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Diffstat (limited to 'extern/draco/draco/src/draco/core/math_utils.h')
-rw-r--r-- | extern/draco/draco/src/draco/core/math_utils.h | 55 |
1 files changed, 55 insertions, 0 deletions
diff --git a/extern/draco/draco/src/draco/core/math_utils.h b/extern/draco/draco/src/draco/core/math_utils.h new file mode 100644 index 00000000000..7f382fa34d4 --- /dev/null +++ b/extern/draco/draco/src/draco/core/math_utils.h @@ -0,0 +1,55 @@ +// Copyright 2016 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#ifndef DRACO_CORE_MATH_UTILS_H_ +#define DRACO_CORE_MATH_UTILS_H_ + +#include <inttypes.h> + +#include "draco/core/vector_d.h" + +#define DRACO_INCREMENT_MOD(I, M) (((I) == ((M)-1)) ? 0 : ((I) + 1)) + +// Returns floor(sqrt(x)) where x is an integer number. The main intend of this +// function is to provide a cross platform and deterministic implementation of +// square root for integer numbers. This function is not intended to be a +// replacement for std::sqrt() for general cases. IntSqrt is in fact about 3X +// slower compared to most implementation of std::sqrt(). +inline uint64_t IntSqrt(uint64_t number) { + if (number == 0) { + return 0; + } + // First estimate good initial value of the square root as log2(number). + uint64_t act_number = number; + uint64_t square_root = 1; + while (act_number >= 2) { + // Double the square root until |square_root * square_root > number|. + square_root *= 2; + act_number /= 4; + } + // Perform Newton's (or Babylonian) method to find the true floor(sqrt()). + do { + // New |square_root| estimate is computed as the average between + // |square_root| and |number / square_root|. + square_root = (square_root + number / square_root) / 2; + + // Note that after the first iteration, the estimate is always going to be + // larger or equal to the true square root value. Therefore to check + // convergence, we can simply detect condition when the square of the + // estimated square root is larger than the input. + } while (square_root * square_root > number); + return square_root; +} + +#endif // DRACO_CORE_MATH_UTILS_H_ |