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+// Copyright (c) 2011 libmv authors.
+//
+// Permission is hereby granted, free of charge, to any person obtaining a copy
+// of this software and associated documentation files (the "Software"), to
+// deal in the Software without restriction, including without limitation the
+// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
+// sell copies of the Software, and to permit persons to whom the Software is
+// furnished to do so, subject to the following conditions:
+//
+// The above copyright notice and this permission notice shall be included in
+// all copies or substantial portions of the Software.
+//
+// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+// IN THE SOFTWARE.
+
+#ifndef LIBMV_SIMPLE_PIPELINE_CAMERA_INTRINSICS_H_
+#define LIBMV_SIMPLE_PIPELINE_CAMERA_INTRINSICS_H_
+
+#include <Eigen/Core>
+typedef Eigen::Matrix<double, 3, 3> Mat3;
+
+namespace libmv {
+
+struct Grid;
+
+class CameraIntrinsics {
+ public:
+ CameraIntrinsics();
+ CameraIntrinsics(const CameraIntrinsics &from);
+ ~CameraIntrinsics();
+
+ const Mat3 &K() const { return K_; }
+ // FIXME(MatthiasF): these should be CamelCase methods
+ double focal_length() const { return K_(0, 0); }
+ double focal_length_x() const { return K_(0, 0); }
+ double focal_length_y() const { return K_(1, 1); }
+ double principal_point_x() const { return K_(0, 2); }
+ double principal_point_y() const { return K_(1, 2); }
+ int image_width() const { return image_width_; }
+ int image_height() const { return image_height_; }
+ double k1() const { return k1_; }
+ double k2() const { return k2_; }
+ double k3() const { return k3_; }
+ double p1() const { return p1_; }
+ double p2() const { return p2_; }
+
+ /// Set the entire calibration matrix at once.
+ void SetK(const Mat3 new_k);
+
+ /// Set both x and y focal length in pixels.
+ void SetFocalLength(double focal_x, double focal_y);
+
+ void SetPrincipalPoint(double cx, double cy);
+
+ void SetImageSize(int width, int height);
+
+ void SetRadialDistortion(double k1, double k2, double k3 = 0);
+
+ void SetTangentialDistortion(double p1, double p2);
+
+ /*!
+ Apply camera intrinsics to the normalized point to get image coordinates.
+
+ This applies the lens distortion to a point which is in normalized
+ camera coordinates (i.e. the principal point is at (0, 0)) to get image
+ coordinates in pixels.
+ */
+ void ApplyIntrinsics(double normalized_x, double normalized_y,
+ double *image_x, double *image_y) const;
+
+ /*!
+ Invert camera intrinsics on the image point to get normalized coordinates.
+
+ This reverses the effect of lens distortion on a point which is in image
+ coordinates to get normalized camera coordinates.
+ */
+ void InvertIntrinsics(double image_x, double image_y,
+ double *normalized_x, double *normalized_y) const;
+
+ /*!
+ Distort an image using the current camera instrinsics
+
+ The distorted image is computed in \a dst using samples from \a src.
+ both buffers should be \a width x \a height x \a channels sized.
+
+ \note This is the reference implementation using floating point images.
+ */
+ void Distort(const float* src, float* dst,
+ int width, int height, double overscan, int channels);
+ /*!
+ Distort an image using the current camera instrinsics
+
+ The distorted image is computed in \a dst using samples from \a src.
+ both buffers should be \a width x \a height x \a channels sized.
+
+ \note This version is much faster.
+ */
+ void Distort(const unsigned char* src, unsigned char* dst,
+ int width, int height, double overscan, int channels);
+ /*!
+ Undistort an image using the current camera instrinsics
+
+ The undistorted image is computed in \a dst using samples from \a src.
+ both buffers should be \a width x \a height x \a channels sized.
+
+ \note This is the reference implementation using floating point images.
+ */
+ void Undistort(const float* src, float* dst,
+ int width, int height, double overscan, int channels);
+ /*!
+ Undistort an image using the current camera instrinsics
+
+ The undistorted image is computed in \a dst using samples from \a src.
+ both buffers should be \a width x \a height x \a channels sized.
+
+ \note This version is much faster.
+ */
+ void Undistort(const unsigned char* src, unsigned char* dst,
+ int width, int height, double overscan, int channels);
+
+ private:
+ template<typename WarpFunction> void ComputeLookupGrid(struct Grid* grid, int width, int height, double overscan);
+ void CheckUndistortLookupGrid(int width, int height, double overscan);
+ void CheckDistortLookupGrid(int width, int height, double overscan);
+ void FreeLookupGrid();
+
+ // The traditional intrinsics matrix from x = K[R|t]X.
+ Mat3 K_;
+
+ // This is the size of the image. This is necessary to, for example, handle
+ // the case of processing a scaled image.
+ int image_width_;
+ int image_height_;
+
+ // OpenCV's distortion model with third order polynomial radial distortion
+ // terms and second order tangential distortion. The distortion is applied to
+ // the normalized coordinates before the focal length, which makes them
+ // independent of image size.
+ double k1_, k2_, k3_, p1_, p2_;
+
+ struct Grid *distort_;
+ struct Grid *undistort_;
+};
+
+} // namespace libmv
+
+#endif // LIBMV_SIMPLE_PIPELINE_CAMERA_INTRINSICS_H_