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Diffstat (limited to 'extern/draco/src/draco-compressor.h')
-rw-r--r--extern/draco/src/draco-compressor.h173
1 files changed, 0 insertions, 173 deletions
diff --git a/extern/draco/src/draco-compressor.h b/extern/draco/src/draco-compressor.h
deleted file mode 100644
index fb6168a61af..00000000000
--- a/extern/draco/src/draco-compressor.h
+++ /dev/null
@@ -1,173 +0,0 @@
-/*
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-/**
- * C++ library for the Draco compression feature inside the glTF-Blender-IO project.
- *
- * The python side uses the CTypes library to open the DLL, load function
- * pointers add pass the data to the compressor as raw bytes.
- *
- * The compressor intercepts the regular glTF exporter after data has been
- * gathered and right before the data is converted to a JSON representation,
- * which is going to be written out.
- *
- * The original uncompressed data is removed and replaces an extension,
- * pointing to the newly created buffer containing the compressed data.
- *
- * @author Jim Eckerlein <eckerlein@ux3d.io>
- * @date 2019-11-29
- */
-
-#include <cstdint>
-
-#if defined(_MSC_VER)
-#define DLL_EXPORT(retType) extern "C" __declspec(dllexport) retType __cdecl
-#else
-#define DLL_EXPORT(retType) extern "C" retType
-#endif
-
-/**
- * This tuple is opaquely exposed to Python through a pointer.
- * It encapsulates the complete current compressor state.
- *
- * A single instance is only intended to compress a single primitive.
- */
-struct DracoCompressor;
-
-DLL_EXPORT(DracoCompressor *)
-create_compressor ();
-
-DLL_EXPORT(void)
-set_compression_level (
- DracoCompressor *compressor,
- uint32_t compressionLevel
-);
-
-DLL_EXPORT(void)
-set_position_quantization (
- DracoCompressor *compressor,
- uint32_t quantizationBitsPosition
-);
-
-DLL_EXPORT(void)
-set_normal_quantization (
- DracoCompressor *compressor,
- uint32_t quantizationBitsNormal
-);
-
-DLL_EXPORT(void)
-set_uv_quantization (
- DracoCompressor *compressor,
- uint32_t quantizationBitsTexCoord
-);
-
-DLL_EXPORT(void)
-set_generic_quantization (
- DracoCompressor *compressor,
- uint32_t bits
-);
-
-/// Compresses a mesh.
-/// Use `compress_morphed` when compressing primitives which have morph targets.
-DLL_EXPORT(bool)
-compress (
- DracoCompressor *compressor
-);
-
-/// Compresses the mesh.
-/// Use this instead of `compress`, because this procedure takes into account that mesh triangles must not be reordered.
-DLL_EXPORT(bool)
-compress_morphed (
- DracoCompressor *compressor
-);
-
-/**
- * Returns the size of the compressed data in bytes.
- */
-DLL_EXPORT(uint64_t)
-get_compressed_size (
- DracoCompressor const *compressor
-);
-
-/**
- * Copies the compressed mesh into the given byte buffer.
- *
- * @param[o_data] A Python `bytes` object.
- */
-DLL_EXPORT(void)
-copy_to_bytes (
- DracoCompressor const *compressor,
- uint8_t *o_data
-);
-
-/**
- * Releases all memory allocated by the compressor.
- */
-DLL_EXPORT(void)
-destroy_compressor (
- DracoCompressor *compressor
-);
-
-DLL_EXPORT(void)
-set_faces (
- DracoCompressor *compressor,
- uint32_t index_count,
- uint32_t index_byte_length,
- uint8_t const *indices
-);
-
-/// Adds a `float` position attribute to the current mesh.
-/// Returns the id Draco has assigned to this attribute.
-DLL_EXPORT(uint32_t)
-add_positions_f32 (
- DracoCompressor *compressor,
- uint32_t count,
- uint8_t const *data
-);
-
-/// Adds a `float` normal attribute to the current mesh.
-/// Returns the id Draco has assigned to this attribute.
-DLL_EXPORT(uint32_t)
-add_normals_f32 (
- DracoCompressor *compressor,
- uint32_t count,
- uint8_t const *data
-);
-
-/// Adds a `float` texture coordinate attribute to the current mesh.
-/// Returns the id Draco has assigned to this attribute.
-DLL_EXPORT(uint32_t)
-add_uvs_f32 (
- DracoCompressor *compressor,
- uint32_t count,
- uint8_t const *data
-);
-
-/// Adds a `unsigned short` joint attribute to the current mesh.
-/// Returns the id Draco has assigned to this attribute.
-DLL_EXPORT(uint32_t)
-add_joints_u16 (
- DracoCompressor *compressor,
- uint32_t count,
- uint8_t const *data
-);
-
-/// Adds a `float` weight attribute to the current mesh.
-/// Returns the id Draco has assigned to this attribute.
-DLL_EXPORT(uint32_t)
-add_weights_f32 (
- DracoCompressor *compressor,
- uint32_t count,
- uint8_t const *data
-);