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Diffstat (limited to 'extern/draco/draco/src/draco/compression/attributes/sequential_quantization_attribute_decoder.cc')
-rw-r--r--extern/draco/draco/src/draco/compression/attributes/sequential_quantization_attribute_decoder.cc120
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diff --git a/extern/draco/draco/src/draco/compression/attributes/sequential_quantization_attribute_decoder.cc b/extern/draco/draco/src/draco/compression/attributes/sequential_quantization_attribute_decoder.cc
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+++ b/extern/draco/draco/src/draco/compression/attributes/sequential_quantization_attribute_decoder.cc
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+// Copyright 2016 The Draco Authors.
+//
+// Licensed under the Apache License, Version 2.0 (the "License");
+// you may not use this file except in compliance with the License.
+// You may obtain a copy of the License at
+//
+// http://www.apache.org/licenses/LICENSE-2.0
+//
+// Unless required by applicable law or agreed to in writing, software
+// distributed under the License is distributed on an "AS IS" BASIS,
+// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+// See the License for the specific language governing permissions and
+// limitations under the License.
+//
+#include "draco/compression/attributes/sequential_quantization_attribute_decoder.h"
+
+#include "draco/attributes/attribute_quantization_transform.h"
+#include "draco/core/quantization_utils.h"
+
+namespace draco {
+
+SequentialQuantizationAttributeDecoder::SequentialQuantizationAttributeDecoder()
+ : quantization_bits_(-1), max_value_dif_(0.f) {}
+
+bool SequentialQuantizationAttributeDecoder::Init(PointCloudDecoder *decoder,
+ int attribute_id) {
+ if (!SequentialIntegerAttributeDecoder::Init(decoder, attribute_id)) {
+ return false;
+ }
+ const PointAttribute *const attribute =
+ decoder->point_cloud()->attribute(attribute_id);
+ // Currently we can quantize only floating point arguments.
+ if (attribute->data_type() != DT_FLOAT32) {
+ return false;
+ }
+ return true;
+}
+
+bool SequentialQuantizationAttributeDecoder::DecodeIntegerValues(
+ const std::vector<PointIndex> &point_ids, DecoderBuffer *in_buffer) {
+#ifdef DRACO_BACKWARDS_COMPATIBILITY_SUPPORTED
+ if (decoder()->bitstream_version() < DRACO_BITSTREAM_VERSION(2, 0) &&
+ !DecodeQuantizedDataInfo()) {
+ return false;
+ }
+#endif
+ return SequentialIntegerAttributeDecoder::DecodeIntegerValues(point_ids,
+ in_buffer);
+}
+
+bool SequentialQuantizationAttributeDecoder::
+ DecodeDataNeededByPortableTransform(
+ const std::vector<PointIndex> &point_ids, DecoderBuffer *in_buffer) {
+ if (decoder()->bitstream_version() >= DRACO_BITSTREAM_VERSION(2, 0)) {
+ // Decode quantization data here only for files with bitstream version 2.0+
+ if (!DecodeQuantizedDataInfo()) {
+ return false;
+ }
+ }
+
+ // Store the decoded transform data in portable attribute;
+ AttributeQuantizationTransform transform;
+ transform.SetParameters(quantization_bits_, min_value_.get(),
+ attribute()->num_components(), max_value_dif_);
+ return transform.TransferToAttribute(portable_attribute());
+}
+
+bool SequentialQuantizationAttributeDecoder::StoreValues(uint32_t num_values) {
+ return DequantizeValues(num_values);
+}
+
+bool SequentialQuantizationAttributeDecoder::DecodeQuantizedDataInfo() {
+ const int num_components = attribute()->num_components();
+ min_value_ = std::unique_ptr<float[]>(new float[num_components]);
+ if (!decoder()->buffer()->Decode(min_value_.get(),
+ sizeof(float) * num_components)) {
+ return false;
+ }
+ if (!decoder()->buffer()->Decode(&max_value_dif_)) {
+ return false;
+ }
+ uint8_t quantization_bits;
+ if (!decoder()->buffer()->Decode(&quantization_bits) ||
+ quantization_bits > 31) {
+ return false;
+ }
+ quantization_bits_ = quantization_bits;
+ return true;
+}
+
+bool SequentialQuantizationAttributeDecoder::DequantizeValues(
+ uint32_t num_values) {
+ // Convert all quantized values back to floats.
+ const int32_t max_quantized_value =
+ (1u << static_cast<uint32_t>(quantization_bits_)) - 1;
+ const int num_components = attribute()->num_components();
+ const int entry_size = sizeof(float) * num_components;
+ const std::unique_ptr<float[]> att_val(new float[num_components]);
+ int quant_val_id = 0;
+ int out_byte_pos = 0;
+ Dequantizer dequantizer;
+ if (!dequantizer.Init(max_value_dif_, max_quantized_value)) {
+ return false;
+ }
+ const int32_t *const portable_attribute_data = GetPortableAttributeData();
+ for (uint32_t i = 0; i < num_values; ++i) {
+ for (int c = 0; c < num_components; ++c) {
+ float value =
+ dequantizer.DequantizeFloat(portable_attribute_data[quant_val_id++]);
+ value = value + min_value_[c];
+ att_val[c] = value;
+ }
+ // Store the floating point value into the attribute buffer.
+ attribute()->buffer()->Write(out_byte_pos, att_val.get(), entry_size);
+ out_byte_pos += entry_size;
+ }
+ return true;
+}
+
+} // namespace draco