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Diffstat (limited to 'extern/draco/src/encoder.cpp')
-rw-r--r--extern/draco/src/encoder.cpp247
1 files changed, 247 insertions, 0 deletions
diff --git a/extern/draco/src/encoder.cpp b/extern/draco/src/encoder.cpp
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+/*
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+/**
+ * @author Jim Eckerlein <eckerlein@ux3d.io>
+ * @date 2019-11-18
+ */
+
+#include "encoder.h"
+
+#include <memory>
+#include <vector>
+
+#include "draco/mesh/mesh.h"
+#include "draco/core/encoder_buffer.h"
+#include "draco/compression/encode.h"
+
+#define LOG_PREFIX "DracoEncoder | "
+
+struct Encoder
+{
+ draco::Mesh mesh;
+ uint32_t encodedVertices;
+ uint32_t encodedIndices;
+ std::vector<std::unique_ptr<draco::DataBuffer>> buffers;
+ draco::EncoderBuffer encoderBuffer;
+ uint32_t compressionLevel = 7;
+ size_t rawSize = 0;
+ struct
+ {
+ uint32_t position = 14;
+ uint32_t normal = 10;
+ uint32_t uv = 12;
+ uint32_t color = 10;
+ uint32_t generic = 12;
+ } quantization;
+};
+
+Encoder *encoderCreate(uint32_t vertexCount)
+{
+ Encoder *encoder = new Encoder;
+ encoder->mesh.set_num_points(vertexCount);
+ return encoder;
+}
+
+void encoderRelease(Encoder *encoder)
+{
+ delete encoder;
+}
+
+void encoderSetCompressionLevel(Encoder *encoder, uint32_t compressionLevel) {
+ encoder->compressionLevel = compressionLevel;
+}
+
+void encoderSetQuantizationBits(Encoder *encoder, uint32_t position, uint32_t normal, uint32_t uv, uint32_t color, uint32_t generic)
+{
+ encoder->quantization.position = position;
+ encoder->quantization.normal = normal;
+ encoder->quantization.uv = uv;
+ encoder->quantization.color = color;
+ encoder->quantization.generic = generic;
+}
+
+bool encoderEncode(Encoder *encoder, uint8_t preserveTriangleOrder)
+{
+ printf(LOG_PREFIX "Preserve triangle order: %s\n", preserveTriangleOrder ? "yes" : "no");
+
+ draco::Encoder dracoEncoder;
+
+ int speed = 10 - static_cast<int>(encoder->compressionLevel);
+ dracoEncoder.SetSpeedOptions(speed, speed);
+
+ dracoEncoder.SetAttributeQuantization(draco::GeometryAttribute::POSITION, encoder->quantization.position);
+ dracoEncoder.SetAttributeQuantization(draco::GeometryAttribute::NORMAL, encoder->quantization.normal);
+ dracoEncoder.SetAttributeQuantization(draco::GeometryAttribute::TEX_COORD, encoder->quantization.uv);
+ dracoEncoder.SetAttributeQuantization(draco::GeometryAttribute::COLOR, encoder->quantization.color);
+ dracoEncoder.SetAttributeQuantization(draco::GeometryAttribute::GENERIC, encoder->quantization.generic);
+ dracoEncoder.SetTrackEncodedProperties(true);
+
+ if (preserveTriangleOrder)
+ {
+ dracoEncoder.SetEncodingMethod(draco::MESH_SEQUENTIAL_ENCODING);
+ }
+
+ auto encoderStatus = dracoEncoder.EncodeMeshToBuffer(encoder->mesh, &encoder->encoderBuffer);
+ if (encoderStatus.ok())
+ {
+ encoder->encodedVertices = static_cast<uint32_t>(dracoEncoder.num_encoded_points());
+ encoder->encodedIndices = static_cast<uint32_t>(dracoEncoder.num_encoded_faces() * 3);
+ size_t encodedSize = encoder->encoderBuffer.size();
+ float compressionRatio = static_cast<float>(encoder->rawSize) / static_cast<float>(encodedSize);
+ printf(LOG_PREFIX "Encoded %" PRIu32 " vertices, %" PRIu32 " indices, raw size: %zu, encoded size: %zu, compression ratio: %.2f\n", encoder->encodedVertices, encoder->encodedIndices, encoder->rawSize, encodedSize, compressionRatio);
+ return true;
+ }
+ else
+ {
+ printf(LOG_PREFIX "Error during Draco encoding: %s\n", encoderStatus.error_msg());
+ return false;
+ }
+}
+
+uint32_t encoderGetEncodedVertexCount(Encoder *encoder)
+{
+ return encoder->encodedVertices;
+}
+
+uint32_t encoderGetEncodedIndexCount(Encoder *encoder)
+{
+ return encoder->encodedIndices;
+}
+
+uint64_t encoderGetByteLength(Encoder *encoder)
+{
+ return encoder->encoderBuffer.size();
+}
+
+void encoderCopy(Encoder *encoder, uint8_t *data)
+{
+ memcpy(data, encoder->encoderBuffer.data(), encoder->encoderBuffer.size());
+}
+
+template<class T>
+void encodeIndices(Encoder *encoder, uint32_t indexCount, T *indices)
+{
+ int face_count = indexCount / 3;
+ encoder->mesh.SetNumFaces(static_cast<size_t>(face_count));
+ encoder->rawSize += indexCount * sizeof(T);
+
+ for (int i = 0; i < face_count; ++i)
+ {
+ draco::Mesh::Face face = {
+ draco::PointIndex(indices[3 * i + 0]),
+ draco::PointIndex(indices[3 * i + 1]),
+ draco::PointIndex(indices[3 * i + 2])
+ };
+ encoder->mesh.SetFace(draco::FaceIndex(static_cast<uint32_t>(i)), face);
+ }
+}
+
+void encoderSetIndices(Encoder *encoder, size_t indexComponentType, uint32_t indexCount, void *indices)
+{
+ switch (indexComponentType)
+ {
+ case ComponentType::Byte:
+ encodeIndices(encoder, indexCount, reinterpret_cast<int8_t *>(indices));
+ break;
+ case ComponentType::UnsignedByte:
+ encodeIndices(encoder, indexCount, reinterpret_cast<uint8_t *>(indices));
+ break;
+ case ComponentType::Short:
+ encodeIndices(encoder, indexCount, reinterpret_cast<int16_t *>(indices));
+ break;
+ case ComponentType::UnsignedShort:
+ encodeIndices(encoder, indexCount, reinterpret_cast<uint16_t *>(indices));
+ break;
+ case ComponentType::UnsignedInt:
+ encodeIndices(encoder, indexCount, reinterpret_cast<uint32_t *>(indices));
+ break;
+ default:
+ printf(LOG_PREFIX "Index component type %zu not supported\n", indexComponentType);
+ }
+}
+
+draco::GeometryAttribute::Type getAttributeSemantics(char *attribute)
+{
+ if (!strcmp(attribute, "POSITION"))
+ {
+ return draco::GeometryAttribute::POSITION;
+ }
+ if (!strcmp(attribute, "NORMAL"))
+ {
+ return draco::GeometryAttribute::NORMAL;
+ }
+ if (!strncmp(attribute, "TEXCOORD", strlen("TEXCOORD")))
+ {
+ return draco::GeometryAttribute::TEX_COORD;
+ }
+ if (!strncmp(attribute, "COLOR", strlen("COLOR")))
+ {
+ return draco::GeometryAttribute::COLOR;
+ }
+
+ return draco::GeometryAttribute::GENERIC;
+}
+
+draco::DataType getDataType(size_t componentType)
+{
+ switch (componentType)
+ {
+ case ComponentType::Byte:
+ return draco::DataType::DT_INT8;
+
+ case ComponentType::UnsignedByte:
+ return draco::DataType::DT_UINT8;
+
+ case ComponentType::Short:
+ return draco::DataType::DT_INT16;
+
+ case ComponentType::UnsignedShort:
+ return draco::DataType::DT_UINT16;
+
+ case ComponentType::UnsignedInt:
+ return draco::DataType::DT_UINT32;
+
+ case ComponentType::Float:
+ return draco::DataType::DT_FLOAT32;
+
+ default:
+ return draco::DataType::DT_INVALID;
+ }
+}
+
+API(uint32_t) encoderSetAttribute(Encoder *encoder, char *attributeName, size_t componentType, char *dataType, void *data)
+{
+ auto buffer = std::make_unique<draco::DataBuffer>();
+ uint32_t count = encoder->mesh.num_points();
+ size_t componentCount = getNumberOfComponents(dataType);
+ size_t stride = getAttributeStride(componentType, dataType);
+ draco::DataType dracoDataType = getDataType(componentType);
+
+ draco::GeometryAttribute::Type semantics = getAttributeSemantics(attributeName);
+ draco::GeometryAttribute attribute;
+ attribute.Init(semantics, &*buffer, componentCount, getDataType(componentType), false, stride, 0);
+
+ auto id = static_cast<uint32_t>(encoder->mesh.AddAttribute(attribute, true, count));
+ auto dataBytes = reinterpret_cast<uint8_t *>(data);
+
+ for (uint32_t i = 0; i < count; i++)
+ {
+ encoder->mesh.attribute(id)->SetAttributeValue(draco::AttributeValueIndex(i), dataBytes + i * stride);
+ }
+
+ encoder->buffers.emplace_back(std::move(buffer));
+ encoder->rawSize += count * stride;
+ return id;
+}