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Diffstat (limited to 'extern/libmv/third_party/ssba/Geometry/v3d_metricbundle.cpp')
-rw-r--r-- | extern/libmv/third_party/ssba/Geometry/v3d_metricbundle.cpp | 365 |
1 files changed, 365 insertions, 0 deletions
diff --git a/extern/libmv/third_party/ssba/Geometry/v3d_metricbundle.cpp b/extern/libmv/third_party/ssba/Geometry/v3d_metricbundle.cpp new file mode 100644 index 00000000000..1c1f0cb2627 --- /dev/null +++ b/extern/libmv/third_party/ssba/Geometry/v3d_metricbundle.cpp @@ -0,0 +1,365 @@ +/* +Copyright (c) 2008 University of North Carolina at Chapel Hill + +This file is part of SSBA (Simple Sparse Bundle Adjustment). + +SSBA is free software: you can redistribute it and/or modify it under the +terms of the GNU Lesser General Public License as published by the Free +Software Foundation, either version 3 of the License, or (at your option) any +later version. + +SSBA is distributed in the hope that it will be useful, but WITHOUT ANY +WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR +A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more +details. + +You should have received a copy of the GNU Lesser General Public License along +with SSBA. If not, see <http://www.gnu.org/licenses/>. +*/ + +#include "Geometry/v3d_metricbundle.h" + +#if defined(V3DLIB_ENABLE_SUITESPARSE) + +namespace +{ + + typedef V3D::InlineMatrix<double, 2, 4> Matrix2x4d; + typedef V3D::InlineMatrix<double, 4, 2> Matrix4x2d; + typedef V3D::InlineMatrix<double, 2, 6> Matrix2x6d; + +} // end namespace <> + +namespace V3D +{ + + void + MetricBundleOptimizerBase::updateParametersA(VectorArray<double> const& deltaAi) + { + Vector3d T, omega; + Matrix3x3d R0, dR; + + for (int i = _nNonvaryingA; i < _nParametersA; ++i) + { + T = _cams[i].getTranslation(); + T[0] += deltaAi[i][0]; + T[1] += deltaAi[i][1]; + T[2] += deltaAi[i][2]; + _cams[i].setTranslation(T); + + // Create incremental rotation using Rodriguez formula. + R0 = _cams[i].getRotation(); + omega[0] = deltaAi[i][3]; + omega[1] = deltaAi[i][4]; + omega[2] = deltaAi[i][5]; + createRotationMatrixRodriguez(omega, dR); + _cams[i].setRotation(dR * R0); + } // end for (i) + } // end MetricBundleOptimizerBase::updateParametersA() + + void + MetricBundleOptimizerBase::updateParametersB(VectorArray<double> const& deltaBj) + { + for (int j = _nNonvaryingB; j < _nParametersB; ++j) + { + _Xs[j][0] += deltaBj[j][0]; + _Xs[j][1] += deltaBj[j][1]; + _Xs[j][2] += deltaBj[j][2]; + } + } // end MetricBundleOptimizerBase::updateParametersB() + + void + MetricBundleOptimizerBase::poseDerivatives(int i, int j, Vector3d& XX, + Matrix3x6d& d_dRT, Matrix3x3d& d_dX) const + { + XX = _cams[i].transformPointIntoCameraSpace(_Xs[j]); + + // See Frank Dellaerts bundle adjustment tutorial. + // d(dR * R0 * X + t)/d omega = -[R0 * X]_x + Matrix3x3d J; + makeCrossProductMatrix(XX - _cams[i].getTranslation(), J); + scaleMatrixIP(-1.0, J); + + // Now the transformation from world coords into camera space is xx = Rx + T + // Hence the derivative of x wrt. T is just the identity matrix. + makeIdentityMatrix(d_dRT); + copyMatrixSlice(J, 0, 0, 3, 3, d_dRT, 0, 3); + + // The derivative of Rx+T wrt x is just R. + copyMatrix(_cams[i].getRotation(), d_dX); + } // end MetricBundleOptimizerBase::poseDerivatives() + + +//---------------------------------------------------------------------- + + void + StdMetricBundleOptimizer::fillJacobians(Matrix<double>& Ak, + Matrix<double>& Bk, + Matrix<double>& Ck, + int i, int j, int k) + { + Vector3d XX; + Matrix3x6d d_dRT; + Matrix3x3d d_dX; + this->poseDerivatives(i, j, XX, d_dRT, d_dX); + + double const f = _cams[i].getFocalLength(); + double const ar = _cams[i].getAspectRatio(); + + Matrix2x3d dp_dX; + double const bx = f / (XX[2] * XX[2]); + double const by = ar * bx; + dp_dX[0][0] = bx * XX[2]; dp_dX[0][1] = 0; dp_dX[0][2] = -bx * XX[0]; + dp_dX[1][0] = 0; dp_dX[1][1] = by * XX[2]; dp_dX[1][2] = -by * XX[1]; + + multiply_A_B(dp_dX, d_dRT, Ak); + multiply_A_B(dp_dX, d_dX, Bk); + } // end StdMetricBundleOptimizer::fillJacobians() + + //---------------------------------------------------------------------- + + void + CommonInternalsMetricBundleOptimizer::fillJacobians(Matrix<double>& Ak, + Matrix<double>& Bk, + Matrix<double>& Ck, + int i, int j, int k) + { + double const focalLength = _K[0][0]; + + Vector3d XX; + Matrix3x6d dXX_dRT; + Matrix3x3d dXX_dX; + this->poseDerivatives(i, j, XX, dXX_dRT, dXX_dX); + + Vector2d xu; // undistorted image point + xu[0] = XX[0] / XX[2]; + xu[1] = XX[1] / XX[2]; + + Vector2d const xd = _distortion(xu); // distorted image point + + Matrix2x2d dp_dxd; + dp_dxd[0][0] = focalLength; dp_dxd[0][1] = 0; + dp_dxd[1][0] = 0; dp_dxd[1][1] = _cachedAspectRatio * focalLength; + + { + // First, lets do the derivative wrt the structure and motion parameters. + Matrix2x3d dxu_dXX; + dxu_dXX[0][0] = 1.0f / XX[2]; dxu_dXX[0][1] = 0; dxu_dXX[0][2] = -XX[0]/(XX[2]*XX[2]); + dxu_dXX[1][0] = 0; dxu_dXX[1][1] = 1.0f / XX[2]; dxu_dXX[1][2] = -XX[1]/(XX[2]*XX[2]); + + Matrix2x2d dxd_dxu = _distortion.derivativeWrtUndistortedPoint(xu); + + Matrix2x2d dp_dxu = dp_dxd * dxd_dxu; + Matrix2x3d dp_dXX = dp_dxu * dxu_dXX; + + multiply_A_B(dp_dXX, dXX_dRT, Ak); + multiply_A_B(dp_dXX, dXX_dX, Bk); + } // end scope + + switch (_mode) + { + case FULL_BUNDLE_RADIAL_TANGENTIAL: + { + Matrix2x2d dxd_dp1p2 = _distortion.derivativeWrtTangentialParameters(xu); + Matrix2x2d d_dp1p2 = dp_dxd * dxd_dp1p2; + copyMatrixSlice(d_dp1p2, 0, 0, 2, 2, Ck, 0, 5); + // No break here! + } + case FULL_BUNDLE_RADIAL: + { + Matrix2x2d dxd_dk1k2 = _distortion.derivativeWrtRadialParameters(xu); + Matrix2x2d d_dk1k2 = dp_dxd * dxd_dk1k2; + copyMatrixSlice(d_dk1k2, 0, 0, 2, 2, Ck, 0, 3); + // No break here! + } + case FULL_BUNDLE_FOCAL_LENGTH_PP: + { + Ck[0][1] = 1; Ck[0][2] = 0; + Ck[1][1] = 0; Ck[1][2] = 1; + // No break here! + } + case FULL_BUNDLE_FOCAL_LENGTH: + { + Ck[0][0] = xd[0]; + Ck[1][0] = xd[1]; + } + case FULL_BUNDLE_METRIC: + { + } + } // end switch + } // end CommonInternalsMetricBundleOptimizer::fillJacobians() + + void + CommonInternalsMetricBundleOptimizer::updateParametersC(Vector<double> const& deltaC) + { + switch (_mode) + { + case FULL_BUNDLE_RADIAL_TANGENTIAL: + { + _distortion.p1 += deltaC[5]; + _distortion.p2 += deltaC[6]; + // No break here! + } + case FULL_BUNDLE_RADIAL: + { + _distortion.k1 += deltaC[3]; + _distortion.k2 += deltaC[4]; + // No break here! + } + case FULL_BUNDLE_FOCAL_LENGTH_PP: + { + _K[0][2] += deltaC[1]; + _K[1][2] += deltaC[2]; + // No break here! + } + case FULL_BUNDLE_FOCAL_LENGTH: + { + _K[0][0] += deltaC[0]; + _K[1][1] = _cachedAspectRatio * _K[0][0]; + } + case FULL_BUNDLE_METRIC: + { + } + } // end switch + } // end CommonInternalsMetricBundleOptimizer::updateParametersC() + + //---------------------------------------------------------------------- + + void + VaryingInternalsMetricBundleOptimizer::fillJacobians(Matrix<double>& Ak, + Matrix<double>& Bk, + Matrix<double>& Ck, + int i, int j, int k) + { + Vector3d XX; + Matrix3x6d dXX_dRT; + Matrix3x3d dXX_dX; + this->poseDerivatives(i, j, XX, dXX_dRT, dXX_dX); + + Vector2d xu; // undistorted image point + xu[0] = XX[0] / XX[2]; + xu[1] = XX[1] / XX[2]; + + Vector2d const xd = _distortions[i](xu); // distorted image point + + double const focalLength = _cams[i].getFocalLength(); + double const aspectRatio = _cams[i].getAspectRatio(); + + Matrix2x2d dp_dxd; + dp_dxd[0][0] = focalLength; dp_dxd[0][1] = 0; + dp_dxd[1][0] = 0; dp_dxd[1][1] = aspectRatio * focalLength; + + { + // First, lets do the derivative wrt the structure and motion parameters. + Matrix2x3d dxu_dXX; + dxu_dXX[0][0] = 1.0f / XX[2]; dxu_dXX[0][1] = 0; dxu_dXX[0][2] = -XX[0]/(XX[2]*XX[2]); + dxu_dXX[1][0] = 0; dxu_dXX[1][1] = 1.0f / XX[2]; dxu_dXX[1][2] = -XX[1]/(XX[2]*XX[2]); + + Matrix2x2d dxd_dxu = _distortions[i].derivativeWrtUndistortedPoint(xu); + + Matrix2x2d dp_dxu = dp_dxd * dxd_dxu; + Matrix2x3d dp_dXX = dp_dxu * dxu_dXX; + + Matrix2x6d dp_dRT; + + multiply_A_B(dp_dXX, dXX_dRT, dp_dRT); + copyMatrixSlice(dp_dRT, 0, 0, 2, 6, Ak, 0, 0); + multiply_A_B(dp_dXX, dXX_dX, Bk); + } // end scope + + switch (_mode) + { + case FULL_BUNDLE_RADIAL_TANGENTIAL: + { + Matrix2x2d dxd_dp1p2 = _distortions[i].derivativeWrtTangentialParameters(xu); + Matrix2x2d d_dp1p2 = dp_dxd * dxd_dp1p2; + copyMatrixSlice(d_dp1p2, 0, 0, 2, 2, Ak, 0, 11); + // No break here! + } + case FULL_BUNDLE_RADIAL: + { + Matrix2x2d dxd_dk1k2 = _distortions[i].derivativeWrtRadialParameters(xu); + Matrix2x2d d_dk1k2 = dp_dxd * dxd_dk1k2; + copyMatrixSlice(d_dk1k2, 0, 0, 2, 2, Ak, 0, 9); + // No break here! + } + case FULL_BUNDLE_FOCAL_LENGTH_PP: + { + Ak[0][7] = 1; Ak[0][8] = 0; + Ak[1][7] = 0; Ak[1][8] = 1; + // No break here! + } + case FULL_BUNDLE_FOCAL_LENGTH: + { + Ak[0][6] = xd[0]; + Ak[1][6] = xd[1]; + } + case FULL_BUNDLE_METRIC: + { + } + } // end switch + } // end VaryingInternalsMetricBundleOptimizer::fillJacobians() + + void + VaryingInternalsMetricBundleOptimizer::updateParametersA(VectorArray<double> const& deltaAi) + { + Vector3d T, omega; + Matrix3x3d R0, dR, K; + + for (int i = _nNonvaryingA; i < _nParametersA; ++i) + { + Vector<double> const& deltaA = deltaAi[i]; + + T = _cams[i].getTranslation(); + T[0] += deltaA[0]; + T[1] += deltaA[1]; + T[2] += deltaA[2]; + _cams[i].setTranslation(T); + + // Create incremental rotation using Rodriguez formula. + R0 = _cams[i].getRotation(); + omega[0] = deltaA[3]; + omega[1] = deltaA[4]; + omega[2] = deltaA[5]; + createRotationMatrixRodriguez(omega, dR); + _cams[i].setRotation(dR * R0); + + K = _cams[i].getIntrinsic(); + + switch (_mode) + { + case FULL_BUNDLE_RADIAL_TANGENTIAL: + { + _distortions[i].p1 += deltaA[11]; + _distortions[i].p2 += deltaA[12]; + // No break here! + } + case FULL_BUNDLE_RADIAL: + { + _distortions[i].k1 += deltaA[9]; + _distortions[i].k2 += deltaA[10]; + // No break here! + } + case FULL_BUNDLE_FOCAL_LENGTH_PP: + { + K[0][2] += deltaA[7]; + K[1][2] += deltaA[8]; + // No break here! + } + case FULL_BUNDLE_FOCAL_LENGTH: + { + double const ar = K[1][1] / K[0][0]; + K[0][0] += deltaA[6]; + K[1][1] = ar * K[0][0]; + } + case FULL_BUNDLE_METRIC: + { + } + } // end switch + _cams[i].setIntrinsic(K); + } // end for (i) + } // end VaryingInternalsMetricBundleOptimizer::updateParametersC() + +} // end namespace V3D + +#endif // defined(V3DLIB_ENABLE_SUITESPARSE) |