diff options
Diffstat (limited to 'extern/bullet2/src')
3 files changed, 3 insertions, 3 deletions
diff --git a/extern/bullet2/src/BulletCollision/BroadphaseCollision/btQuantizedBvh.h b/extern/bullet2/src/BulletCollision/BroadphaseCollision/btQuantizedBvh.h index 51b27afe686..9e247d125f5 100644 --- a/extern/bullet2/src/BulletCollision/BroadphaseCollision/btQuantizedBvh.h +++ b/extern/bullet2/src/BulletCollision/BroadphaseCollision/btQuantizedBvh.h @@ -339,7 +339,7 @@ public: ///***************************************** expert/internal use only ************************* - void setQuantizationValues(const btVector3& bvhAabbMin,const btVector3& bvhAabbMax,btScalar quantizationMargin=btScalar(1.0)); + void setQuantizationValues(const btVector3& bvhAabbMin,const btVector3& bvhAabbMax,btScalar quantizationMargin=btScalar(1.5)); QuantizedNodeArray& getLeafNodeArray() { return m_quantizedLeafNodes; } ///buildInternal is expert use only: assumes that setQuantizationValues and LeafNodeArray are initialized void buildInternal(); diff --git a/extern/bullet2/src/BulletDynamics/Character/btKinematicCharacterController.cpp b/extern/bullet2/src/BulletDynamics/Character/btKinematicCharacterController.cpp index 9732553130d..f733dc0cd22 100644 --- a/extern/bullet2/src/BulletDynamics/Character/btKinematicCharacterController.cpp +++ b/extern/bullet2/src/BulletDynamics/Character/btKinematicCharacterController.cpp @@ -84,7 +84,7 @@ public: } else { ///need to transform normal into worldspace - hitNormalWorld = m_hitCollisionObject->getWorldTransform().getBasis()*convexResult.m_hitNormalLocal; + hitNormalWorld = convexResult.m_hitCollisionObject->getWorldTransform().getBasis()*convexResult.m_hitNormalLocal; } btScalar dotUp = m_up.dot(hitNormalWorld); diff --git a/extern/bullet2/src/SConscript b/extern/bullet2/src/SConscript index f59bcba9fa6..cd94df257ec 100644 --- a/extern/bullet2/src/SConscript +++ b/extern/bullet2/src/SConscript @@ -23,7 +23,7 @@ elif sys.platform=='darwin': linearmath_src = env.Glob("LinearMath/*.cpp") -bulletdyn_src = env.Glob("BulletDynamics/Vehicle/*.cpp") + env.Glob("BulletDynamics/ConstraintSolver/*.cpp") + env.Glob("BulletDynamics/Dynamics/*.cpp") +bulletdyn_src = env.Glob("BulletDynamics/Vehicle/*.cpp") + env.Glob("BulletDynamics/ConstraintSolver/*.cpp") + env.Glob("BulletDynamics/Dynamics/*.cpp") + env.Glob("BulletDynamics/Character/*.cpp") collision_broadphase_src = env.Glob("BulletCollision/BroadphaseCollision/*.cpp") collision_dispatch_src = env.Glob("BulletCollision/CollisionDispatch/*.cpp") |