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diff --git a/extern/libmv/libmv/multiview/homography.cc b/extern/libmv/libmv/multiview/homography.cc
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-// Copyright (c) 2008, 2009 libmv authors.
-//
-// Permission is hereby granted, free of charge, to any person obtaining a copy
-// of this software and associated documentation files (the "Software"), to
-// deal in the Software without restriction, including without limitation the
-// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
-// sell copies of the Software, and to permit persons to whom the Software is
-// furnished to do so, subject to the following conditions:
-//
-// The above copyright notice and this permission notice shall be included in
-// all copies or substantial portions of the Software.
-//
-// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
-// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
-// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
-// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
-// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
-// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
-// IN THE SOFTWARE.
-
-#include "libmv/multiview/homography.h"
-
-#include "ceres/ceres.h"
-#include "libmv/logging/logging.h"
-#include "libmv/multiview/conditioning.h"
-#include "libmv/multiview/homography_parameterization.h"
-
-namespace libmv {
-/** 2D Homography transformation estimation in the case that points are in
- * euclidean coordinates.
- *
- * x = H y
- * x and y vector must have the same direction, we could write
- * crossproduct(|x|, * H * |y| ) = |0|
- *
- * | 0 -1 x2| |a b c| |y1| |0|
- * | 1 0 -x1| * |d e f| * |y2| = |0|
- * |-x2 x1 0| |g h 1| |1 | |0|
- *
- * That gives :
- *
- * (-d+x2*g)*y1 + (-e+x2*h)*y2 + -f+x2 |0|
- * (a-x1*g)*y1 + (b-x1*h)*y2 + c-x1 = |0|
- * (-x2*a+x1*d)*y1 + (-x2*b+x1*e)*y2 + -x2*c+x1*f |0|
- */
-static bool Homography2DFromCorrespondencesLinearEuc(
- const Mat &x1,
- const Mat &x2,
- Mat3 *H,
- double expected_precision) {
- assert(2 == x1.rows());
- assert(4 <= x1.cols());
- assert(x1.rows() == x2.rows());
- assert(x1.cols() == x2.cols());
-
- int n = x1.cols();
- MatX8 L = Mat::Zero(n * 3, 8);
- Mat b = Mat::Zero(n * 3, 1);
- for (int i = 0; i < n; ++i) {
- int j = 3 * i;
- L(j, 0) = x1(0, i); // a
- L(j, 1) = x1(1, i); // b
- L(j, 2) = 1.0; // c
- L(j, 6) = -x2(0, i) * x1(0, i); // g
- L(j, 7) = -x2(0, i) * x1(1, i); // h
- b(j, 0) = x2(0, i); // i
-
- ++j;
- L(j, 3) = x1(0, i); // d
- L(j, 4) = x1(1, i); // e
- L(j, 5) = 1.0; // f
- L(j, 6) = -x2(1, i) * x1(0, i); // g
- L(j, 7) = -x2(1, i) * x1(1, i); // h
- b(j, 0) = x2(1, i); // i
-
- // This ensures better stability
- // TODO(julien) make a lite version without this 3rd set
- ++j;
- L(j, 0) = x2(1, i) * x1(0, i); // a
- L(j, 1) = x2(1, i) * x1(1, i); // b
- L(j, 2) = x2(1, i); // c
- L(j, 3) = -x2(0, i) * x1(0, i); // d
- L(j, 4) = -x2(0, i) * x1(1, i); // e
- L(j, 5) = -x2(0, i); // f
- }
- // Solve Lx=B
- Vec h = L.fullPivLu().solve(b);
- Homography2DNormalizedParameterization<double>::To(h, H);
- if ((L * h).isApprox(b, expected_precision)) {
- return true;
- } else {
- return false;
- }
-}
-
-/** 2D Homography transformation estimation in the case that points are in
- * homogeneous coordinates.
- *
- * | 0 -x3 x2| |a b c| |y1| -x3*d+x2*g -x3*e+x2*h -x3*f+x2*1 |y1| (-x3*d+x2*g)*y1 (-x3*e+x2*h)*y2 (-x3*f+x2*1)*y3 |0|
- * | x3 0 -x1| * |d e f| * |y2| = x3*a-x1*g x3*b-x1*h x3*c-x1*1 * |y2| = (x3*a-x1*g)*y1 (x3*b-x1*h)*y2 (x3*c-x1*1)*y3 = |0|
- * |-x2 x1 0| |g h 1| |y3| -x2*a+x1*d -x2*b+x1*e -x2*c+x1*f |y3| (-x2*a+x1*d)*y1 (-x2*b+x1*e)*y2 (-x2*c+x1*f)*y3 |0|
- * X = |a b c d e f g h|^t
- */
-bool Homography2DFromCorrespondencesLinear(const Mat &x1,
- const Mat &x2,
- Mat3 *H,
- double expected_precision) {
- if (x1.rows() == 2) {
- return Homography2DFromCorrespondencesLinearEuc(x1, x2, H,
- expected_precision);
- }
- assert(3 == x1.rows());
- assert(4 <= x1.cols());
- assert(x1.rows() == x2.rows());
- assert(x1.cols() == x2.cols());
-
- const int x = 0;
- const int y = 1;
- const int w = 2;
- int n = x1.cols();
- MatX8 L = Mat::Zero(n * 3, 8);
- Mat b = Mat::Zero(n * 3, 1);
- for (int i = 0; i < n; ++i) {
- int j = 3 * i;
- L(j, 0) = x2(w, i) * x1(x, i); // a
- L(j, 1) = x2(w, i) * x1(y, i); // b
- L(j, 2) = x2(w, i) * x1(w, i); // c
- L(j, 6) = -x2(x, i) * x1(x, i); // g
- L(j, 7) = -x2(x, i) * x1(y, i); // h
- b(j, 0) = x2(x, i) * x1(w, i);
-
- ++j;
- L(j, 3) = x2(w, i) * x1(x, i); // d
- L(j, 4) = x2(w, i) * x1(y, i); // e
- L(j, 5) = x2(w, i) * x1(w, i); // f
- L(j, 6) = -x2(y, i) * x1(x, i); // g
- L(j, 7) = -x2(y, i) * x1(y, i); // h
- b(j, 0) = x2(y, i) * x1(w, i);
-
- // This ensures better stability
- ++j;
- L(j, 0) = x2(y, i) * x1(x, i); // a
- L(j, 1) = x2(y, i) * x1(y, i); // b
- L(j, 2) = x2(y, i) * x1(w, i); // c
- L(j, 3) = -x2(x, i) * x1(x, i); // d
- L(j, 4) = -x2(x, i) * x1(y, i); // e
- L(j, 5) = -x2(x, i) * x1(w, i); // f
- }
- // Solve Lx=B
- Vec h = L.fullPivLu().solve(b);
- if ((L * h).isApprox(b, expected_precision)) {
- Homography2DNormalizedParameterization<double>::To(h, H);
- return true;
- } else {
- return false;
- }
-}
-
-// Default settings for homography estimation which should be suitable
-// for a wide range of use cases.
-EstimateHomographyOptions::EstimateHomographyOptions(void) :
- use_normalization(true),
- max_num_iterations(50),
- expected_average_symmetric_distance(1e-16) {
-}
-
-namespace {
-void GetNormalizedPoints(const Mat &original_points,
- Mat *normalized_points,
- Mat3 *normalization_matrix) {
- IsotropicPreconditionerFromPoints(original_points, normalization_matrix);
- ApplyTransformationToPoints(original_points,
- *normalization_matrix,
- normalized_points);
-}
-
-// Cost functor which computes symmetric geometric distance
-// used for homography matrix refinement.
-class HomographySymmetricGeometricCostFunctor {
- public:
- HomographySymmetricGeometricCostFunctor(const Vec2 &x,
- const Vec2 &y) {
- xx_ = x(0);
- xy_ = x(1);
- yx_ = y(0);
- yy_ = y(1);
- }
-
- template<typename T>
- bool operator()(const T *homography_parameters, T *residuals) const {
- typedef Eigen::Matrix<T, 3, 3> Mat3;
- typedef Eigen::Matrix<T, 3, 1> Vec3;
-
- Mat3 H(homography_parameters);
-
- Vec3 x(T(xx_), T(xy_), T(1.0));
- Vec3 y(T(yx_), T(yy_), T(1.0));
-
- Vec3 H_x = H * x;
- Vec3 Hinv_y = H.inverse() * y;
-
- H_x /= H_x(2);
- Hinv_y /= Hinv_y(2);
-
- // This is a forward error.
- residuals[0] = H_x(0) - T(yx_);
- residuals[1] = H_x(1) - T(yy_);
-
- // This is a backward error.
- residuals[2] = Hinv_y(0) - T(xx_);
- residuals[3] = Hinv_y(1) - T(xy_);
-
- return true;
- }
-
- // TODO(sergey): Think of better naming.
- double xx_, xy_;
- double yx_, yy_;
-};
-
-// Termination checking callback used for homography estimation.
-// It finished the minimization as soon as actual average of
-// symmetric geometric distance is less or equal to the expected
-// average value.
-class TerminationCheckingCallback : public ceres::IterationCallback {
- public:
- TerminationCheckingCallback(const Mat &x1, const Mat &x2,
- const EstimateHomographyOptions &options,
- Mat3 *H)
- : options_(options), x1_(x1), x2_(x2), H_(H) {}
-
- virtual ceres::CallbackReturnType operator()(
- const ceres::IterationSummary& summary) {
- // If the step wasn't successful, there's nothing to do.
- if (!summary.step_is_successful) {
- return ceres::SOLVER_CONTINUE;
- }
-
- // Calculate average of symmetric geometric distance.
- double average_distance = 0.0;
- for (int i = 0; i < x1_.cols(); i++) {
- average_distance = SymmetricGeometricDistance(*H_,
- x1_.col(i),
- x2_.col(i));
- }
- average_distance /= x1_.cols();
-
- if (average_distance <= options_.expected_average_symmetric_distance) {
- return ceres::SOLVER_TERMINATE_SUCCESSFULLY;
- }
-
- return ceres::SOLVER_CONTINUE;
- }
-
- private:
- const EstimateHomographyOptions &options_;
- const Mat &x1_;
- const Mat &x2_;
- Mat3 *H_;
-};
-} // namespace
-
-/** 2D Homography transformation estimation in the case that points are in
- * euclidean coordinates.
- */
-bool EstimateHomography2DFromCorrespondences(
- const Mat &x1,
- const Mat &x2,
- const EstimateHomographyOptions &options,
- Mat3 *H) {
- // TODO(sergey): Support homogenous coordinates, not just euclidean.
-
- assert(2 == x1.rows());
- assert(4 <= x1.cols());
- assert(x1.rows() == x2.rows());
- assert(x1.cols() == x2.cols());
-
- Mat3 T1 = Mat3::Identity(),
- T2 = Mat3::Identity();
-
- // Step 1: Algebraic homography estimation.
- Mat x1_normalized, x2_normalized;
-
- if (options.use_normalization) {
- LG << "Estimating homography using normalization.";
- GetNormalizedPoints(x1, &x1_normalized, &T1);
- GetNormalizedPoints(x2, &x2_normalized, &T2);
- } else {
- x1_normalized = x1;
- x2_normalized = x2;
- }
-
- // Assume algebraic estiation always suceeds,
- Homography2DFromCorrespondencesLinear(x1_normalized, x2_normalized, H);
-
- // Denormalize the homography matrix.
- if (options.use_normalization) {
- *H = T2.inverse() * (*H) * T1;
- }
-
- LG << "Estimated matrix after algebraic estimation:\n" << *H;
-
- // Step 2: Refine matrix using Ceres minimizer.
- ceres::Problem problem;
- for (int i = 0; i < x1.cols(); i++) {
- HomographySymmetricGeometricCostFunctor
- *homography_symmetric_geometric_cost_function =
- new HomographySymmetricGeometricCostFunctor(x1.col(i),
- x2.col(i));
-
- problem.AddResidualBlock(
- new ceres::AutoDiffCostFunction<
- HomographySymmetricGeometricCostFunctor,
- 4, // num_residuals
- 9>(homography_symmetric_geometric_cost_function),
- NULL,
- H->data());
- }
-
- // Configure the solve.
- ceres::Solver::Options solver_options;
- solver_options.linear_solver_type = ceres::DENSE_QR;
- solver_options.max_num_iterations = options.max_num_iterations;
- solver_options.update_state_every_iteration = true;
-
- // Terminate if the average symmetric distance is good enough.
- TerminationCheckingCallback callback(x1, x2, options, H);
- solver_options.callbacks.push_back(&callback);
-
- // Run the solve.
- ceres::Solver::Summary summary;
- ceres::Solve(solver_options, &problem, &summary);
-
- VLOG(1) << "Summary:\n" << summary.FullReport();
-
- LG << "Final refined matrix:\n" << *H;
-
- return summary.IsSolutionUsable();
-}
-
-/**
- * x2 ~ A * x1
- * x2^t * Hi * A *x1 = 0
- * H1 = H2 = H3 =
- * | 0 0 0 1| |-x2w| |0 0 0 0| | 0 | | 0 0 1 0| |-x2z|
- * | 0 0 0 0| -> | 0 | |0 0 1 0| -> |-x2z| | 0 0 0 0| -> | 0 |
- * | 0 0 0 0| | 0 | |0-1 0 0| | x2y| |-1 0 0 0| | x2x|
- * |-1 0 0 0| | x2x| |0 0 0 0| | 0 | | 0 0 0 0| | 0 |
- * H4 = H5 = H6 =
- * |0 0 0 0| | 0 | | 0 1 0 0| |-x2y| |0 0 0 0| | 0 |
- * |0 0 0 1| -> |-x2w| |-1 0 0 0| -> | x2x| |0 0 0 0| -> | 0 |
- * |0 0 0 0| | 0 | | 0 0 0 0| | 0 | |0 0 0 1| |-x2w|
- * |0-1 0 0| | x2y| | 0 0 0 0| | 0 | |0 0-1 0| | x2z|
- * |a b c d|
- * A = |e f g h|
- * |i j k l|
- * |m n o 1|
- *
- * x2^t * H1 * A *x1 = (-x2w*a +x2x*m )*x1x + (-x2w*b +x2x*n )*x1y + (-x2w*c +x2x*o )*x1z + (-x2w*d +x2x*1 )*x1w = 0
- * x2^t * H2 * A *x1 = (-x2z*e +x2y*i )*x1x + (-x2z*f +x2y*j )*x1y + (-x2z*g +x2y*k )*x1z + (-x2z*h +x2y*l )*x1w = 0
- * x2^t * H3 * A *x1 = (-x2z*a +x2x*i )*x1x + (-x2z*b +x2x*j )*x1y + (-x2z*c +x2x*k )*x1z + (-x2z*d +x2x*l )*x1w = 0
- * x2^t * H4 * A *x1 = (-x2w*e +x2y*m )*x1x + (-x2w*f +x2y*n )*x1y + (-x2w*g +x2y*o )*x1z + (-x2w*h +x2y*1 )*x1w = 0
- * x2^t * H5 * A *x1 = (-x2y*a +x2x*e )*x1x + (-x2y*b +x2x*f )*x1y + (-x2y*c +x2x*g )*x1z + (-x2y*d +x2x*h )*x1w = 0
- * x2^t * H6 * A *x1 = (-x2w*i +x2z*m )*x1x + (-x2w*j +x2z*n )*x1y + (-x2w*k +x2z*o )*x1z + (-x2w*l +x2z*1 )*x1w = 0
- *
- * X = |a b c d e f g h i j k l m n o|^t
-*/
-bool Homography3DFromCorrespondencesLinear(const Mat &x1,
- const Mat &x2,
- Mat4 *H,
- double expected_precision) {
- assert(4 == x1.rows());
- assert(5 <= x1.cols());
- assert(x1.rows() == x2.rows());
- assert(x1.cols() == x2.cols());
- const int x = 0;
- const int y = 1;
- const int z = 2;
- const int w = 3;
- int n = x1.cols();
- MatX15 L = Mat::Zero(n * 6, 15);
- Mat b = Mat::Zero(n * 6, 1);
- for (int i = 0; i < n; ++i) {
- int j = 6 * i;
- L(j, 0) = -x2(w, i) * x1(x, i); // a
- L(j, 1) = -x2(w, i) * x1(y, i); // b
- L(j, 2) = -x2(w, i) * x1(z, i); // c
- L(j, 3) = -x2(w, i) * x1(w, i); // d
- L(j, 12) = x2(x, i) * x1(x, i); // m
- L(j, 13) = x2(x, i) * x1(y, i); // n
- L(j, 14) = x2(x, i) * x1(z, i); // o
- b(j, 0) = -x2(x, i) * x1(w, i);
-
- ++j;
- L(j, 4) = -x2(z, i) * x1(x, i); // e
- L(j, 5) = -x2(z, i) * x1(y, i); // f
- L(j, 6) = -x2(z, i) * x1(z, i); // g
- L(j, 7) = -x2(z, i) * x1(w, i); // h
- L(j, 8) = x2(y, i) * x1(x, i); // i
- L(j, 9) = x2(y, i) * x1(y, i); // j
- L(j, 10) = x2(y, i) * x1(z, i); // k
- L(j, 11) = x2(y, i) * x1(w, i); // l
-
- ++j;
- L(j, 0) = -x2(z, i) * x1(x, i); // a
- L(j, 1) = -x2(z, i) * x1(y, i); // b
- L(j, 2) = -x2(z, i) * x1(z, i); // c
- L(j, 3) = -x2(z, i) * x1(w, i); // d
- L(j, 8) = x2(x, i) * x1(x, i); // i
- L(j, 9) = x2(x, i) * x1(y, i); // j
- L(j, 10) = x2(x, i) * x1(z, i); // k
- L(j, 11) = x2(x, i) * x1(w, i); // l
-
- ++j;
- L(j, 4) = -x2(w, i) * x1(x, i); // e
- L(j, 5) = -x2(w, i) * x1(y, i); // f
- L(j, 6) = -x2(w, i) * x1(z, i); // g
- L(j, 7) = -x2(w, i) * x1(w, i); // h
- L(j, 12) = x2(y, i) * x1(x, i); // m
- L(j, 13) = x2(y, i) * x1(y, i); // n
- L(j, 14) = x2(y, i) * x1(z, i); // o
- b(j, 0) = -x2(y, i) * x1(w, i);
-
- ++j;
- L(j, 0) = -x2(y, i) * x1(x, i); // a
- L(j, 1) = -x2(y, i) * x1(y, i); // b
- L(j, 2) = -x2(y, i) * x1(z, i); // c
- L(j, 3) = -x2(y, i) * x1(w, i); // d
- L(j, 4) = x2(x, i) * x1(x, i); // e
- L(j, 5) = x2(x, i) * x1(y, i); // f
- L(j, 6) = x2(x, i) * x1(z, i); // g
- L(j, 7) = x2(x, i) * x1(w, i); // h
-
- ++j;
- L(j, 8) = -x2(w, i) * x1(x, i); // i
- L(j, 9) = -x2(w, i) * x1(y, i); // j
- L(j, 10) = -x2(w, i) * x1(z, i); // k
- L(j, 11) = -x2(w, i) * x1(w, i); // l
- L(j, 12) = x2(z, i) * x1(x, i); // m
- L(j, 13) = x2(z, i) * x1(y, i); // n
- L(j, 14) = x2(z, i) * x1(z, i); // o
- b(j, 0) = -x2(z, i) * x1(w, i);
- }
- // Solve Lx=B
- Vec h = L.fullPivLu().solve(b);
- if ((L * h).isApprox(b, expected_precision)) {
- Homography3DNormalizedParameterization<double>::To(h, H);
- return true;
- } else {
- return false;
- }
-}
-
-double SymmetricGeometricDistance(const Mat3 &H,
- const Vec2 &x1,
- const Vec2 &x2) {
- Vec3 x(x1(0), x1(1), 1.0);
- Vec3 y(x2(0), x2(1), 1.0);
-
- Vec3 H_x = H * x;
- Vec3 Hinv_y = H.inverse() * y;
-
- H_x /= H_x(2);
- Hinv_y /= Hinv_y(2);
-
- return (H_x.head<2>() - y.head<2>()).squaredNorm() +
- (Hinv_y.head<2>() - x.head<2>()).squaredNorm();
-}
-
-} // namespace libmv