotionState.h b/extern/bullet2/src/LinearMath/btMotionState.h
index 1975e5ff900..94318140902 100644
--- a/extern/bullet2/src/LinearMath/btMotionState.h
+++ b/extern/bullet2/src/LinearMath/btMotionState.h
@@ -18,7 +18,7 @@ subject to the following restrictions:
#include "btTransform.h"
-///btMotionState allows the dynamics world to synchronize the updated world transforms with graphics
+///The btMotionState interface class allows the dynamics world to synchronize and interpolate the updated world transforms with graphics
///For optimizations, potentially only moving objects get synchronized (using setWorldPosition/setWorldOrientation)
class btMotionState
{
diff --git a/extern/bullet2/src/LinearMath/btPoolAllocator.h b/extern/bullet2/src/LinearMath/btPoolAllocator.h
new file mode 100644
index 00000000000..39d2559c747
--- /dev/null
+++ b/extern/bullet2/src/LinearMath/btPoolAllocator.h
@@ -0,0 +1,102 @@
+/*
+Copyright (c) 2003-2006 Gino van den Bergen / Erwin Coumans http://continuousphysics.com/Bullet/
+
+This software is provided 'as-is', without any express or implied warranty.
+In no event will the authors be held liable for any damages arising from the use of this software.
+Permission is granted to anyone to use this software for any purpose,
+including commercial applications, and to alter it and redistribute it freely,
+subject to the following restrictions:
+
+1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
+2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
+3. This notice may not be removed or altered from any source distribution.
+*/
+
+
+#ifndef _BT_POOL_ALLOCATOR_H
+#define _BT_POOL_ALLOCATOR_H
+
+#include "btScalar.h"
+#include "btAlignedAllocator.h"
+
+///The btPoolAllocator class allows to efficiently allocate a large pool of objects, instead of dynamically allocating them separately.
+class btPoolAllocator
+{
+ int m_elemSize;
+ int m_maxElements;
+ int m_freeCount;
+ void* m_firstFree;
+ unsigned char* m_pool;
+
+public:
+
+ btPoolAllocator(int elemSize, int maxElements)
+ :m_elemSize(elemSize),
+ m_maxElements(maxElements)
+ {
+ m_pool = (unsigned char*) btAlignedAlloc( static_cast<unsigned int>(m_elemSize*m_maxElements),16);
+
+ unsigned char* p = m_pool;
+ m_firstFree = p;
+ m_freeCount = m_maxElements;
+ int count = m_maxElements;
+ while (--count) {
+ *(void**)p = (p + m_elemSize);
+ p += m_elemSize;
+ }
+ *(void**)p = 0;
+ }
+
+ ~btPoolAllocator()
+ {
+ btAlignedFree( m_pool);
+ }
+
+ int getFreeCount() const
+ {
+ return m_freeCount;
+ }
+
+ void* allocate(int size)
+ {
+ // release mode fix
+ (void)size;
+ btAssert(!size || size<=m_elemSize);
+ btAssert(m_freeCount>0);
+ void* result = m_firstFree;
+ m_firstFree = *(void**)m_firstFree;
+ --m_freeCount;
+ return result;
+ }
+
+ bool validPtr(void* ptr)
+ {
+ if (ptr) {
+ if (((unsigned char*)ptr >= m_pool && (unsigned char*)ptr < m_pool + m_maxElements * m_elemSize))
+ {
+ return true;
+ }
+ }
+ return false;
+ }
+
+ void freeMemory(void* ptr)
+ {
+ if (ptr) {
+ btAssert((unsigned char*)ptr >= m_pool && (unsigned char*)ptr < m_pool + m_maxElements * m_elemSize);
+
+ *(void**)ptr = m_firstFree;
+ m_firstFree = ptr;
+ ++m_freeCount;
+ }
+ }
+
+ int getElementSize() const
+ {
+ return m_elemSize;
+ }
+
+
+};
+
+#endif //_BT_POOL_ALLOCATOR_H
diff --git a/extern/bullet2/src/LinearMath/btQuadWord.h b/extern/bullet2/src/LinearMath/btQuadWord.h
index 961ac484d20..2e80fc2ca47 100644
--- a/extern/bullet2/src/LinearMath/btQuadWord.h
+++ b/extern/bullet2/src/LinearMath/btQuadWord.h
@@ -17,19 +17,31 @@ subject to the following restrictions:
#define SIMD_QUADWORD_H
#include "btScalar.h"
+#include "btMinMax.h"
+#include <math.h>
+///The btQuadWordStorage class is base class for btVector3 and btQuaternion.
+///Some issues under PS3 Linux with IBM 2.1 SDK, gcc compiler prevent from using aligned quadword. todo: look into this
+///ATTRIBUTE_ALIGNED16(class) btQuadWordStorage
+class btQuadWordStorage
+{
+protected:
+
+ btScalar m_x;
+ btScalar m_y;
+ btScalar m_z;
+ btScalar m_unusedW;
+
+public:
+
+};
+
///btQuadWord is base-class for vectors, points
-class btQuadWord
+class btQuadWord : public btQuadWordStorage
{
- protected:
- btScalar m_x;
- btScalar m_y;
- btScalar m_z;
- btScalar m_unusedW;
-
public:
// SIMD_FORCE_INLINE btScalar& operator[](int i) { return (&m_x)[i]; }
@@ -61,6 +73,8 @@ class btQuadWord
SIMD_FORCE_INLINE operator btScalar *() { return &m_x; }
SIMD_FORCE_INLINE operator const btScalar *() const { return &m_x; }
+
+
SIMD_FORCE_INLINE void setValue(const btScalar& x, const btScalar& y, const btScalar& z)
{
m_x=x;
@@ -89,47 +103,36 @@ class btQuadWord
{
}
- SIMD_FORCE_INLINE btQuadWord(const btScalar& x, const btScalar& y, const btScalar& z)
- :m_x(x),m_y(y),m_z(z)
- //todo, remove this in release/simd ?
- ,m_unusedW(btScalar(0.))
+ SIMD_FORCE_INLINE btQuadWord(const btQuadWordStorage& q)
{
+ *((btQuadWordStorage*)this) = q;
+ }
+
+ SIMD_FORCE_INLINE btQuadWord(const btScalar& x, const btScalar& y, const btScalar& z)
+ {
+ m_x = x, m_y = y, m_z = z, m_unusedW = 0.0f;
}
SIMD_FORCE_INLINE btQuadWord(const btScalar& x, const btScalar& y, const btScalar& z,const btScalar& w)
- :m_x(x),m_y(y),m_z(z),m_unusedW(w)
{
+ m_x = x, m_y = y, m_z = z, m_unusedW = w;
}
SIMD_FORCE_INLINE void setMax(const btQuadWord& other)
{
- if (other.m_x > m_x)
- m_x = other.m_x;
-
- if (other.m_y > m_y)
- m_y = other.m_y;
-
- if (other.m_z > m_z)
- m_z = other.m_z;
-
- if (other.m_unusedW > m_unusedW)
- m_unusedW = other.m_unusedW;
+ btSetMax(m_x, other.m_x);
+ btSetMax(m_y, other.m_y);
+ btSetMax(m_z, other.m_z);
+ btSetMax(m_unusedW, other.m_unusedW);
}
SIMD_FORCE_INLINE void setMin(const btQuadWord& other)
{
- if (other.m_x < m_x)
- m_x = other.m_x;
-
- if (other.m_y < m_y)
- m_y = other.m_y;
-
- if (other.m_z < m_z)
- m_z = other.m_z;
-
- if (other.m_unusedW < m_unusedW)
- m_unusedW = other.m_unusedW;
+ btSetMin(m_x, other.m_x);
+ btSetMin(m_y, other.m_y);
+ btSetMin(m_z, other.m_z);
+ btSetMin(m_unusedW, other.m_unusedW);
}
diff --git a/extern/bullet2/src/LinearMath/btQuaternion.h b/extern/bullet2/src/LinearMath/btQuaternion.h
index 50334970ba6..264751b33e7 100644
--- a/extern/bullet2/src/LinearMath/btQuaternion.h
+++ b/extern/bullet2/src/LinearMath/btQuaternion.h
@@ -19,6 +19,7 @@ subject to the following restrictions:
#include "btVector3.h"
+///The btQuaternion implements quaternion to perform linear algebra rotations in combination with btMatrix3x3, btVector3 and btTransform.
class btQuaternion : public btQuadWord {
public:
btQuaternion() {}
@@ -158,7 +159,7 @@ public:
btQuaternion inverse() const
{
- return btQuaternion(m_x, m_y, m_z, -m_unusedW);
+ return btQuaternion(-m_x, -m_y, -m_z, m_unusedW);
}
SIMD_FORCE_INLINE btQuaternion
@@ -285,7 +286,7 @@ slerp(const btQuaternion& q1, const btQuaternion& q2, const btScalar& t)
}
SIMD_FORCE_INLINE btVector3
-quatRotate(btQuaternion& rotation, btVector3& v)
+quatRotate(const btQuaternion& rotation, const btVector3& v)
{
btQuaternion q = rotation * v;
q *= rotation.inverse();
@@ -293,7 +294,7 @@ quatRotate(btQuaternion& rotation, btVector3& v)
}
SIMD_FORCE_INLINE btQuaternion
-shortestArcQuat(btVector3& v0,btVector3& v1) // Game Programming Gems 2.10. make sure v0,v1 are normalized
+shortestArcQuat(const btVector3& v0, const btVector3& v1) // Game Programming Gems 2.10. make sure v0,v1 are normalized
{
btVector3 c = v0.cross(v1);
btScalar d = v0.dot(v1);
@@ -308,7 +309,7 @@ shortestArcQuat(btVector3& v0,btVector3& v1) // Game Programming Gems 2.10. make
}
SIMD_FORCE_INLINE btQuaternion
-shortestArcQuatNormalize(btVector3& v0,btVector3& v1)
+shortestArcQuatNormalize2(btVector3& v0,btVector3& v1)
{
v0.normalize();
v1.normalize();
@@ -319,3 +320,4 @@ shortestArcQuatNormalize(btVector3& v0,btVector3& v1)
+
diff --git a/extern/bullet2/src/LinearMath/btQuickprof.cpp b/extern/bullet2/src/LinearMath/btQuickprof.cpp
index 37a0c8c3be5..e5b1196149b 100644
--- a/extern/bullet2/src/LinearMath/btQuickprof.cpp
+++ b/extern/bullet2/src/LinearMath/btQuickprof.cpp
@@ -1,38 +1,282 @@
/*
-Copyright (c) 2006 Tyler Streeter
-This software is provided 'as-is', without any express or implied warranty.
-In no event will the authors be held liable for any damages arising from the use of this software.
-Permission is granted to anyone to use this software for any purpose,
-including commercial applications, and to alter it and redistribute it freely,
-subject to the following restrictions:
+/***************************************************************************************************
+**
+** profile.cpp
+**
+** Real-Time Hierarchical Profiling for Game Programming Gems 3
+**
+** by Greg Hjelstrom & Byon Garrabrant
+**
+***************************************************************************************************/
-1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
-2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
-3. This notice may not be removed or altered from any source distribution.
+// Credits: The Clock class was inspired by the Timer classes in
+// Ogre (www.ogre3d.org).
-*/
+#include "LinearMath/btQuickprof.h"
-// Please visit the project website (http://quickprof.sourceforge.net)
-// for usage instructions.
+#ifdef USE_BT_CLOCK
-// Credits: The Clock class was inspired by the Timer classes in
-// Ogre (www.ogre3d.org).
+static btClock gProfileClock;
-#include "LinearMath/btQuickprof.h"
+inline void Profile_Get_Ticks(unsigned long int * ticks)
+{
+ *ticks = gProfileClock.getTimeMicroseconds();
+}
+
+inline float Profile_Get_Tick_Rate(void)
+{
+// return 1000000.f;
+ return 1000.f;
+
+}
+
+
+
+/***************************************************************************************************
+**
+** CProfileNode
+**
+***************************************************************************************************/
+
+/***********************************************************************************************
+ * INPUT: *
+ * name - pointer to a static string which is the name of this profile node *
+ * parent - parent pointer *
+ * *
+ * WARNINGS: *
+ * The name is assumed to be a static pointer, only the pointer is stored and compared for *
+ * efficiency reasons. *
+ *=============================================================================================*/
+CProfileNode::CProfileNode( const char * name, CProfileNode * parent ) :
+ Name( name ),
+ TotalCalls( 0 ),
+ TotalTime( 0 ),
+ StartTime( 0 ),
+ RecursionCounter( 0 ),
+ Parent( parent ),
+ Child( NULL ),
+ Sibling( NULL )
+{
+ Reset();
+}
+
+
+void CProfileNode::CleanupMemory()
+{
+ delete ( Child);
+ Child = NULL;
+ delete ( Sibling);
+ Sibling = NULL;
+}
+
+CProfileNode::~CProfileNode( void )
+{
+ delete ( Child);
+ delete ( Sibling);
+}
+
+
+/***********************************************************************************************
+ * INPUT: *
+ * name - static string pointer to the name of the node we are searching for *
+ * *
+ * WARNINGS: *
+ * All profile names are assumed to be static strings so this function uses pointer compares *
+ * to find the named node. *
+ *=============================================================================================*/
+CProfileNode * CProfileNode::Get_Sub_Node( const char * name )
+{
+ // Try to find this sub node
+ CProfileNode * child = Child;
+ while ( child ) {
+ if ( child->Name == name ) {
+ return child;
+ }
+ child = child->Sibling;
+ }
+
+ // We didn't find it, so add it
+
+ CProfileNode * node = new CProfileNode( name, this );
+ node->Sibling = Child;
+ Child = node;
+ return node;
+}
+
+
+void CProfileNode::Reset( void )
+{
+ TotalCalls = 0;
+ TotalTime = 0.0f;
+ gProfileClock.reset();
+
+ if ( Child ) {
+ Child->Reset();
+ }
+ if ( Sibling ) {
+ Sibling->Reset();
+ }
+}
+
+
+void CProfileNode::Call( void )
+{
+ TotalCalls++;
+ if (RecursionCounter++ == 0) {
+ Profile_Get_Ticks(&StartTime);
+ }
+}
+
+
+bool CProfileNode::Return( void )
+{
+ if ( --RecursionCounter == 0 && TotalCalls != 0 ) {
+ unsigned long int time;
+ Profile_Get_Ticks(&time);
+ time-=StartTime;
+ TotalTime += (float)time / Profile_Get_Tick_Rate();
+ }
+ return ( RecursionCounter == 0 );
+}
+
+
+/***************************************************************************************************
+**
+** CProfileIterator
+**
+***************************************************************************************************/
+CProfileIterator::CProfileIterator( CProfileNode * start )
+{
+ CurrentParent = start;
+ CurrentChild = CurrentParent->Get_Child();
+}
+
+
+void CProfileIterator::First(void)
+{
+ CurrentChild = CurrentParent->Get_Child();
+}
+
+
+void CProfileIterator::Next(void)
+{
+ CurrentChild = CurrentChild->Get_Sibling();
+}
+
+
+bool CProfileIterator::Is_Done(void)
+{
+ return CurrentChild == NULL;
+}
+
+
+void CProfileIterator::Enter_Child( int index )
+{
+ CurrentChild = CurrentParent->Get_Child();
+ while ( (CurrentChild != NULL) && (index != 0) ) {
+ index--;
+ CurrentChild = CurrentChild->Get_Sibling();
+ }
+
+ if ( CurrentChild != NULL ) {
+ CurrentParent = CurrentChild;
+ CurrentChild = CurrentParent->Get_Child();
+ }
+}
+
+
+void CProfileIterator::Enter_Parent( void )
+{
+ if ( CurrentParent->Get_Parent() != NULL ) {
+ CurrentParent = CurrentParent->Get_Parent();
+ }
+ CurrentChild = CurrentParent->Get_Child();
+}
+
+
+/***************************************************************************************************
+**
+** CProfileManager
+**
+***************************************************************************************************/
+
+CProfileNode CProfileManager::Root( "Root", NULL );
+CProfileNode * CProfileManager::CurrentNode = &CProfileManager::Root;
+int CProfileManager::FrameCounter = 0;
+unsigned long int CProfileManager::ResetTime = 0;
+
+
+/***********************************************************************************************
+ * CProfileManager::Start_Profile -- Begin a named profile *
+ * *
+ * Steps one level deeper into the tree, if a child already exists with the specified name *
+ * then it accumulates the profiling; otherwise a new child node is added to the profile tree. *
+ * *
+ * INPUT: *
+ * name - name of this profiling record *
+ * *
+ * WARNINGS: *
+ * The string used is assumed to be a static string; pointer compares are used throughout *
+ * the profiling code for efficiency. *
+ *=============================================================================================*/
+void CProfileManager::Start_Profile( const char * name )
+{
+ if (name != CurrentNode->Get_Name()) {
+ CurrentNode = CurrentNode->Get_Sub_Node( name );
+ }
+
+ CurrentNode->Call();
+}
+
+
+/***********************************************************************************************
+ * CProfileManager::Stop_Profile -- Stop timing and record the results. *
+ *=============================================================================================*/
+void CProfileManager::Stop_Profile( void )
+{
+ // Return will indicate whether we should back up to our parent (we may
+ // be profiling a recursive function)
+ if (CurrentNode->Return()) {
+ CurrentNode = CurrentNode->Get_Parent();
+ }
+}
+
+
+/***********************************************************************************************
+ * CProfileManager::Reset -- Reset the contents of the profiling system *
+ * *
+ * This resets everything except for the tree structure. All of the timing data is reset. *
+ *=============================================================================================*/
+void CProfileManager::Reset( void )
+{
+ Root.Reset();
+ Root.Call();
+ FrameCounter = 0;
+ Profile_Get_Ticks(&ResetTime);
+}
+
+
+/***********************************************************************************************
+ * CProfileManager::Increment_Frame_Counter -- Increment the frame counter *
+ *=============================================================================================*/
+void CProfileManager::Increment_Frame_Counter( void )
+{
+ FrameCounter++;
+}
+
+
+/***********************************************************************************************
+ * CProfileManager::Get_Time_Since_Reset -- returns the elapsed time since last reset *
+ *=============================================================================================*/
+float CProfileManager::Get_Time_Since_Reset( void )
+{
+ unsigned long int time;
+ Profile_Get_Ticks(&time);
+ time -= ResetTime;
+ return (float)time / Profile_Get_Tick_Rate();
+}
+
+#endif //USE_BT_CLOCK
-#ifdef USE_QUICKPROF
-
-// Note: We must declare these private static variables again here to
-// avoid link errors.
-bool btProfiler::mEnabled = false;
-btClock btProfiler::mClock;
-unsigned long int btProfiler::mCurrentCycleStartMicroseconds = 0;
-unsigned long int btProfiler::mLastCycleDurationMicroseconds = 0;
-std::map<std::string, hidden::ProfileBlock*> btProfiler::mProfileBlocks;
-std::ofstream btProfiler::mOutputFile;
-bool btProfiler::mFirstFileOutput = true;
-btProfiler::BlockTimingMethod btProfiler::mFileOutputMethod;
-unsigned long int btProfiler::mCycleNumber = 0;
-#endif //USE_QUICKPROF
diff --git a/extern/bullet2/src/LinearMath/btQuickprof.h b/extern/bullet2/src/LinearMath/btQuickprof.h
index a885967c5fa..b033940ca5c 100644
--- a/extern/bullet2/src/LinearMath/btQuickprof.h
+++ b/extern/bullet2/src/LinearMath/btQuickprof.h
@@ -1,20 +1,11 @@
-/*
-Copyright (c) 2006 Tyler Streeter
-This software is provided 'as-is', without any express or implied warranty.
-In no event will the authors be held liable for any damages arising from the use of this software.
-Permission is granted to anyone to use this software for any purpose,
-including commercial applications, and to alter it and redistribute it freely,
-subject to the following restrictions:
-
-1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
-2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
-3. This notice may not be removed or altered from any source distribution.
-
-*/
-
-// Please visit the project website (http://quickprof.sourceforge.net)
-// for usage instructions.
+/***************************************************************************************************
+**
+** Real-Time Hierarchical Profiling for Game Programming Gems 3
+**
+** by Greg Hjelstrom & Byon Garrabrant
+**
+***************************************************************************************************/
// Credits: The Clock class was inspired by the Timer classes in
// Ogre (www.ogre3d.org).
@@ -23,9 +14,10 @@ subject to the following restrictions:
#define QUICK_PROF_H
#include "btScalar.h"
-
-//#define USE_QUICKPROF 1
-//Don't use quickprof for now, because it contains STL. TODO: replace STL by Bullet container classes.
+#include "LinearMath/btAlignedAllocator.h"
+#include <new>
+//To disable built-in profiling, please comment out next line
+//#define BT_NO_PROFILE 1
//if you don't need btClock, you can comment next line
@@ -34,678 +26,332 @@ subject to the following restrictions:
#ifdef USE_BT_CLOCK
#ifdef __CELLOS_LV2__
#include <sys/sys_time.h>
+#include <sys/time_util.h>
#include <stdio.h>
-typedef uint64_t __int64;
#endif
#if defined (SUNOS) || defined (__SUNOS__)
- #include <stdio.h>
+#include <stdio.h>
#endif
#if defined(WIN32) || defined(_WIN32)
- #define USE_WINDOWS_TIMERS
- #define WIN32_LEAN_AND_MEAN
- #define NOWINRES
- #define NOMCX
- #define NOIME
+#define USE_WINDOWS_TIMERS
+#define WIN32_LEAN_AND_MEAN
+#define NOWINRES
+#define NOMCX
+#define NOIME
#ifdef _XBOX
- #include <Xtl.h>
+#include <Xtl.h>
#else
- #include <windows.h>
+#include <windows.h>
#endif
- #include <time.h>
+#include <time.h>
#else
- #include <sys/time.h>
+#include <sys/time.h>
#endif
#define mymin(a,b) (a > b ? a : b)
-/// basic clock
+///The btClock is a portable basic clock that measures accurate time in seconds, use for profiling.
class btClock
+{
+public:
+ btClock()
{
- public:
- btClock()
- {
#ifdef USE_WINDOWS_TIMERS
- QueryPerformanceFrequency(&mClockFrequency);
+ QueryPerformanceFrequency(&mClockFrequency);
#endif
- reset();
- }
+ reset();
+ }
- ~btClock()
- {
- }
+ ~btClock()
+ {
+ }
- /// Resets the initial reference time.
- void reset()
- {
+ /// Resets the initial reference time.
+ void reset()
+ {
#ifdef USE_WINDOWS_TIMERS
- QueryPerformanceCounter(&mStartTime);
- mStartTick = GetTickCount();
- mPrevElapsedTime = 0;
+ QueryPerformanceCounter(&mStartTime);
+ mStartTick = GetTickCount();
+ mPrevElapsedTime = 0;
#else
#ifdef __CELLOS_LV2__
- typedef uint64_t __int64;
- typedef __int64 ClockSize;
- ClockSize newTime;
- __asm __volatile__( "mftb %0" : "=r" (newTime) : : "memory");
- mStartTime = newTime;
+ typedef uint64_t ClockSize;
+ ClockSize newTime;
+ //__asm __volatile__( "mftb %0" : "=r" (newTime) : : "memory");
+ SYS_TIMEBASE_GET( newTime );
+ mStartTime = newTime;
#else
- gettimeofday(&mStartTime, 0);
+ gettimeofday(&mStartTime, 0);
#endif
#endif
- }
+ }
- /// Returns the time in ms since the last call to reset or since
- /// the btClock was created.
- unsigned long int getTimeMilliseconds()
- {
+ /// Returns the time in ms since the last call to reset or since
+ /// the btClock was created.
+ unsigned long int getTimeMilliseconds()
+ {
#ifdef USE_WINDOWS_TIMERS
- LARGE_INTEGER currentTime;
- QueryPerformanceCounter(&currentTime);
- LONGLONG elapsedTime = currentTime.QuadPart -
- mStartTime.QuadPart;
-
- // Compute the number of millisecond ticks elapsed.
- unsigned long msecTicks = (unsigned long)(1000 * elapsedTime /
+ LARGE_INTEGER currentTime;
+ QueryPerformanceCounter(&currentTime);
+ LONGLONG elapsedTime = currentTime.QuadPart -
+ mStartTime.QuadPart;
+
+ // Compute the number of millisecond ticks elapsed.
+ unsigned long msecTicks = (unsigned long)(1000 * elapsedTime /
+ mClockFrequency.QuadPart);
+
+ // Check for unexpected leaps in the Win32 performance counter.
+ // (This is caused by unexpected data across the PCI to ISA
+ // bridge, aka south bridge. See Microsoft KB274323.)
+ unsigned long elapsedTicks = GetTickCount() - mStartTick;
+ signed long msecOff = (signed long)(msecTicks - elapsedTicks);
+ if (msecOff < -100 || msecOff > 100)
+ {
+ // Adjust the starting time forwards.
+ LONGLONG msecAdjustment = mymin(msecOff *
+ mClockFrequency.QuadPart / 1000, elapsedTime -
+ mPrevElapsedTime);
+ mStartTime.QuadPart += msecAdjustment;
+ elapsedTime -= msecAdjustment;
+
+ // Recompute the number of millisecond ticks elapsed.
+ msecTicks = (unsigned long)(1000 * elapsedTime /
mClockFrequency.QuadPart);
+ }
- // Check for unexpected leaps in the Win32 performance counter.
- // (This is caused by unexpected data across the PCI to ISA
- // bridge, aka south bridge. See Microsoft KB274323.)
- unsigned long elapsedTicks = GetTickCount() - mStartTick;
- signed long msecOff = (signed long)(msecTicks - elapsedTicks);
- if (msecOff < -100 || msecOff > 100)
- {
- // Adjust the starting time forwards.
- LONGLONG msecAdjustment = mymin(msecOff *
- mClockFrequency.QuadPart / 1000, elapsedTime -
- mPrevElapsedTime);
- mStartTime.QuadPart += msecAdjustment;
- elapsedTime -= msecAdjustment;
-
- // Recompute the number of millisecond ticks elapsed.
- msecTicks = (unsigned long)(1000 * elapsedTime /
- mClockFrequency.QuadPart);
- }
-
- // Store the current elapsed time for adjustments next time.
- mPrevElapsedTime = elapsedTime;
-
- return msecTicks;
+ // Store the current elapsed time for adjustments next time.
+ mPrevElapsedTime = elapsedTime;
+
+ return msecTicks;
#else
-
+
#ifdef __CELLOS_LV2__
- __int64 freq=sys_time_get_timebase_frequency();
- double dFreq=((double) freq) / 1000.0;
- typedef uint64_t __int64;
- typedef __int64 ClockSize;
- ClockSize newTime;
- __asm __volatile__( "mftb %0" : "=r" (newTime) : : "memory");
-
- return (newTime-mStartTime) / dFreq;
+ uint64_t freq=sys_time_get_timebase_frequency();
+ double dFreq=((double) freq) / 1000.0;
+ typedef uint64_t ClockSize;
+ ClockSize newTime;
+ SYS_TIMEBASE_GET( newTime );
+ //__asm __volatile__( "mftb %0" : "=r" (newTime) : : "memory");
+
+ return (unsigned long int)((double(newTime-mStartTime)) / dFreq);
#else
- struct timeval currentTime;
- gettimeofday(&currentTime, 0);
- return (currentTime.tv_sec - mStartTime.tv_sec) * 1000 +
- (currentTime.tv_usec - mStartTime.tv_usec) / 1000;
+ struct timeval currentTime;
+ gettimeofday(&currentTime, 0);
+ return (currentTime.tv_sec - mStartTime.tv_sec) * 1000 +
+ (currentTime.tv_usec - mStartTime.tv_usec) / 1000;
#endif //__CELLOS_LV2__
#endif
- }
+ }
- /// Returns the time in us since the last call to reset or since
- /// the Clock was created.
- unsigned long int getTimeMicroseconds()
- {
+ /// Returns the time in us since the last call to reset or since
+ /// the Clock was created.
+ unsigned long int getTimeMicroseconds()
+ {
#ifdef USE_WINDOWS_TIMERS
- LARGE_INTEGER currentTime;
- QueryPerformanceCounter(&currentTime);
- LONGLONG elapsedTime = currentTime.QuadPart -
- mStartTime.QuadPart;
+ LARGE_INTEGER currentTime;
+ QueryPerformanceCounter(&currentTime);
+ LONGLONG elapsedTime = currentTime.QuadPart -
+ mStartTime.QuadPart;
+
+ // Compute the number of millisecond ticks elapsed.
+ unsigned long msecTicks = (unsigned long)(1000 * elapsedTime /
+ mClockFrequency.QuadPart);
+
+ // Check for unexpected leaps in the Win32 performance counter.
+ // (This is caused by unexpected data across the PCI to ISA
+ // bridge, aka south bridge. See Microsoft KB274323.)
+ unsigned long elapsedTicks = GetTickCount() - mStartTick;
+ signed long msecOff = (signed long)(msecTicks - elapsedTicks);
+ if (msecOff < -100 || msecOff > 100)
+ {
+ // Adjust the starting time forwards.
+ LONGLONG msecAdjustment = mymin(msecOff *
+ mClockFrequency.QuadPart / 1000, elapsedTime -
+ mPrevElapsedTime);
+ mStartTime.QuadPart += msecAdjustment;
+ elapsedTime -= msecAdjustment;
+ }
- // Compute the number of millisecond ticks elapsed.
- unsigned long msecTicks = (unsigned long)(1000 * elapsedTime /
- mClockFrequency.QuadPart);
+ // Store the current elapsed time for adjustments next time.
+ mPrevElapsedTime = elapsedTime;
- // Check for unexpected leaps in the Win32 performance counter.
- // (This is caused by unexpected data across the PCI to ISA
- // bridge, aka south bridge. See Microsoft KB274323.)
- unsigned long elapsedTicks = GetTickCount() - mStartTick;
- signed long msecOff = (signed long)(msecTicks - elapsedTicks);
- if (msecOff < -100 || msecOff > 100)
- {
- // Adjust the starting time forwards.
- LONGLONG msecAdjustment = mymin(msecOff *
- mClockFrequency.QuadPart / 1000, elapsedTime -
- mPrevElapsedTime);
- mStartTime.QuadPart += msecAdjustment;
- elapsedTime -= msecAdjustment;
- }
-
- // Store the current elapsed time for adjustments next time.
- mPrevElapsedTime = elapsedTime;
-
- // Convert to microseconds.
- unsigned long usecTicks = (unsigned long)(1000000 * elapsedTime /
- mClockFrequency.QuadPart);
+ // Convert to microseconds.
+ unsigned long usecTicks = (unsigned long)(1000000 * elapsedTime /
+ mClockFrequency.QuadPart);
- return usecTicks;
+ return usecTicks;
#else
#ifdef __CELLOS_LV2__
- __int64 freq=sys_time_get_timebase_frequency();
- double dFreq=((double) freq)/ 1000000.0;
- typedef uint64_t __int64;
- typedef __int64 ClockSize;
- ClockSize newTime;
- __asm __volatile__( "mftb %0" : "=r" (newTime) : : "memory");
-
- return (newTime-mStartTime) / dFreq;
+ uint64_t freq=sys_time_get_timebase_frequency();
+ double dFreq=((double) freq)/ 1000000.0;
+ typedef uint64_t ClockSize;
+ ClockSize newTime;
+ //__asm __volatile__( "mftb %0" : "=r" (newTime) : : "memory");
+ SYS_TIMEBASE_GET( newTime );
+
+ return (unsigned long int)((double(newTime-mStartTime)) / dFreq);
#else
- struct timeval currentTime;
- gettimeofday(&currentTime, 0);
- return (currentTime.tv_sec - mStartTime.tv_sec) * 1000000 +
- (currentTime.tv_usec - mStartTime.tv_usec);
+ struct timeval currentTime;
+ gettimeofday(&currentTime, 0);
+ return (currentTime.tv_sec - mStartTime.tv_sec) * 1000000 +
+ (currentTime.tv_usec - mStartTime.tv_usec);
#endif//__CELLOS_LV2__
#endif
- }
+ }
- private:
+private:
#ifdef USE_WINDOWS_TIMERS
- LARGE_INTEGER mClockFrequency;
- DWORD mStartTick;
- LONGLONG mPrevElapsedTime;
- LARGE_INTEGER mStartTime;
+ LARGE_INTEGER mClockFrequency;
+ DWORD mStartTick;
+ LONGLONG mPrevElapsedTime;
+ LARGE_INTEGER mStartTime;
#else
#ifdef __CELLOS_LV2__
- uint64_t mStartTime;
+ uint64_t mStartTime;
#else
- struct timeval mStartTime;
+ struct timeval mStartTime;
#endif
#endif //__CELLOS_LV2__
- };
+};
#endif //USE_BT_CLOCK
-#ifdef USE_QUICKPROF
-
-#include <iostream>
-#include <fstream>
-#include <string>
-#include <map>
+///A node in the Profile Hierarchy Tree
+class CProfileNode {
+public:
+ CProfileNode( const char * name, CProfileNode * parent );
+ ~CProfileNode( void );
+ CProfileNode * Get_Sub_Node( const char * name );
-namespace hidden
-{
- /// A simple data structure representing a single timed block
- /// of code.
- struct ProfileBlock
- {
- ProfileBlock()
- {
- currentBlockStartMicroseconds = 0;
- currentCycleTotalMicroseconds = 0;
- lastCycleTotalMicroseconds = 0;
- totalMicroseconds = 0;
- }
+ CProfileNode * Get_Parent( void ) { return Parent; }
+ CProfileNode * Get_Sibling( void ) { return Sibling; }
+ CProfileNode * Get_Child( void ) { return Child; }
- /// The starting time (in us) of the current block update.
- unsigned long int currentBlockStartMicroseconds;
+ void CleanupMemory();
+ void Reset( void );
+ void Call( void );
+ bool Return( void );
- /// The accumulated time (in us) spent in this block during the
- /// current profiling cycle.
- unsigned long int currentCycleTotalMicroseconds;
+ const char * Get_Name( void ) { return Name; }
+ int Get_Total_Calls( void ) { return TotalCalls; }
+ float Get_Total_Time( void ) { return TotalTime; }
- /// The accumulated time (in us) spent in this block during the
- /// past profiling cycle.
- unsigned long int lastCycleTotalMicroseconds;
+protected:
- /// The total accumulated time (in us) spent in this block.
- unsigned long int totalMicroseconds;
- };
+ const char * Name;
+ int TotalCalls;
+ float TotalTime;
+ unsigned long int StartTime;
+ int RecursionCounter;
+ CProfileNode * Parent;
+ CProfileNode * Child;
+ CProfileNode * Sibling;
};
-/// A static class that manages timing for a set of profiling blocks.
-class btProfiler
+///An iterator to navigate through the tree
+class CProfileIterator
{
public:
- /// A set of ways to retrieve block timing data.
- enum BlockTimingMethod
- {
- /// The total time spent in the block (in seconds) since the
- /// profiler was initialized.
- BLOCK_TOTAL_SECONDS,
-
- /// The total time spent in the block (in ms) since the
- /// profiler was initialized.
- BLOCK_TOTAL_MILLISECONDS,
-
- /// The total time spent in the block (in us) since the
- /// profiler was initialized.
- BLOCK_TOTAL_MICROSECONDS,
-
- /// The total time spent in the block, as a % of the total
- /// elapsed time since the profiler was initialized.
- BLOCK_TOTAL_PERCENT,
-
- /// The time spent in the block (in seconds) in the most recent
- /// profiling cycle.
- BLOCK_CYCLE_SECONDS,
-
- /// The time spent in the block (in ms) in the most recent
- /// profiling cycle.
- BLOCK_CYCLE_MILLISECONDS,
-
- /// The time spent in the block (in us) in the most recent
- /// profiling cycle.
- BLOCK_CYCLE_MICROSECONDS,
-
- /// The time spent in the block (in seconds) in the most recent
- /// profiling cycle, as a % of the total cycle time.
- BLOCK_CYCLE_PERCENT
- };
-
- /// Initializes the profiler. This must be called first. If this is
- /// never called, the profiler is effectively disabled; all other
- /// functions will return immediately. The first parameter
- /// is the name of an output data file; if this string is not empty,
- /// data will be saved on every profiling cycle; if this string is
- /// empty, no data will be saved to a file. The second parameter
- /// determines which timing method is used when printing data to the
- /// output file.
- inline static void init(const std::string outputFilename="",
- BlockTimingMethod outputMethod=BLOCK_CYCLE_MILLISECONDS);
-
- /// Cleans up allocated memory.
- inline static void destroy();
-
- /// Begins timing the named block of code.
- inline static void beginBlock(const std::string& name);
-
- /// Updates the accumulated time spent in the named block by adding
- /// the elapsed time since the last call to startBlock for this block
- /// name.
- inline static void endBlock(const std::string& name);
-
- /// Returns the time spent in the named block according to the
- /// given timing method. See comments on BlockTimingMethod for details.
- inline static double getBlockTime(const std::string& name,
- BlockTimingMethod method=BLOCK_CYCLE_MILLISECONDS);
-
- /// Defines the end of a profiling cycle. Use this regularly if you
- /// want to generate detailed timing information. This must not be
- /// called within a timing block.
- inline static void endProfilingCycle();
-
- /// A helper function that creates a string of statistics for
- /// each timing block. This is mainly for printing an overall
- /// summary to the command line.
- inline static std::string createStatsString(
- BlockTimingMethod method=BLOCK_TOTAL_PERCENT);
-
-//private:
- inline btProfiler();
-
- inline ~btProfiler();
-
- /// Prints an error message to standard output.
- inline static void printError(const std::string& msg)
- {
- //btAssert(0);
- std::cout << "[QuickProf error] " << msg << std::endl;
- }
-
- /// Determines whether the profiler is enabled.
- static bool mEnabled;
+ // Access all the children of the current parent
+ void First(void);
+ void Next(void);
+ bool Is_Done(void);
+ bool Is_Root(void) { return (CurrentParent->Get_Parent() == 0); }
- /// The clock used to time profile blocks.
- static btClock mClock;
+ void Enter_Child( int index ); // Make the given child the new parent
+ void Enter_Largest_Child( void ); // Make the largest child the new parent
+ void Enter_Parent( void ); // Make the current parent's parent the new parent
- /// The starting time (in us) of the current profiling cycle.
- static unsigned long int mCurrentCycleStartMicroseconds;
+ // Access the current child
+ const char * Get_Current_Name( void ) { return CurrentChild->Get_Name(); }
+ int Get_Current_Total_Calls( void ) { return CurrentChild->Get_Total_Calls(); }
+ float Get_Current_Total_Time( void ) { return CurrentChild->Get_Total_Time(); }
- /// The duration (in us) of the most recent profiling cycle.
- static unsigned long int mLastCycleDurationMicroseconds;
+ // Access the current parent
+ const char * Get_Current_Parent_Name( void ) { return CurrentParent->Get_Name(); }
+ int Get_Current_Parent_Total_Calls( void ) { return CurrentParent->Get_Total_Calls(); }
+ float Get_Current_Parent_Total_Time( void ) { return CurrentParent->Get_Total_Time(); }
- /// Internal map of named profile blocks.
- static std::map<std::string, hidden::ProfileBlock*> mProfileBlocks;
+protected:
- /// The data file used if this feature is enabled in 'init.'
- static std::ofstream mOutputFile;
+ CProfileNode * CurrentParent;
+ CProfileNode * CurrentChild;
- /// Tracks whether we have begun print data to the output file.
- static bool mFirstFileOutput;
-
- /// The method used when printing timing data to an output file.
- static BlockTimingMethod mFileOutputMethod;
-
- /// The number of the current profiling cycle.
- static unsigned long int mCycleNumber;
+ CProfileIterator( CProfileNode * start );
+ friend class CProfileManager;
};
-btProfiler::btProfiler()
-{
- // This never gets called because a btProfiler instance is never
- // created.
-}
-
-btProfiler::~btProfiler()
-{
- // This never gets called because a btProfiler instance is never
- // created.
-}
-
-void btProfiler::init(const std::string outputFilename,
- BlockTimingMethod outputMethod)
-{
- mEnabled = true;
-
- if (!outputFilename.empty())
- {
- mOutputFile.open(outputFilename.c_str());
- }
-
- mFileOutputMethod = outputMethod;
-
- mClock.reset();
-
- // Set the start time for the first cycle.
- mCurrentCycleStartMicroseconds = mClock.getTimeMicroseconds();
-}
-
-void btProfiler::destroy()
-{
- if (!mEnabled)
- {
- return;
- }
-
- if (mOutputFile.is_open())
- {
- mOutputFile.close();
- }
-
- // Destroy all ProfileBlocks.
- while (!mProfileBlocks.empty())
- {
- delete (*mProfileBlocks.begin()).second;
- mProfileBlocks.erase(mProfileBlocks.begin());
- }
-}
-
-void btProfiler::beginBlock(const std::string& name)
-{
- if (!mEnabled)
- {
- return;
- }
-
- if (name.empty())
- {
- printError("Cannot allow unnamed profile blocks.");
- return;
- }
-
- hidden::ProfileBlock* block = mProfileBlocks[name];
-
- if (!block)
- {
- // Create a new ProfileBlock.
- mProfileBlocks[name] = new hidden::ProfileBlock();
- block = mProfileBlocks[name];
- }
-
- // We do this at the end to get more accurate results.
- block->currentBlockStartMicroseconds = mClock.getTimeMicroseconds();
-}
-
-void btProfiler::endBlock(const std::string& name)
-{
- if (!mEnabled)
- {
- return;
- }
-
- // We do this at the beginning to get more accurate results.
- unsigned long int endTick = mClock.getTimeMicroseconds();
-
- hidden::ProfileBlock* block = mProfileBlocks[name];
-
- if (!block)
- {
- // The named block does not exist. Print an error.
- printError("The profile block named '" + name +
- "' does not exist.");
- return;
- }
-
- unsigned long int blockDuration = endTick -
- block->currentBlockStartMicroseconds;
- block->currentCycleTotalMicroseconds += blockDuration;
- block->totalMicroseconds += blockDuration;
-}
-
-double btProfiler::getBlockTime(const std::string& name,
- BlockTimingMethod method)
-{
- if (!mEnabled)
- {
- return 0;
- }
-
- hidden::ProfileBlock* block = mProfileBlocks[name];
-
- if (!block)
- {
- // The named block does not exist. Print an error.
- printError("The profile block named '" + name +
- "' does not exist.");
- return 0;
- }
-
- double result = 0;
-
- switch(method)
- {
- case BLOCK_TOTAL_SECONDS:
- result = (double)block->totalMicroseconds * (double)0.000001;
- break;
- case BLOCK_TOTAL_MILLISECONDS:
- result = (double)block->totalMicroseconds * (double)0.001;
- break;
- case BLOCK_TOTAL_MICROSECONDS:
- result = (double)block->totalMicroseconds;
- break;
- case BLOCK_TOTAL_PERCENT:
- {
- double timeSinceInit = (double)mClock.getTimeMicroseconds();
- if (timeSinceInit <= 0)
- {
- result = 0;
- }
- else
- {
- result = 100.0 * (double)block->totalMicroseconds /
- timeSinceInit;
- }
- break;
- }
- case BLOCK_CYCLE_SECONDS:
- result = (double)block->lastCycleTotalMicroseconds *
- (double)0.000001;
- break;
- case BLOCK_CYCLE_MILLISECONDS:
- result = (double)block->lastCycleTotalMicroseconds *
- (double)0.001;
- break;
- case BLOCK_CYCLE_MICROSECONDS:
- result = (double)block->lastCycleTotalMicroseconds;
- break;
- case BLOCK_CYCLE_PERCENT:
- {
- if (0 == mLastCycleDurationMicroseconds)
- {
- // We have not yet finished a cycle, so just return zero
- // percent to avoid a divide by zero error.
- result = 0;
- }
- else
- {
- result = 100.0 * (double)block->lastCycleTotalMicroseconds /
- mLastCycleDurationMicroseconds;
- }
- break;
- }
- default:
- break;
- }
-
- return result;
-}
+///The Manager for the Profile system
+class CProfileManager {
+public:
+ static void Start_Profile( const char * name );
+ static void Stop_Profile( void );
-void btProfiler::endProfilingCycle()
-{
- if (!mEnabled)
+ static void CleanupMemory(void)
{
- return;
+ Root.CleanupMemory();
}
- // Store the duration of the cycle that just finished.
- mLastCycleDurationMicroseconds = mClock.getTimeMicroseconds() -
- mCurrentCycleStartMicroseconds;
+ static void Reset( void );
+ static void Increment_Frame_Counter( void );
+ static int Get_Frame_Count_Since_Reset( void ) { return FrameCounter; }
+ static float Get_Time_Since_Reset( void );
- // For each block, update data for the cycle that just finished.
- std::map<std::string, hidden::ProfileBlock*>::iterator iter;
- for (iter = mProfileBlocks.begin(); iter != mProfileBlocks.end(); ++iter)
- {
- hidden::ProfileBlock* block = (*iter).second;
- block->lastCycleTotalMicroseconds =
- block->currentCycleTotalMicroseconds;
- block->currentCycleTotalMicroseconds = 0;
+ static CProfileIterator * Get_Iterator( void )
+ {
+
+ return new CProfileIterator( &Root );
}
+ static void Release_Iterator( CProfileIterator * iterator ) { delete ( iterator); }
- if (mOutputFile.is_open())
- {
- // Print data to the output file.
- if (mFirstFileOutput)
- {
- // On the first iteration, print a header line that shows the
- // names of each profiling block.
- mOutputFile << "#cycle, ";
-
- for (iter = mProfileBlocks.begin(); iter != mProfileBlocks.end();
- ++iter)
- {
- mOutputFile << (*iter).first << ", ";
- }
-
- mOutputFile << std::endl;
- mFirstFileOutput = false;
- }
-
- mOutputFile << mCycleNumber << ", ";
-
- for (iter = mProfileBlocks.begin(); iter != mProfileBlocks.end();
- ++iter)
- {
- mOutputFile << getBlockTime((*iter).first, mFileOutputMethod)
- << ", ";
- }
-
- mOutputFile << std::endl;
- }
-
- ++mCycleNumber;
- mCurrentCycleStartMicroseconds = mClock.getTimeMicroseconds();
-}
-
-std::string btProfiler::createStatsString(BlockTimingMethod method)
-{
- if (!mEnabled)
- {
- return "";
- }
+private:
+ static CProfileNode Root;
+ static CProfileNode * CurrentNode;
+ static int FrameCounter;
+ static unsigned long int ResetTime;
+};
- std::string s;
- std::string suffix;
- switch(method)
- {
- case BLOCK_TOTAL_SECONDS:
- suffix = "s";
- break;
- case BLOCK_TOTAL_MILLISECONDS:
- suffix = "ms";
- break;
- case BLOCK_TOTAL_MICROSECONDS:
- suffix = "us";
- break;
- case BLOCK_TOTAL_PERCENT:
- {
- suffix = "%";
- break;
- }
- case BLOCK_CYCLE_SECONDS:
- suffix = "s";
- break;
- case BLOCK_CYCLE_MILLISECONDS:
- suffix = "ms";
- break;
- case BLOCK_CYCLE_MICROSECONDS:
- suffix = "us";
- break;
- case BLOCK_CYCLE_PERCENT:
- {
- suffix = "%";
- break;
- }
- default:
- break;
+///ProfileSampleClass is a simple way to profile a function's scope
+///Use the BT_PROFILE macro at the start of scope to time
+class CProfileSample {
+public:
+ CProfileSample( const char * name )
+ {
+ CProfileManager::Start_Profile( name );
}
- std::map<std::string, hidden::ProfileBlock*>::iterator iter;
- for (iter = mProfileBlocks.begin(); iter != mProfileBlocks.end(); ++iter)
- {
- if (iter != mProfileBlocks.begin())
- {
- s += "\n";
- }
-
- char blockTime[64];
- sprintf(blockTime, "%lf", getBlockTime((*iter).first, method));
-
- s += (*iter).first;
- s += ": ";
- s += blockTime;
- s += " ";
- s += suffix;
+ ~CProfileSample( void )
+ {
+ CProfileManager::Stop_Profile();
}
+};
- return s;
-}
-
+#if !defined(BT_NO_PROFILE)
+#define BT_PROFILE( name ) CProfileSample __profile( name )
+#else
+#define BT_PROFILE( name )
+#endif
-#define BEGIN_PROFILE(a) btProfiler::beginBlock(a)
-#define END_PROFILE(a) btProfiler::endBlock(a)
-#else //USE_QUICKPROF
-#define BEGIN_PROFILE(a)
-#define END_PROFILE(a)
-#endif //USE_QUICKPROF
#endif //QUICK_PROF_H
diff --git a/extern/bullet2/src/LinearMath/btScalar.h b/extern/bullet2/src/LinearMath/btScalar.h
index 01ad93e786a..e8433405b20 100644
--- a/extern/bullet2/src/LinearMath/btScalar.h
+++ b/extern/bullet2/src/LinearMath/btScalar.h
@@ -18,69 +18,140 @@ subject to the following restrictions:
#define SIMD___SCALAR_H
#include <math.h>
+#include <stdlib.h>//size_t for MSVC 6.0
#include <cstdlib>
#include <cfloat>
#include <float.h>
+#define BT_BULLET_VERSION 272
+
+inline int btGetVersion()
+{
+ return BT_BULLET_VERSION;
+}
+
+#if defined(DEBUG) || defined (_DEBUG)
+#define BT_DEBUG
+#endif
+
+
#ifdef WIN32
#if defined(__MINGW32__) || defined(__CYGWIN__) || (defined (_MSC_VER) && _MSC_VER < 1300)
+
#define SIMD_FORCE_INLINE inline
#define ATTRIBUTE_ALIGNED16(a) a
+ #define ATTRIBUTE_ALIGNED128(a) a
#else
- #define BT_HAS_ALIGNED_ALOCATOR
- #pragma warning(disable:4530)
- #pragma warning(disable:4996)
- #pragma warning(disable:4786)
+ #define BT_HAS_ALIGNED_ALLOCATOR
+ #pragma warning(disable : 4324) // disable padding warning
+// #pragma warning(disable:4530) // Disable the exception disable but used in MSCV Stl warning.
+// #pragma warning(disable:4996) //Turn off warnings about deprecated C routines
+// #pragma warning(disable:4786) // Disable the "debug name too long" warning
+
#define SIMD_FORCE_INLINE __forceinline
#define ATTRIBUTE_ALIGNED16(a) __declspec(align(16)) a
+ #define ATTRIBUTE_ALIGNED128(a) __declspec (align(128)) a
#ifdef _XBOX
#define BT_USE_VMX128
+
+ #include <ppcintrinsics.h>
+ #define BT_HAVE_NATIVE_FSEL
+ #define btFsel(a,b,c) __fsel((a),(b),(c))
#else
#define BT_USE_SSE
#endif
#endif //__MINGW32__
#include <assert.h>
+#if defined(DEBUG) || defined (_DEBUG)
#define btAssert assert
+#else
+ #define btAssert(x)
+#endif
//btFullAssert is optional, slows down a lot
#define btFullAssert(x)
+
+ #define btLikely(_c) _c
+ #define btUnlikely(_c) _c
+
#else
#if defined (__CELLOS_LV2__)
#define SIMD_FORCE_INLINE inline
#define ATTRIBUTE_ALIGNED16(a) a __attribute__ ((aligned (16)))
+ #define ATTRIBUTE_ALIGNED128(a) a __attribute__ ((aligned (128)))
#ifndef assert
#include <assert.h>
#endif
#define btAssert assert
//btFullAssert is optional, slows down a lot
#define btFullAssert(x)
+
+ #define btLikely(_c) _c
+ #define btUnlikely(_c) _c
+
#else
+#ifdef USE_LIBSPE2
+
+ #define SIMD_FORCE_INLINE __inline
+ #define ATTRIBUTE_ALIGNED16(a) a __attribute__ ((aligned (16)))
+ #define ATTRIBUTE_ALIGNED128(a) a __attribute__ ((aligned (128)))
+ #ifndef assert
+ #include <assert.h>
+ #endif
+ #define btAssert assert
+ //btFullAssert is optional, slows down a lot
+ #define btFullAssert(x)
+
+
+ #define btLikely(_c) __builtin_expect((_c), 1)
+ #define btUnlikely(_c) __builtin_expect((_c), 0)
+
+
+#else
//non-windows systems
#define SIMD_FORCE_INLINE inline
#define ATTRIBUTE_ALIGNED16(a) a
+ #define ATTRIBUTE_ALIGNED128(a) a
#ifndef assert
#include <assert.h>
#endif
+
+#if defined(DEBUG) || defined (_DEBUG)
#define btAssert assert
+#else
+ #define btAssert(x)
+#endif
+
//btFullAssert is optional, slows down a lot
#define btFullAssert(x)
+ #define btLikely(_c) _c
+ #define btUnlikely(_c) _c
+
+
+#endif // LIBSPE2
+
#endif //__CELLOS_LV2__
#endif
/// older compilers (gcc 3.x) and Sun needs double version of sqrt etc.
/// exclude Apple Intel (i's assumed to be a Macbook or new Intel Dual Core Processor)
#if defined (__sun) || defined (__sun__) || defined (__sparc) || (defined (__APPLE__) && ! defined (__i386__))
+/* XXX Need to fix these... needed for SunOS 5.8 */
+#define sinf(a) sin((double)(a))
+#define cosf(a) cos((double)(a))
+#define fabsf(a) fabs((double)(a))
//use slow double float precision operation on those platforms
#ifndef BT_USE_DOUBLE_PRECISION
#define BT_FORCE_DOUBLE_FUNCTIONS
#endif
#endif
+///The btScalar type abstracts floating point numbers, to easily switch between double and single floating point precision.
#if defined(BT_USE_DOUBLE_PRECISION)
typedef double btScalar;
#else
@@ -88,6 +159,19 @@ typedef float btScalar;
#endif
+
+#define BT_DECLARE_ALIGNED_ALLOCATOR() \
+ SIMD_FORCE_INLINE void* operator new(size_t sizeInBytes) { return btAlignedAlloc(sizeInBytes,16); } \
+ SIMD_FORCE_INLINE void operator delete(void* ptr) { btAlignedFree(ptr); } \
+ SIMD_FORCE_INLINE void* operator new(size_t, void* ptr) { return ptr; } \
+ SIMD_FORCE_INLINE void operator delete(void*, void*) { } \
+ SIMD_FORCE_INLINE void* operator new[](size_t sizeInBytes) { return btAlignedAlloc(sizeInBytes,16); } \
+ SIMD_FORCE_INLINE void operator delete[](void* ptr) { btAlignedFree(ptr); } \
+ SIMD_FORCE_INLINE void* operator new[](size_t, void* ptr) { return ptr; } \
+ SIMD_FORCE_INLINE void operator delete[](void*, void*) { } \
+
+
+
#if defined(BT_USE_DOUBLE_PRECISION) || defined(BT_FORCE_DOUBLE_FUNCTIONS)
SIMD_FORCE_INLINE btScalar btSqrt(btScalar x) { return sqrt(x); }
@@ -105,12 +189,34 @@ SIMD_FORCE_INLINE btScalar btPow(btScalar x,btScalar y) { return pow(x,y); }
#else
-SIMD_FORCE_INLINE btScalar btSqrt(btScalar x) { return sqrtf(x); }
+SIMD_FORCE_INLINE btScalar btSqrt(btScalar y)
+{
+#ifdef USE_APPROXIMATION
+ double x, z, tempf;
+ unsigned long *tfptr = ((unsigned long *)&tempf) + 1;
+
+ tempf = y;
+ *tfptr = (0xbfcdd90a - *tfptr)>>1; /* estimate of 1/sqrt(y) */
+ x = tempf;
+ z = y*btScalar(0.5); /* hoist out the ô/2ö */
+ x = (btScalar(1.5)*x)-(x*x)*(x*z); /* iteration formula */
+ x = (btScalar(1.5)*x)-(x*x)*(x*z);
+ x = (btScalar(1.5)*x)-(x*x)*(x*z);
+ x = (btScalar(1.5)*x)-(x*x)*(x*z);
+ x = (btScalar(1.5)*x)-(x*x)*(x*z);
+ return x*y;
+#else
+ return sqrtf(y);
+#endif
+}
SIMD_FORCE_INLINE btScalar btFabs(btScalar x) { return fabsf(x); }
SIMD_FORCE_INLINE btScalar btCos(btScalar x) { return cosf(x); }
SIMD_FORCE_INLINE btScalar btSin(btScalar x) { return sinf(x); }
SIMD_FORCE_INLINE btScalar btTan(btScalar x) { return tanf(x); }
-SIMD_FORCE_INLINE btScalar btAcos(btScalar x) { return acosf(x); }
+SIMD_FORCE_INLINE btScalar btAcos(btScalar x) {
+ btAssert(x <= btScalar(1.));
+ return acosf(x);
+}
SIMD_FORCE_INLINE btScalar btAsin(btScalar x) { return asinf(x); }
SIMD_FORCE_INLINE btScalar btAtan(btScalar x) { return atanf(x); }
SIMD_FORCE_INLINE btScalar btAtan2(btScalar x, btScalar y) { return atan2f(x, y); }
@@ -159,14 +265,6 @@ SIMD_FORCE_INLINE bool btGreaterEqual (btScalar a, btScalar eps) {
return (!((a) <= eps));
}
-/*SIMD_FORCE_INLINE btScalar btCos(btScalar x) { return cosf(x); }
-SIMD_FORCE_INLINE btScalar btSin(btScalar x) { return sinf(x); }
-SIMD_FORCE_INLINE btScalar btTan(btScalar x) { return tanf(x); }
-SIMD_FORCE_INLINE btScalar btAcos(btScalar x) { return acosf(x); }
-SIMD_FORCE_INLINE btScalar btAsin(btScalar x) { return asinf(x); }
-SIMD_FORCE_INLINE btScalar btAtan(btScalar x) { return atanf(x); }
-SIMD_FORCE_INLINE btScalar btAtan2(btScalar x, btScalar y) { return atan2f(x, y); }
-*/
SIMD_FORCE_INLINE int btIsNegative(btScalar x) {
return x < btScalar(0.0) ? 1 : 0;
@@ -177,5 +275,151 @@ SIMD_FORCE_INLINE btScalar btDegrees(btScalar x) { return x * SIMD_DEGS_PER_RAD;
#define BT_DECLARE_HANDLE(name) typedef struct name##__ { int unused; } *name
+#ifndef btFsel
+SIMD_FORCE_INLINE btScalar btFsel(btScalar a, btScalar b, btScalar c)
+{
+ return a >= 0 ? b : c;
+}
+#endif
+#define btFsels(a,b,c) (btScalar)btFsel(a,b,c)
+
+
+SIMD_FORCE_INLINE bool btMachineIsLittleEndian()
+{
+ long int i = 1;
+ const char *p = (const char *) &i;
+ if (p[0] == 1) // Lowest address contains the least significant byte
+ return true;
+ else
+ return false;
+}
+
+
+
+///btSelect avoids branches, which makes performance much better for consoles like Playstation 3 and XBox 360
+///Thanks Phil Knight. See also http://www.cellperformance.com/articles/2006/04/more_techniques_for_eliminatin_1.html
+SIMD_FORCE_INLINE unsigned btSelect(unsigned condition, unsigned valueIfConditionNonZero, unsigned valueIfConditionZero)
+{
+ // Set testNz to 0xFFFFFFFF if condition is nonzero, 0x00000000 if condition is zero
+ // Rely on positive value or'ed with its negative having sign bit on
+ // and zero value or'ed with its negative (which is still zero) having sign bit off
+ // Use arithmetic shift right, shifting the sign bit through all 32 bits
+ unsigned testNz = (unsigned)(((int)condition | -(int)condition) >> 31);
+ unsigned testEqz = ~testNz;
+ return ((valueIfConditionNonZero & testNz) | (valueIfConditionZero & testEqz));
+}
+SIMD_FORCE_INLINE int btSelect(unsigned condition, int valueIfConditionNonZero, int valueIfConditionZero)
+{
+ unsigned testNz = (unsigned)(((int)condition | -(int)condition) >> 31);
+ unsigned testEqz = ~testNz;
+ return static_cast<int>((valueIfConditionNonZero & testNz) | (valueIfConditionZero & testEqz));
+}
+SIMD_FORCE_INLINE float btSelect(unsigned condition, float valueIfConditionNonZero, float valueIfConditionZero)
+{
+#ifdef BT_HAVE_NATIVE_FSEL
+ return (float)btFsel((btScalar)condition - btScalar(1.0f), valueIfConditionNonZero, valueIfConditionZero);
+#else
+ return (condition != 0) ? valueIfConditionNonZero : valueIfConditionZero;
+#endif
+}
+
+template<typename T> SIMD_FORCE_INLINE void btSwap(T& a, T& b)
+{
+ T tmp = a;
+ a = b;
+ b = tmp;
+}
+
+
+//PCK: endian swapping functions
+SIMD_FORCE_INLINE unsigned btSwapEndian(unsigned val)
+{
+ return (((val & 0xff000000) >> 24) | ((val & 0x00ff0000) >> 8) | ((val & 0x0000ff00) << 8) | ((val & 0x000000ff) << 24));
+}
+
+SIMD_FORCE_INLINE unsigned short btSwapEndian(unsigned short val)
+{
+ return static_cast<unsigned short>(((val & 0xff00) >> 8) | ((val & 0x00ff) << 8));
+}
+
+SIMD_FORCE_INLINE unsigned btSwapEndian(int val)
+{
+ return btSwapEndian((unsigned)val);
+}
+
+SIMD_FORCE_INLINE unsigned short btSwapEndian(short val)
+{
+ return btSwapEndian((unsigned short) val);
+}
+
+///btSwapFloat uses using char pointers to swap the endianness
+////btSwapFloat/btSwapDouble will NOT return a float, because the machine might 'correct' invalid floating point values
+///Not all values of sign/exponent/mantissa are valid floating point numbers according to IEEE 754.
+///When a floating point unit is faced with an invalid value, it may actually change the value, or worse, throw an exception.
+///In most systems, running user mode code, you wouldn't get an exception, but instead the hardware/os/runtime will 'fix' the number for you.
+///so instead of returning a float/double, we return integer/long long integer
+SIMD_FORCE_INLINE unsigned int btSwapEndianFloat(float d)
+{
+ unsigned int a = 0;
+ unsigned char *dst = (unsigned char *)&a;
+ unsigned char *src = (unsigned char *)&d;
+
+ dst[0] = src[3];
+ dst[1] = src[2];
+ dst[2] = src[1];
+ dst[3] = src[0];
+ return a;
+}
+
+// unswap using char pointers
+SIMD_FORCE_INLINE float btUnswapEndianFloat(unsigned int a)
+{
+ float d = 0.0f;
+ unsigned char *src = (unsigned char *)&a;
+ unsigned char *dst = (unsigned char *)&d;
+
+ dst[0] = src[3];
+ dst[1] = src[2];
+ dst[2] = src[1];
+ dst[3] = src[0];
+
+ return d;
+}
+
+
+// swap using char pointers
+SIMD_FORCE_INLINE void btSwapEndianDouble(double d, unsigned char* dst)
+{
+ unsigned char *src = (unsigned char *)&d;
+
+ dst[0] = src[7];
+ dst[1] = src[6];
+ dst[2] = src[5];
+ dst[3] = src[4];
+ dst[4] = src[3];
+ dst[5] = src[2];
+ dst[6] = src[1];
+ dst[7] = src[0];
+
+}
+
+// unswap using char pointers
+SIMD_FORCE_INLINE double btUnswapEndianDouble(const unsigned char *src)
+{
+ double d = 0.0;
+ unsigned char *dst = (unsigned char *)&d;
+
+ dst[0] = src[7];
+ dst[1] = src[6];
+ dst[2] = src[5];
+ dst[3] = src[4];
+ dst[4] = src[3];
+ dst[5] = src[2];
+ dst[6] = src[1];
+ dst[7] = src[0];
+
+ return d;
+}
+
#endif //SIMD___SCALAR_H
diff --git a/extern/bullet2/src/LinearMath/btStackAlloc.h b/extern/bullet2/src/LinearMath/btStackAlloc.h
index d219b453537..050d44bdfe9 100644
--- a/extern/bullet2/src/LinearMath/btStackAlloc.h
+++ b/extern/bullet2/src/LinearMath/btStackAlloc.h
@@ -21,6 +21,7 @@ Nov.2006
#define BT_STACK_ALLOC
#include "btScalar.h" //for btAssert
+#include "btAlignedAllocator.h"
struct btBlock
{
@@ -28,7 +29,7 @@ struct btBlock
unsigned char* address;
};
-///StackAlloc provides some fast stack-based memory allocator (LIFO last-in first-out)
+///The StackAlloc class provides some fast stack-based memory allocator (LIFO last-in first-out)
class btStackAlloc
{
public:
@@ -39,7 +40,7 @@ public:
inline void create(unsigned int size)
{
destroy();
- data = new unsigned char[size];
+ data = (unsigned char*) btAlignedAlloc(size,16);
totalsize = size;
}
inline void destroy()
@@ -49,12 +50,20 @@ public:
if(usedsize==0)
{
- if(!ischild) delete[] data;
+ if(!ischild && data)
+ btAlignedFree(data);
+
data = 0;
usedsize = 0;
}
}
+
+ int getAvailableMemory() const
+ {
+ return static_cast<int>(totalsize - usedsize);
+ }
+
unsigned char* allocate(unsigned int size)
{
const unsigned int nus(usedsize+size);
@@ -68,7 +77,7 @@ public:
return(0);
}
- inline btBlock* beginBlock()
+ SIMD_FORCE_INLINE btBlock* beginBlock()
{
btBlock* pb = (btBlock*)allocate(sizeof(btBlock));
pb->previous = current;
@@ -76,7 +85,7 @@ public:
current = pb;
return(pb);
}
- inline void endBlock(btBlock* block)
+ SIMD_FORCE_INLINE void endBlock(btBlock* block)
{
btAssert(block==current);
//Raise(L"Unmatched blocks");
diff --git a/extern/bullet2/src/LinearMath/btTransform.h b/extern/bullet2/src/LinearMath/btTransform.h
index 2d55fec83a4..a8cdb428100 100644
--- a/extern/bullet2/src/LinearMath/btTransform.h
+++ b/extern/bullet2/src/LinearMath/btTransform.h
@@ -21,7 +21,8 @@ subject to the following restrictions:
#include "btMatrix3x3.h"
-///btTransform supports rigid transforms (only translation and rotation, no scaling/shear)
+///The btTransform class supports rigid transforms with only translation and rotation and no scaling/shear.
+///It can be used in combination with btVector3, btQuaternion and btMatrix3x3 linear algebra classes.
class btTransform {
@@ -92,13 +93,7 @@ public:
m_basis.getRotation(q);
return q;
}
- template <typename Scalar2>
- void setValue(const Scalar2 *m)
- {
- m_basis.setValue(m);
- m_origin.setValue(&m[12]);
- }
-
+
void setFromOpenGLMatrix(const btScalar *m)
{
@@ -194,8 +189,13 @@ btTransform::operator*(const btTransform& t) const
{
return btTransform(m_basis * t.m_basis,
(*this)(t.m_origin));
-}
+}
+SIMD_FORCE_INLINE bool operator==(const btTransform& t1, const btTransform& t2)
+{
+ return ( t1.getBasis() == t2.getBasis() &&
+ t1.getOrigin() == t2.getOrigin() );
+}
#endif
@@ -204,3 +204,4 @@ btTransform::operator*(const btTransform& t) const
+
diff --git a/extern/bullet2/src/LinearMath/btTransformUtil.h b/extern/bullet2/src/LinearMath/btTransformUtil.h
index bc42fd166b6..86ee1da5edf 100644
--- a/extern/bullet2/src/LinearMath/btTransformUtil.h
+++ b/extern/bullet2/src/LinearMath/btTransformUtil.h
@@ -25,7 +25,7 @@ subject to the following restrictions:
#define btRecipSqrt(x) ((btScalar)(btScalar(1.0)/btSqrt(btScalar(x)))) /* reciprocal square root */
-inline btVector3 btAabbSupport(const btVector3& halfExtents,const btVector3& supportDir)
+SIMD_FORCE_INLINE btVector3 btAabbSupport(const btVector3& halfExtents,const btVector3& supportDir)
{
return btVector3(supportDir.x() < btScalar(0.0) ? -halfExtents.x() : halfExtents.x(),
supportDir.y() < btScalar(0.0) ? -halfExtents.y() : halfExtents.y(),
@@ -33,7 +33,7 @@ inline btVector3 btAabbSupport(const btVector3& halfExtents,const btVector3& sup
}
-inline void btPlaneSpace1 (const btVector3& n, btVector3& p, btVector3& q)
+SIMD_FORCE_INLINE void btPlaneSpace1 (const btVector3& n, btVector3& p, btVector3& q)
{
if (btFabs(n.z()) > SIMDSQRT12) {
// choose p in y-z plane
@@ -70,7 +70,9 @@ public:
predictedOrn += (angvel * predictedOrn) * (timeStep * btScalar(0.5));
predictedOrn.normalize();
#else
- //exponential map
+ //Exponential map
+ //google for "Practical Parameterization of Rotations Using the Exponential Map", F. Sebastian Grassia
+
btVector3 axis;
btScalar fAngle = angvel.length();
//limit the angular motion
@@ -121,6 +123,10 @@ public:
dmat.getRotation(dorn);
#endif//USE_QUATERNION_DIFF
+ ///floating point inaccuracy can lead to w component > 1..., which breaks
+
+ dorn.normalize();
+
angle = dorn.getAngle();
axis = btVector3(dorn.x(),dorn.y(),dorn.z());
axis[3] = btScalar(0.);
diff --git a/extern/bullet2/src/LinearMath/btVector3.h b/extern/bullet2/src/LinearMath/btVector3.h
index 74d41ad2a19..96548c6ba60 100644
--- a/extern/bullet2/src/LinearMath/btVector3.h
+++ b/extern/bullet2/src/LinearMath/btVector3.h
@@ -27,6 +27,10 @@ class btVector3 : public btQuadWord {
public:
SIMD_FORCE_INLINE btVector3() {}
+ SIMD_FORCE_INLINE btVector3(const btQuadWordStorage& q)
+ : btQuadWord(q)
+ {
+ }
SIMD_FORCE_INLINE btVector3(const btScalar& x, const btScalar& y, const btScalar& z)
@@ -43,6 +47,7 @@ public:
SIMD_FORCE_INLINE btVector3& operator+=(const btVector3& v)
{
+
m_x += v.x(); m_y += v.y(); m_z += v.z();
return *this;
}
@@ -399,4 +404,50 @@ public:
};
+
+///btSwapVector3Endian swaps vector endianness, useful for network and cross-platform serialization
+SIMD_FORCE_INLINE void btSwapScalarEndian(const btScalar& sourceVal, btScalar& destVal)
+{
+ #ifdef BT_USE_DOUBLE_PRECISION
+ unsigned char* dest = (unsigned char*) &destVal;
+ unsigned char* src = (unsigned char*) &sourceVal;
+ dest[0] = src[7];
+ dest[1] = src[6];
+ dest[2] = src[5];
+ dest[3] = src[4];
+ dest[4] = src[3];
+ dest[5] = src[2];
+ dest[6] = src[1];
+ dest[7] = src[0];
+#else
+ unsigned char* dest = (unsigned char*) &destVal;
+ unsigned char* src = (unsigned char*) &sourceVal;
+ dest[0] = src[3];
+ dest[1] = src[2];
+ dest[2] = src[1];
+ dest[3] = src[0];
+#endif //BT_USE_DOUBLE_PRECISION
+}
+///btSwapVector3Endian swaps vector endianness, useful for network and cross-platform serialization
+SIMD_FORCE_INLINE void btSwapVector3Endian(const btVector3& sourceVec, btVector3& destVec)
+{
+ for (int i=0;i<4;i++)
+ {
+ btSwapScalarEndian(sourceVec[i],destVec[i]);
+ }
+
+}
+
+///btUnSwapVector3Endian swaps vector endianness, useful for network and cross-platform serialization
+SIMD_FORCE_INLINE void btUnSwapVector3Endian(btVector3& vector)
+{
+
+ btVector3 swappedVec;
+ for (int i=0;i<4;i++)
+ {
+ btSwapScalarEndian(vector[i],swappedVec[i]);
+ }
+ vector = swappedVec;
+}
+
#endif //SIMD__VECTOR3_H