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Diffstat (limited to 'extern/bullet2/src/SConscript')
-rw-r--r--extern/bullet2/src/SConscript16
1 files changed, 2 insertions, 14 deletions
diff --git a/extern/bullet2/src/SConscript b/extern/bullet2/src/SConscript
index 58c97f0ca4f..20a87d5d12c 100644
--- a/extern/bullet2/src/SConscript
+++ b/extern/bullet2/src/SConscript
@@ -19,8 +19,7 @@ elif env['OURPLATFORM'] in ('linux', 'freebsd4', 'freebsd5'):
cflags += ['-O2']
elif sys.platform=='darwin':
defs += ' NDEBUG'
- bt_flags = env['CCFLAGS'] + ['-fPIC', '-msse','-msse2', '-msse3', '-mssse3', '-ffast-math'] # basic -O0 optimization
- bt_opt_flags = bt_flags + ['-O3']
+ cflags += ['-O3','-fPIC']
bullet2_src = env.Glob("LinearMath/*.cpp")
bullet2_src += env.Glob("BulletCollision/BroadphaseCollision/*.cpp")
@@ -38,15 +37,4 @@ bullet2_src += env.Glob("BulletSoftBody/*.cpp")
incs = '. BulletCollision BulletDynamics LinearMath BulletSoftBody'
-if sys.platform=='darwin':
- if env['C_COMPILER_ID'] == 'clang' and env['CCVERSION'] >= '3.4':
- # Due some bugs in bullet, clang 3.4 produces wrong code when optimized > -O0
- # to avoid too much speed penalty when compiling whole bullet lib non-optimized,
- # we build seperate non-optimized/optimized parts and just link together finally
- bullet2_src.remove("BulletDynamics/ConstraintSolver/btSequentialImpulseConstraintSolver.cpp")
- bullet2_fix_src = env.Glob("BulletDynamics/ConstraintSolver/btSequentialImpulseConstraintSolver.cpp")
- env.BlenderLib ( libname = 'extern_fix_bullet2', sources=bullet2_fix_src, includes=Split(incs), defines=Split(defs), libtype=['extern','player'], priority=[20,137], cc_compileflags=bt_flags, cxx_compileflags=bt_flags )
-
- env.BlenderLib ( libname = 'extern_bullet2', sources=bullet2_src, includes=Split(incs), defines=Split(defs), libtype=['extern','player'], priority=[20,137], cc_compileflags=bt_opt_flags, cxx_compileflags=bt_opt_flags )
-else:
- env.BlenderLib ( libname = 'extern_bullet2', sources=bullet2_src, includes=Split(incs), defines=Split(defs), libtype=['extern','player'], priority=[20,137], compileflags=cflags )
+env.BlenderLib ( libname = 'extern_bullet2', sources=bullet2_src, includes=Split(incs), defines=Split(defs), libtype=['extern','player'], priority=[20,137], compileflags=cflags )